Battle Hall Challenge - LupusAter

Only users: -Charmander- and LupusAter should be posting in this thread.

LupusAter will be using Rufflet with SHEER(force):


Rufflet Hraesvelgr (M)
Nature: Adamant
Type: Normal/Flying
Normal:Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon, Heat Wave, Icy Wind, Ominous Wind, Silver Wind, Twister, Whirlwind have have Energy Cost reduced by one (1).
Abilities:
Keen Eye:(Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.
Sheer Force:(Activated)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Hustle:(DW locked)This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.


HP: 100
Atk: Rank 4 +
Def: Rank 2
SpA: Rank 1 -
SpD: Rank 2
Spe: 60

1/6 EC
0 MC
1/5 DC

Attacks:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Brave Bird
Crush Claw
Sky Drop
Tailwind

Shadow Claw
U-Turn
Rock Tomb



Ace Trainer Meredith would like to battle!

Order:
LupusAter chooses the type they wish to battle.
Ace Trainer Meredith sends out her Pokemon.
Lupus Ater sends out his Rufflet and issues his actions.
Ace Trainer Meredith issues her actions.
I ref.

LupusAter, you may choose your first type. Your options are:








Good luck!
 

"Your lack of energy bugs me!"

RNG roll for Pokemon: 4/5

Kricketot (F)

Nature: Brave

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)

Abilities:

Shed Skin: Type: Innate. This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): Type: Innate. This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


Attacks:

Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud Slap
Uproar

"Chime your bells in pride!"
RNG roll for ability: 1/2
"Shed off any damage you take!"
 

Health: 100
Energy: 100
Status: -
Stats: -
Ability: Sheer Force

vs.


Health: 90
Energy: 100
Status: -
Stats: -
Ability: Shed Skin

Action One

Rufflet uses Tailwind
A tailwind blew!
-9 energy

Kricketot uses Growl
-1 Atk (Rufflet), -4 energy

Action Two

Rufflet uses Hone Claws
+1 Atk and Acc, -6 energy

Kricketot uses Growl
-1 Atk (Rufflet), -8 energy

Action Three

Rufflet uses Brave Bird
RNG rolls 2422/10000 (no crit)
25.5 => 26 damage, -7 energy, 9 recoil

Kricketot uses Endeavor
11 damage, -10 energy

End of Round

Tailwind count => 2


Health: 80
Energy: 78
Status: Tailwind (2 Rounds)
Stats: -1 Atk; +1 Acc
Ability: Sheer Force

vs.


Health: 64
Energy: 78
Status: -
Stats: -
Ability: Shed Skin

Order

Ace Trainer Meredith issues her actions.
LupusAter issues his actions.
I ref.
 

"Small is never bad!"

Bug Bite ~ Growl ~ Bug Bite
IF Brave Bird is used at all, use Endeavor during your third action!
 

Health: 80
Energy: 78
Status: Tailwind (2 Rounds)
Stats: -1 Atk; +1 Acc
Ability: Sheer Force

vs.


Health: 64
Energy: 78
Status: -
Stats: -
Ability: Shed Skin

Action One

Rufflet uses Crush Claw
RNG rolls 8875 (hit)
RNG rolls 1273 (no crit)
15 damage, -5 energy

Kricketot uses Bug Bite
RNG rolls 4467 (no crit)
6 damage, -3 energy

Action Two

Rufflet uses Sky Drop
RNG rolls 3308 (no crit)
17 damage, -5 energy

Kricketot uses Growl
-1 Atk (Rufflet), -4 energy

Action Three

Rufflet uses Crush Claw
RNG rolls 4353 (hit)
RNG rolls 623 (crit)
16 damage, -5 energy

Kricketot uses Bug Bite
RNG rolls 8904 (no crit)
6 damage, -3 energy

End of Round

Tailwind count => 1


Health: 68
Energy: 63
Status: Tailwind (1 Round)
Stats: -1 Atk
Ability: Sheer Force

vs.


Health: 16
Energy: 67
Status: -
Stats: -
Ability: Shed Skin
 

Health: 68
Energy: 63
Status: Tailwind (1 Round)
Stats: -1 Atk
Ability: Sheer Force

vs.


Health: 16
Energy: 67
Status: -
Stats: -
Ability: Shed Skin

Action One

Rufflet uses Brave Bird
RNG rolls 6055 (no crit)
26 damage, -7 energy, 9 recoil

Kricketot fainted!


Health: 59
Energy: 56
Status: -
Stats: -
Ability: Sheer Force

vs.


Health: 0
Energy: 0
Status: Fainted.
Stats: -
Ability: Shed Skin

Smasher Kerry would like to battle!

"It's your serve!"

Order
LupusAter chooses his next type to challenge.
Smasher Kerry sends out her Pokemon.
LupusAter sends out his Pokemon and issues his actions.
Smasher Kerry issues her actions.

Your choices are:





-------

 

"It's your serve!"
RNG roll for Pokemon - 2/5
"Let's win the set with Barboach!"

Barboach (M)

Nature: Quiet

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 52 (-)

Abilities:

Oblivious: This Pokemon is incapable of being effected by Attract or Cute Charm.
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Hydration (DW): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:

Mud Slap
Mud Sport
Water Sport
Water Gun
Mud Bomb
Magnitude
Amnesia
Water Pulse

Earthquake
Ice Beam
Waterfall

Spark
Hydro Pump
Earth Power

RNG roll for ability - 1/3 (Oblivious)
"We're oblivious to your faults!"
 

Health: 90
Energy: 100
Status: -
Stats: -
Ability: Sheer Force

vs.


Health: 90
Energy: 100
Status: -
Stats: -
Ability: Oblivious

Action One

Rufflet uses Crush Claw
RNG rolls 8158 (no Def drop)
RNG rolls 869 (no crit)
16 damage, -5 energy

Barboach uses Ice Beam
RNG rolls 9463 (no freeze)
RNG rolls 6547 (no crit)
17.25 => 17 damage, -7 energy

Action Two

Rufflet uses Brave Bird
RNG rolls 7945 (no crit)
18 damage, -7 energy, 6 recoil

Barboach uses Hydro Pump
RNG rolls 2884 (hit)
RNG rolls 6887 (no crit)
16.5 => 17 damage, -7 energy

Action Three

Rufflet uses Crush Claw
RNG rolls 2490 (-1 Def)
RNG rolls 8912 (no crit)
16 damage, -5 energy

Barboach uses Ice Beam
RNG rolls 260 (freeze)
RNG rolls 2577 (no crit)
17.25 => 17 damage, -7 energy

Health: 33
Energy: 83
Status: Frozen
Stats: -
Ability: Sheer Force

vs.


Health: 40
Energy: 79
Status: -
Stats: -1 Def
Ability: Oblivious

Order
Smasher Kerry issues her actions.
LupusAter issues his actions.
I ref.
 

Health: 33
Energy: 83
Status: Frozen
Stats: -
Ability: Sheer Force

vs.


Health: 40
Energy: 79
Status: -
Stats: -1 Def
Ability: Oblivious

Action One

Rufflet is frozen solid!

Barboach uses Ice Beam
RNG rolls 9763 (no crit)
17.25 => 17 damage, -11 energy

Action Two

Rufflet thawed out!
Rufflet uses Sky Drop
Into the air!
-4 energy

Barboach uses Hydro Pump
Can't attack in the air!

Rufflet drops Barboach
16 damage

Action Three

Rufflet uses Crush Claw
RNG rolls 2722 (no crit)
16 damage, -5 energy
RNG rolls 4063 (-1 Def)

Barboach uses Ice Beam
RNG rolls 8739 (no freeze)
RNG rolls 4854 (no crit)
17.25 => 17 damage, -7 energy

Health: KO
Energy: KO
Status: -
Stats: -
Ability: Sheer Force

vs.


Health: 8
Energy: 61
Status: -
Stats: -1 Def
Ability: Oblivious
 
Smasher Kerry wins!

"Looks like my ace is too fast!"

Awards
I get ((2*2)+2) = 6 BT
LupusAter gets 2 TC, 2 BP, and 4 HC (HC works exactly like KOC)

Good luck in the future!
 
Hall Challenge: Rank 3

LupusAter challenges the Hall with his Flash Fire Houndoom:

Houndoom(*) [Fenris] (M)
Nature: Rash
Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Abilities:
Flash fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Early bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.



Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 +
SpD: Rank 2 -
Spe: 95

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Leer(*)
Ember(*)
Howl (*)
Smog(*)
Roar(*)
Bite(*)
Odor Sleuth(*)
Beat Up(*)
Nasty Plot
Flamethrower
Crunch
Thunder Fang
Inferno
Foul Play
Fire Fang


Will-O-Wisp(*)
Fire Spin(*)
Sucker Punch(*)
Counter

Shadow Ball(*)
Sludge Bomb(*)
Flame Charge(*)
Dark Pulse


LupusAter, you may now select your first type from the following:








---
With that, I wish you good luck.
 
Psychic Jules would like to battle!


"My, my, how primitive."

RNG Roll (Pokemon): 2/5 -

"Kneel before my powerful Psychic Pokemon!"

RNG Roll (Ability): 1/3 - Synchronize
"Your Pokemon and mine are joined in spirit."

Kadabra (M)

Nature: Modest

Type:

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Abilities:

Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Attacks:

Teleport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Telekinesis
Recover
Psycho Cut
Future Sight
Role Play
Psychic

Charge Beam
Energy Ball
Counter

Encore
Light Screen
Barrier

Signal Beam


---
"Are you prepared, trainer? Then come."
 

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