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Old Oct 2nd, 2011, 1:25:30 AM   #251
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That makes sence, but how now I want to get that Video on the replay. How can I do that without getting an error or changing the file type?
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Old Oct 2nd, 2011, 1:28:41 AM   #252
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Did you get the replay file using the method suggested? If you didn't save a real replay file during your battle, it can't be uploaded to the replay player. :(
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Old Oct 2nd, 2011, 1:30:15 AM   #253
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Yeah, I pressed save log on the battle. I have the log on my C drive right now, as well with 20 other saved logs. All of those logs work, but this one wont.

This is what it's called: Left Brain vs I Do It--01 October 2011 at 20h56

Last edited by k13; Oct 2nd, 2011 at 2:03:06 AM.
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Old Oct 2nd, 2011, 2:38:52 AM   #254
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Can you upload the log as an attachment, or on a website such as MediaFire?
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Old Oct 2nd, 2011, 1:03:51 PM   #255
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Yeah, here it is.

http://www.mediafire.com/?0ef6ak7ntj228yc
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Old Oct 2nd, 2011, 1:53:48 PM   #256
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Quote:
Originally Posted by Fat k13 View Post
Fixed: http://pokemon.aesoft.org/replay-Lef...It--2011-10-01

You should also be able to upload other replays in the format without problems in the future.
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Old Oct 2nd, 2011, 2:10:43 PM   #257
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Thanks!
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Old Oct 3rd, 2011, 12:21:04 AM   #258
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http://pokemon.aesoft.org/replay-YAY...rivate90311524
Turn 10

Celebi is switched in and has "Burn" as a status but it has Natural Cure so I'm guessing this is a bug. Also Mew uses Will-o-Wisp and misses, the "Burn" is still here and there is no mention of taking "Burn" damage.
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Old Oct 3rd, 2011, 2:02:13 AM   #259
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Quote:
Originally Posted by Fat Arctic Eclipse View Post
http://pokemon.aesoft.org/replay-YAY...rivate90311524
Turn 10

Celebi is switched in and has "Burn" as a status but it has Natural Cure so I'm guessing this is a bug. Also Mew uses Will-o-Wisp and misses, the "Burn" is still here and there is no mention of taking "Burn" damage.
Please read the FAQ:


Q: Pain Split, recoil, Wish, or Leech Seed damage/healing is being calculated incorrectly, and/or, Regenerator and Natural Cure healing aren't working!
A: You're using a replay from an old version of Pokemon Online, which doesn't give this information. The replayer tries to guess the best it can, but it can sometimes be off by a bit. Please update to the latest version of Pokemon Online.
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Old Oct 3rd, 2011, 11:41:25 PM   #260
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Oh ok thanks. Well the battle doesn't involve me so I'll just assume it was the battlers.
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Old Oct 4th, 2011, 3:20:06 PM   #261
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http://pokemon.aesoft.org/replay-ur-...-2011-at-23h14

In Turn 4, the Mienshao is supposed to be Zoroark and didn't transform back when got attacked by Mamoswine, also something really weird happens at the end of this same turn when Zoroark is supposed to faint by Life Orb effect xd.
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Old Oct 4th, 2011, 7:55:32 PM   #262
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Quote:
Originally Posted by Fat Xander3000 View Post
http://pokemon.aesoft.org/replay-ur-...-2011-at-23h14

In Turn 4, the Mienshao is supposed to be Zoroark and didn't transform back when got attacked by Mamoswine, also something really weird happens at the end of this same turn when Zoroark is supposed to faint by Life Orb effect xd.
Ugh, renamed Zoroarks. :|

Fixed.
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Old Oct 5th, 2011, 5:54:03 AM   #263
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Maybe you could implement a feature that would allow people to use this as a warstory by allowing the uploader to place commentary every turn.
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Old Oct 5th, 2011, 1:25:45 PM   #264
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Quote:
Originally Posted by Fat Shinyweavile View Post
Maybe you could implement a feature that would allow people to use this as a warstory by allowing the uploader to place commentary every turn.
Already have a warstory generator: http://www.smogon.com/forums/showthread.php?t=3454111

I don't plan on having allowing annotated video because I don't think that's a good format for warstories. Either leave it text-based, or record a spoken commentary and upload it to YouTube.
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Old Oct 5th, 2011, 1:43:17 PM   #265
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Quote:
Originally Posted by Fat aesoft View Post
Either leave it text-based, or record a spoken commentary and upload it to YouTube.
You can always add annotations once you upload to Youtube.
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Old Oct 5th, 2011, 5:51:36 PM   #266
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Feature request: more music? Hearing the same two songs over and over is a little boring. Perhaps add the trainer battles from RSE, HGSS Johto, DPP, and the Battle Subway version of BW? Thanks.
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Old Oct 5th, 2011, 9:34:13 PM   #267
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Ehh, but it's so tedious to add music. :/

If you tell me the exact loop timing of any of the music (down to a resolution of at least 10ms), I'll add it, though.

For instance, the Kanto trainer battle loops from 33.706 seconds to 115.344 seconds.
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Old Oct 5th, 2011, 10:19:55 PM   #268
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I'll see what I can do. Might have to find some dedicated players for emulated music, since I have the soundtracks for the games in emulator formats. Winamp plugins play them, but there's no resolution at all.
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Old Oct 5th, 2011, 10:39:27 PM   #269
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Quote:
Originally Posted by Fat Bleedung Heart View Post
I'll see what I can do. Might have to find some dedicated players for emulated music, since I have the soundtracks for the games in emulator formats. Winamp plugins play them, but there's no resolution at all.
I'd recommend Audacity; it gets a resolution of 1ms. It's what I used for the first two tracks.
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Old Oct 5th, 2011, 11:45:54 PM   #270
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Quote:
Originally Posted by Fat aesoft View Post
I'd recommend Audacity; it gets a resolution of 1ms. It's what I used for the first two tracks.
All right, thanks.

EDIT: "Audacity does not currently support WMA, AAC, or most other proprietary or restricted file formats." I assume that means emulated music formats like 2sf and gsf as well. I'll look for MP3s.

Last edited by Bleeding Heart; Oct 6th, 2011 at 12:07:50 AM.
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Old Oct 6th, 2011, 7:10:45 PM   #271
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Forgive the double post, but I have a bug report: this replay stops at turn 7. Looks like Dragon Tail is causing problems, because I've seen this happen on other replays. Seems like it's caused by switching normally after having the other side use Dragon Tail.

Quick edit: then it corrected itself when I paused and unpaused the replay. It also stalled again on turn 15 after two uses of Dragon Tail. Again, pause/unpause got it going again.
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Old Oct 6th, 2011, 10:28:02 PM   #272
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Quote:
Originally Posted by Fat Bleedung Heart View Post
Forgive the double post, but I have a bug report: this replay stops at turn 7. Looks like Dragon Tail is causing problems, because I've seen this happen on other replays. Seems like it's caused by switching normally after having the other side use Dragon Tail.

Quick edit: then it corrected itself when I paused and unpaused the replay. It also stalled again on turn 15 after two uses of Dragon Tail. Again, pause/unpause got it going again.
This is a combination of a number of factors. I've been messing with the Illusion code in the replayer, and coyotte508's been messing with the phazing code in PO.

I made a few changes that will make it not crash, but I blame coyotte for the animation looking wrong. :P
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Old Oct 7th, 2011, 7:17:31 AM   #273
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Very cool program, well done on creating it.

Though I've always felt that the health bars appearing next to the Pokémon (like in the games) rather than on top looks better. Maybe something to consider in the future?

Apart from that, I really have no problems with this piece of software, you should be proud.
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Old Oct 10th, 2011, 1:30:21 AM   #274
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I have old internet explorer, but this thing is AMAZING THANK YOU
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Old Oct 10th, 2011, 7:12:19 PM   #275
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http://pokemon.aesoft.org/replay-Arc...vate1628439103
In the final turn volcarona only takes 12% from SR
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