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Old Aug 27th, 2007, 1:11:33 AM   #26
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Originally Posted by Fat Dragontamer View Post
Shoddybattle news :-)

You can now calculate the defense tier of your pokemon using the new ShoddyBattle plugin system!
Wow, talk about the best of both worlds.

I don't post here that often, and I'm not very good competitively, but I just wanted to say great job on trying something new and finding a way to implement it, even if it isn't widely used.
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Old Aug 27th, 2007, 1:22:35 AM   #27
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Edit: The plugin works now!

Last edited by Dragontamer; Sep 21st, 2007 at 11:22:27 AM.
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Old Aug 27th, 2007, 6:20:05 AM   #28
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Good post, Very helpful.
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Old Aug 27th, 2007, 10:13:01 AM   #29
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You are so awesome. Thank you. :)
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Old Sep 2nd, 2007, 11:25:48 PM   #30
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Heh, finally I understood your tiers (actually, I never stopped to read them fully), but I noticed something: There's only one Deoxys (I think it's the Normal). Where are the Defense, Attack and Speed forms?
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Old Sep 2nd, 2007, 11:31:27 PM   #31
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Time for me to add those guys by hand...

Deoxys Attack -- 102.98 102.98 112.69 112.69
Deoxys Defense -- 120.89 120.89 124.31 124.31
Deoxys Speed -- 113.94 113.94 120.03 120.03

LOLz at Deoxys attack. 252/252 Bold Deoxys attack is weaker than 0/0 Weavile

Last edited by Dragontamer; Sep 2nd, 2007 at 11:41:24 PM.
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Old Sep 3rd, 2007, 12:25:37 AM   #32
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So... does the plug-in work yet?
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Old Sep 3rd, 2007, 12:27:03 AM   #33
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No... I think Colin wants a more secure plug in-architecture... Its really not in my hands anymore. Hopefully he's still working on it.
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Old Sep 3rd, 2007, 12:50:12 AM   #34
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I got around to implementing your proposed solution and it seems that it actually is completely secure - the plugins have absolutely no permissions (they are running like applets and in fact it even says "Java Applet" in their windows...). So the solution is excellent. It will be a bit inconvenient to use plugins until they are stored across usages of the team builder but they are still usable as of now. (Start the program until you see it download the new client.)

dragontamer's plugin works for me now (the source for this particular plugin is actually in the ShoddyBattleClient tree; it may be in the jar itself as well, but I'm not sure).

Last edited by Cathy; Sep 3rd, 2007 at 12:53:51 AM.
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Old Sep 3rd, 2007, 1:19:42 AM   #35
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Thanks. It seems to work for me too. If anyone has problems, post them here and I'll try to get it resolved.
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Old Oct 27th, 2007, 11:43:48 AM   #36
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Congadulations Dragontamer... u r a pokemon professor.. really..
u made my day with those calculations.
thnx a lot. I hope more info comes out.
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Old Oct 31st, 2007, 4:33:28 PM   #37
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Why is it that when I calculate a defense tier for, say, 236 HP / 252 Defense Impish Hippowdon, it gives me a Defense Tier of 125.26, while the 252 / 252 Maximum Defense Tier in the chart is 124.38?
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Old Oct 31st, 2007, 4:51:57 PM   #38
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Quote:
Originally Posted by Fat futuresuperstar View Post
Why is it that when I calculate a defense tier for, say, 236 HP / 252 Defense Impish Hippowdon, it gives me a Defense Tier of 125.26, while the 252 / 252 Maximum Defense Tier in the chart is 124.38?
That's right. The 252 / 252 Maximum Defense Tier in the chart doesn't factor Natures. DT says that right in front of the chart. If a positive Nature was factored in, that 124.38 would become 125.36--but I'm sure you're aware of that.
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Old Oct 31st, 2007, 4:58:43 PM   #39
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Ah, yes, that is correct. Cannot believe that I forgot about that.
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