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Old May 17th, 2011, 8:17:56 PM   #1
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Default Pikapwnd vs shadowbone66 (2v2 Singles)

Rules:
2v2 singles
3 day DQ
3 recovers 5 chills
1 ability
no items

Areana Ice floes Feild: An arena, in the far north fighting on the ice floes. Its full of water, and heavy pokemon are at a disadvantage as the ice will drop them into the ocean, with all the water, Should a sunny day occur the ice will start melting and make it harder for non-amphibious pokes to maneuver. Hail will create a solid but thin sheet of ice that can be broken through. Dig and earthquake are impossible as is sandstorm due to the lack of sand and dirt.

Pikapwnd's Team


shadowbone66's Team


Pikapwnd will send out his Pokemon first, then shadowbone66 will send out his Pokemon, then shadowbone66 will post his actions. Finally, Pikapwnd will post his actions.

Last edited by Terrador; May 22nd, 2011 at 12:13:51 PM.
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Old May 17th, 2011, 10:25:52 PM   #2
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RAWR I CHOOSE YOU



...
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Last edited by Pikapwnd; May 17th, 2011 at 11:04:06 PM. Reason: F F F fail...
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Old May 17th, 2011, 10:54:52 PM   #3
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Let's-a-go, Guardia.

Let's blow his eardrums with an ear-piercing Screech! Then, keep your distance with Bonemerang. Finish with Earthquake! If he tries Ice Punch, though, replace the action with Detect, and then Screech if you haven't yet.

Summary:

Screech -> Bonemerang -> Earthquake (Replace any with Detect if Ice Punch is used, then Screech if first action is replaced)
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Old May 17th, 2011, 11:22:10 PM   #4
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Okay Rawr, the typing on this battle is bad but were smart and can do this! Start off by throwing up a 15% substitue, then jumping from floe to floe get up in his face with a ridiculously fast ice punch. Let him detect and finish with a fire punch on the floe cubone is standing on to drop him into the water. (hope you can swim >:D)


Summary
15% sub ~ Ice Punch ~ Fire Punch on the flow cubone is on.
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Old May 17th, 2011, 11:26:09 PM   #5
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Silly me. I forgot that Earthquake wasn't usable. Well. it's not usable in the water either, so it works out...kinda. :\
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Old May 18th, 2011, 10:01:25 PM   #6
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Le bump.
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Old May 19th, 2011, 1:10:39 AM   #7
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shadowbone66, you can't make two substitutions. At all. Ever. One substitution for exactly one specific occurrence. Therefore, Rawr will try (and fail) to use Earthquake.

Also, I know that the match is up. You insult me when you bump it after a single day with no adequate reason for bumping, especially when the DQ time is 3 days. Trust me: I know. I subscribe to all the threads I ref.

Before Round 1:
Rawr the Elekid [Pikapwnd]

HP: 90
Energy: 100
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: None
Status Conditions: None

Guardia the Cubone [shadowbone66]

HP: 90
Energy: 100
Atk: **
Def: ***
SAtk: *
SDef: ***
Speed: 35
Boosts/Drops: None
Status Conditions: None

Electric rabbit versus emo humanoid in a floating antarctic wasteland... this ought to be good.
Rawr's Substitute kept it safe from a lot of damage, but a Critical Hit from Guardia's Boomerang left Rawr taking minimal damage. However the payback was fierce; Rawr dunked Guardia, then Guardia dunked herself! Guardia was certainly looking worse for wear after those two dousings; will it survive the next round?

After Round 1:
Rawr the Elekid [Pikapwnd]

HP: 65
Energy: 77
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: None
Status Conditions: None

Guardia the Cubone [shadowbone66]

HP: 31
Energy: 84
Atk: **
Def: ***
SAtk: *
SDef: ***
Speed: 35
Boosts/Drops: None
Status Conditions: None

the long and the short of it

Last edited by Terrador; May 20th, 2011 at 1:55:43 AM.
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Old May 19th, 2011, 10:10:05 AM   #8
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Rawr looks up at me and flashes a grin. He spins his arms a liitle telling me to pull out the boombox.

*Whips out epic 80s style boombox* "Okay time to pwn," I play his favorite song, all we need is sound by satalites and sirens.

Time to get that cubone on the defensive, fire punch on the ice flow cubone is standing on. Follow with an ice punch directly to his face, finish up with a cross chop to his face. Should he use detect at all take the time to meditate.

Summary Fire Punch on the ice flow ~ ice punch ~ fire punch to the Ice flow
(If he uses detect, meditate)
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Old May 19th, 2011, 10:29:32 AM   #9
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I apologize if I offended you. I only meant to add convenience to your life by updating. I never meant to offend. I also apologize for this behavior in the last match that you reffed for me. To avoid deep-throating my foot again, I'll just post commands from now on.

Screech -> Smack Down Rawr off of ice floe -> Bonemerang
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Old May 20th, 2011, 2:02:14 AM   #10
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@shadowbone66, it's all right; just useful etiquette for the future.

Before Round 2:
Rawr the Elekid [Pikapwnd]

HP: 65
Energy: 77
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: None
Status Conditions: None

Guardia the Cubone [shadowbone66]

HP: 31
Energy: 84
Atk: **
Def: ***
SAtk: *
SDef: ***
Speed: 35
Boosts/Drops: None
Status Conditions: None

Boom, boo-tish, boom boo frikky-tish frikky-boom, boom tish, boom-boom frikky-tish frikky-WORD. One two punch, Fire and Ice, Guardia ain't thinkin' that Rawr's very nice. Screech miss! bs hax! I guess it don't matter; chill like Snorlax.

After Round 2:
Rawr the Elekid [Pikapwnd]

HP: 65
Energy: 61
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: None
Status Conditions: None

Guardia the Cubone [shadowbone66]

HP: KO
Energy: KO
Atk: **
Def: ***
SAtk: *
SDef: ***
Speed: 35
Boosts/Drops: KO
Status Conditions: KO

shadowbone66, send out your next Pokemon; then you make the first move.

the long and the short of it

Last edited by Terrador; May 21st, 2011 at 4:28:09 PM.
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Old May 20th, 2011, 7:15:18 AM   #11
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FFFFFFFFF-

Well, let's go, Flik. We just might pull this off, despite hax. Sharpen your Claws, then Hustle over and X-Scissor him down. Finish it off with a Screech of your own. Be ready to use your Agility to get away if he tries to Punvh you with Fire!

Summary:

Claw Sharpen -> Hustle X-Scissor -> Screech
(replace any one action with Agility to evade if Fire Punch is used)
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Old May 20th, 2011, 7:48:39 AM   #12
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Keep the pressure on we are going to mess this guy up smash him with a fire punch + quick attack combo making his agility dodge useless and then take a turn to cool down finish up with a thunder hoping for some nifty para hax.

Summary: fire punch + quick attack ~ calm after combo ~ thunder
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Old May 21st, 2011, 4:31:15 PM   #13
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Before Round 3:
Rawr the Elekid [Pikapwnd]

HP: 65
Energy: 61
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: None
Status Conditions: None

Flik the Durant [shadowbone66]

HP: 90
Energy: 100
Atk: *****
Def: ****
SAtk: *
SDef: **
Speed: 109
Boosts/Drops: None
Status Conditions: None

BOOOOOOOOOOOOOOOOOOOOOOOOOOM GOES THE DYNAMITE!
Rawr is really dominating this battle with excellent play and super-effective attacks; that Fire Punch + Quick Attack was the best combo this referee has seen in a long time. Flik is really suffering; after a single round, it's already in worse shape than Rawr! Will Rawr's Fire-Type assault finish Flik off? Tune in next time to find out!

After Round 3:
Rawr the Elekid [Pikapwnd]

HP: 48
Energy: 46
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: -2 Def
Status Conditions: None

Flik the Durant [shadowbone66]

HP: 39
Energy: 81
Atk: *****
Def: ****
SAtk: *
SDef: **
Speed: 109
Boosts/Drops: None
Status Conditions: None

the long and the short of it

Last edited by Terrador; May 21st, 2011 at 4:45:27 PM. Reason: Done na0
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Old May 21st, 2011, 10:06:51 PM   #14
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Okay Rawr time to get this going, or finished. I want you to lay on a Cross Chop, Fire Punch Combo. Hiting him with two flaming fists of DOOM!!! BWAHAHAHAHAHAHAHAHAHAHA Should he attempt to dodge during round one, I want you use that same Quick attack fire Punch combo to garuntee a hit. Then take a break for awesomeness regeneration. Finish the round with another Thunder.

Summary: Fire Punch+Cross Chop/Fire Punch + Quick attack ~ awesome break. ~ THUNDA

(would like some clarification on your interpretation of the FP + CC combo if it goes through)
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Old May 21st, 2011, 10:26:24 PM   #15
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Damn crits. Gg, Pika. Excellent combo.

Summary

Hustle X-Scissor x3
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Old May 22nd, 2011, 12:25:04 AM   #16
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Pikapwnd, I'm interpreting the CC+FP combo as Fire Punch BP * 1.5 with a higher crit rate, 80% accuracy, and a 10% burn chance. It's less than double because I'm assuming that humanoid physiology is similar to Elekid's; therefore, an essentially knifehand technique will be less power in and of itself than a punch. Plus, a single one of the two Cross Chops is only 4 BP in theory, so that proves my point. 80% Accuracy and boosted crit because this is a Cross Chop, but on fire. It has the same execution, therefore it will logically have a similar chance of striking/critting to Cross Chop. Finally, the burn chance remains because your hands are... you know... on fire.

Before Round 4:
Rawr the Elekid
[Pikapwnd]

HP: 48
Energy: 46
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: -2 Def
Status Conditions: None

Flik the Durant [shadowbone66]

HP: 39
Energy: 81
Atk: *****
Def: ****
SAtk: *
SDef: **
Speed: 109
Boosts/Drops: None
Status Conditions: None

Fire Punch Cross Chop, the most powerful attack mankind has ever known... fails to OHKO Flik. It does 34 DMG, being 5 DMG short of a KO. Flik utilizes this opportunity to unload with three Hustled X-Scissors to the FACE, and Rawr goes down without doing anything else. Never before has a single ant actually done anything of note...

After Round 4:
Rawr the Elekid
[Pikapwnd]

HP: KO
Energy: KO
Atk: ****
Def: **
SAtk: ***
SDef: *
Speed: 95
Boosts/Drops: KO
Status Conditions: KO

Flik the Durant [shadowbone66]

HP: 5
Energy: 54
Atk: *****
Def: ****
SAtk: *
SDef: **
Speed: 109
Boosts/Drops: None
Status Conditions: None

the long and the short of it
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Old May 22nd, 2011, 12:44:19 AM   #17
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...


Lets go Kisses! SMASH WITH HI JUMP KICK SPAM GOOOOOOO
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Old May 22nd, 2011, 7:16:31 AM   #18
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...kewl. I got a KO Counter. XD

Well, I guess we can still try then. Let's see how long we can do this...

Summary:

Hustle X-Scissor x3 (use Agility to dodge any and all Hi Jump Kicks)
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Old May 22nd, 2011, 12:13:29 PM   #19
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shadowbone66, you can't make substitutions (bar chance and KO, the latter of which is irrelevant here) when you're second to move. Furthermore, you really didn't specify how or where to dodge, so be glad that I'm executing it as 3 Hustled X-Scissors; your outcome would have been far worse otherwise.

Also, Pikapwnd, your Tyrogue's Speed is actually 41; instead of truncating, Speed always rounds up.

Before Round 5
Kisses the Tyrogue [Pikapwnd]

HP: 90
Energy: 100
Atk: **
Def: **
SAtk: *
SDef: **
Speed: 41 (+)
Status Conditions: None
Boosts/Drops: None

Flik the Durant [shadowbone66]

HP: 5
Energy: 54
Atk: *****
Def: ****
SAtk: *
SDef: **
Speed: 109
Boosts/Drops: None
Status Conditions: None

The battle draws to a close... Flik uses X-Scissor on Kisses in the hope of dealing some damage before his demise, but his output was matched by that of the far healthier Tyrogue during its Hi Jump Kick. The Durant collapsed, defeated; Kisses had won the day!

Rewards:
Pikapwnd: 2 TC
Rawr: 1 EC, 2 MC, 1 DC, 1 KOC
Kisses: 1 EC, 2 MC, 1 DC, 1 KOC
shadowbone66: 2 TC
Guardia: 1 EC, 2 MC, 1 DC
Flik: 1 EC, 2 MC, 1 DC, 1 KOC
Me: 4 RC

the long and the short of it
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Old May 22nd, 2011, 12:20:43 PM   #20
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Waaaaaaaaait a sec. I was first to move this turn. I assumed that he was simply making a battlecry. ...not that it matters. I would've lost anyway. gg, Pika.
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