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#26 |
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Join Date: Jun 2007
Posts: 58
Indianapolis, Indiana
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When I hatch Pokemon I usually fill up on eggs my party consists of 1 flame body Pokemon, 1 with fly, and 4 eggs. Then I go to the cycling road and get in the second lane from the right and tap up on D-pad quickly and whenever i get close to the end i just ride up to the top and do it again. Once Three of my four eggs have hatched I fly back to solaceon Town and deposit the hatched and pick up the egg thats waiting for me then ride around until i have two more eggs by that time the last unhatched one i had in my party will have already hatched i deposit it, pick up the last one and fly to the cycling road to repeat it again.What do you think?
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#27 | |
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Join Date: Aug 2006
Posts: 317
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Oh, there's a second page... I guess I will post my edit here...
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(☞゚∀゚)☞ ☜(゚∀゚☜)
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#28 |
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Join Date: Jun 2007
Posts: 58
Indianapolis, Indiana
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Something strange is happening to my eggs, they are all hatching 25 steps faster than normal and i have no idea why the counter keeps turning over at 230 steps. Does anyone have an idea as to why this is?
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#29 |
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Join Date: Jul 2005
Posts: 553
Agrabah
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For some reason I encountered the same thing: This morning I was hatching magikarp eggs and there was only a 230 step interval between eggs hatching, as opposed to 255. And I mean consistently: I've hatched 7 eggs now and each of them have been after 130 steps; and I didn't do anything differently.
Also why is this the only part of the breeding guide that has no title in the... title? Yeah that didn't make any fucking sense did it... the other 4 parts all have little titles, ie: "Introduction to Breeding" or "Hidden power breeding in Emerald, Diamond and Pearl", this one strangely lacks one...
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Originally posted by mfair4d I don't think salamence should be moved to uber. Recently a mence switched into me when i was using icebeam and bam down before it could move. |
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#30 |
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Join Date: Jun 2007
Posts: 3
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#31 | |
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Join Date: Jun 2007
Posts: 1
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#32 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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The Everstone would then be irrelevant, by which I mean, it only has the 50% chance to pass on the nature in those cases. All other cases follow the regular distribution.
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Previously obi. Technical Machine, a Pokemon AI. "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu Last edited by david stone; Jun 21st, 2007 at 4:56:26 PM. |
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#33 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Ditto's nature will be passed to the baby if it is holding Everstone, no matter with which Pokemon Ditto is breeding, and whether or not the other Pokemon is holding Everstone.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jun 22nd, 2007 at 6:14:18 AM. |
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#34 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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he/she asked about female with everstone + ditto without everstone -> the answer is the everstone wouldn´t work, when ditto is in play it only works if ditto holds it...
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#35 |
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Join Date: Jun 2007
Posts: 3
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#36 |
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every battle has a smell!
Moderator
Join Date: Jan 2007
Posts: 3,789
Southwestern Connecticut
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In FRLG on route 14, the level 23 dittos make it easier to determine right away whether an IV stat is at 31 or not as they will be as follows:
HP = 62 Nature enhanced stat = 37 (adamant ditto with 31 in attack) Nature neutral stat = 34 (jolly ditto with 31 in attack) Nature deficient stat = 30 (timid ditto with 31 in attack)
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EE's Official trade thread: G.O.A.T. EE - Mark 2 4th gen trade = 4383-6929-7278 | 5th gen trade = 2493-9641-2031 | 5th gen battle = 4126-7225-2545 Also be sure to join #smogonwifi on IRC for faster communication If you want to be cool, read and obey the rules especially the ones for WiFi.
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#37 | ||
Join Date: Oct 2006
Posts: 869
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#38 |
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Join Date: Jul 2007
Posts: 5
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Wow if the synchronizing has a 50% chance of passing the nature to the pokemon caught, my luck must really be bad.
2/23 for adamant nature dittos using adamant synchronize natu. Only took me 3 hours to find an adamant natu using a red pokeblock (kept running into oddishes mostly, then running into quirky serious and docile natus...) Oh well I'll keep trying starting to become a pain :S |
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#39 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#40 |
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Join Date: Jul 2007
Posts: 5
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Then how am I catching dittos in the cave? ^^
I think thats emerald only, and yes my catridge is green and emerald like, and cloning bug works on it xD I'm starting to get more adamant dittos now though so its paying off. Guess that came off a little rude didn't mean to be however lol. Guess I could also say ty for the tips, never knew this synchronizing worked like this :x (always thought it was a useless ability to be using on my toxic umbreon.) Last edited by Cow; Jul 5th, 2007 at 2:56:18 AM. |
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#41 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Oh, okay. Must have been going through a rough patch in the random number generator, then, lol.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#42 | ||
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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my first thought was that this occurs after a month of playing (I started on june, 8th...so today is day 30 for me - anyone who has the game longer and doesn´t breed could give proof for this), but now I think it has something to do with the number of eggs you hatched so far... I´m not sure, but the number could be 1000
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#43 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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I didn't answer to this before because I couldn't explain it, but now Peterko has a viable explanation.
So before it didn't happen to you, Peterko, and now it's happening? I only bred for 5 eggs, and it was 255 for my Burmy.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! |
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#44 |
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Join Date: May 2007
Posts: 218
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Whoa. The same thing's happening when I breed my gligar. I'm positive it's been over 2 months since I had this game and I just noticed it. I always look at the step counter when my egg hatches and today is the day that this happened.
Also my record in the Jubilife Tv station says I only hatched 937 eggs. My gligar yesterday hatched at 2805 steps but now it's 2530 steps. EDIT: Let me hatch that egg again because I might have messed things up by accidentally pressing the step counter. EDIT 2: Nope, just hatched the gligar egg again. It hatches at 2530 steps now for some reason. This is actually pretty cool. It saves me about 300 steps. Edit 3: Speaking of gligars, I now have a quadruple(technically quintuple but the 31 is in Sp.Att) gligar. Yay, my two weeks breeding for one has paid off...sort of lol. Last edited by Suicune137; Jul 8th, 2007 at 2:01:58 AM. |
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#45 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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yeah the step counter changes from 255 to 230, so the internal one goes -1 (-2) every 230 steps instead of 255...that´s why you save 275 steps on gligar (step counter 20)... you bike 230 (18), 230 (16), 230 (14), 230 (12), 230 (10), 230 (8), 230 (6), 230 (4), 230 (2), 230 (0), 230 (egg hatches)
hmm...I have 565 eggs hatched, so my calc was really off, but that doesn´t matter, yesterday I hatched 67 or 68 eggs, this can be it it is probably 500 eggs, maybe you didn´t notice suicune137 while you mass bred for 2 weeks...or it has something to do with the number of eggs you hatch of one particular pkmn, you say you´ve bred gligar for 2 weeks, out of my 565 at least 4/5 were shroomish hmm, anyway, it´s an award for much breeding :] EDIT: Pietro XD: question: number of steps for a shroomish to hatch in D/P, 9x255 = 2295 right? with 9x230 = 2070...I´ve started to breed a different pkmn...a 20 internal counter pkmn, and it needed 2805 (11x255) steps to hatch...which means the 230 didn´t work anymore, next thing I did I tried shroomish again, the same parents, 2295 steps, not 2070...this means that the step counter changes only for the pkmn you breed after a particular number/time xactxx: ah so if you breed something else, that lowering in the number of steps ends Pietro XD: yeah xactxx: interesting xactxx: that makes the job of finding how many we need to breed easier xactxx: I mean, how many in order for the number of steps to lower Pietro XD: yeah I´m gonna get that one
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune Last edited by Peterko; Jul 8th, 2007 at 8:40:15 AM. |
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#46 |
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Join Date: May 2007
Posts: 218
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Yeah I can help too. I have a tangela to breed anyways.
I haven't bred any Tangela so far in my Pearl so I'll see how it goes. EDIT: Well here are my results. I'll keep editing this post if I hatch more eggs and stop untill I get the reduced egg steps. This is with Magcargo in my party. Seems I'm back to 2805 steps. Tangela egg 1: 2805 Egg 2: 2805 Egg 3: 2805 Egg 4: 2805 Egg 5: 2805 Egg 6: 2805 Egg 7: 2805 Egg 8: 2805 Then I replaced the parent and I got the first tangela egg hatched at 2530 steps. Last edited by Suicune137; Jul 8th, 2007 at 10:10:58 PM. |
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#47 |
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Join Date: May 2007
Posts: 90
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I was experiencing the same thing yesterday with my Magnemites. I had locked on a Magnet Rise Modest, and was checking each egg and if they werent good, soft resetting. However, I took a break to go do something on WiFi and when I got back the steps to hatch was back at 2805. And the Jubilife records center says ive hatched 2467 eggs, so I doubt that is the problem.
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#48 |
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Join Date: Feb 2006
Posts: 521
Floatin on a Cloud
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I think this is the right section to post. Anyway, a new discovery on GameFAQ's (Don't laugh, I'm serious) has lead to evidence that equipping a Lucky Egg to the father results in a similar average of IV's. Read about it here: http://boards.gamefaqs.com/gfaqs/gen...topic=36627808
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#49 |
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Join Date: Jul 2007
Posts: 209
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Does this work for Ditto's? For example, if I had female feebas w/ terrible IVs holding everstone, and ditto w/ perfect IVs holding lucky egg, would it inherit the ditto's IVs?
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Currently breeding: Impish Leech Seed Tangela's. If you want to do an IV battle, PM me and I will be glad to do one. |
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#50 | ||
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Since the average of the parent's IVs is 11.25 and that of Ditto is 14.97, the total average would be 13.11, as the guy here says. In 8 out of 9 cases (according to our guide), you get 2 or 3 IVs passed. So, in 8/9 of cases, you get either: 1) 2 IVs from Ninjask: average of 11.25. 2) 2 IVs from Ditto: average of 14.97. 3) 1 IV from Ditto and 1 from Ninjask: average of 13.11. whose average is 13.11 (this happens 32.98% of the time), or 4) 3 IVs from Ninjask: average of 11.25. 5) 3 IVs from Ditto: average of 14.97. 6) 2 IVs from Ditto and 1 IV from Ninjask: average of 13.73. 7) 2 IVs from Ninjask and 1 IV from Ditto: average of 12.49. whose average is 13.11 (this happens 54.49% of the time). So you either have 2 IVs with an average of 13.11 and 4 random IVs, or 3 IVs with an average of 13.11 and 3 random IVs, in 8/9 of cases. (I'm not going to calculate the other cases since they won't alter these numbers much.) In the case of 2 IVs, the other 4 random IVs' average is 15.5, and so the average for the six generated IVs is (13.11*2 + 15.5*4)/6 = 14.70. Since this happens 32.98% of the time, this average rounds down to 14.70 * (32.98 / 100) * (100 / (32.98+54.49)) = 5.543. In the case of 3 IVs, the other 3 random IVs' average is 15.5, and so the average for the six generated IVs is (13.11*3 + 15.5*3)/6 = 14.31. Since this happens 54.49% of the time, this average rounds down to 14.31 * (54.49 / 100) * (100 / (32.98+54.49)) = 8.915. Hence, the average IVs if you transfer 2 or 3 IVs are 5.543 + 8.915 = 14.458. This means that, by using the hypothetical 'Lucky Egg' averaging out boost, you actually tend to get a worse IV average (12.93) than without. This means that the influence of Lucky Egg to IV breeding is not statistically significant.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jul 9th, 2007 at 3:48:53 AM. |
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