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#51 |
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caustic
Super Moderator
Join Date: Nov 2008
Posts: 2,268
avatar by magistrum
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Yeah, backing up what Dubulous posted, we've tried a few different approaches to see what works best for a smaller playerbase. As for number of voters, I would definitely prefer more, but only if the playerbase expanded as well. I think that OU has a lot more room to discriminate in its voter pool, and it ought to exercise that power. I agree with quality>quantity. If reachzero, Jabba, and the others involved with the OU suspect process find a way to make paragraphs a bit more workable, then I say let them give it a shot. If they get a good model up and running, then I'll probably give paragraphs another shot in LC at some point, too.
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#52 | |
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np: Michael Jackson - 'Mon in the Mirror (Dream World mix off the "Black or White" album)
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Administrator
Join Date: Dec 2004
Posts: 4,738
Fuqua: Where business cases are read and devils are blue
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Quote:
1) Expanding the pool of judges As much as a chore writing paragraphs was for would-be tiering contributors, imagine how much effort and attention it took for two judges to read dozens of no-word-limit submissions, two and sometimes three times over. Manaphy had over 70 submissions PMed to Aeolus and myself, and if I hadn't reread most of them myself, Blue Tornado and Minato would have gotten away with plagiarism. The evaluations themselves took about a week since besides the fact that Aeolus and I were generally busy, we were only two people, and for the Latios Stage Aeolus was completely out of the pocket and I had to read them all myself. As level-headed and even-keeled as I think I am, I would have appreciated additional eyes if only to somewhat quiet the cadence of impatient foot-tapping that was often directed at Aeolus and myself. With five people now, the bandwidth of judges is increased dramatically. Lags in evaluation time and, more importantly, the risk of inefficient judging owing to a bandwidth deficiency are (or should be) a thing of the past. 2) Sentences instead of paragraphs One of the last tests that Aeolus and I administered put in a 400-word limit. I don't think anyone had a real problem with this, and going even shorter or much shorter at least puts everyone on a more equal writing field. 3) Publishing all submissions after a given stage or vote I was open to this whenever it came up after some votes and even acquiesced on at least one occasion. This should be mandatory if whispers of bias or faulty judgment are still seeping through the grapevine. 4) SEXP for "potential for bias in the system" As you are one of the few proponents of SEXP (thanks) you likely understand that its introduction was facilitated entirely to reduce bias, and make the ascertainment of an "ideal voter" as automatic and objective as possible. This was not met well by the majority of our community since they felt that not knowing the metrics and components of the SEXP formula precluded its fairness even though X-Act himself stated that the formula would not work if people knew how to manipulate it, but good luck getting anyone to come back around on this. In sum, there are some strides that can be made to improve the process as it is, and some steps that were taken in stages past should not be forgotten altogether.
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#53 | |
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wubwubwub
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Join Date: May 2006
Posts: 3,130
wubwubwub
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Sorry to bump the thread with a fairly simple question, but something came up in a DST thread that made me think. Another flaw in the suspect system is its duration. We've had 5 consecutive months of bans now and it doesn't look like that trend is going to stop any time soon. When is enough enough? I think we should consider extending the duration of the suspect periods to at least 3 months in order to gain some form of a stable metagame.
For the sake of easy posting I'll just paste what I said earlier in that thread: Quote:
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NIGMAN: JRRRR IS A SHIT NIGMAN: HO ESLE THINK IT?? |
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#54 |
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Here's my mega plan: YOU DIE
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Moderator
Join Date: Apr 2009
Posts: 2,636
I'm a super fighting robot from the year 2010
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To be fair, we did reach a No Suspects period in Gen 4 UU. However, the sheer number of nominators now make it seem as if something should be done differently. I would take another look at the unrestricted nominations, if anything.
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If we cannot take joy in things that are merely real, our lives will always be empty. <+joshe> im a registered sex offender for up to calc 3 <%V4> Naruto is climaxing! <+Reflect_Suicune> i was thining of fucking jellicent for some reason |
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#55 | |
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Believer, going on a journey...
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Join Date: Jun 2008
Posts: 2,802
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A little late to the party here, but upon seeing Cape's post, I couldn't help but to be moved to respond.
Quote:
I would not say I wholeheartedly trust the people to create the metagame I want. But judging from what we have so far, we're moving in the right direction. Seemingly overpowered threats that are handled by the shift of the metagame have not been banned, and we've more or less proven we can change our minds. Case in point: Deoxys-S and Latios. They're not leaving OU anytime soon. If they ever do, it will be because the metagame shifted toward the most popular set[s] that made them broken, much like Latias and the rise of her Choice Specs set. What I don't understand about the the ban scare is why it's being expressed as such an overarching issue when there's no real precedent for it. Once Salamence left OU, no more serious arguments were being presented about any future suspects. Dragonite never filled his shoes. In fact, if I recall correctly, clause testing was next on the list. There's also the tiering of Deoxys-D that many people expressed interest in but never came to fruition. None of those things had anything to do with banning something we "don't like" or "can't handle". If we're going to achieve balance, though, we can't be afraid to lift the gavel. Garchomp going to Ubers is not the end of the world. He is replaceable. The same way Latios, Thundurus, and any other potential suspect is. In a game filled to the brim with overlapping roles and Pokemon barely separated by their names, I find it a bit ridiculous to say that banning a few of them to keep the power scale of the standard metagame as homeostatic as possible is going to ruin all of competitive Pokemon. If you disagree with the rise of any potential suspects, at least address them case-by-case rather than pointing fingers at a community that wants a balanced game just as much as you do.
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(02:53:55) +shrang: sleep is epic (16:14) .No Scrafty in UU.: CBtar? (16:14) .No Scrafty in UU.: that sounds like a not bad set (16:04:25) +Steamroll: nobody likes me @Relados: snowflakes has no sense of humor |
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