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#1 |
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Join Date: Jan 2011
Posts: 89
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Introduction: While this is not the first team that I have made this is the first RMT that I have posted onsite. With this team I have risen to the top 25 on smogon and I am continuing to rise. The goal of this team is to spread paralysis and then proceed to sweep with Gliscor or Landorus. While this may seem like the standard sand team it uses the unorthodox Sand Veil Gliscor as a primary sweeper. The main problem that is preventing me from laddering up faster with this team is failure to abuse paralysis hax with substitute. Enjoy The Team: ![]() Tyranitar (M) @ Chople Berry Trait: Sand Stream EVs: 252 HP / 176 SAtk / 80 SDef Sassy Nature (+SDef, -Spd) - Stealth Rock - Pursuit - Fire Blast - Rock Slide Tyranitar gives the team the most important thing: Sand Storm support. I use him to take all of the crap that his other teammates wouldn’t like to take such as a Breloom’s spore or toxic poison. He is also the secondary special wall for this team and is able to prevent Pokémon like Latios and Latias from firing powerful Draco Meteors on Jirachi and then switching out. I run Fire Blast over Superpower as my team really doesn’t have trouble taking out of the Tyranitars as everyone of his teammates can beat opposing Tyranitars except for Skarmory who can wall most physical variants anyway. ![]() Landorus (M) @ Leftovers Trait: Sand Force EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - Substitute - Swords Dance - Earthquake - Stone Edge Landorus is all about POWER. HE is the wall breaker of this team and can easily 2HKO even the most defensive of Pokémon such as Skarmony with a Swords Dance along with Sand Storm support. Whenever I bring him in I tend to Substitute to scout the switch in. Depending what the switch in is I can proceed to either Swords Dance to sweep or attack and then switch to the appropriate Pokémon. Substitute is also important so that he can avoid status from the opponent. He really appreciates paralysis support from either Rotom-W or Jirachi as he is otherwise unable to execute a clean sweep. ![]() Skarmory (F) @ Shed Shell Trait: Sturdy EVs: 252 HP / 252 Def / 4 SDef IVs: 20 Spd Impish Nature (+Def, -SAtk) - Spikes - Roost - Whirlwind - Brave Bird Skarmory is the physical wall of the team. He is able to go toe to toe with some of the most powerful physical attackers and proceed to set up Spikes which both Gliscor and Landorus love. He is also one of the very few Pokémon capable of handling the uncommon sweeper Gliscor. He also provides the team with phasing support in order to handle Pokémon like Quagsire should it get a couple of stockpiles under its belt. I use Brave Bird over Taunt as I feel it is important to not just be able to phase threats, but rather be able to KO them in return. The reason why I have only 20 Speed IVs is because then I can switch into a CB Scizor’s Superpower and proceed to roost instead of being knocked out as I found that was really annoying for my team, and Wobbuffet is really rare anyways. I use Shed Shell on him as I do not want Magnezone to be able to trap both Skarmory and Jirachi. ![]() Rotom-W @ Leftovers Trait: Levitate EVs: 108 HP / 252 SAtk / 148 Spd Modest Nature (+SAtk, -Atk) - Thunderbolt - Hydro Pump - Thunder Wave - Pain Split Rotom-W is a blessing to this team as it gives it the all important water type resistances while having the electric typing to zap opposing water types. It is also the team member that is anti-rain as its electric typing enables it to OHKO opposing water types. In fact he is the only team member that is able to switch into a Choice Specs Politoed Hydro Pump and then proceed to either retaliate with thunderbolt, paralyze the switch in, or heal himself with Pain Split so that he can take yet another Hydro Pump, with the third option being the most common choice. He also gives paralysis support to further help Gliscor and Landorus. The reason why I don’t run Will-O-Wisp is because this team isn’t really weak to Swords Dance Scizor and I really don’t have a preference of burn or paralysis on Ferrothorn. You really don’t want him to take much damage as he is the only member that can handle some threats such as Infernape, so it another Pokémon can handle a that he can take out I usually switch to them. ![]() Jirachi @ Leftovers Trait: Serene Grace EVs: 252 HP / 212 SDef / 44 Spd Careful Nature (+SDef, -SAtk) - Iron Head - Body Slam - Wish - Protect Jirachi is the primary special wall for this team. He is also the main Pokémon that spreads paralysis. Along with Rotom-W, the only thing that the two of them can’t paralyze is Poison Heal Gliscor. He is also able to pass massive 202 Hp wishes to the rest of the team. He is the only Pokémon on this team that can handle prominent special threats such as Thundurus. Together with Tyranitar they are able to cover most special attackers. He also has amazing synergy with Gliscor and Landorus as they are able to switch into ground attacks aimed at him along with electric attacks and proceed to set up. He is also able to switch into the ice type attacks that are aimed at them. He is also the only Pokémon on this team that is capable of beating Pokémon like offensive Deoxys-S. He is also able to beat most trick room team by stalling them out with Wish and Protect.[/FONT] ![]() Gliscor (F) @ Flight Gem Trait: Sand Veil EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - Earthquake - Swords Dance - Substitute - Acrobatics Gliscor is the primary sweeper of this team and just loves the paralysis support that Jirachi and Rotom-W give him. With Flight Gem and Acrobatics he is able to OHKO some of the bulkiest opponents even if they resist the combination if he has a Swords Dance under his belt. Flight Gem is really key as it gives him the power to beat some of his would be counters. He just loves to lure in and set up on Pokémon such as Rotom-W as Rotom-W only has a 64% chance to hit him when using Hydro Pump meaning that Gliscor can substitute until Rotom-W misses and Gliscor can retaliate with a +2 Acrobatics for the OHKO. The best way to use him is to paralyze a Pokémon and with either Jirachi or Rotom-W and proceed to substitute for a miss and then Swords Dance. If he does not get a miss by the time he is at 50% of his health, switch back to Jirachi to wish him back to full heath. In other words, don’t get greedy with him. Threat List: Offensive: Rotom-W: Rotom-W is a threat depending on what set it has. Against Choice sets I can paralyze it with Jirachi or Rotom-W. If it is the standard set I force it to use Thunderbolt and then I switch to Gliscor as I can set up on it as its Hydro Pump becomes 64% accurate and I have a good chance of sweeping after I eliminate it. If it is paralyzed it is the ultimate set up bait for Gliscor.Defensive: Conclusion: Thank you for staying with me for this far and I am open to suggestions if you feel that they can improve this team. As I have said this team has not reached its peak yet and I am continuing to ladder up with this team. I might change it a bit if I find it necessary. I hope you enjoyed it. Export to Text:
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I bet this is the longest first post anybody has ever made. Last edited by ace combat; Sep 11th, 2011 at 1:00:53 PM. Reason: Updating |
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#2 |
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Join Date: Feb 2011
Posts: 9
London
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I'm liking the team. One thing I'd suggest is getting a Poison Heal Gliscor instead of one with Sand Veil. Since you want to use Substitute, having Poison Heal means that you can regain HP to recreate broken subs. However, that would mean Acrobatics would be rendered useless, so go with whichever you see fit. Both can work well.
Also the font formatting you tried isn't working.
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Pokemon White FC: 4513 4036 5642 |
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#3 |
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Join Date: Jan 2011
Posts: 89
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I have Jirachi to heal Gliscor and without Sand Veil it is harder to get a substitute up. The Sand Veil Gliscor is also a Rotom-W lure which means once Rotom-W is elimanated Landorus has a much easier time sweeping. Also I have fixed the font formatting.
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#4 |
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Join Date: Jul 2011
Posts: 27
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As far as I can see, this team is pretty solid. I wouldn't have two pokemons 4x weak to ice though. Gliscor and landorous does basically the same thing on your team, so take one of them out. I would suggest a choice scarf heatran to replace one of them. You have two pokemons weak to fire that can draw fire attacks for Heatran. Plus you don't have a revenge killer.
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#5 |
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Darkravenn12: Always and Forever
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Hey there. Cool team.
First off, a Lum Berry Thundurus can basically destroy your entire team. Volcarona is also a major problem for you. To fix both of these issues, replace Landorus, who is the most replaceable member of your team, with a Specially Defensive Quagsire. Quagsire @ Leftovers Trait: Unaware EVs: 252 HP / 4 Def / 252 SDef Sassy Nature - Toxic - Recover - Earthquake - Scald Toxic can poison common switch-ins such as Rotom-W, while Scald and Earthquake serve as your STAB moves. Quagsire is the best counter for Thundurus, LO versions only being able to 3HKO Quagsire with Focus Blast. Quagsire also forms a very good core with Jirachi. Run Will-O-Wisp over Thunder Wave on Rotom-W, as the burn support canreally help, especially since Gliscor is more of a sweeper than a wall. Quagsire +Jirachi can take care of the special attackers that you would normally paralyze regardless. This will also stop Rotom-W from being complete setup fodder against Ferrothorn. Also, run Volt Switch over Thunderbolt, as the switch advantage you gain is extremely helpful. The power drop isnt too noticeable anyway. Overall, solid team. Good luck. Last edited by ShakeItUp; Aug 28th, 2011 at 2:38:26 PM. |
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#6 |
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"Ah Smogon, where girls are guys and guys are gorillas." - Shiny Magmortar
Join Date: Jun 2010
Posts: 343
BasedWorld
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Thundurus is a pretty huge problem to this team as well as drizzle in general. After a nasty plot, pretty much everything on this team is easily one shotted bar Jirachi who takes serious damage and most nasty plot Thundurus carry lum berry anyways so it won't have trouble getting past it. An easy fix to this would be to run rapid spin Excadrill over Landorus. Although Landorus is a great wall breaker in a sandstorm, Excadrill provides you with much more utility such as being able to rapid spin spikes away which can be a huge problem to this team as Skarmory and Ferrothorn get quite a few opportunities to set up hazards. Also, it will be able to work as a great revenge killer to threats such as Terrakion, Volcarona, and Thundurus which is extremely helpful to this team. Excadrill should run swords dance / earthquake / rock slide / rapid spin, adamant, air balloon, and maximum attack and speed to be effective.
As for the drizzle weakness itself, I'd try running an extra water resist so that you at least have something to sponge hits from common drizzle team members such as Politoed. This is why Latios would work pretty well over Skarmory. Although Skarmory gives you good spikes support, Latios gives you a second water resist which is essential when going up against drizzle teams, more defensive versions in particular. Latios also gives you another good fighting resist so that you can check threats such as Conkeldurr and Infernape much more easily. Latios is also a pretty nice wall breaker which can help this team quite a lot especially since it helps you check drizzle teams with Rotom-W. Latios would be very effective running a set of draco meteor / surf / hidden power [fire] / recover, timid nature, life orb, and maximum special attack and speed. As for some smaller changes, I would run a bulkier Tyranitar spread. At the moment, your set is 2HKOed by surf from specs Latios which obviously isn't very optimal at all. Also, a chople berry would work excellently on Tyranitar so that you could check threats such as Reuniclus, Gengar, and Thundurus to an extent. As for the ev spread, I would simply run a spread of 252 HP / 4 SpA / 252 SpDef with a moveset of stealth rock / crunch / rock slide / pursuit which allows you to trap and ko Latios a bit more easily. With the loss of Skarmory you have trouble taking on substitute + 3 attacks Landorus. I'd simply bulk up Rotom-W's spread in order to sponge hits much better. Also, volt switch is a great option over thunderbolt so that you can lure in 'mons such as Celebi and Latios in order to easily trap them with Tyranitar. 248 HP / 252 Def / 8 Spe with a bold nature and will-o-wisp over thunder wave as MasterofOz stated which would work really great on Rotom-W in order to take hits from Landorus very easily. This is a nice team that you have here. Good Luck.
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Last edited by AB2; Aug 28th, 2011 at 2:42:03 PM. |
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#7 |
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Join Date: Jan 2011
Posts: 89
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I need Landorus as he is my wall breaker on this team and specially defensive quagsire won't really help my team at all. I also don't really need to bulk up Rotom-W any becuase I have Skarmory to take the hardest of physical hits. While I originally had Will-O-Wisp on Rotom-W I found the more paralysis support is better than the burn support. Also the only reason that I would have Tyranitar take on Latios is really if Latios just KOed Jirachi. I really havent found a need for a revenge killer much because of all the bulky mons that I have on this team. I also really like the Spikes support that Skarmony gives and rain isn't giving me too much trouble. The only thing that I am considering is running Toxic on Tyranitar to handle Quagsire better.
Edit: Tyranitar also takes most of the fire attacks for me along with Rotom-W Last edited by ace combat; Aug 28th, 2011 at 2:09:54 PM. Reason: Forgot something |
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#8 |
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Join Date: Jan 2011
Posts: 445
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You do realize a scarfed modest chandelure can ohko landorus and if they predict correctly, 2hko your ttar.
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Platinum FC: 5071 4261 7844 White FC: 3053 3357 0014 White 2 FC: 4642 6792 5119 http://www.smogon.com/forums/showthread.php?t=3446386 |
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#9 |
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Darkravenn12: Always and Forever
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acecombat, you need to change Landorus, otherwise Thundurus will basically 6-0 you. It can just switch in on something like Skarmory and set up a free Nasty Plot . Then if you bring out Jirachi, they get another Nasty Plot while you Body Slam them; Lum Berry activates, and then they have a +4 Thundurus that can OHKO everything on your team and outspeed all of them...
Same goes for Volcarona, who gets a free setup on Tyranitar and proceeds to ohko your entire team. You have no spin blocker, and literally every team with Volcarona has a rapid spinner. |
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#10 |
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Join Date: Jan 2011
Posts: 89
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If Chandular 2HKO my Tyranitar with Hidden Power Fighting then I can revenge them with my Landorus. If they OHKO my Landorus I can revenge it with my Tyranitar. I really havent ever had a Thundurus sweep me. You just have to play smart around them. As for Volcanera he is usually on sun teams. all I need to do is keep the momentum up with Landorus so that he cant sweep my team. I also haven't had any real problems with him.
Edit: If you are wondering why I have Landorus and Gliscor on the same team it is because they are exposed to have the same counters. That way they help eachother elimante them for eachother. It is similar to 4th Generation Ubers where you run Salamence and Raquaza on the same team. Last edited by ace combat; Aug 28th, 2011 at 7:41:15 PM. |
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#11 |
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Join Date: Jan 2011
Posts: 89
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I don't mean to bump this but I would also like to add the final note that it is very important to command the opponents team with Landorus as he really has the power to force many switches.
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#12 |
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Join Date: Jan 2011
Posts: 89
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I have been testing out a offensive Poisen Heal Gliscor that uses Facade over acrobatics, but I have found it largly inferior to the sand veil Gliscor because of the loss of power. It also doesn't have the pure hax of Sand Veil.
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#13 |
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Join Date: Jun 2010
Posts: 37
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Ice Fang>Acrobatics Otherwise your gliscor is completely walled by skarmory
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#14 |
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Join Date: Jun 2011
Posts: 462
quit.
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you could always use scarf landorus
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I searched ninjas on Google It said ninjas cannot be found Well played ninjas Very well played RMT Arctic Wind
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#15 |
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Join Date: May 2010
Posts: 260
Waffleville
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I quite like this team and I agree with playing smart over replacing members.also thank god someone hasn't forgotten sand veil gliscor. But maybe scarf landorus with hp ice might not be such a huge change.
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"Everyone remember where we parked." |
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#16 |
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Join Date: Jan 2011
Posts: 89
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I don't really want to use Scarf Landorus as then I would not have a wall breaker and then my team truely would be walled by Skarmory, as Skarmory is a common switch in to Landorus.
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#17 |
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Join Date: May 2010
Posts: 2,212
far away from the sun
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Rock Slide > Ice Beam on Tyranitar, with a Chople Berry as the held item. Now you can deal with two of your biggest problems, Volcarona and Thundurus. Volc's +1 Bug Buzz doesn't KO your current set but it also completely walls you; with Rock Slide, you can actually kill it. Chople cuts the power of Thundurus's Focus Blast so Lum Berry sets that break past Jirachi won't 6-0 you. Rock Slide is also the better choice in this situation because Ice Beam doesn't always KO, even after Stealth Rock damage.
You'll definitely need another water resist if you want to stop Drizzle teams. Why not use Ferrothorn over Skarmory? You've got Rotom-W and Gliscor as great physical walls, so Skarm's defense presence won't be missed. Ferro keeps Spikes but adds a water resist and takes some pressure off Jirachi to take special hits. Leech Seed is also solid psuedo-recovery for the rest of your team. If you make this change, definitely go with what AB2 suggested and make Rotom alot more defensive so you can take on HP Ice Landorus. Also, seconding the Volt Switch suggestion; it abuses spikes and makes trapping certain threats alot easier for Tyranitar. Good luck with the team.
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RYM |
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#18 |
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Join Date: Jan 2011
Posts: 89
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BKC I think that you additions have a lot of merit. Ihave always thought of running something over ice beam on tyranitar such as Toxic to help me beat pokemon like Quagsire. I do think that Rock Slide could be very useful but in order to be certain I would have to run more testing. The only thing is that I have never had really a problem with rain teams. As long as I have Landorus to hit hard and Rotom-W to counter most pokemon over drizzle I do fine. I guess that my playstyle tends to be Anti-Drizzle as in order to keep drizzle in check you need to command your powerhouse Landorus for this team to be really effective. Thanks for your additions.
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#19 |
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Join Date: Jan 2011
Posts: 89
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This team has been having trouble with theams that utilize rotom volt changing and scizor u-turing teams. They really dont tend to be bad as long as they dont use Landorus.
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#20 |
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Join Date: Jan 2011
Posts: 89
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Hax has been hitting me prettey bad recently I I now changed tyranitar to chople berry with rock slide because I am getting really bad luck with thundurus like never missing with thunder in the sand and criticaling Jirachi
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#21 |
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Join Date: Jan 2011
Posts: 89
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I have now done a massive Update of my team. Now have spirits for threatlist and raised Rotom-W's speed to 245 as I have recently been finding his current set to be a little slower then other Rotom-Ws.
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#22 |
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Join Date: Jan 2011
Posts: 89
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Ok I am going to bump this. I have had twice the views but still no more comments. I would really like your thoughts if you have any on this team!
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#23 |
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is dog
Join Date: Mar 2009
Posts: 937
Brazil
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Hi acecombat
This is a quite solid sand team. An issue I see when looking at your team is: except for Rotom-W, you dont have another switch for water-type, making difficult to play around rain-based teams. For example, a Starmie can fire off Hydro Pumps or Thunders wearing down Rotom because he's your only switch for rain attacks. The same goes to specs toad. First, you need to make your Rotom to take hits from rain better. Don't try to make him offensive, he should be one of your defensive part. That being said, I suggest change your Rotom EVs spread to EVs: 252 HP / 96 Def / 160 SDef and Calm Nature. This allows him to take hits from rain alot better. I also suggest giving it a Volt Switch over Thunderbolt, luring in Latios and then ttar traps and kill it. Just predict it right, volt switch the latios and send in ttar. It also helps against Celebi, for example. As long you like the idea of Landorus + Gliscor paired up toghether sucessfully breaking walls, you may consider something: This is Pokémon Black/White. It's impossible to not have a pretty big weakness to something. Between these two there's excadrill, thanks to his ability, he's able to revenge kill the majority of the OU and it's able to pull out a sweep. I'd just replace Gliscor for Excadrill for the need of a revenge killer for Thundurus, Volcarona, Celebi, and alot of that stuff. If you really like Gliscor, you could replace Landorus as well and keep Gliscor. Here's the set:
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The thing between spinning and revenge killing Celebi is optional. However, X-Scissor helps your team better, since it helps exca in taking out zong, wich is pretty troublesome for your Landorus. It also revenge kills Celebi wich can be a strong threat against your team. Now as said before you lack a secondary water resist for your team, wich we can see with the drizzle problem. Your team is also weak to Virizion and also Rotom-W wich your best switch to it is your on and it's not a real counter at all... well, Jirachi seems a bit redundant with skarmory on the team. That being said, I suggest you run Latios over Jirachi. It takes out Rotom-W, Virizion, Conkeldurr and more who can cause problems with your team. I'd also use a specs variant, to break through walls better and also losing 16% everytime he attacks is not cool. I'd rather be a hit'n'run pokémon than die fast. Heres the Latios set:
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Latios can be a potent wall breaker along with Landorus. It 'attracts' Bronzong and fires off a hidden power fire in his face, and opens up space for Landorus. It also works as a secondary water resist, so you don't overwork Rotom-W against drizzle teams. It also does very well against sun teams except if they have heatran, but switching on latios means the baloon will poop and then 3/6 of the team can kill it. Psyshock allows to hit special walls like Blissey and Gastrodon for better damage and Surf allows to hit Heatran. The other stuff like Gliscor gets slammed by Draco Meteor anyways. As a minor change, I suggest you change Tyranitar EV Spread to 252 HP / 64 SAtk / 196 SDef. Gives you more bulky on the special defense side. Also you should add Crunch over Pursuit. With Crunch, it beats Reuniclus, who can cause trouble for this team. And with that low Atk you're not even scratching something using pursuit if they stay win. They're likely to stay in fearing pursuit so crunch might be better. Good Luck! Last edited by Rewer; Sep 10th, 2011 at 10:01:29 PM. |
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#24 |
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Join Date: Jul 2010
Posts: 62
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What are you expecting out of this? You place your RMT up to get rated and make it better, yet you disregard valid comments from some great rates all because you are too naive as to how your team struggles with some threats. There is no doubt in my mind that your team is extremely Thundurus weak. Heck a simple and might I add staple core of Politoed, Ferrothorn and Thundurus will make your life hell. Ferrothorn can switch in on half your team set up a layer of Spikes and switch. Politoed's constant Rain while not affecting you too much, is not idyllic, and I doubt you would switch Landorus into a Scald, Ice Beam , Hydro Pump + theres a chance it could be physically defensive/scarfed etc. Thundurus finds plenty of opportunities to switch into Skarmory aswell, meaning he can either just hit you really hard or set up a +2. Support would usually help them handle the rest of your team, although I will admit Landorus may be a bit hard to get on top of. However once Spikes are up Your team will evidently fight a gruesome battle to get Sand up. Rain no doubt will have the type advantage, meaning you will be forced to switch alot. Enough pressure could mean switching in Jirachi to take a hit and then continuing to switch out, meaning she takes 25% from Spikes and say another 10% from a Draco Meteor or whatever. Once your team has beeen weakened and whether you win the weather war or not, Thundurus could easily sweep you late game. Coming in on Skarmory, only a fool would leave him in without Sturdy in tact, and even then why would you waste Skarmory to just phaze him. Thundurus will always just repeatedly switch in causing great trouble. Sooner or later he will just Tbolt your ass.
Wanna see something scary??
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He doesn't even need +2 to handle your TTar. And don't say that TTar will be at full health, because he won't be. For Jirachi however +2 is required, and if he only has Thunderbolt, he can still easily 2HKO. Don't even get me started about Thunder, though if you win the weather war I will argee that those are easier to handle. Now my suggestion would be to run a Specially Defensive Gastrodon over Rotom-W. Rotom-W's main role is to trouble Rain teams no? Well Gastordon does an amazing job at this. A water immunity never hurts aswell and luckily for you he is probably the hardest counter of Thundurus besides Specially Defensive Quagsire. Other then that its a good team, but believe it or not you do have problems. GL Last edited by OMGTFBBQQ; Sep 10th, 2011 at 10:40:33 PM. |
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#25 |
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Join Date: Jan 2011
Posts: 89
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OMGTFBBQ: Ok calm down. First off your damage calculator is wrong. A Life Orb Focus Blast from Thunderus only deals 46.04%-54.46% to Tyranitar. You forgot to account for sandstorm's 50% boost to special defense because Tyranitar is a Rock type. That means that with Life Orb, and at +2 it has only a 37.688% chance to OHKO if you include Focus Blast's accuracy if he is at full health. Also I wouldn't send Tryanitar in as my first switch in if it was Sandstorm, having Chople Berry Tyranitar is more of insurance that a Lum Berry Thunderus will not sweep me. Also the reason why I phase Thunderus with Skarmory without Sturdy intact is because only a fool would do it because it is unpredictable, because they usually don't realize that the only thing that Skarmory can really do to Rain teams is set up Spikes. This is because Rain teams are primarly Special. Yes you will see the occasional Toxicroak, but Landorus and Gliscor can handle him just as well as Skarmory. And don't argue that Thunderus will be repeatly be switching in. It is Stealth Rock weak and it is affected by Sand Storm along with Life Orb that severly shortens his life span. The reason that people think that Thunderus is broken is because he can almost always, without fail, kill at least one pokemon. You will very rarely see a Thunderus will sweep through an entire team. That is why players are ok with Thunderus being weak to Stealth Rock, affected by Sand Storm, and having Life Orb. Also Rotom-W's main job is to counter bulky water types. Yes Gastrodon can do this to an extent, but it usually will end up being Toxiced and then dieing quickly, as the only thing he can do back to bulky waters is also just use Toxic. Also Rotom-W gives the team paralysis support and an offensive momentum that Gastrodon can not give. Since I can be setting up Spikes support as well as he would if he has Ferrothorn he can only switch in just as many times as I would. Therefore they are really only a threat if they have rapid spin support which is not too common on a rain team.
Rewer: I do like the idea of a specially defensive Rotom-W that I will test out. I also don't really need Volt Switch over Thunderbolt to trap and kill Latios as if I feel that he is going to come it I will use Thunder Wave which renders him almost completely useless so players usually sack him. I have played A LOT with Excadrill (probably close to two thousand battles) and have found him completely overrated as his counters are way too common in this metagame. I also do not have too much trouble with zong as he can't take out a single member of my core (he can't even 2HKO Jirachi with Earthquake. This team is not weak at all to Virizon as Jirachi laughs as the Special Attacking Variants, while Skarmory laughs at the Physically attacking variants. The other thing is that I am also not a really big fan of Latios as he is another pokemon that is overrated and his counters are way too common, along with the fact that he does not provide either wish or paralysis support. I also really need to have Pursuit over Crunch as if I want to hit something hard I use Rock Slide, but if I want to trap I use Pursuit. I have often thought of making that change but then the next battle will prove to me just how valuable Pursuit is. Also more comments please! Last edited by ace combat; Sep 11th, 2011 at 1:01:46 PM. Reason: Forgot something |
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