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#26 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() Engineer Pikachu would like to battle! RNG Roll for Pokemon: 1/5 "Nohface, show the world your power!" RNG Roll for ability: 1/1 "No earthly ties for you!"
Nohface
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#27 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Wow, I really shouldn't be getting the speed advantage with a Numel again..
Flamethrower > Mud Bomb > Flamethrower IF Nohface uses Yawn THEN Dig instead.
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#28 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "You gotta play at the top of your game to handle a bad matchup!" Screeching Yawn ~ Cannot Act ~ Dig Last edited by Terrador; Jun 22nd, 2011 at 2:08:26 AM. |
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#29 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Before Round 1:
HP: 90 Energy: 100 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: None Status Conditions: None ![]() HP: 100 Energy: 100 Atk: Rank 3 (+) Def: Rank 3 SpA: Rank 0 (-) SpD: Rank 3 Spe: 10 Boosts/Drops: None Status Conditions: None Action 1: Volco Digs underground Energy: 6-1=5 Volco uses Dig RNG Roll for hit: 39/100 (yes) RNG Roll for crit: 15/16 (no) Damage: (8+3+1.5(2-3))*1.5=14.25~14 Nohface uses Screeching Yawn RNG Roll for hit: 58/100 (yes) Energy: (7+7)*1.2=16.8~17 Volco was made drowzy... Volco's Defense drops 1 stage Action 2: Volco uses Mud Bomb RNG Roll for hit: 33/100 (yes) RNG Roll for Accuracy drop: 82/100 (no) RNG Roll for crit: 4/16 (no) Damage: (7+3+1.5(4-3))*1.5=17.25~17 Energy: 6-1=5 Nohface is exhausted and cannot act... Action 3: Volco uses Flamethrower RNG Roll for hit: 80/100 (yes) RNG Roll for burn: 54/100 (no) RNG Roll for crit: 9/16 (no) Damage: (10+3+1.5(4-3))*1.5=21.75~22 Energy: 7-1=6 Nohface Digs underground Energy: 6 Nohface uses Dig Damage: (8+1.5)*1.5+1.5=15.75~16 After Round 1: HP: 74 Energy: 84 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: None Status Conditions: Drowzy (1 Action), -1 Def ![]() HP: 47 Energy: 77 Atk: Rank 3 (+) Def: Rank 3 SpA: Rank 0 (-) SpD: Rank 3 Spe: 10 Boosts/Drops: None Status Conditions: None |
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#30 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "Maybe a flat-out offensive might work!" Dig ~ Dig ~ Dig |
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#31 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Yawn > Sleep > Flamethrower if you wake up
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#32 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Before Round 2:
HP: 74 Energy: 84 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: None Status Conditions: Drowzy (1 Action), -1 Def ![]() HP: 47 Energy: 77 Atk: Rank 3 (+) Def: Rank 3 SpA: Rank 0 (-) SpD: Rank 3 Spe: 10 Boosts/Drops: None Status Conditions: None Action 1: Volco uses Yawn RNG Roll for hit: 59/100 (yes) Energy: 7 Nohface is drowzy... (3 Actions) Nohface is drowzy... (2 Actions) Nohface Digs underground Energy: 6+4=10 Nohface uses Dig RNG Roll for hit: 66/100 (yes) RNG Roll for crit: 13/16 (no) Damage: (8+1.5(3-2))*1.5+1.5=15.75~16 Volco fell asleep... RNG Roll for sleep length in turns: 2/3 (2) Action 2: Volco is fast asleep... (1 Action) Nohface is drowzy... (1 Action) Nohface Digs underground Energy: 6+4+4=14 Nohface uses Dig RNG Roll for hit: 64/100 (yes) RNG Roll for crit: 7/16 (no) Damage: (8+1.5(3-2))*1.5+1.5=15.75~16 Action 3: Volco is fast asleep... (0 Actions) Nohface is drowzy... (0 Actions) Nohface Digs underground Energy: 6+4+4+4=18 Nohface uses Dig RNG Roll for hit: 94/100 (yes) RNG Roll for crit: 11/16 (no) Damage: (8+1.5(3-2))*1.5+1.5=15.75~16 After Round 3: HP: 26 Energy: 77 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: None Status Conditions: Sleeping (0 Actions), -1 Def ![]() HP: 47 Energy: 35 Atk: Rank 3 (+) Def: Rank 3 SpA: Rank 0 (-) SpD: Rank 3 Spe: 10 Boosts/Drops: None Status Conditions: Drowzy (0 Actions) |
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#33 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "Yawn Numel... stupidest shit ever. I'm going to go ref Subway now .-." Dig ~ Dig ~ Dig |
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#34 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Just spam Flamethrower, it will be enough to bring him down.
Flamethrower x 3
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#35 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Reffed this properly, but it got lost and I'm lazy; long story short, 2-turn Sleep rolled, 3 Flamethrowers without any crazy events KO. Remaining types:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#36 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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#37 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() Bird Keeper Stewie would like to battle! RNG Roll for Pokemon: 5/5 "What the deuce? This isn't a bird! I require recompense from the administrator of this foul facility!" RNG Roll for Ability: 2/2 "We must fulfill my plans for world domination posthaste!"
Combee
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#38 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Flamethrower > Ancientpower > Flamethrower
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#39 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "Blast, foiled again! When I take over the world, your death will last even longer than the duration of your natural life!" Mud-Slap ~ Air Cutter ~ Mud-Slap |
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#40 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Before Round 1:
HP: 90 Energy: 100 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: None Status Conditions: None ![]() HP: 90 Energy: 100 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None Action 1: Combee uses Mud-Slap RNG Roll for hit: 60/100 (yes) RNG Roll for crit: 12/16 (no) Damage: (4+1.5(1-2))*1.5=3.75~4 Energy: 3 Volco's Accuracy dropped a stage! Volco uses Flamethrower RNG Roll for hit: 78/100 (no) Energy: 7-1=6 Action 2: Combee uses Air Cutter RNG Roll for hit: 30/100 (yes) RNG Roll for crit: 8/16 (no) Damage: 6+3+1.5(3-2)=10.5~11 Energy: 4-1=3 Volco uses AncientPower RNG Roll for hit: 59/100 (yes) RNG Roll for boosts: 17/100 (no) RNG Roll for crit: 15/16 (no) Damage: (6+1.5(4-2))*2.25=20.25~20 Energy: 4 Action 3: Combee uses Mud-Slap RNG Roll for hit: 60/100 (yes) RNG Roll for crit: 4/16 (no) Damage: (4+1.5(1-2))*1.5=3.75~4 Energy: 3+1=4 Volco's Accuracy dropped a stage! Volco uses Flamethrower RNG Roll for hit: 7/100 (yes) RNG Roll for burn: 98/100 (no) RNG Roll for crit: 8/16 (no) Damage: (8+3+1.5(4-2))*1.5=21 Energy: 7-1=6 After Round 1: HP: 71 Energy: 84 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: -2 Acc Status Conditions: None ![]() HP: 49 Energy: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None |
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#41 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "This must be karmic payback for my lax work in this duel... perhaps if I devote myself completely to this bout, I can salvage a victory! Air Cutter ~ Mud-Slap ~ Air Cutter |
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#42 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Repeat the last round Volco.
Flamethrower > Ancientpower > Flamethrower
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#43 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Before Round 2:
HP: 71 Energy: 84 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: -2 Acc Status Conditions: None ![]() HP: 49 Energy: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None Action 1: Combee uses Air Cutter RNG Roll for hit: 56/100 (yes) RNG Roll for crit: 5/16 (no) Damage: 6+3+1.5(3-2)=10.5~11 Energy: 4-1=3 Volco uses Flamethrower RNG Roll for hit: 92/100 (no) Energy: 7-1+4=10 Action 2: Combee uses Mud-Slap RNG Roll for hit: 27/100 (yes) RNG Roll for crit: 10/16 (no) Damage: (4+1.5(1-2))*1.5=3.75~4 Energy: 3+1+1=5 Volco's Accuracy dropped a stage! Volco uses AncientPower RNG Roll for hit: 1/100 (yes) RNG Roll for boosts: 16/100 (no) RNG Roll for crit: 1/16 (yes) Damage: (6+3+1.5(4-2))*2.25=27 Energy: 4 Action 3: Combee uses Air Cutter RNG Roll for hit: 13/100 (yes) RNG Roll for crit: 9/16 (yes) Damage: 6+3+1.5(3-2)=10.5~11 Energy: 4-1=3 Volco uses Flamethrower RNG Roll for hit: 91/100 (no) Energy: 7-1=6 Volco's Accuracy resolves to -2! After Round 2: HP: 45 Energy: 64 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: -2 Acc Status Conditions: None ![]() HP: 22 Energy: 79 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None |
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#44 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Ancientpower > Flamethrower > Flamethrower
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#45 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "Never before would I have suspected that a measly insect could be a tool for victory! Perhaps I will be able to steal the that volcanic monstrosity after your defeat..." Mud-Slap ~ Air Cutter ~ Mud-Slap |
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#46 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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Before Round 3:
HP: 45 Energy: 64 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: -2 Acc Status Conditions: None ![]() HP: 22 Energy: 79 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None Action 1: Combee uses Mud-Slap RNG Roll for hit: 86/100 (yes) RNG Roll for crit: 7/16 (no) Damage: (4+1.5(1-2))*1.5=3.75~4 Energy: 3+1+1=5 Volco's Accuracy dropped a stage! Volco uses AncientPower RNG Roll for hit: 94/100 (no) Energy: 4 Action 2: Combee uses Air Cutter RNG Roll for hit: 63/100 (yes) RNG Roll for crit: 11/16 (no) Damage: 6+3+1.5(3-2)=10.5~11 Energy: 4-1=3 Volco uses Flamethrower RNG Roll for hit: 53/100 (miss) Energy: 7-1=6 Action 3: Combee uses Mud-Slap RNG Roll for hit: 60/100 (yes) RNG Roll for crit: 14/16 (no) Damage: (4+1.5(1-2))*1.5=3.75~4 Energy: 3+1+1+1=6 Volco's Accuracy dropped a stage! Volco uses Flamethrower RNG Roll for hit: 33/100 (yes) RNG Roll for burn: 95/100 (no) RNG Roll for crit: 13/16 (no) Damage: (8+3+1.5(4-2))*1.5=21 Energy: 7-1+4=10 Volco's Accuracy resolves to -3! HP: 26 Energy: 44 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) Boosts/Drops: -3 Acc Status Conditions: None ![]() HP: 2 Energy: 65 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 70 Boosts/Drops: None Status Conditions: None |
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#47 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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![]() "Perhaps my karma is returning! Maybe I can finish you off!" Air Cutter ~ Mud-Slap ~ Air Cutter |
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#48 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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Deck changed the way accuracy lowering moves work, a guaranteed accuracy lowering move can only bring the opponent to -1 Acc, successive uses only refresh the effect. Reference
It was changed to prevent piss off situations exactly like you've put me in twice now. Ember > Flame Burst > Ember
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#49 |
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Join Date: Mar 2009
Posts: 3,008
One final hurrah before I depart.
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If that's so, then Combee is knocked out. You may choose your next type from the following.
Surely you knew of this before it got to -4, seeing as you're the one who brought it up, and since I'm the person who caused the problem, I'd think you'd be kind enough to give me a heads-up R1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#50 |
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Join Date: Mar 2011
Posts: 3,316
Australia
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