Battle Subway Challenge: Fire Blast

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
This is the Subway Challenge thread for Fire Blast.

The only people that should post in this thread are the referees and the user whose challenge thread this is.

Okay, gonna try this.

Mode:
Singles

Chosen Abilities:
007: Blaze
Hedwig: Tinted Lens
Paul: Sniper

Chosen Items:
007: Oran Berry
Hedwig: Pecha Berry
Paul: Rawst Berry


Torchic [007] (M)

Lonely: Adds One (1) Rank to Attack; Subtracts One (1) Rank From Defense

Type: Fire

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
45/60/40/70/50/45

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 45

EC: 3/9
MC: 0
DC: 0/5

Abilities:

Blaze: When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Speed Boost (DW): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Attacks:

Scratch(*)
Growl(*)
Focus Energy(*)
Ember(*)
Peck(*)
Sand Attack(*)
Fire Spin(*)

Rock Slide(*)
Night Slash(*)
Counter(*)

Flamethrower(*)
Swords Dance(*)
Shadow Claw(*)






Hoothoot(*) [Hedwig] [Female]

Mild: Adds * to Special Attack; Subtracts * from Defense

Type: Normal/Flying

Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

60/30/30/36/56/50

HP: 100
Atk: **
Def: * (-)
SpA: ***(+)
SpD: ***
Spe: 50

EC: 4/6
MC: 0
DC: 5/5

Abilities:

Insomnia: This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. (Inate)

Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. (Inate)

Tinted Lens (DW unlocked): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral). (Inate)

Attacks:

Tackle(*)
Growl(*)
Foresight(*)
Hypnosis(*)
Peck(*)
Uproar(*)
Reflect(*)
Confusion(*)
Take Down(*)
Roost
Air Slash
Extrasensory

Agility(*)
Whirlwind(*)
Mirror Move(*)

Work Up(*)
Double Team(*)
Pluck(*)



Remoraid
[Paul] [Male]

Quiet: Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Water

Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

35/65/35/65/35/65

HP: 90
Atk: ***
Def: **
SpA: ***
SpD: **
Spe: 65

EC: 0/6
MC: 0
DC: 0/5

Abilities:


Hustle: This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal. (Can be Enabled)

Sniper: This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits. (Inate)

Moody (DW): This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Inconsistent is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops. (Inate)

Attacks:

Water Gun(*)
Lock-on(*)
Psybeam(*)
Aurora Beam(*)
Bubblebeam(*)
Focus Energy(*)

Flail(*)
Rock Blast(*)
Water Spout(*)

Waterfall(*)
Flamethrower(*)
Charge Beam(*)
Battle 1


Beauty Beatrice wants to fight!
"Every time I go shopping, I have to buy everything!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
35/40


Stunfisk (F)

Nature: Sassy
+1 SpD, -15% Speed, -10% Evasion

Type: Electric / Ground
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Static:
(Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Sand Veil (DW):
(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Item:
Focus Band

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 3
SpD+: 4
Spe-: 32

Attacks:
Mud-Slap
Mud Sport
Bide
ThunderShock
Mud Shot
Camouflage
Mud Bomb
Discharge

Pain Split
Sleep Talk
Yawn

Toxic
Hidden Power Ice 7
Thunderbolt
Earthquake
Dig
Sludge Wave
Sludge Bomb
Sandstorm
Scald
Payback
Stone Edge
Thunder Wave
Rock Slide
Surf


Turn Order:

Fire Blast sends out the first Pokemon in his challenge list.
Beauty Beatrice sends out her Pokemon and issues actions.
Fire Blast issues actions.
REFEREE
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"What a cute Pokemon! Not cuter than Stunfisk though!"

RNG roll for ability:
1/3

"Ouch! The Static! Turn it on Stunfisk!"

Stunfisk (F)
Ability: Static
Item: Focus Band

"Let's make this sweet and short!"

Thunder Wave - Surf - Mud Bomb
 
Start with a Flamethrower 007!
Then use Fire Spin to trap Stunkfish in.
Finish by using Night Slash to slash the Mud Bomb, and keep on going to hit Stunkfish.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
EDIT: WAIT, forgot about Sassy +10 accuracy thing so editing
EDIT: okay nevermind, Fire Spin still missed. =(


Stunfisk (F)
HP: 110
EN: 100
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: 90
EN: 100
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

007 used Flamethrower!
RNG Roll (To-Crit) [<=63 Yes]: 655/1000 (No)
RNG Roll (To-Burn) [<=100 Yes]: 640/1000 (No)
(10+3-1.5) x 1.0 = 11.5 ~ 12 damage
-6 energy
Stunfisk used Thunder Wave!
007 became paralyzed!
-6 energy

Action 2:

Stunfisk used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 59/1000 (Yes)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
A critical hit!
-7 energy
007 used Fire Spin!
RNG Roll (Paralysis) [<=250 Yes]: 539/1000 (No)
RNG Roll (To-Hit) [<=950 Yes]: 985/1000 (No)
The attack missed!
-3 energy

Action 3:

Stunfisk used Mud Bomb!
RNG Roll (To-Hit) [<=850 Yes]: 803/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 463/1000 (No)
RNG Roll (To-Lower Acc) [<=300 Yes]: 724/1000 (No)
(7+3+1.5) x 1.5 = 17.25 ~ 17 damage
-5 energy
007 used Night Slash!
RNG Roll (Paralysis) [<=250 Yes]: 162/1000 (Yes)
007 is fully paralyzed!

Stunfisk (F)
HP: 98
EN: 82
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: 51
EN: 91
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry
STAT: N/A
OTHR: Paralysis (25%, 20% next round)

Arena: N/A

Turn Order:

Fire Blast issues actions.
Beauty Beatrice issues actions.
REFEREE (who feels really sorry!)
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Stunfisk (F)
HP: 98
EN: 82
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: 51
EN: 91
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry
STAT: N/A
OTHR: Paralysis (20%)

Arena: N/A

Action 1:

Stunfisk used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 857/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
-7 energy
007 used Flamethrower!
RNG Roll (Paralysis) [<=200 Yes]: 299/1000 (No)
RNG Roll (To-Crit) [<=63 Yes]: 898/1000 (No)
RNG Roll (To-Burn) [<=100 Yes]: 211/1000 (No)
(10+3-1.5) x 1.0 = 11.5 ~ 12 damage
-6 energy

Action 2:

Stunfisk used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 140/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
-11 energy
007's Oran Berry restored 10 HP!
007 used Swords Dance!
RNG Roll (Paralysis) [<=200 Yes]: 476/1000 (No)
Stat Changes: +2 Atk
-7 energy

Action 3:

Stunfisk used Surf!
RNG Roll (To-Crit) [<=63 Yes]: 534/1000 (No)
(10+1.5) x 1.5 = 17.25 ~ 17 damage
-15 energy
007 used Night Slash!
RNG Roll (Paralysis) [<=200 Yes]: 522/1000 (No)
RNG Roll (To-Crit) [<=126 Yes]: 180/1000 (No)
(7+0+3) x 1.0 = 10 damage
-5 energy

Stunfisk (F)
HP: 76
EN: 49
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: 10
EN: 73
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry (USED)
STAT: +2 Atk
OTHR: Paralysis (20%)

Arena: N/A

Turn Order:

Beauty Beatrice issues actions.
Fire Blast issues actions.
REFEREE
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"Let's shake it up a bit! I know I can!"

Earthquake - Earthquake - Earthquake
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Stunfisk (F)
HP: 76
EN: 49
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: 10
EN: 73
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry (USED)
STAT: +2 Atk
OTHR: Paralysis (15%)

Arena: N/A

Action 1:

Stunfisk used Earthquake!
RNG Roll (To-Crit) [<=63 Yes]: 352/1000 (No)
(10+3+1.5) x 1.5 = 21.75 ~ 22 damage
-7 energy
007 fainted!

Stunfisk (F)
HP: 76
EN: 42
SPE: 32
NATR: Sassy
ABIL: Static
ITEM: Focus Band
STAT: N/A
OTHR: N/A

007 (M)
HP: -12
EN: 73
SPE: 45
NATR: Lonely
ABIL: Blaze
ITEM: Oran Berry (USED)
STAT: +2 Atk
OTHR: Paralysis (20%)

Arena: N/A

Results:

Fire Blast defeated.
Challenge ended.

-----------------


"How about that? I bet I could beat you again!"

-----------------

Rewards:

Final Streak: 0
Continuable: No

Fire Blast:
007:
1 DC, 2 MC, 1 EC

Flora:
2+(2) BT

(let's see a nice, awesome blaziken pop out here sooner or later in the future!)
 
:/

This was a pretty bad matchup for me.
I guess the Battle Subway is not best place to train pokemon. (Although it did give some quick counters :p)

I'm coming back with a Salamance next time!
 
Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3448232

Abilities:
Gengar: Levitate
Blaziken: Blaze
Excadrill: Sand Strength

Items:
Gengar: Enigma Berry
Blaziken: Life Orb
Excadrill: Ground Gem

Pokemon Info

Gengar* (Casper) (M)

Nature: Hasty
+15% Spe, +19% Accuracy, -1 Def

Type: Ghost/Poison

Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate
Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 90
Atk: 3
Def-: 1
SpA: 5
SpD: 3
Spe+: 127

EC: 9/9
MC: 0

Attacks:
Hypnosis*
Lick*
Spite*
Mean Look*
Curse*
Night Shade*
Confuse Ray*
Sucker Punch*
Destiny Bond
Hex

Will-O-Wisp*
Disable*
Ice Punch*

Thunderbolt*
Shadow Ball*
Double Team*
Explosion
Toxic
Venoshock
Giga Drain
Psychic
Taunt
Substitute
Protect
Hidden Power [Ice, 7]
Focus Blast
Endure

Perish Song
Bide
Fire Punch
Counter
Magic Coat
Pain Split


Excadrill* (Geb) (M)

Nature: Adamant
+1 Atk, -1 Def

Type: Ground/Steel

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Sand Strength:
Type: Innate
This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage.

Sand Throw:
Type: Innate
This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Mold Breaker (DW):
Type: Innate
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 110
Atk+: 6
Def: 2
SpA-: 1
SpD: 3
Spe: 88

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Scratch*
Mud Sport*
Rapid Spin*
Mud-Slap*
Fury Swipes*
Metal Claw*
Dig*
Hone Claws*
Swords Dance
Sandstorm
Drill Run

Iron Defense*
Rock Climb*
Submission*

Earthquake*
X-Scissors*
Rock Slide*
Brick Break
Return
Rock Tomb
Protect


Blaziken (007) (M)

Nature: Lonely
+1 Atk, -1 Def

Type: Fire/Fighting

Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Speed Boost (DW):
Type: Innate
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk+: 6
Def-: 2
SpA: 4
SpD: 3
Spe: 80

EC: 9/9
MC: 1
DC: 5/5

Attacks:
Scratch
Growl
Focus Energy
Ember
Peck
Sand Attack
Fire Spin
Double Kick
Mirror Move
Fire Punch
Hi Jump Kick
Brave Bird
Flare Blitz

Rock Slide
Night Slash
Counter

Flamethrower
Swords Dance
Shadow Claw
Acrobatics
Focus Punch
Overheat
Will-O-Wisp
Earthquake
Substitute

Magic Coat
Thunder Punch


We can do this!
Battle 1


PKMN Breeder Nina wants to fight!
"I've bred all of my Pokemon to get me to this point! They're wonderful!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
12/40

Pokemon:

Audino (F)

Nature: Bold
+1 Def, -1 Atk

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Item:
Leftovers

Stats:
HP: 110
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 50

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Wish

Toxic
Sunny Day
Ice Beam
Light Screen
Protect
Rain Dance
Telekinesis
Thunderbolt
Double Team
Reflect
Flamethrower
Attract
Incinerate
Flash
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

Turn Order:

Fire Blast sends out the first Pokemon in his challenge list. (No Post Necessary)
PKMN Breeder Nina sends out her Pokemon and issues actions.
Fire Blast issues actions.
REFEREE
 

"Let's show them why breeding is for winners, Audino!"

RNG rolls for ability:
3/3


Audino (F)
Ability: Klutz
Item: Leftovers

Audino:
Disable Klutz
Light Screen ~ Surf ~ Thunderbolt
IF (Gengar uses Taunt) THEN (Replace action with Protect if you didn't use Protect the action before)
 

Audino
HP: 110
EN: 100
SPE: 50
NATR: Bold
ABIL: Klutz
ITEM: Leftovers
STAT: N/A
OTHR: N/A


Gengar
HP: 90
EN: 100
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Action 1:

Audino used Protect!
Success
-7 energy
Gengar used Taunt!
Missed (Protect)
-10 energy

Action 2:

Gengar used Toxic!
Other Change: PSN (1)
-7+1 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Crit]: 750/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
-7 energy
Post-Action:
-1 HP Audino (PSN)
+1 HP Audino (Leftovers)

Action 3:

Gengar used Venoshock!
RNG Roll (To-Crit) [<=63 Crit]: 142/1000 (No)
(13+3+3) x 1.0 = 19 damage
-8+1 energy
Audino used Thunderbolt!
RNG Roll (To-Crit) [<=63 Crit]: 867/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
RNG Roll (To-PRZ) [<=100 PRZ]: 215/1000 (No)
-7 energy
Post-Action:
-1 HP Audino (PSN)
+1 HP Audino (Leftovers)


Audino
HP: 91
EN: 79
SPE: 50
NATR: Bold
ABIL: Klutz (Disabled)
ITEM: Leftovers
STAT: N/A
OTHR: PSN (1)


Gengar
HP: 71
EN: 77
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Turn Order:

Fire Blast issues actions.
PKMN Breeder Nina issues actions.
REFEREE
 
Taunt ~ Venoshock ~ Focus Blast

IF Auino uses Protect AND you do not have a substitue up THEN create a 15 HP Substitute and push actions back.
 

"No one has as many options as a Gengar! I learned in breeder school that they're broken for a reason!"

Audino:
Surf ~ Thunderbolt ~ Surf
 

Audino
HP: 91
EN: 79
SPE: 50
NATR: Bold
ABIL: Klutz (Disabled)
ITEM: Leftovers
STAT: N/A
OTHR: PSN (1)


Gengar
HP: 71
EN: 77
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Action 1:

Gengar used Taunt!
Other Change: Taunt (6a)
-10 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Crit]: 768/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
-7 energy
Post-Action:
-2 HP Audino (PSN)
+1 HP Audino (Leftovers)

Action 2:

Gengar used Venoshock!
RNG Roll (To-Crit) [<=63 Crit]: 746/1000 (No)
(13+3+3) x 1.0 = 19 damage
-8+1 energy
Audino used Thunderbolt!
RNG Roll (To-Crit) [<=63 Crit]: 879/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
RNG Roll (To-PRZ) [<=100 PRZ]: 880/1000 (No)
-7 energy
Post-Action:
-2 HP Audino (PSN)
+1 HP Audino (Leftovers)

Action 3:

Gengar used Focus Blast!
RNG Roll (To-Hit) [<=890 Hit]: 856/1000 (Hit)
RNG Roll (To-Crit) [<=63 Crit]: 742/1000 (No)
(12+3) x 1.5 = 22.5 ~ 23 damage
RNG Roll (To-Drop) [<=100 Drop]: 732/1000 (No)
-8+1 energy
Audino used Surf!
RNG Roll (To-Crit) [<=63 Crit]: 62/1000 (Crit)
(10-1.5+3) x 1.0 = 11.5 ~ 12 damage
-7 energy
Post-Action:
-2 HP Audino (PSN)
+1 HP Audino (Leftovers)


Audino
HP: 46
EN: 58
SPE: 50
NATR: Bold
ABIL: Klutz (Disabled)
ITEM: Leftovers
STAT: N/A
OTHR: PSN (3), Taunt (3a)


Gengar
HP: 41
EN: 53
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Turn Order:

PKMN Breeder Nina issues actions.
Fire Blast issues actions.
REFEREE
 
If I buy moves for Blaziken before the boss battle, will I be able to use them in the boss battle?

"Finish this Gengar! Great job :)"

Venoshock ~ Thunderbolt ~ Venoshock
 
(No. Your Pokemon is as it is in the post I made above for the entire challenge.)

Audino
HP: 46
EN: 58
SPE: 50
NATR: Bold
ABIL: Klutz (Disabled)
ITEM: Leftovers
STAT: N/A
OTHR: PSN (3), Taunt (3a)


Gengar
HP: 41
EN: 53
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Action 1:

Gengar used Venoshock!
RNG Roll (To-Crit) [<=63 Crit]: 78/1000 (No)
(13+3+3) x 1.0 = 19 damage
-8+1 energy
Audino used Ice Beam!
RNG Roll (To-Crit) [<=63 Crit]: 120/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
RNG Roll (To-FRZ) [<=100 FRZ]: 102/1000 (No)
-7 energy
Post-Action:
-3 HP Audino (PSN)
+1 HP Audino (Leftovers)

Action 2:

Gengar used Thunderbolt!
RNG Roll (To-Crit) [<=63 Crit]: 377/1000 (No)
(10+3) x 1.0 = 13 damage
RNG Roll (To-PRZ) [<=100 PRZ]: 627/1000 (No)
-7 energy
Audino used Thunderbolt!
RNG Roll (To-Crit) [<=63 Crit]: 999/1000 (No)
(10-1.5) x 1.0 = 8.5 ~ 9 damage
RNG Roll (To-PRZ) [<=100 PRZ]: 959/1000 (No)
-7 energy
Post-Action:
-3 HP Audino (PSN)
+1 HP Audino (Leftovers)

Action 3:

Gengar used Venoshock!
RNG Roll (To-Crit) [<=63 Crit]: 337/1000 (No)
(13+3+3) x 1.0 = 19 damage
Audino fainted!
-8+1 energy


Audino
HP: KO
EN: KO
SPE: 50
NATR: Bold
ABIL: Klutz (Disabled)
ITEM: Leftovers
STAT: N/A
OTHR: N/A


Gengar
HP: 23
EN: 33
SPE: 127
NATR: Hasty
ABIL: Levitate
ITEM: Enigma Berry
STAT: +19% Acc
OTHR: N/A

Arena: N/A

Turn Order:

Fire Blast's Pokemon are healed and he may cheer or comment.
Next opponent is chosen and next battle commences.
REFEREE
 
(I might've actually been annoyed by that picture if it weren't so unflattering that it made Gengar look retarded, lol)

Battle 2


Clerk Harold wants to fight!
"I've gotta go! Don't hold me up!"

Format: 1v1 Singles
RNG Adjust: 0%

RNG roll(s) for Pokemon:
18/40

Pokemon:

Leavanny (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Bug / Grass
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Swarm:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Chlorophyll:
(Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Overcoat (DW):
(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Item:
Occa Berry

Stats:
HP: 100
Atk: 4
Def: 3
SpA+: 4
SpD: 3
Spe-: 80

Attacks:
False Swipe
Tackle
String Shot
Bug Bite
Razor Leaf
GrassWhistle
Protect
Struggle Bug
X-Scissor
Swords Dance
Bug Buzz

Air Slash
Me First
Razor Wind

Sunny Day
Light Screen
Solarbeam
Reflect
Energy Ball
Substitute

Turn Order:

Fire Blast sends out the first Pokemon in his challenge list. (No Post Necessary)
Clerk Harold sends out his Pokemon and issues actions.
Fire Blast issues actions.
REFEREE
 

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