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Old Nov 16th, 2012, 6:08:00 PM   #1051
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refs get uc for every battle they ref, approvers get uc for approving prize claims/reg posts/trades

other than that, uc are few and far between, and explicitly stated.
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Old Nov 16th, 2012, 6:55:49 PM   #1052
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Quote:
Originally Posted by Fat VentusVictory View Post
Are the UC for Refs and approvers only, or are they for any 10 posts in this section?
10 approvals gets 1 UC, reffing gets variable amounts.
Other than that, nope. It isn't hard to be a ref, though.
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Old Nov 16th, 2012, 7:14:58 PM   #1053
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If I have a life orb and use a sheer force boosted move is the life orb recoil negated like in the game still?
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Old Nov 16th, 2012, 8:05:57 PM   #1054
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Nope, ASB Sheer Force does not prevent Life Orb recoil.
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Old Nov 17th, 2012, 5:28:55 PM   #1055
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Thanks pwnemon and TIO, I'll give reffing a shot after I get my feet wet in the ASB battling realm a bit more.
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Old Nov 18th, 2012, 1:03:01 PM   #1056
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When burned, does the BAP reduction occur before or after the 2.25x multiplier to a same-attack combo?
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Old Nov 18th, 2012, 2:52:09 PM   #1057
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Afterwards; it's the same with all BAP modifiers (STAB, Expert Belt, Helping Hand, etc.)
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Old Nov 18th, 2012, 3:47:45 PM   #1058
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After; multipliers take priority.
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Old Nov 21st, 2012, 11:22:37 AM   #1059
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If I purchase an item after a battle has started, but before the mon I wish to equip it to is sent out, am I allowed to do so? Or do I have to own the item before the match starts?
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Old Nov 21st, 2012, 12:27:06 PM   #1060
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I think you'd have to own the item before the match starts, kinda like how you can't update your mons with new moves in a battle involving them even if you haven't sent them out yet.
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Old Nov 21st, 2012, 1:49:50 PM   #1061
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For the purposes of limits on recovery moves, does Refresh count as one? Or is that unlimited in use?
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Old Nov 21st, 2012, 2:15:27 PM   #1062
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refresh/healbell/etc do not count as they are not HP recovery moves
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Old Nov 21st, 2012, 2:58:12 PM   #1063
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The only moves that count as recovery moves are those that do nothing except restore lost HP, plus Rest.
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Old Nov 23rd, 2012, 3:46:22 PM   #1064
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Can a move used behind a Substitute be snatched?
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Old Nov 23rd, 2012, 3:57:58 PM   #1065
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Veekun says yes
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Old Nov 23rd, 2012, 4:00:23 PM   #1066
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Snatch is one of the few status moves that ignore Substitute, so yes.
For example, if Mon A has a Substitute and uses Softboiled, Mon B using Snatch will be able to take the recovery effect.
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Old Nov 26th, 2012, 1:18:15 PM   #1067
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Quick question from a newbie ref.
Say someone makes the substitution "if Move X, then Counter" and the opponent uses a combination of "Move X + Move X." Is this attack counterable, and if so, will Counter be used?
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Old Nov 26th, 2012, 1:47:44 PM   #1068
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Yes, the substitution will activate.
As for the move being counterable, it depends on the combo's priority. Most times the priority will be -2, so Counter will work, but if it is something like ''Focus Punch + Focus Punch'', Counter will fail.
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Old Nov 26th, 2012, 2:29:48 PM   #1069
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Yes, ThePhalanx. Unless specifically stated in the substitution, if a substitution includes the usage of a move, that substitution will still apply to any combo the move is used in.
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Old Nov 29th, 2012, 5:52:09 AM   #1070
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Simple question that I should be able to answer but I can't find it directly codified anyway.

Does Evasive Agility evade Bide? Since the semi-invulnerable stages of Dig, Fly, etc don't.
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Old Nov 29th, 2012, 6:07:13 AM   #1071
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Quote:
Originally Posted by Fat DAT
Agility: The Pokemon focuses to increase its speed two (2) stages, enabling it to maneuver much more swiftly. Agility can also be used as a +1 Priority evasive attack. Agility will evade any slower single target attack (other than perfect accuracy attacks and No Guard attacks). If used evasively, the Pokemon does not gain any speed boost. Evasive Agility also fails if used successively, or if used after Protect, Detect, Evasive Teleport, or the Dodge Command.
Based on the bolder question, I believe that it will strike a target using Evasive Agility, seeing as it has perfect accuracy.
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Old Nov 29th, 2012, 6:11:35 AM   #1072
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To add to Complications' response, Bide also hits targets using Evasive Damaging Moves & the like, so...The only way to block a Bide is through Protect/Detect/Quick Guard, I guess... :/
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Old Nov 29th, 2012, 6:56:31 AM   #1073
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What's the status on Contests and the Custom Sprite Shop?

I saw posts regarding these in the Roleplaying Approval Thread from a while back, but I haven't seen any threads about them, so yeah, what's up with those?
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Old Nov 29th, 2012, 11:42:48 AM   #1074
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Basically, Contests died. I was too busy, and when I wasn't the competitors didn't respond.
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Old Nov 30th, 2012, 4:42:17 PM   #1075
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If a pokemon used Bide, and is frozen, does Bide:

1) Get postponed until the pokemon thaws out?
2) Keep taking damage during the freeze? or
3) Just stop?
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