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Old Jul 28th, 2011, 1:23:41 AM   #201
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Originally Posted by Fat Rising_Dusk View Post
I'll give it to you that the in-game descriptions suggest that it would boost without hitting, but I'd argue that Charge Beam and Fiery Dance should have to hit in order for it to get their SpA boost. Part of the value of dodging a move is preventing your opponent from benefiting from it, and I'd like to keep it that way. Furthermore, you can't discriminate between things like Meteor Mash or Metal Claw or whatever; why can't the act of the strike be what gives you the boost, not the hit? I'd honestly like to keep it consistent, but keep it at "no effect unless you hit".
...You and I both know that the Dodge command sucks, and the main reason to use Protect/Detect is to avoid damage or a particularly nasty non-attacking move. If Hydro Cannon misses you SHOULD still feel sluggish for having fired it. It's an issue of rationality, really-and you aren't exactly one to talk about "keeping things one way."
It's the same reason I do not like the reasoning behind no priority dodges-why CAN'T I use a jet of water to move out of harm's way-but that is besides the point.
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Old Jul 28th, 2011, 1:32:43 AM   #202
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Of course you still get Sluggish from using Hydro Cannon even if it misses. It's a negative effect, and thus you should suffer it. Even in-game, if you miss with Hydro Cannon, you still have to recharge. There's precedent for that. That's not so for Charge Beam or Fiery Dance or Meteor Mash or whatever, which are positive effects and should be rewards for hitting successfully, not things that just happen. I use Skull Bash as a sole exception because it literally has a charge-up phase where you score the Defense boost.

Furthermore, keep the ad hominem shit out of this thread.
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Old Jul 28th, 2011, 1:41:44 AM   #203
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Originally Posted by Fat Rising_Dusk View Post
Even in-game, if you miss with Hydro Cannon, you still have to recharge.
False.

Then again; it's bulbapedia - I think I'll grab Black and see if I can get a Hyper Beam clone to miss.
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Old Jul 28th, 2011, 1:44:05 AM   #204
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Originally Posted by Fat Rising_Dusk View Post
Of course you still get Sluggish from using Hydro Cannon even if it misses. It's a negative effect, and thus you should suffer it. Even in-game, if you miss with Hydro Cannon, you still have to recharge. There's precedent for that. That's not so for Charge Beam or Fiery Dance or Meteor Mash or whatever, which are positive effects and should be rewards for hitting successfully, not things that just happen. I use Skull Bash as a sole exception because it literally has a charge-up phase where you score the Defense boost.

Furthermore, keep the ad hominem shit out of this thread.
I initially didn't include the ad hominem, and I was still wondering whether it would help or hurt my case. Pardon me for that.

As for your counterargument that Hydro Cannon requires recharge even if it misses, look at the post above this one.

As for everything else-again, how much does this affect the game? Do the negative consequences outweigh the positives? Again, why must it be a reward for success-it's quite rare that such moves miss anyway. Additionally, why is consistency required-while LightningRod would clearly be flavorwise enough to stop Charge Beam from giving a boost, I doubt Protect would give the same benefit.

However, before we continue-do you agree that NEGATIVE effects should afflict the attacker, even if they miss?
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Old Jul 28th, 2011, 1:54:33 AM   #205
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Quote:
Originally Posted by Fat LouisCyphyre
Interesting! I was sure it did. I've been reffing it that way, so I guess I'll stop doing that. Thanks for clearing it up.
Quote:
Originally Posted by Fat Tortferngatr
do you agree that NEGATIVE effects should afflict the attacker, even if they miss?
Yes, I even suggested this in my previous post. Positive effects absolutely should require the attack hit, however.
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Old Jul 28th, 2011, 2:00:15 AM   #206
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False.

Then again; it's bulbapedia - I think I'll grab Black and see if I can get a Hyper Beam clone to miss.
Okay; just tested this to make sure I wasn't shoving my foot in my mouth. Nidoking missed a Hyper Beam on an Audino, and was prompted for action the very next turn; skipping the recharge step. It was even nice enough to Heal Pulse my Life Orb damage, since Nidoking suffers that on a Hyper Beam hit.
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Old Jul 28th, 2011, 2:06:39 AM   #207
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And that is where we will have to disagree-I feel that logic should triumph over that here.

Perhaps it should just stay at ref discretion?
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Old Jul 28th, 2011, 5:34:16 AM   #208
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Perhaps it should just stay at ref discretion?
Just stepping in here to say no this. If this is controversial (and I'm well aware it may be) we should vote over it.
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Old Jul 28th, 2011, 5:45:28 AM   #209
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Notifications:

Stat System


Sluggish Note


Combination System


Combination Priority


Combination Effects and Energy Cost


Combining Physical and Special Attacks


Move Data


...


Combination Type


Example Combinations:

Lets give a few examples. For our first example, lets assume we have an Emboar using Flare Blitz + Superpower.

Flare Blitz + Superpower:

Move Data


...


Lets try a different combination. Jolly Gyarados using Aqua Tail + Iron Tail vs. Impish Bronzong with Reflect.

Move Data


...


One more, just to examine priority:

Lucario with Extremespeed and Bullet Punch vs. Aerodactyl.

Move Data


...


Implementations:

Changes to Rapid Spin and Hazards


Changes to Helping Hand


Changes to Last Resort


Changes to Chatter


Changes to delayed reaction moves (Doom Desire, Future Sight, Wish, Yawn)


Changes to Explosion and SelfDestruct


Changes to Mountaineer


Changes to Major Status


Votes:

Changes to Follow Me/Rage Powder


Changes to Sing/Grasswhistle


Second Specific Substitution
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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