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#7401 | |
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Join Date: Oct 2012
Posts: 611
With Xerneas, in the Garden of Eden
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Quote:
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Bearkiller on PS and IRC. May also go by the name of Grima on IRC. I play League of Legends, so there's that. Also free Genesect plz. My LP. |
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#7402 |
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Join Date: Jan 2013
Posts: 2
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Espeon, are you gonna get to that Slowpoke? =P
Incoleo, you get Sam the Eevee. This Eevee absolutely is deathly afraid of Pokemon, and can never be the first Pokemon to damage a foe. However, after evolving to Espeon (which it must become at your convenience), Sam feels a newfound power. From then on Sam suddenly feels the need to make up for its hesitation before, and must solo any Gym Leader of your choice (note: Leader, not Gym). Note that this is Bill's Eevee from Goldenrod. |
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#7403 | |
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Join Date: Apr 2012
Posts: 48
In my secret base, it's a secret.
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To evolve into Quilava it must solo a gym of your choice after Bugsy. It may evolve into Typholsion after taking on your rivals totodile/crocanaw/feraligator one on one. After evolving twice, Naruto is confident in his abilities and you may replace smokescreen with another move of your choice. Optionally, Naruto must always be holding an item that is a scarf, band, or belt once possible. Also, whenever you switch out Naruto you must yell "Substitution Jutsu." Have fun! |
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#7404 | ||
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Join Date: Sep 2010
Posts: 62
Australia
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In order to stop you from just looking ahead to avoid having to worry about this. Andrew has to do this Sand-Attack-then-switch technique on 10 owned Pokemon, before he is allowed to evolve. When Andrew evolves, he becomes much more brave, and has this restriction removed. Instead he now has to cause direct damage to an opponent with super effective STAB before he is allowed to switch out. In addition, if you are playing on Shift style, Andrew is not allowed to switch out when you are presented with the opportunity. Quote:
<50 power = 500 Pokedollars 51-75 power = 1000 Pokedollars 76-100 power = 2000 Pokedollars >101 power = 3000 Pokedollars
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Hey, Scramble challenges are things people do for fun, maybe you could check out my (completed) Emerald one, you know, for fun? Or give my HeartGold one a read? Last edited by Recec; Jan 6th, 2013 at 8:22:55 PM. |
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#7405 |
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Join Date: Jun 2012
Posts: 153
Italy
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Can anyone help me completing the team for a FR scramble? (link in the signature)
I won't accept things too easy and trivial such "take X, he must learn Y and solo a trainer to evolve"
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A Smogon Doubles team need your help to improve...go here to check it! -- FR Scramble (Update group #1 - E4 beaten - E4 rematch beaten) B2 Random Nuzlocke (E4 beaten) B2 monotype Poison (E4 beaten) |
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#7406 |
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Join Date: Nov 2011
Posts: 19
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Well, my friend heard about this from me when he saw me playing my new White file, and now he wants me to ask you guys so here it is:
6 Pokemon Challange Pokemon Emerald Easy-Medium Difficulty No trading Thanks. As for me, this will be my team for my new White game: - Amplified the Blitzle - Truck the Darumaka - Natural the Pansage - Flock the Woobat - Sleepyhead the Munna (absolute bitch, this one) - YOLO the Audino (since they can be caught anywhere I choose Audino) Thanks guys, and I hope this one is a fun one.
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"Time you enjoyed wasting is not wasted time." -T.S. Elliot |
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#7407 |
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Join Date: Nov 2012
Posts: 153
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Chapter 2 of my Scramble is below which covers until the third Scramblemon.
Chapter 2
Party
I know I can get the fourth Scramblemon at the Dark Cave but I'm not going to do it at 1% encounter rate. I haven't decided what to do at the first Gym yet but I can do in a few ways. At one point, my game froze multiple times while grinding Joey which I learned to save constantly.
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My HeartGold Scramble |
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#7408 | |
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Join Date: Apr 2012
Posts: 48
In my secret base, it's a secret.
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This geodude has the nasty habit of never finishing anything it starts. However, He is very outgoing and wants to be a major part of your team. As such, he wants to solo each gym, but gets distracted by the time you get to the gym leader (You must fight each gym trainer with Calamitous, but he may not fight the gym leader). Also, he may fight but may not KO any pokemon in the elite four. If he knocks out a pokemon you must reset. Same rules apply to rival fights. You also may not evolve him into a golem. |
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#7409 |
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Join Date: Sep 2010
Posts: 62
Australia
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Second part of my challenge.
My OP (contains a link to my first
From Roxanne to Brawly
The Team
Next up, I'll be getting Random the Makuhita, I've really been looking forward to this.
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Hey, Scramble challenges are things people do for fun, maybe you could check out my (completed) Emerald one, you know, for fun? Or give my HeartGold one a read? Last edited by Recec; Jan 7th, 2013 at 1:46:58 AM. |
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#7410 |
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Join Date: Jan 2013
Posts: 6
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Ok, since I've never played FR I don't feel the need to contribute to Manitary's run, so I'd like to do a scramble challange myself.
===⇔===⇔=== I'm doing HG, I'd like a moderate challenge since I'm no master at pokemon, trading is definitely available to me, and I have a little bit of extra backstory as well: In this HG game I used an action replay to cheat my way through everything about it, get all the legendaries and complete most of the pokédex, so I think the proper comeuppance should be to punish myself with a scramble challange. I probably won't start my challange for a little while as I still need to migrate my legit Pokémon, but it will be done eventually. It'd also be cool if you guys had the pokemon themed as some sort of punishment, like scrooge's ghosts or hell-themed pokemon. Recap and extra conditions: HeartGold, Moderate to easy challenge, trading enabled, hell or punishment theme, and I want to have at least one dragon-type, but it's not necessary. |
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#7411 |
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Join Date: Apr 2012
Posts: 360
Here
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Garchomp612, take Regret the Venonat. Regret, as its name implies, regrets either doing something it shouldn't have done or doing nothing at all, but you get to choose which of the above it regrets. Please decide before opening either of the tags, and no take-backs either!
Regrettable decision
Regrettable indecision
Have fun!
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My Challenge Compendium Current Challenge: Colosseum Scramble Status: Prologue is up! Warning: When things heat up in a thread, I usually chicken out. I also have the tendency to overlook minor details at times. Last edited by Naix; Jan 6th, 2013 at 11:49:30 PM. |
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#7412 |
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Join Date: Jan 2013
Posts: 6
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I have a challenge for thepkmnmaster's friend:
You must find a wingull in the second route before battling your rival, name it Zoomie! then defeat the following pokemon to live up to its name: 6 zigzagoon, 4 tailow, 3 wingull, 3 linooe, 2 swellow, and one pelliper. Sorry for the misspellings, I might correct them later. You can accomplish those feats anytime in its lifetime, but to evolve, it has to solo the fastest gym around: Fortree city's gym! You may evolve it once you've cleaned out the gym, but before the gym leader. There are no moveslot requirements, but it must know at least two HM moves before you challenge the E4. I would suggest Fly and Surf. You must solo at least one of the E4, but in legacy of my original Zoomie! you may only defeat Wallace's tentacruel. Zoomie! was a beloved pokémon of mine, and in fact the only pokemon I ever trained in my original Emerald game. It soloed the entire E4, but was defeated by Wallace's Wailord. Hopefully you can avoid my fate! |
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#7413 |
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Join Date: Jan 2013
Posts: 6
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Hey Naix, how do you reserve a pokemon? Is it some scramble rule I didn't read, or is it just an informal gesture? I don't know if I'm supposed to do something, sorry.
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#7414 |
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Join Date: Mar 2010
Posts: 1,827
In the world, but not of the world
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Reserving a Seven Deadly Sins (not the user) themed mon for Garchomp612. It'll be a Cyndaquil.
Take 7D Sins the Cyndaquil. 7D Sins has one counter that determines his restrictions, the Sin Counter. It starts at 4 at the start of the game. When a Cyndaquil, it cannot go below 3 or above 5. When it evolves the first time, it can go down to 2 and up to 6. When it evolves the second time, it has no restrictions on its Sin Counter. Table of Restrictions: 1) Sloth: You may not use damaging attacks or moves with less than 20 Max PP. 2) Greed: You must land the final blow on all mons, and you are constantly under the effect of Perish Song (you must switch out after 3 turns in) 3) Gluttony: Always hold a berry and get 1 ASAP (or if you have none, a Potion) and replace it immediately if it is consumed. 4) Wrath: You are under the effect of Taunt and Torment. 5) Lust: Switch into every female pokemon you see. 6) Envy: Solo all mons that have a higher SpA than you. 7) Pride: Only use moves with 95 or higher BP and never switch out. You raise your sin Counter by 1 if you solo a trainer with 3+ pokemon, or solo your rival's starter. It goes down by 1 if you are KOd and by 2 if you are OHKOd. Last edited by Yarnus of Bethany; Jan 7th, 2013 at 5:15:03 PM. |
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#7415 |
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Join Date: Nov 2011
Posts: 19
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It just means he or she is reserving that post, not a Pokemon. Eventually the post will be edited to give you a Pokemon :)
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"Time you enjoyed wasting is not wasted time." -T.S. Elliot |
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#7416 |
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Join Date: Jan 2013
Posts: 6
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Assuming you're supposed to post these here, without further ado:
===⇔===⇔=== Garchomp612's Scramble Challange: HeartGold version, Moderate difficulty, Trading enabled, hell/punishment theme. ⇔The story behind this challange is as such: I used my action replay to cheat my way through this HeartGold game, so my punishment is to reset it and go through a Scramble Challange. I used the action replay mainly to get legendaries and complete most of the Pokédex, but I also used it for something more sinister. It'd be cool if the pokemon were themed around punishment or hell, but more in the line of Ebenezer Scrooge rather than cruelty and torture. I would also rather like at least one dragon type, but it's totally your call on that one. ===⇔===⇔=== Pokemon #1 Regret the Venonat.
Regret's rules
Pokemon #2 7D Sins the Cyndaquil -by Yarnus of Bethany
7D Sins' rules
Pokemon #3 Train the Hoppip -by inanimate blob
Train's Rules
Pokemon #4 Humidity the Dratini -by TreadshotA1 Pokemon #5 Punisher the Mankey -by Its A Random Pokemon #6 Doomed the Geodude -by Present All Pokémon have been found, and I just now figured out how to update properly. I will update with full bios in due time.
Part 1
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http://www.smogon.com/forums/showpost.php?p=4529872&postcount=7416http://www.smogon.com/forums/showpost.php?p=4529872&postcount=7416 Last edited by Garchomp612; Jan 8th, 2013 at 12:58:16 AM. |
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#7417 |
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Join Date: May 2011
Posts: 1,115
Wherever the food is.
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Reserving a Grass-type for Garchomp. Will post in the morning.
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#7418 |
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Join Date: Jun 2010
Posts: 1,305
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Garchomp will get a Dragon-Type from me. It'll be a real punishment with all the restrictions it'll have.
Get yourself a Dratini or Dragonair. Call it Humidity. The idea is that Humidity really wants to see how long you can last without water. Obviously, first condition is no using the items Fresh Water, Soda Pop and Lemonade EVER. No evolving to Dragonite either, because that's be too easy. it can only fight Pokemon which are part- or pure- Water type unless otherwise specified. Note that it doesn't have to fight every water type, it just can't fight anything not water type. It must keep one (and only one) Dragon type move, which is not Dragon Rage. It may have and use Dragon Rage alongside this move if you so choose. Using Humidity and one other Pokemon, solo Lance and Clair in the double battle (Humidity can fight anything you want it too during this battle). Only Humidity may use moves that deal damage in this battle. Note that Toxic and Burn moves count as doing damage, as do Entry Hazards, but Leech Seed (and other absorption moves) and Confusion-inducing moves do not count as damage-dealing moves. Humidity can also never fight a Magikarp (mainly because being a fish out of water is exactly what it'd like to see happen to you). If it enters a battle with one, it must switch out immediately. Humidity can never be healed by any item except a Potion (that's the 20HP one, NOT the Super/Hyper/other variant potions). Pokemon Centers are allowed. Finally, solo 1 E4 member (that's not Lance).
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Just A1 for short. Apparenlty people can't spell Treadshot. Recent Scramble link Note: Yes, it is spelt wrong. Deliberately. Shut up, you're not the first to notice. Last edited by Treadshot A1; Jan 7th, 2013 at 1:10:36 AM. |
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#7419 |
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Join Date: Oct 2012
Posts: 334
By choice or chance, you cannot control what you are not aware of.
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Color Me Sad, you get Sheep the Mareep. Indeed, he must live up to its expectations, right? Soooo, that means it can only do things sheep can do too. You might have guessed it, but that means no usage of electric moves nor other moves not seem fit on a sheep, as I've never seen a sheep electrify someone or do any other ramdon crap now, have I. Therefore, it can only use moves which seem to be possible on a normal sheep. For any questions, do not hesitate to ask me. Well then, Mareep is a little bugger, it sometimes paralyzes people. Normal sheep cannot do this, so it can evolve into ampharos (yes, ampharos) after paralyzing 25 trainer owned pokemon. However, paralyzing someone is not nice. Pay the medical treatment of 5000 pokedollar per paralyzed pokemon by throwing away said worth of items. As an Ampharos, it learns it is special and not at all a normal sheep, so it can use non-sheep attacks, but only a maximum of two of them, as it still thinks about the old times. Solo an elite four member to prove its strength.
GL Incolea, take Totem the Natu. Totem is a stationary pokemon, it hates moving (thus also flying). It can therefore only use moves it does not have to (physically) move for. Any moves in doubt, just ask. After soloing any gym, it can evolve into Xatu. As a Xatu, it realizes how stupid it is, what it is doing. It can now learn any move it wants, but it should always use the weakest move (after stab, weaknesses, etc.) on the opponent (no using immune moves though, I am not that cruel), because it wants to make up for having been so stupid. Solo an elite four member to complete its sinning. GL Garchomp612, take Doomed the Geodude. This Geodude has escaped from hell only to repent his sins. When it still was a happy geodude, it once pulled a diglett out of the ground, which is a deadly sin, so he was sent to hell. Due to good behaviour, he has been given the opportunity to show he can be a good boy (girl) again. First and formost, the powers of hell have restricted him to his current state. Poor Doomed cannot evolve, as he has to face life again as he once was. He has to repent his sins by punishing himself, therefore (ASAP), he can only use moves that also damage him (including self-destruct, double-edge later on). After having damaged himself a total of 20 times against trainers, hell gives him the knowledge that the self-inflicted punishment has been enough. He has to prove his worth by soloing a gym leader of a primary type he is weak to, with any level-up moves he learns (no using tm's). When he achieves this, he is soooo happy and hell tells him his punishment is almost over. He has to go see the diglett he once harassed. He finds out the diglett has evolved into a dugtrio and was catched by a trainer --> fight any trainer owned dugtrio. Survive 5 turns against it without killing it or fainting yourself (no healing), in order to talk to the dugtrio and ask forgiveness for your sins. After the 5 turns, ko the dugtrio with another pokemon. Doomed has been completely forgiven by hell and any current restrictions are lifted. Instead, he has to solo the last pokemon of every elite four member (including the champion) and knock their pokemon out with explosion (or self-destruct), because he likes to commit suicide, especially more than once. By doing so, he reminds himself of hell and his terrible time there. Fainting reminds him to never sin again and go back to that terrible place. Winning of the arguably strongest trainers of the region makes him believe he can still be succesful in life. (Oh, if there are no trainer-owned Dugtrio, change that to a wild dugtrio. Only then though) GL helping Doomed on his path of faith Last edited by Present; Jan 7th, 2013 at 2:29:00 AM. |
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#7420 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,570
A country full of spiders
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@ thepkmnmaster: Your friend gets Flapper the Zubat.
Flapper must hold a Cheri Berry to fight. If it loses it mid-battle, it must switch out immediately. Flapper must solo 10 trained Grass-Type Pokémon to evolve. Flapper must then solo 10 trained Electric-Type Pokémon to evolve again. You may not use the Rematch function on the Pokénav to achieve this. Have fun. @ Manitary: Yes you can use HM Slaves, but not in battle. At any rate, you get Nuke the Charmander. Nuke likes to wreck things with raw power, especially fire power, & nothing will get in the way of stopping it. Nuke must learn all attacking moves at all times. Nuke must then solo a Gym Leader without using Metal Claw to evolve into Charmeleon. After evolution, Nuke then starts becoming more focused towards offence, & you may no longer switch Nuke out of battle while it is on the field unless it faints, or another Pokémon has to solo something. Have Nuke solo another Gym Leader to evolve. Finally, as a Charizard, it becomes so focused on detonation, that you may no longer run or use Items while Nuke is on the field, in addition to the no switching out rule. Furthermore, the attacking moves it uses must exceed 90 BP excluding STAB. Have Nuke solo at least 5 Pokémon in the Gym League. Have fun. @ Incoleo: Welcome to Smogon! Anyhow, you get Twilight the Houndour. Twilight, as its name suggests, comes so late in the game (After the first E4 even) that it wants to prove to you that capturing it was worth the wait. To ensure this, you must have Twilight solo 10 Kanto Gym Leader Pokémon. Following this, Twilight, being according to it, the shining start in the twilight of your scramble, then wants to ultimately be a force in your final battles, & solo three of Red's Pokémon. Have fun. @ Colour me Sad: Welcome to Smogon! Anyhow, you get Annoyer the Hoppip. Annoyer is your run of the mill annoying Hoppip, loving to annoy as much as it can. To enforce this, Annoyer may only learn one attacking move at a time. Have it solo a Gym Leader in order to evolve it past Jumpluff. Have fun. @ Garchomp612: Welcome to Smogon! Anyhow, you get Punisher the Mankey. Punisher is a Mankey who lives only to punish the weak & worthless. Unluckily, this includes you. So Punisher must know & keep Punishment, & may not evolve until it learns Punishment. Furthermore, every time you send it in, it must use Punishment as its first move, & after you KO something with Punisher, it must use Punishment as its next move. It may not fight if it runs out of Punishment PP once it learns Punishment. Have it solo 2 Gym Leaders while it has the move: Punishment. Have fun.
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Last edited by Its_A_Random; Jan 7th, 2013 at 5:25:14 AM. |
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#7421 |
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Join Date: Jun 2012
Posts: 153
Italy
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I accept both Calamitous the Geodude and Nuke the Charmander since they are compatible with other pokes, now I'm missing only 1 team member to go.
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A Smogon Doubles team need your help to improve...go here to check it! -- FR Scramble (Update group #1 - E4 beaten - E4 rematch beaten) B2 Random Nuzlocke (E4 beaten) B2 monotype Poison (E4 beaten) |
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#7422 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,570
A country full of spiders
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Level 51 forgot to post this, but voting for the Page 300 Scramble Awards is now open. Send him your votes, blah blah blah.
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#7423 |
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Join Date: Jun 2010
Posts: 1,305
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Manitary, take Gneolaut the ____. Fill in the blank with whatever pokemon you want.
Choose two of the following restrictions: -- Never use STAB moves. -- Never evolve (if the pokemon can evolve), never be healed in battle (if the pokemon cannot evolve). -- Never use Fly nor any HP-healing item other than Potion and Super Potion -- Never use moves that don't directly deal damage (so no Toxic, Confuse Ray, etc.)
The final, absolutely brutal restriction
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Just A1 for short. Apparenlty people can't spell Treadshot. Recent Scramble link Note: Yes, it is spelt wrong. Deliberately. Shut up, you're not the first to notice. |
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#7424 |
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Join Date: Jun 2012
Posts: 153
Italy
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In order to choose the pokemon, I used a random number generator and got 93 (dex number of Haunter), so I'll pick Gneolaut the Gastly. The final restriction is really bastard, because now Gneolaut won't be able to evolve! Aalso, s/he won't use STAB moves.
If I'll manage to, I'll make videos of the challange (tips on recording program etc. are welcome of course) since I'm definitely no good in writing stories, otherwise I'll try to do my best! Just to clarify: STAB moves means moves that gain STAB bonus so Ghost or Poison non-direct damaging moves can be used, am I right?
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A Smogon Doubles team need your help to improve...go here to check it! -- FR Scramble (Update group #1 - E4 beaten - E4 rematch beaten) B2 Random Nuzlocke (E4 beaten) B2 monotype Poison (E4 beaten) |
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#7425 | |
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Join Date: Jun 2010
Posts: 1,305
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And to be clear, never evolve means Gastly, and only Gastly (since I'm sure someone in this thread will think Haunter is okay since it's not fully evolved either). Everyone else can still evolve. If you can catch Gneolaut as a Haunter, though, then Haunter is fine. But still no Gengar.
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Just A1 for short. Apparenlty people can't spell Treadshot. Recent Scramble link Note: Yes, it is spelt wrong. Deliberately. Shut up, you're not the first to notice. Last edited by Treadshot A1; Jan 7th, 2013 at 12:17:13 PM. |
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