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Old Sep 26th, 2011, 1:30:27 AM   #151
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I'm curios - why is Sky Drop banned? I mean, it makes both the user and the opponent's mon to dodge all attacks, and it's a weak move.

I guess Sky Drop can establish a desirable match-up with the mons that are still landed. However, the opponent's landed mon can simply Protect until the airborne mons come down.
There's a glitch that involves Sky Drop and Gravity. They opted to go with banning Sky Drop to workaround it.
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Old Sep 26th, 2011, 1:36:33 AM   #152
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Basically, if you use Gravity while a Pokémon is in the middle of being Sky Dropped, they get stuck up there forever.
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Old Sep 26th, 2011, 3:51:42 AM   #153
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I'm really liking this year's rules. Having more fun with it than I ever had in VGC '11.
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Old Sep 26th, 2011, 9:32:21 AM   #154
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hmmm novemeber. sooner than i thought
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Old Sep 28th, 2011, 4:30:39 PM   #155
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hahahah wow

so moody is not banned?

if i enter vgc.... i'm using bibarel.
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Old Sep 28th, 2011, 4:39:43 PM   #156
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Meanwhile, I'll be not determining my games with a coin flip.

It's almost impossible to stall in doubles for long, so if you don't get the boosts you need within the first turn or two, you're in trouble unless you have a backup strategy.
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Old Sep 28th, 2011, 4:55:26 PM   #157
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An evasion boost is not so overpowering in VGC due to the ability to double target something. Same with Substitute/Protect stalling- it doesn't work unless you get extremely lucky.
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Old Sep 28th, 2011, 5:23:33 PM   #158
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An evasion boost is not so overpowering in VGC due to the ability to double target something. Same with Substitute/Protect stalling- it doesn't work unless you get extremely lucky.
Pretty much this. I have battled many teams designed around taking as much advantage of moody as possible (entrainment, follow me/rage powder, protect/sub, spore, etc.) and even when they beat me (not very often), they needed to get very lucky several times in a row in order to do so. I feel like the people who go on this forum (maybe not all of them but certainly the best ones) are good enough that they should use a team that allows them to outplay an opponent rather than just rolling the dice and hoping to get lucky.
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Old Sep 28th, 2011, 5:46:47 PM   #159
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Plus multi target attacks mean you don't even have to target the +evasion mon to have 2 chances to hit it.
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Old Sep 28th, 2011, 5:53:59 PM   #160
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Most people that say haha Moody isn't ban....So broken, are usually people who don't have experience in doubles. Besides if your playing 9 rounds(considering max players) chances of you get lucky on all of them is rare.
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Old Sep 28th, 2011, 6:37:05 PM   #161
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Does anyone think ttar has a chance this year or does all the water abuse make him obsolete?
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Old Sep 28th, 2011, 6:47:16 PM   #162
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From what I've played Tyranitar is still amazing in this metagame. Even though it gets plagued by the omnipresent water attacks (though it can take them on with Sandstorm raging), Fighting type moves, and Metagross, Tyranitar's Sand Stream support is still very valuable. It also counters top threats such as Latios and Zapdos as well.
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Old Sep 28th, 2011, 7:13:22 PM   #163
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Originally Posted by Fat theamericandream38 View Post
Pretty much this. I have battled many teams designed around taking as much advantage of moody as possible (entrainment, follow me/rage powder, protect/sub, spore, etc.) and even when they beat me (not very often), they needed to get very lucky several times in a row in order to do so. I feel like the people who go on this forum (maybe not all of them but certainly the best ones) are good enough that they should use a team that allows them to outplay an opponent rather than just rolling the dice and hoping to get lucky.
Meh, I still use alot of luck based moves. I know I shouldn't, but for some reason I still end up using Sleep Powder and the other powders, which needs some pretty decent luck to pull off. I got called a "noob" at VGC 2011 for using them.
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Old Sep 28th, 2011, 7:44:49 PM   #164
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Is there going to be a timer, like in VGC 2011?
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Old Sep 28th, 2011, 7:48:54 PM   #165
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Is there going to be a timer, like in VGC 2011?
Most likely. No one wants an hour-long battle.
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Old Sep 28th, 2011, 9:01:28 PM   #166
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Stalling won't work due to the timer. You aren't going to get very many Moody boosts before the timer runs out. Especially if your opponent starts taking 1 minute turns near the end.
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Old Sep 28th, 2011, 9:16:04 PM   #167
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Does anyone think ttar has a chance this year or does all the water abuse make him obsolete?
Just take care of politoed first (abomasnow / lickilicky / etc) and then bring him in to stomp on things.
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Old Sep 28th, 2011, 9:31:49 PM   #168
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Just take care of politoed first (abomasnow / lickilicky / etc) and then bring him in to stomp on things.
Lickilicky???? Please explain
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Old Sep 28th, 2011, 9:39:40 PM   #169
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Lickilicky's Dream World Ability is Cloud Nine, which negates weather as long as it is in play.

It also learns Power Whip, which can deal heavy damage to Politoed.
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Old Oct 29th, 2011, 11:42:52 AM   #170
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kings rock aerodactyl. winning all the games.
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Old Oct 29th, 2011, 11:49:07 AM   #171
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kings rock aerodactyl. winning none of the games.
fixed that for you
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Old Oct 29th, 2011, 12:17:15 PM   #172
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Taking bets on how long until it becomes a really centralized meta. Seeing some teams already shaping up in very similar manners.

I hope it doesnt, but I can just see some things becoming extraordinarily popular. I, on the other hand, will be repping the weird and wonderful as much as I can, while still having a viable team.
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Old Oct 29th, 2011, 2:44:25 PM   #173
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Even if it does centralize a bit, that won't be as much of a problem as it was in 2011. With so many Pokemon, there's alot you can do to counter the centralized metagame as the Japanese did in 2009.
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Old Oct 29th, 2011, 10:04:26 PM   #174
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Quote:
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Taking bets on how long until it becomes a really centralized meta. Seeing some teams already shaping up in very similar manners.

I hope it doesnt, but I can just see some things becoming extraordinarily popular. I, on the other hand, will be repping the weird and wonderful as much as I can, while still having a viable team.
Probably season two of Regionals, but being all regionals are being done at the same time unless a group of players make a top team(like top-ogre) you won't be seeing players running the same common crap 1st season round, and some pretty unique stuff. Then by nats, and worlds you'll be seeing teams that are actually thought out instead of look 1st place team copia pasta.
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Old Dec 17th, 2011, 2:54:09 PM   #175
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I dream one day there will be singles... I'd even take the 3v3 version of singles >.>
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