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Old Oct 24th, 2011, 8:55:52 AM   #1
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Default Battle Hall Challenge - Alchemator

Only Objection and Alchemator are to post beyond this point until the challenge ends or a subref is required.

Alchemator will be using Steve the Starmie. Its ability will be Illuminate.

Steve the Starmie *




Cyclist James wants to battle.

Alchemator chooses his first type
Cyclist James chooses his pokemon
Alchemator orders
Cyclist James orders
I ref

So Alchemator, pick a type, any type.






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Old Oct 24th, 2011, 8:58:40 AM   #2
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"How apt that my first Hall battle is against someone with my own name!"



"If you cannot overcome yourself, how can you overcome others?"
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Old Oct 24th, 2011, 9:08:13 AM   #3
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"I'm no mind reader, but I have a pokemon that is."
Roll a D5 for pokemon: 5 - Sigilyph
"Now let's see how this battle of brains goes down."
Roll a D3 for ability: 2 - Magic Guard
"My pokemon senses the weaker forms of damage and he overcomes them."

Sigilyph
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Old Oct 24th, 2011, 9:13:29 AM   #4
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"A Nazca Pokémon? More like Nascar -- it's going to crash!"

Light Screen ~ Thunder ~ Blizzard
If he uses Hypnosis and you don't already have a Substitute, use Substitute (15) and push actions back.
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Old Oct 24th, 2011, 9:23:06 AM   #5
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"Let's start off at a leisurely pace."

Light Screen - Gravity - Mirror Move (Thunder)
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Old Oct 24th, 2011, 9:41:15 AM   #6
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Steve (U)
HP: 90 | EN: 100 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: None


Sigilyph (M)
HP: 100 | EN: 100 | Spe: 97
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent)

Action 1

Steve uses Light Screen for 7 energy
Steve is protected by Light Screen for 6 actions

Sigilyph uses Light Screen for 7 energy
Sigilyph is protected by Light Screen for 6 actions

Steve's Light Screen counter drops to 5
Sigilyph's Light Screen counter drops to 5

Action 2

Steve uses Thunder for 8 energy
Roll a D100 for accuracy (boosted to 90%): 15 - hit
Roll a D16 for crit: 15 - no crit
Roll a D100 for paralysis: 70 - no paralysis
Sigilyph takes (12+(4-3)*1.5-5)*1.5=12.75 damage (round to 13)

Sigilyph uses Gravity for 9 energy
The gravity intensifies for 4 rounds

Steve's Light Screen counter drops to 4
Sigilyph's Light Screen counter drops to 4

Action 3

Steve uses Blizzard for 8 energy
Accuracy boosted to 100%
Roll a D16 for crit: 1 - crit
Roll a D100 for freeze: 12 - no freeze
Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)

Sigilyph uses Mirror Move to copy Thunder for (2+8)=10 energy
Roll a D1000 for accuracy (boosted to 87.5%): 830 - hit
Roll a D16 for crit: 16 - no crit
Roll a D100 for paralysis: 77 - no paralysis
Steve takes (12+(5-3)*1.5-5)*1.5=15 damage

Steve's Light Screen counter drops to 3
Sigilyph's Light Screen counter drops to 3


Steve (U)
HP: 75 | EN: 77 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Light Screen (3 actions)


Sigilyph (M)
HP: 62 | EN: 74 | Spe: 97
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), Light Screen (3 actions)

Arena effects: Gravity (3 more rounds)
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Old Oct 24th, 2011, 11:41:47 AM   #7
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"We're going to need to speed things up."

Energy Ball - Tailwind - Roost
If he uses Thunder Wave on action 1 but not on action 2, change action 1 to Psycho Shift and action 2 to Energy Ball.
If he uses Thunder Wave on action 2 and does not use Substitute on action 1, change action 2 to Psycho Shift.
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Old Oct 24th, 2011, 12:07:06 PM   #8
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"A good start! Now let's simply play on what he fears most."

Substitute (15) ~ Thunder Wave ~ Blizzard
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Old Oct 24th, 2011, 12:25:10 PM   #9
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Steve (U)
HP: 75 | EN: 77 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Light Screen (3 actions)


Sigilyph (M)
HP: 62 | EN: 74 | Spe: 97
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), Light Screen (3 actions)

Arena effects: Gravity (3 more rounds)

Action 1

Steve uses Substitute for 12 energy
Steve creates a 15 HP substitute

Sigilyph uses Energy Ball for 6 energy
Roll a D16 for crit: 11 - no crit
Steve's substitute takes (8+(5-3)*1.5-5)*1.5=9 damage

Steve's Light Screen counter drops to 2
Sigilyph's Light Screen counter drops to 2

Action 2

Steve uses Thunder Wave for 7 energy
Sigilyph is inflicted with 25% paralysis

Roll a D100 for paralysis: 84 - no paralysis
Sigilyph uses Tailwind for 9 energy
Sigilyph's speed is doubled for 6 actions

Steve's Light Screen counter drops to 1
Sigilyph's Light Screen counter drops to 1
Sigilyph's Tailwind counter drops to 5

Action 3

Steve uses Blizzard for 8 energy
Accuracy boosted to 100%
Roll a D16 for crit: 1 - crit
Roll a D100 for freeze: 84 - no freeze
Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)

Roll a D100 for paralysis: 99 - no paralysis
Sigilyph uses Roost for ((100/10)+1)=11 energy
Sigilyph restores 20 HP

Steve's Light Screen counter drops to 0
Sigilyph's Light Screen counter drops to 0
Sigilyph's Tailwind counter drops to 4


Steve (U)
HP: 60 | EN: 50 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Substitute (6 HP)


Sigilyph (M)
HP: 57 | EN: 48 | Spe: 97 48.5
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), 20% paralysis, Tailwind (4 actions), used 1 recover

Arena effects: Gravity (2 more rounds)
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Old Oct 24th, 2011, 12:38:31 PM   #10
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"It's time to finish him! Use Water Gun's drenching effect!"

Water Gun ~ Thunder ~ Thunder
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Old Oct 24th, 2011, 1:09:01 PM   #11
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"This is a bumpy ride."

Gust - Psycho Shift - Roost
If you get fully paralysed on action 1, change action 2 to Roost and action 3 to Gust.
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Old Oct 24th, 2011, 2:24:39 PM   #12
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Steve (U)
HP: 60 | EN: 50 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Substitute (6 HP)


Sigilyph (M)
HP: 57 | EN: 48 | Spe: 97 48.5
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), 20% paralysis, Tailwind (4 actions), used 1 recover

Arena effects: Gravity (2 more rounds)

Action 1

Steve uses Water Gun for 2 energy
Roll a D16 for crit: 9 - no crit
Sigilyph takes (4+3+(4-3)*1.5)=8.5 damage (round to 9)
Sigilyph is drenched for the rest of the round

Roll a D100 for paralysis: 76 - no paralysis
Sigilyph uses Gust for 2 energy
Roll a D16 for crit: 6 - no crit
Steve's substitute takes (4+3+(5-3)*1.5)=10 damage
Steve's substitute is destroyed

Sigilyph's Tailwind counter drops to 3

Action 2

Steve uses Thunder for 8 energy
Accuracy boosted to 100%
Roll a D16 for crit: 16 - no crit
No paralysis roll because Sigilyph is already at 20% paralysis
Sigilyph takes (12+(4-3)*1.5)*2.25=30.375 damage (round to 30)

Roll a D100 for paralysis: 52 - no paralysis
Sigilyph uses Psycho Shift for 6 energy
Sigilyph shifts its paralysis onto Steve

Sigilyph's Tailwind counter drops to 2

Action 3

Sigilyph uses Roost for ((100/10)+1)=11 energy
Sigilyph restores 20 HP

Roll a D100 for paralysis: 100 - no paralysis
Steve uses Thunder for 12 energy
Accuracy boosted to 100%
Roll a D16 for crit: 5 - no crit
Roll a D100 for paralysis: 19 - paralysis
Sigilyph takes (12+(4-3)*1.5)*1.5=20.25 damage (round to 20)
Sigilyph is inflicted with 20% paralysis

Sigilyph's Tailwind counter drops to 1


Steve (U)
HP: 60 | EN: 28 | Spe: 133 33.25 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: 15% paralysis


Sigilyph (M)
HP: 18 | EN: 29 | Spe: 97 48.5
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), 15% paralysis, Tailwind (1 action), used 2 recovers

Arena effects: Gravity (1 more round)
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Old Oct 24th, 2011, 2:41:57 PM   #13
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"I think I might have a flat tyre."

Mirror Move (Thunder) - Mirror Move (Thunder) - Energy Ball
If he successfully uses Substitute on action 1 or action 2, change that action to Light Screen.
If he ever uses Protect, change that action to Chill.
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Old Oct 24th, 2011, 2:44:06 PM   #14
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"Hm, proof enough not to be overconfident. Nonetheless, if we aren't unlucky then we have won."

Blizzard ~ Thunder ~ Blizzard
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Old Oct 24th, 2011, 2:56:52 PM   #15
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Steve (U)
HP: 60 | EN: 28 | Spe: 133 33.25 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: 15% paralysis


Sigilyph (M)
HP: 18 | EN: 29 | Spe: 97 48.5
Ranks: 1/3/5/3 | Total: 19
Size: 3 | Weight: 2
Ability: Magic Guard
Other: -1 accuracy from Illuminate (permanent), 15% paralysis, Tailwind (1 action), used 2 recovers

Arena effects: Gravity (1 more round)

Action 1

Roll a D100 for paralysis: 78 - no paralysis
Sigilyph uses Mirror Move to copy Thunder for (2+8)=10 energy
Roll a D1000 for accuracy (boosted to 87.5%): 3 - hit
Roll a D16 for crit: 3 - no crit
Roll a D100 for paralysis: 54 - no paralysis
Steve takes (12+(5-3)*1.5)*1.5=22.5 damage (round to 23)

Roll a D100 for paralysis: 27 - no paralysis
Steve uses Blizzard for 8 energy
Accuracy boosted to 100%
Roll a D16 for crit: 1 - crit
Roll a D100 for freeze: 42 - no freeze
Sigilyph takes (12+3+(4-3)*1.5)*1.5=24.75 damage (round to 25)
Sigilyph is KO'd by the attack


Steve (U)
HP: 37 | EN: 20


Sigilyph (M)
HP: KO | EN: 19



"You won the battle of the brains, but I'll still beat you in a battle of brawn."

Alchemator has won 1 battle. What will his next type be?






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Old Oct 24th, 2011, 2:58:26 PM   #16
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"I picked your Illuminate ability for good reason..."



"Put it to good use!"
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Old Oct 24th, 2011, 3:24:09 PM   #17
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Janitor Anthony wants to battle!

"I'm here to clean your clock."
Roll a D5 for pokemon: 5 - Liepard
"And I have my Liepard to help out."
Roll a D3 for ability: 3 - Prankster
"She likes to play practical jokes but in battle, she doesn't mess around."

Liepard
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Old Oct 24th, 2011, 3:28:09 PM   #18
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"I think I'll hold off being relieved until I win. Certainly an unlucky roll on the ability."

Reflect Type ~ Thunder ~ Signal Beam
If he uses Taunt A1, use Signal Beam instead.
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Old Oct 24th, 2011, 3:38:55 PM   #19
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"I've dealt with all kinds of mess before."

Hone Claws - Encore - Yawn
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Old Oct 24th, 2011, 3:56:49 PM   #20
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Steve (U)
HP: 90 | EN: 100 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: None


HP: 100 | EN: 100 | Spe: 106
Ranks: 4/2/2/2 | Total: 17
Size: 2 | Weight: 3
Ability: Prankster
Other: -1 accuracy from Illuminate (permanent)

Action 1

Liepard uses Hone Claws for 5 energy
Liepard's attack and accuracy are raised by 1 stage

Steve uses Reflect Type for 5 energy
Steve shares Liepard's typing for 6 actions

Steve's Reflect Type counter drops to 5

Action 2

Liepard uses Encore for 10 energy
Steve is encored for 2 actions

Steve uses Reflect Type for 5 energy
Steve is already affected by Reflect Type

Steve's Reflect Type counter drops to 4
Steve's Encore counter drops to 1

Action 3

Liepard uses Yawn for 7 energy
Steve is feeling sleepy

Steve uses Reflect Type for 5 energy
Steve is already affected by Reflect Type

Steve's Reflect Type counter drops to 3
Steve's Encore counter drops to 0


Steve (U)
HP: 90 | EN: 85 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Reflect Type (Dark, 3 actions), will fall asleep in 1 action, immune to Encore (1 action)


HP: 100 | EN: 78 | Spe: 106
Ranks: 4/2/2/2 | Total: 17
Size: 2 | Weight: 3
Ability: Prankster
Other: ±0 accuracy (1 more round), +1 attack (1 more round)
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Old Oct 25th, 2011, 4:00:57 PM   #21
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"Let's clean up like we usually do."

Fake Out - Hone Claws - Taunt
If he successfully uses Protect on action 1 or action 3 (or both), change that action to Hone Claws and change action 2 to Slash.
If he's still asleep on action 3, change action 3 to Aerial Ace.
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Old Oct 25th, 2011, 4:03:52 PM   #22
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"How frustrating."

Signal Beam ~ Signal Beam ~ Protect

"He said 'successfully', so A2 should remain the same."
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Old Oct 26th, 2011, 9:33:12 AM   #23
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Steve (U)
HP: 90 | EN: 85 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Reflect Type (Dark, 3 actions), will fall asleep in 1 action, immune to Encore (1 action)


HP: 100 | EN: 78 | Spe: 106
Ranks: 4/2/2/2 | Total: 17
Size: 2 | Weight: 3
Ability: Prankster
Other: ±0 accuracy (1 more round), +1 attack (1 more round)

Action 1

Liepard uses Fake Out for 4 energy
Roll a D16 for crit: 3 - no crit
Steve takes (4+(4-3)*1.5)+(1-0)*1.75=7.25 damage (round to 7)

Steve flinches

Steve's Reflect Type counter drops to 2
Steve falls asleep
Roll a D3 for sleep duration: 2 - 1 action

Action 2

Liepard uses Slash for 5 energy
Roll a D16 for crit (boosted to 2/16): 16 - no crit
Steve takes (7+(4-3)*1.5)+(1-0)*1.75=10.25 damage (round to 10)

Steve is fast asleep
Steve's sleep counter drops to 0

Steve's Reflect Type counter drops to 1

Action 3

Steve wakes up
Steve uses Protect for 7 energy
Steve protects itself from all attacks

Liepard uses Hone Claws for 5 energy
Liepard's attack and accuracy are raised by 1 stage

Steve's Reflect Type counter drops to 0


Steve (U)
HP: 73 | EN: 78 | Spe: 133 (+) (Acc boost: 20%)
Ranks: 2/3/4/3 | Total: 19
Size: 2 | Weight: 4
Ability: Illuminate
Other: Faked out


HP: 100 | EN: 64 | Spe: 106
Ranks: 4/2/2/2 | Total: 17
Size: 2 | Weight: 3
Ability: Prankster
Other: ±0 accuracy (1 more round), +1 attack (1 more round)
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Old Oct 26th, 2011, 10:52:06 AM   #24
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"Now's our chance to strike!"

Thunder ~ Signal Beam ~ Thunder
If he uses Torment, use Protect and push actions back (but not consecutively).
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Old Oct 26th, 2011, 10:55:10 AM   #25
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"Now that's what I'm talking about!"

Payback x 3
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