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#51 |
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Join Date: Nov 2006
Posts: 6,605
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Dunno if someone has proven his before, but I have a triple flawless IV pokémon (HP-SATK-SPD), and he is "Alert to sounds". So, looks like when the pokémon has more than one highest IV, its characteristic will be random.
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#52 |
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Join Date: Jan 2006
Posts: 985
Richmond, VA
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I picked up the Brady Games Pokedex for Diamond & Pearl, and it states that the trait Adaptability only raises your move's power when they are the same type as your OPPONENT, not yourself.
No one in the English-speaking world has tested Adaptability since it's JAPANESE RELEASE, so it'd be nice to finally get some confirmation on this. Especially considering the newfound doubt to it's effect that I've discovered.
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#53 |
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Join Date: Nov 2006
Posts: 6,605
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...What? Does it even make sense? If the move raised some PorygonZ the opponent is weak too, I'd understand, but... If the guide is right, Adaptability will only be good with Shadow Ball ._.
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#54 |
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Join Date: Jun 2005
Posts: 2,183
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3rd party guides arn't to be taken seriously most of the times because alot of time they get info wrong
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<Misty> NOBODY EXPECTS THE SPANISH CHOICE BAND JIRACHI INQUISITION. <Surgo> when a man whips out a pink DS and pokemon, you know he's not afraid of anything. <capefeather> explosion got ruined by the bad economy |
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#55 |
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Join Date: Jan 2006
Posts: 985
Richmond, VA
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Well, actually, upon further inspection, it lists it both ways in two different areas of the book. I'm not sure which is right at this point...
If the boost depends on yours or your opponent's type... that's the question. Still, no one's tested this damn ability in all these months. All we've been going on is the in-game description.
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#56 |
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Join Date: May 2007
Posts: 219
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Well, I was disappointed at how much it did to a Steelix one time, just about half damage, I realise he's resistant to it, but Steelix's special defence is pathetic, and my Porygon-Z's is 405.. so yeah, shoulda done more..
Anyone got two guys with the same defence but one is normal and one isn't? |
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#57 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Quote:
Here is the correct formula. It can actually be written as one formula for both HP and the other stats. :] Stat = floor((floor((Base * 2 + IV + floor(EV / 4)) * Level / 100) + Num) * Nature) where: Base = Base stat IV = IV for that stat EV = EVs for that stat Level = Current level for that Pokemon Nature = 1.1 if the nature boosts the stat, 0.9 of the nature hinders the stat, and 1 otherwise Num = Level + 10 if the stat is HP, and 5 otherwise.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#58 |
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Join Date: Dec 2004
Posts: 186
/dev/null
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TXT Pokédex, White Cat style. (also in Portuguese)
I've searched around and haven't found anything like that for DP, so I whipped one up. Also consolidates a few topics already researched. EDIT: New URLs.
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Last edited by odnamrataizem; Jun 6th, 2007 at 4:56:51 PM. |
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#59 |
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Join Date: Feb 2007
Posts: 439
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I see you've done the Pokédex in evolutionary style- I'd prefer one in normal and one in evolutionary, if that isn't too hard to do.
Or I could do it, I suppose. |
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#60 | |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Join Date: Aug 2006
Posts: 3,691
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BTW - Armando Meziat is a name I've heard before. Were you perhaps an Azurian? |
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#61 |
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Join Date: Dec 2004
Posts: 186
/dev/null
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Precisely, even though my "lurking too much, posting too little" behaviour stands still =P
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#62 |
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Bag
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Join Date: Sep 2005
Posts: 3,636
St. Louis
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If someone finds a downloadable D/P Damage calculator, please post a link to it here. MetalKid´s download is great, but the damage calc. isn´t working yet.
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#63 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Quote:
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#64 |
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Bag
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Join Date: Sep 2005
Posts: 3,636
St. Louis
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I have no idea how much trouble it is to make one... but I´d like to have one even if it didn´t include those 4 items. I just need it for basic damage calcs to draw general conclusions about how to EV pokemon effectively... information about the less common damage multipliers normally isn´t considered when making generalizations about how to best spend EV´s.
If it is a huge pain to make one, don´t worry about it because I wouldn´t want you to have to make it twice once you got the new info. But if it isn´t too much trouble, it would be a great help! |
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#65 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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I don´t know whether I should make a separate topic or if anybody cares, but I´ve found a few things about the experience you get from battles...
1. there is a difference between pal parked PKMN exp. boost and and an ingame trade PKMN exp. boost 2. the experience formula is slightly different from what I found everywhere else, it´s NOT EXP. = (((Base Exp x L)x B x T) : 7) L = enemy Pokémon's level B = 1 if enemy is a wild Pokémon; 1.5 if enemy is a trainer's Pokémon T = 1 if your Pokémon has the same ID number as your character; 1.5 if your Pokémon was obtained through a trade but IT IS EXP. = ((((base experience * level) /7 ) * B) * E) * T -> the result is rounded down after each step B = 1 if foe is a wild PKMN, 1.5 if foe is a trainer´s PKMN E = 1.5 if your PKMN is holding a lucky egg, otherwise 1 T = 1.5 if your PKMN is Pal Parked (traded), 1.7 if your PKMN is from an ingame trade (!), otherwise 1 I´m still not sure about the order of B and E, but they give the same boost, which means that you´d get the same results even if * E was before * B PROOF (D/P tests): some of these numbers would not be accurate if you applied the first formula wild lv. 16 bibarel (base exp. = 116) normal experience: 265 pal parked PKMN experience: 397 ingame trade PKMN experience: 450 normal experience while holding a lucky egg: 397 pal parked PKMN experience: 595 ingame trade PKMN experience: 674 trainer lv. 40 chatot (base exp. = 107) normal experience: 611 normal trainer experience: 916 normal trainer experience while holding lucky egg: 1374 pal parked PKMN trainer experience: 1374 pal parked PKMN trainer experience: 2061 trainer lv. 40 roselia (base exp. = 152) normal experience: 868 normal trainer experience: 1302 ingame trade PKMN trainer experience: 2213 ingame trade PKMN trainer experience while holding lucky egg: 3320 we should be able to compile a base exp. list just from experience you get from a battle...chansey/blissey has the highest base exp. (255), maybe you know, maybe you don´t, but the highest possible experience from one KO is 12 291 exp. points (13 929 with an ingame trade PKMN), it comes from a foe trainer chansey/blissey level 100, your PKMN must come from a trade and hold the lucky egg...compared to for example gyrados (214 base exp.), you´d get max 10 315 exp. points for KOing it under the same circumstances
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#66 |
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[02:06] <DixieNormous> Rodan x pookar: Just Do It
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Super Moderator
Join Date: Dec 2005
Posts: 5,909
Foursquare, a sprained ankle, bottlecap ninjas, and wallball
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I wonder if anyone noticed this, but a different language pokemon receives more EXP than the one with the same language.
I used Magnezone (Japanese, from a trade, NOT pal parked from the other person), Cresselia (English, from a trade) and Garchomp (mine) to test this: They battled a Kricketot. I switched them around until all 3 gets to see the Kricketot, and then Cresselia destroyed it. Here are the results: Magnezone got 15 EXP Garchomp got 10 EXP Cresselia got 17 EXP EDIT: My game is Japanese
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Last edited by Jibaku; Jun 17th, 2007 at 7:07:41 AM. |
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#67 |
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Join Date: Jun 2007
Posts: 270
Los Angeles
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This chart should be moderately useful. All the characteristics are correct, unlike the original Spanish link.
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Gengar used Hynosis! Swampert fell asleep! (70% chance) MegaloMaggot: "Damn..." MegaloMaggot sent out Porygon-Z! TheMaster42 sent out Blissey! Porygon-Z used Tri-Attack! Blissey was frozen! TheMaster42 sent out Metagross! Porygon-Z used Tri-Attack! It's not very effective... Metagross was frozen! (20% * 20% * 33% * 33% = ~ 0.004356% chance) TheMaster42: -_- MegaloMaggot: "I guess h4x works both ways!" TheMaster42: "Hypnosis working is hax?" |
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#68 |
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Join Date: Jun 2007
Posts: 118
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Metalkid's IV calculator has an error on it. I put up a Golbat thats level 45 with 135 HP and the "Scatters things often" trait and it kicked back an Illegal HP response (the IV is actually 28 ).
Can't think of a better place to put this. =/ Last edited by X-Codes; Jun 29th, 2007 at 9:10:22 PM. Reason: stupid smilies |
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#69 |
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oh
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Administrator
Join Date: Mar 2005
Posts: 7,151
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BoB's mIRC IV calculator - very good IV calculator that runs on mIRC.
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#70 | |
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#71 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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actually, I´m rewriting that list into a more user friendly one (for myself), almost the same as my battle frontier max stats database...but I don´t know how long it will take as I´m busy with all the researches (maybe if one person would do one letter...)
something like this...I don´t think the nature is important when you have the stats, the #numbers are from the list, so the last two informations will be eventually deleted AERODACTYL 1, leftovers, 301, 246, 208, 140, 228, 338, swagger, attract, rock slide, roost, #443, careful AERODACTYL 2, yache berry, 301, 339, 166, 140, 186, 359, giga impact, crunch, rock slide, earthquake, #579, adamant AERODACTYL 3, king´s rock, 301, 309, 166, 140, 186, 394, rock slide, iron head, ice fang, thunder fang, #715, jolly AERODACTYL 4, choice band, 301, 309 (463), 166, 140, 186, 394, earthquake, iron head, stone edge, dragon claw, #851, jolly AGGRON 1, chople berry, 281, 319, 396, 140, 156, 218, rock polish, iron head, headbutt, dragon rush, #463, jolly AGGRON 2, shuca berry, 344, 350, 396, 140, 156, 136, stone edge, avalanche, payback, earthquake, #599, adamant AGGRON 3, quick claw, 281, 350, 396, 140, 219, 136, iron tail, stone edge, earthquake, sandstorm, #735, adamant AGGRON 4, quick claw, 344, 350, 396, 156, 156, 122, stone edge, iron head, shadow claw, earthquake, #871, brave ALAKAZAM 1, iron ball, 293, 122, 168, 348, 206, 276, psycho cut, disable, recover, trick room, #401, modest ALAKAZAM 2, colbur berry, 251, 136, 168, 381, 248, 248, psychic, calm mind, shadow ball, future sight, #537, quiet ALAKAZAM 3, sitrus berry, 251, 122, 126, 369, 206, 372, psychic, shadowball, charge beam, energy ball, #673, timid ALAKAZAM 4, brightpowder, 251, 122, 126, 369, 206, 372, psychic, shadow ball, energy ball, focus blast, #809, timid ALTARIA 1, petaya berry, 333, 176, 258, 196, 246 196, take down, pluck, perish song, protect, #404, careful ALTARIA 2, white herb, 354, 158, 216, 262, 246, 196, draco meteor, hyper beam, ice beam, flamethrower, #540, modest ALTARIA 3, dragon fang, 333, 218, 232, 193, 246, 196, dragon dance, dragon pulse, dragonbreath, dragon claw, #676, mild ALTARIA 4, chesto berry, 354, 176, 216, 158, 309, 196, dragon dance, dragon claw, earthquake, rest, #812, jolly AMBIPOM 1, brightpowder, 333, 236, 231, 140, 210, 266, double team, baton pass, agility, double hit, #393, impish AMBIPOM 2, wise glasses, 291, 212, 168, 217, 210, 308, shadow ball, thunderbolt, swift, nasty plot, #529, modest AMBIPOM 3, life orb, 291, 305, 210, 140, 168, 308, double hit, shadow claw, brick break, screech, #665, adamant AMBIPOM 4, metronome, 291, 299, 168, 140, 168, 361, last restort, fake out, protect, agility, #801, jolly
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#72 |
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Join Date: Jun 2007
Posts: 91
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I made a Natural Gift Power/Type list which can be found here.
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Searching For:SHINY Good IVed Adamant Teddiursa PBR FC:5026-1579-3400 @7-11-07 http://i159.photobucket.com/albums/t...g?t=1184191521 ^Proof that Pokemon Hates Me^ If you don't have me, then you have a pwn weakness and you would will be destroyed! |
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#73 |
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Join Date: Jul 2007
Posts: 4
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With regard to the battle tower:
After a few hours of screwing around with PHP to process a few input files thrown together (the crude BT sets from the aformentioned page and another with all base stat information), I have this for you all to use:http://133780x.argentosonline.com/BattleTowerStats.html It is VERY crude right now, since its... about 3 in the morning X_x; I'll clean it up a bit later, and make it prettier, etc, but its all there. There might be a few mistakes though, so if something looks out of place, let me know =S Edit: I just noticed that there are a few in the list that are... how shall I say it... extremely fubar, like Croagunk for example. This is due to the file that I originally took the Base stats from did not have a few pokemon listed >_>;; I'll fix all of these instances later today... same as making the whole thing look better. Edit: Fixed that problem. All stats should be correct now, since I added the base stat data for the pokemon that I didn't have the data for previously. On a similar note, does anyone know the types of Wormadam that appears in the battle tower? I have a hunch that it is just the Grass/bug type ones, but I don't know. That's just about the only ambiguous thing from the data that I have been able to find to use to build this list. Last edited by Izkuru; Jul 12th, 2007 at 5:12:43 AM. |
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#74 |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Moderator
Join Date: Aug 2006
Posts: 3,691
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It seems that Armando Meziat's text Pokedex was forgotten about in the last update. It's very organized, and I find it far easier to use than Serebii's 'dex because you can scroll through each Pokemon very quickly, Ctrl+F to search for a move, and without having to wait for a page to load each time.
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#75 | |
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Join Date: Feb 2007
Posts: 572
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http://www.upokecenter.com/games/dp/guides/
This site has a complete list of all the battle tower pokemon with EVs/moveset/Item/nature, the list of trainers, a complete list of Fling damges, a complete list of Natural gift damages, a complete Attack list with all efects, a priority list for D/P and more. I only found it 5 mins ago on google and I already love it.
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