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#1 | |
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Posts: 4,742
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Alright, moving right along with our pre-evo!
This stage is for discussion of which abilities CAP1's pre-evo should have. Like typing, we discuss both abilities at once here. CAP1's pre-evo will have exactly 2 abilities, because its evolution has 2 abilities. You may post suggestions here for what you think the ability should be, and discuss what others have suggested as well. Remember once more that we're not looking for exceptional Pokemon with the best abilities imaginable. Arena Trap, Drizzle, Drought, Huge Power, Imposter, Magic Bounce, Magic Guard, Multitype, Pure Power, Shadow Tag, Tinted Lens, Unaware, Wonder Guard, and Zen Mode are disallowed from being given to CAP1's pre-evo. Everything else, as of current, is free game. That said, I am open to some exceptional abilities that we might not have even considered in the main CAP since this pre-evo is all flavor in its base. This is a purely flavor segment of the CAP; CAP1's pre-evos will be banned during playtest, so don't assume that anything decided here will change the playtest in any way. Here's our CAP so far: Quote:
Typing: Flying / Fighting Base Stats: 105 HP / 60 Atk / 90 Def / 115 SpA / 80 SpD / 85 Spe Abilities: Intimidate / Prankster Pre-Evos: One Here's our pre-evo so far: Typing: Normal / Fighting |
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#2 |
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Join Date: Jan 2010
Posts: 1,458
Wollongong
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Prankster only. Ties in with the evo and also shows that it is yet to have "come of age" the main theme of it having a normal typing.
EDIT: Like the scrappy idea.
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You might be aware of scramble challenges. Well I want one for Fire Emblem 7. I want 12 names not including the Lords to have as my squad. Feel free to give me restrictions on top that in a scramble challenge like way. PM/VM, either works fine, just make sure to specify you are giving me a person for the scramble. Erk, Sain, Harken, Lowen, Canas. 5/12 Last edited by Brammi; Apr 1st, 2011 at 7:03:24 AM. |
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#3 |
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Join Date: Jun 2008
Posts: 1,303
Pennsylvania
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Scrappy / Prankster
Prankster seems like it would still fit with the pre-evo, but Intimidate does not. Scrappy seems like a suitable replacement, especially given the pre-evo's typing. |
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#4 |
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Overlord of all Animals and Paintbrushes
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Supporting Thorhammer's Scrappy/Prankster
Prankster works for a playful young'un, and Scrappy shows it's not fully refined fighitng style (and lets it hit ghosts) Basically, what Thorhammer said |
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#5 |
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Join Date: Jul 2010
Posts: 275
オーストラリア - no, I'm not in Japan, or America...
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I think Scrappy would seem too much of a potentially good ability, therefore making people opt for an Evo stoned version with scrappy.
I say guts/prankster Guts also fits with the "coming of age" thing - a child, keen as ever, wanting to be like their "fathers" also, Guts + Flame orb would be too fragile on a pre-evo, and therefore not worth it, while guts + Evo stone would be useless... other options: Run away, Keen Eye
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(19:18:36) +doomvendingmachine: double rainbow plate arceus. it's every type TWICE. SO INTENSE *_* ---------------------------------------------- CAP ASB team |
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#6 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,848
Massachusetts
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I like Rattled and Prankster.
THawk's Prevo hasn't learned to be a brave hunter yet, so it has a lot of fears. There are also a lot of mons who have Rattled and also Intimidate (either on the same mon like Snubbull/Granbull or an evolution like Magikarp and Poochyena).
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#7 |
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Join Date: Dec 2009
Posts: 1,352
Chennai, India
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I would go for Prankster, as the main ability.
Scrappy, Rattled and Big Pecks are the secondary abilities I am interested in. Scrappy would allow it to hit Ghost-types, and is quite appropriate since the pre-evo is a Normal-type. Rattled and Big Pecks both project the image of a young, brave pre-evo who is still learning about combat. Big Pecks would be a nice ability, if our pre-evo had been a Flying-type. For this reason, Rattled might be a better option. |
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#8 |
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also known as Darkwing_Duck
Join Date: Dec 2009
Posts: 3,043
Location: Andromeda Galaxy
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Being the Little Cup enthusiast that I am, I can't let this chance go waste!
Scrappy- Oh yes oh yes oh YES. This ability covers the lack of ghost/dark/probably flying as well moves on preCAP1, meaning this should work extremely well. This tyke can even gain momentum in LC by stopping ghost types! Prankster - Really fits with a pre-evo, and besides, this will assist it in LC a LOT. Definitely should get this, regardless of Scrappy. Adaptability - Another good ability, it lets it smack stuff HARD despite not running a boosting item. Should be definitely considered. I would have supported Compoundeyes, but the fact is, this should be decided after discuss whether this should be physically or specially oriented. If specially based, I would support this ability, as a filler alongside Prankster, in case we go against Scrappy and Adaptability. |
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#9 |
Join Date: Oct 2010
Posts: 1,439
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Prankster should definitely be one ability.
As some for the others, I like Rattled and Adaptibility. Lightningrod also seems pretty cool, switching in on Volt Switch for free and stopping the opponents momentum. Edit: Unaware would be cool if it wasn't banned. |
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#10 |
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Join Date: Sep 2010
Posts: 315
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Of course, Prankster may not miss.
The second ability, I consider Adaptability, Scrappy and Rattled.
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COMMAND SELECTED: HYPER BEAM. LOADING... |
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#11 |
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Join Date: Dec 2010
Posts: 76
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Pickup/Prankster
Rattled would also be fine, but I personally wanted Pickup since the type discussion. Last edited by Pink Panzer; Apr 1st, 2011 at 5:29:44 PM. |
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#12 |
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Join Date: Jun 2009
Posts: 281
Not to be confused with DougJustDoug
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I would like to throw my support behind Rattled, both for the reasons that Deck Knight said, and because it would be nice to see a Pokemon with Rattled who actually resists Bug & Dark moves.
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#13 |
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Join Date: Mar 2010
Posts: 1,065
Singing of the freedom of utopic space
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Is the aim of this mon momentum too? In that case, Prankster and Scrappy.
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#14 |
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Join Date: Apr 2009
Posts: 552
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Prankster and Rattled, for the reasons mentioned above. Seriously, they fit perfectly with the flavour we're trying to go with here.
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#15 |
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Join Date: Aug 2010
Posts: 66
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prankster and rattled are sounding pretty good from what I've read. Makes sense flavor-wise and has a few options competitively. scrappy sounds like it might be overpowered, and lightningrod and compoundeyes make no sense from a flavor perspective. compoundeyes is intended for bugs which have actual compound eyes, and lightningrod implies the monster has some sort of way to absorb the elctricity, though seaking is an exception. Might I suggest vital spirit? it makes sense for a fighter, and has some competitive viability.
Last edited by worcestershire; Apr 1st, 2011 at 10:40:39 AM. Reason: Grammatical error. |
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#16 |
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Join Date: Sep 2009
Posts: 63
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I am also all for Scrappy / Prankster.
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#17 |
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take into the air...
Join Date: May 2009
Posts: 6,146
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I'm also supporting Rattled/Prankster.
Both abilities just fit extremely well flavor-wise as well as with the typing. Prankster also has some competitive merit. |
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#18 |
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likes his numbers
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Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
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Prankster just fits, and since Tomo has it, there is no reason tho change it.
Rattled would be my second choice as flavor wise, it just makes sense. Since this Pokemon is not used in playtesting, flavor should come before competitiveness, and Rattled, just makes the most sense for it. However, since we have yet to decide the flavor ability for Tomohawk, it may well have 3 abilities, so in that case I would not be opposed to Scrappy as its third ability. But I like the other two better for one and two.
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<jas61292> I record everything <nyttyn> prove it. <nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL. <jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned <nyttyn> what. <nyttyn> well congratulations jas your stalker nexus has reached an all time high. |
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#19 | |
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Join Date: May 2010
Posts: 122
Portugal
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Quote:
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#20 |
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Join Date: May 2010
Posts: 130
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Prankster should stay. It is kinda ambiguous, and I can see Pre-THawk being Mischievous.
Rattled should become Intimidate. I'm not going to hard quote Deck Knight, but he brings up the biggest reasons for why this makes sense flavour wise (and from a GF p.o.v.) |
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#21 |
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Join Date: May 2009
Posts: 1,165
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I dislike the idea of Prankster being it's lone ability.
This would mean that if you caught the pre-evo, you would have no way of knowing what ability it would have when evolved. In addittion, every single pokemon with 2 abilities has two through it's evolutions. I feel that Prankster and Scrappy are a good combination. |
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#22 |
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Join Date: Dec 2008
Posts: 304
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I'd love to see Hustle combined with Prankster as the abilities. I can just see a little lion cup hustling with lion cub to play, but also to train and get stronger as a warrior.
And then, as he grows up, because of all the strength and experience gained through all the brawls, he will be able to Intimidate his foes before going into battle. |
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#23 |
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Join Date: Feb 2010
Posts: 228
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I support either Rattled/Prankster or Hustle/Prankster.
Both Rattled and Hustle serve wildly differing ideas- Rattled -> Intimidate shows a cub that turns the tables as he evolves, gaining his wings allowing him to stand up to the things he used to fear. Hustle, on the other hand, is an interesting option, as it shows a rather hyper cub which battles to prove itself and, upon evolving, is intimidating enough to prove it's experience to others.
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#24 |
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Join Date: Aug 2010
Posts: 451
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Rattled/Prankster
Scrappy/Prankster Both work
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#25 |
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Join Date: Aug 2008
Posts: 129
Finland
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Rattled/Prankster is very interesting!
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