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#926 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Is Rapid Spin the only way to remove entry hazards? I mean,i would assume that proper creativity would be able to remove them.
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#927 |
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Join Date: Dec 2011
Posts: 1,569
Ontario, Canada
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Defog is another way, although that one removes hazards from both sides of the field (in ASB only iirc)
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Look left ---------------------------------------> You failed Life's too short for ramen. ASB team! |
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#928 | |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Quote:
Though my question is mostly about using moves whose main purpose isnt to get rid of them. The hazards are ,as far as i know,nothing more than a bunch of spikes (Or rocks) that stay on your side of the field,it is not like they are protected by some sort of force-field. For example,could i use Gust (Or Hurricane) to lift the hazards and throw them away? Maybe a Dig + Flamethrower combo (See Ash vs Paul in the anime) could work? Strike the ground (with say,Earthquake) in order to create a shock-wave powerfull enough to throw them away? Or are we stuck with Rapid Spin,Defog and (to a lesser extend),Rebound? |
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#929 |
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Join Date: Sep 2008
Posts: 5,096
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Outside of flavour battles where deviating from the bog standard use of moves is encouraged, you are stuck with Rapid Spin, Defog and (to a lesser extent) Rebound and Magic Bounce. Oh, and if you time it right, Magic Coat.
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<dogfish44> I got a suprise KFC ^.^ <Glacier> kinky fat chick? |
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#930 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Question regarding Caterpie,Weedle and Wurmple...
When i get them to the final stage,do i get free TMs and Tutors of my choose? They also lack Egg Moves,do i get anything to make up for that? Like an extra TM/Tutor move? |
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#931 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Sorry for bumping,but i would like to know this asap,it has been a while since i asked it.
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#932 | |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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Quote:
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#933 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,561
A country full of spiders
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The above quote is outdated - This is the current version:
Pokemon without Egg Moves: If your starting Pokemon is Genderless or simply has no Egg Moves to choose from, it will obviously not have any Egg Moves to select from. Instead, you may choose three Tutor moves from any generation to teach it. Pokemon without TMs: If your starting Pokemon does not have any TMs to choose from (e.g. Magikarp, Beldum, Wynaut), it can instead select up to 3 attacks from Move Tutors and Special Giveaways from any generation. This only applies to Pokemon who simply do not have any TMs to choose from; you may not choose to allow Pokemon who do have TMs to take Tutor moves instead. Tynamo, on the other hand, is an exception, & still gets 9 MC as per this: Tynamo: Tynamo only has Level-Up moves and the Tutor Magnet Rise. It starts with all of these moves and begins with nine (9) MC to use after it evolves. To answer your question Matezoide: Only Tynamo gets the +9 MC/Something to make up for its movepool for when it evolves. No one else. |
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#934 |
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Join Date: Mar 2008
Posts: 3,176
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I don't know if this qualifies as "simple question" but anyway:
Is the Dark Gym open for challenges? I haven't seen Korski around and no one is challenging it, so I was wondering. I intend to challenge it soon (not now, I need a lot more preparation), but I need to know if it is taking challenges, so I won't buy the wrong moves or pump up the wrong pokemon. |
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#935 | |
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Join Date: Aug 2010
Posts: 4,000
Maryland
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Quote:
So to answer your question, no, the dark gym is not accepting challenges currently.
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#936 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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If a combo misses,will the pokemon have to cooldown?
If said combo would cause a stat drop,will it still happen if it misses? I would assume a Yes for both questions,but i wish to be sure. |
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#937 |
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Join Date: Aug 2010
Posts: 4,000
Maryland
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yes to the first, no to the second
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#938 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Thanks,Pwn (Geez,someone got shot? I hope he recovers soon.....)
Another question: Will Teleport (Switch) override traping moves? What about U-Turn and Volt-Switch? |
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#939 |
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Join Date: Feb 2011
Posts: 2,998
Mmm... Ice Cream!
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Yes
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#940 |
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Join Date: Sep 2008
Posts: 5,096
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Yeah, the only thing trapping moves prevent you from doing is initiating a switch phase or counterswitching when your opponent initiates a switch phase, which is probably why each one has another special method of use or special properties in combos.
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<dogfish44> I got a suprise KFC ^.^ <Glacier> kinky fat chick? |
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#941 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Time to learn more.
Will No-Guard hit through Dig? |
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#942 |
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Join Date: Aug 2010
Posts: 4,000
Maryland
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you bet for mechanics questions, bulbapedia is typically gonna be correct.
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#943 | |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Quote:
Yeah,i assumed so,but really,asking here is the safest way of getting info. ![]() Faint-Attack cant hit through Fly,Dig and Dive,i assume it is the same here? |
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#944 | |
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Join Date: Aug 2010
Posts: 4,000
Maryland
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Quote:
nope, works differently than faint attack (ask SoS lol)
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#945 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Sorry,either my english isnt too good or i am too dumb.....or both.
So,will Faint Attack hit through Fly/Dig/Dive? |
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#946 |
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Join Date: Aug 2010
Posts: 4,000
Maryland
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Faint attack will not hit through. No Guard will.
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#947 |
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Join Date: Mar 2010
Posts: 1,825
In the world, but not of the world
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No, it won't. (tested in-game)
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God has saved me from my weakness, and I am proud of it. http://www.smogon.com/forums/showpos...&postcount=495 - CAP ASB |
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#948 |
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Join Date: Sep 2008
Posts: 5,096
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Never-miss moves like Faint Attack and Aerial Ace hit through lowered accuracy, raised evasion, Double Team, evasive Agility, evasive Teleport and Dodge.
No Guard hits through everything except Protect, Detect, Wide Guard and Quick Guard.
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<dogfish44> I got a suprise KFC ^.^ <Glacier> kinky fat chick? |
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#949 |
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Join Date: Jul 2012
Posts: 2,818
Brazil
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Will Simple Beam remove every ability or just one?
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#950 |
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Join Date: Sep 2008
Posts: 5,096
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I would assume it removes all of them and gives the pokemon Simple instead. Same with Worry Seed and Insomnia.
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<dogfish44> I got a suprise KFC ^.^ <Glacier> kinky fat chick? |
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