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#251 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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did you read my post? why was I able to defense curl 6 times and amnesia 3 times? simple stat changes don´t cap at +/- 6?
the in-game description says something about "is prone to wild stat changes" also tested METRONOME a bit, it was rather easy and fun with togepi the moves in order of being metronomed: kinesis, acupressure, bone club, crush claw, haze, double hit, perish song, last resort, mud bomb, attract, agility, withdraw, shadow ball, seed flare, flail, dragon rage, powder snow, take down, charge beam, head smash, sheer cold, gastro acid, avalanche, bubble, slack off, rock polish, ice ball, barrage, roost, rest, fury swipes, rage, ice punch, moonlight, ancientpower, embargo, needle arm, flare blitz, razor wind, lucky chant, gust, wake-up slap, roar, metal claw, astonish, transform, selfdestruct, aqua jet, silver wind, spark, trump card, seed bomb, rock blast, swagger, psychic, leaf storm, gyro ball, yawn, megahorn, submission, mega punch, dizzy punch, aqua ring, dragon rush, poison powder, blizzard, fly, icicle spear I think we will be able to eliminate a lot of other similar (group) moves just from looking at the ones above... I would need others to help me make groups of moves (does someone have a list of all moves? is the list in the competitor update topic relevant?) - maybe each researcher could find all moves for one or two groups from such a list and we will eliminate all the others from such a group according to what is metronomed? stat ups -> accupressure, agility, withdraw, rock polish healing moves -> slack off, roost, rest, moonlight, aqua ring, 1HKO moves -> sheer cold 2 turn moves -> razor wind, fly fix base power -> dragon rage status moves -> yawn, poison powder, attract, other -> kinesis, haze, perish song, embargo, lucky chant, roar, transform, swagger, gastro acid, damaging moves (can also be split into groups like multihit, variable move power etc.) -> bone club, crush claw, double hit, last resort, mud bomb, shadow ball, seed flare, flail, powder snow, take down, charge beam, head smash, avalanche, bubble, ice ball, barrage, fury swipes, rage, ice punch, ancientpower, needle arm, flare blitz, gust, wake-up slap, metal claw, astonish, selfdestruct, aqua jet, silver wind, spark, trump card, seed bomb, rock blast, psychic, leaf storm, gyro ball, megahorn, submission, mega punch, dizzy punch, dragon rush, blizzard, icicle spear,
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#252 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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did you read my post? why was I able to defense curl 6 times and amnesia 3 times? simple stat changes don´t cap at +/- 6?
Defense Curl still only rises the Defense level by 1. Amnesia still only rises the Special Defense Level by 2. You can still raise the stat level above 3, but levels 4 to 6 act the same as level 3.
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#253 | |
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Join Date: Feb 2007
Posts: 381
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And Unburden isn't an extra modifier, I just meant it adds to the normal speed modifiers, so a +6 speed pokemon would go to +7 if Unburden was in effect. |
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#254 |
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Join Date: Aug 2007
Posts: 30
Iceland
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Okay, I've tested Quick Claw pretty extensively by now, and I'm getting a considerably higher percentage than Peterko.
Stall Sableye of increasing levels, using Scratch on wild Bidoof and Starly in Route 301. I know it was insanely unpractical, but I did it that way anyway for some odd reason. 7/35 7/35 6/35 9/35 9/35 11/35 10/35 10/35 11/35 6/35 5/35 9/35 7/35 13/35 9/35 6/35 Quick Claw activated 130 out of 525 times: ~24.76% It looks much closer to 25% than 18.75% to me. Maybe it's gone back to 23.4%. I did this pretty much while on the computer and I wasn't always paying full attention, so although I am pretty sure I always watched after selecting my attack to see if Quick Claw activated, it is possible I may have missed a couple of activations. If so, however, it only strengthens my case that it's definitely not 18.75%, because I am very certain that I did not count any extra activations. |
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#255 | |
Join Date: Oct 2006
Posts: 869
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As for Unburden, I'm sorry if I said anything odd. I misread Unburden for "Unaware" the first time around. My mistake. However, I am still pretty sure it is a seperate modifier, under the Ability Modifier. Otherwise, it should be passable by Baton Pass, but it has been discovered that it is not. Also, it makes no sense for a stat to go to +7. The game wouldn't allow it. |
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#256 | |
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Join Date: Feb 2007
Posts: 381
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#257 | ||
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Ninja Researcher
Join Date: Jun 2007
Posts: 658
In the black abyss of... Uhhh... Ah, screw it. I'm sitting in my living room eating Doritos.
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Quote:
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#258 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Quote:
You could go here: http://www.smogon.com/forums/showpos...&postcount=364 and read from there until around post #379.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Aug 21st, 2007 at 3:34:39 AM. |
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#259 | |
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Ninja Researcher
Join Date: Jun 2007
Posts: 658
In the black abyss of... Uhhh... Ah, screw it. I'm sitting in my living room eating Doritos.
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Well, they're passable. If Bibarel were to pass 3 stat ups, even though they act like 6 to him, the receiver still gets 3 that act like 3. I think you also posted this on your research, but it might have been someone else.
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#260 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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The problem is that Bibarel doesn't learn Baton Pass. :) However, if you pass a +3 Attack to Bibarel, it is a +6 for him. If you pass a +4 Attack to Bibarel, it is still a +6 for him.
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#261 | |
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Ninja Researcher
Join Date: Jun 2007
Posts: 658
In the black abyss of... Uhhh... Ah, screw it. I'm sitting in my living room eating Doritos.
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Well, you could always say that Skill Swap Drifblim learns Baton Pass. ;D
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#262 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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ok did everyone just ignore my simple+gravity+dynamicpunch test or
a) is the PBR in-game description more believable? b) simple doesn´t consider evasion/accuracy as stat changes? I´ve read the link X-Act and you tested double team as well I tested Double Team against the Noctowl with Air Slash, Reminiscent Headbutt, Extrasensory and Take Down. From 53 tries, Biidaru was hit 31 times after one Double Team, which is 58.5% of the time. Considering that Air Slash is 95% accurate and Take Down is 90% accurate, this translates to 2 Double Teams against any other Pokemon. extrasensory is 100%, air slash 95%, zen headbutt 90% and take down 85% accurate...I mean 0.75 zen headbutt (67) and take down (63) are very near 58.5 and you know how the RNG can play with you, it´s not that I doubt your test, my question is: do we know for sure that accuracy/evasion wasn´t changed like many other things? anyway, I´m gonna test simple with double team again to prove that the PBR gravity description is wrong 100 accurate moves with 3 double teams = 50% and if simple is applied 1/3, right? nice to know that no guard+ohko move was proved in january ._.
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#263 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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I think that is the only semblance of a DT test that anyone has ever done. Since I got to that percentage, I assumed that the percentages stayed the same as they were in ADV.
Yes with Simple, you're supposed to hit Bibarel only 1/3 of the time after it uses 3 DTs.
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#264 | |
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Ninja Researcher
Join Date: Jun 2007
Posts: 658
In the black abyss of... Uhhh... Ah, screw it. I'm sitting in my living room eating Doritos.
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Well, evasion/accuracy ARE stat changes in Simple's eyes (someone needs to test Simple+Focus energy, eh eh?), but Simple ONLY applies to stages, and not to other modifiers (choice items or field effects). For example, it doesn't effect Tailwind's speed boost, so why on earth would it affect Gravity's evasion negative?
Just what I've observed.
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#265 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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I got poor 11/48 hits with quick attack after 3 DTs, so around 23%
ok what boa is saying seems reasonable...gravity is probably an evasion modifier like brightpowder, lax incense and sand veil, not a stat modifier like double team, defog, sweet scent etc. ok how can we prove that it isn´t a stat change? if I use DT 6 times and gravity is in effect...if it is a stat change it would be -4 evasion, 3/7 or 42.8571428%, if it is not a stat change, 3/9 x 5/3 = 5/9 or 55.55%? DT 5 times + gravity = 3/6; or 5/8 if it doesn´t use the same scale DT 4 times + gravity = 3/5; or 5/7 if it doesn´t use the same scale DT 3 times + gravity = 3/4; or 5/6 DT 2 times + gravity = both the same DT 1 time + gravity = 3/2; 5/4 nvm if this is a false assumption
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune Last edited by Peterko; Aug 21st, 2007 at 7:10:44 AM. |
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#266 | |
Join Date: Oct 2006
Posts: 869
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Quote:
EDIT : I just posted on this same page, and there's only one post below me, so I see no reason for a new post. What happens if a Pokémon with more than one type uses Conversion2? Will just the type that the move was super effective against change? Will both types change if the Pokémon has a 4x weakness? Last edited by Arseus; Aug 21st, 2007 at 8:12:04 PM. |
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#267 |
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Fast-moving, smart, sexy and alarming.
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Join Date: Aug 2005
Posts: 5,152
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How I would test it is by using Double Team once under Gravity. If it's actually -2 Evasion for all, moves would have 4/3 their normal Accuracy, but if it's * 5/3 Accuracy, moves would have 3/4 * 5/3 = 5/4 their normal Accuracy, meaning a 75% accurate move (Sleep Powder without Compoundeyes) would have 100% Accuracy for -2 Evasion, but 93.75% Accuracy (possibly rounded to 93%) for * 5/3, as I suspect it is.
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#268 | |
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Join Date: Nov 2005
Posts: 1,279
As far away from you as I can get
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Could someone test if Perish Song gets its PP lowered by Pressure? It just happened to me on shoddy, and I don't remember that happening in adv.
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#269 | |
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Ninja Researcher
Join Date: Jun 2007
Posts: 658
In the black abyss of... Uhhh... Ah, screw it. I'm sitting in my living room eating Doritos.
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If any target has Pressure, it has PP lowered. The same applies to Sunny Day or Teeter Dance, even if it's your partner in a 2v2 match.
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#270 |
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Join Date: Feb 2007
Posts: 381
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83 speed chimecho, 42 speed drifloon, CRAP IT HAS AFTERMATH. Does anyone else want to test this since my test totally failed? XD
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#271 |
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Data Integration Thought Entity
Join Date: May 2005
Posts: 999
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Drimblim - 56 speed
Volbeat - 103 speed Drimblim was faster after Unberden activated.
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Go beyond the impossible and kick reason to the curb! Who cares if they Levitate? Earthquake away! |
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#272 |
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Join Date: Jul 2007
Posts: 234
Zetta Awesome
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I can test razor fang, disable, and encore if you want me to. PM me if you do still need help with those. I'll try to do it as soon as possible if you want me to.
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#273 |
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Join Date: Jul 2006
Posts: 203
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Has anyone tested to see if Ice fang and Thunder Fang bypass wounder guard?
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#274 |
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sometimes experimentation begins with "let's multi battle strip pokémon"
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Join Date: Aug 2006
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#275 |
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Join Date: May 2006
Posts: 22
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didn't know if this has been tested or not, but do Pokemon with Poison Heal absorb Toxic Spikes, or do they just simply get poisoned?
Serebii just updated with some weather effects. Some of them seem odd. Can thunder and blizzard seriously hit through Protect/Detect 1/4 of the time? Also, does Arceus still gain the 1/3 boost from having his plate. Say I use the plate for grass moves. If my grass type arceus uses a grass move, will it gain, not only stab, but also the normal boost the plate item would give a regular Pokemon. Last edited by balladofwindfishes; Aug 22nd, 2007 at 5:52:34 PM. |
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