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#26 |
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Holdin' On
Join Date: Mar 2011
Posts: 704
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Great job with this, looking forward to a release.
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#27 |
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Join Date: Dec 2008
Posts: 1,654
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Repeating the sentiments of this being awesome. I'm curious how you are doing the ladder/points system? Perhaps the return of the system Shoddy used?
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A gentleman celebrates quietly. |
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#28 |
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is a sloth
Join Date: Jan 2011
Posts: 733
Michigan
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This is incredible.
The road to getting it released to the public is almost at an end!
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#29 | |
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Join Date: Jul 2010
Posts: 2,067
Washington
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Quote:
aeosoft, you are awesome!
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Interested in the the Pokemon Value System? Where every pokemon is viable! CAP ASB Team |
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#30 |
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Join Date: Jul 2011
Posts: 169
Somewhere over the Rainbow
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Looks great, can't wait for it to come out! I've always disliked how there aren't any animations in PO(though it still is good)
Just to ask- 1. How will you promote this? PO has a large following, while smogon users will know about it and play Showdown, there are many others who won't know about it 2. Will there be a ladder like in PO?
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Rayquaza is a purple coloured rodent that bites anything it sees. Small and very quick, it is a common sight in... wait am I getting something wrong here?More Art! |
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#31 |
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also known as Darkwing_Duck
Join Date: Dec 2009
Posts: 3,043
Location: Andromeda Galaxy
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An additional reason why people feel PO's RNG is weird compared to the games is because it uses a completey different system of RNG to the games. In PO, you use the rand function, while ingame, you basically start on a particular seed, advance it based on what move you use(I can elaborate if you want), and the seed you use the move on determines if you get "hax" or not.
If I somehow managed to convince you to take this approach for programming and you want further details(unlikely because rand functions is generally enough), be aware that you will need to have a 400 different seeds(or more, I haven't done the math to determine how many seeds you need if you want to have perfect probability for events like Scald burning + critting etc.) . Each player should technically be able to pick a seed as part of their team(this is theroetically possible ingame, stress on theoretically), with the starting seed used for the battle being RNG'd between the two, or you could just rng a number from 1 - 400 to start the battle. Just throwing that out if you're interesting in a different rng system. |
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#32 | |
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Join Date: Jul 2010
Posts: 46
Tomsk, Siberia
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Quote:
My friend made a research and proved that pokemon RNG produces discrete uniform distribution of numbers, which means it's equivalent to any other pseudo-RNG. To make it clear, imagine throwing a coin and rolling a dice: Despite methods are different, you have equal chances of getting heads/tails with coin and even/odd number with dice. Last edited by whitefag; Oct 8th, 2011 at 5:25:35 AM. |
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#33 |
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Join Date: Apr 2010
Posts: 99
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Thank god I can't wait, those damn windows will stop closing
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Gone for good |
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#34 |
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Join Date: Mar 2009
Posts: 577
Yes, I am, son. Now we can be a family again.
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looks great :D can't wait until doubles support!
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FC: 5071 6059 8078 i guess it doesn't matter anymore cinccino cinccino cinccino cinccino i love you |
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#35 |
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gone (?)
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Join Date: Oct 2010
Posts: 735
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Another excellent work. Where's your programmer badge?
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#36 |
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Join Date: Aug 2010
Posts: 4,001
Maryland
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I too am wondering how the ladder will function - please tell me it will be like shoddy and not PO
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#37 |
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♭
Join Date: Sep 2010
Posts: 2,426
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I'm really looking forward to it, having pretty much seen it develop all the way from IS. aesoft, this is amazing as always!
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#38 |
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Nets many surprise KOs.
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Underneath his custom title =0
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#39 |
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Join Date: Oct 2011
Posts: 22
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This is amazing. I love how the sim is also "newb-friendly" in a sense. This sim would definitely help me since I get disconnected often. :(
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#40 |
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a
Join Date: Dec 2008
Posts: 247
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this is the best thing ever
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#41 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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Good god this looks amazing, any ETA? PO's text is too small from were I sit in comparison to my computer, this looks perfect!
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
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#42 | |
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Join Date: Oct 2010
Posts: 49
Cambridge, UK
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Quote:
and will you add some colors to log, or just leave it black and white like it was in Shoddy ? Last edited by Manxer; Oct 9th, 2011 at 10:53:25 AM. |
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#43 |
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Join Date: May 2011
Posts: 52
Brazil
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Great Job. I can't wait xD
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#44 |
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the eternal dreamer
Join Date: Sep 2008
Posts: 1,600
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how many people can it handle/server?
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#45 | |
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>> BEGIN POSTBIT
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Super Moderator
Join Date: Aug 2011
Posts: 1,130
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Quote:
It's too early to say; I haven't done much load testing yet.
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Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs. |
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#46 |
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Join Date: Oct 2008
Posts: 3,185
kiss my ass, this is a holy site.
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under what software license are you releasing pokemon showdown?
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9.9 dan likes to ramble <@Fatecrashers> im really gay <@Fatecrashers> and i might fart rainbows |
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#47 | |
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>> BEGIN POSTBIT
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Super Moderator
Join Date: Aug 2011
Posts: 1,130
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Quote:
The client's current license is because I haven't yet decided what I'm going to do with it. I will most likely change the license to a triple-license of GPLv2/GPLv3/CC-BY-SA-3.0.
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Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs. |
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#48 |
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Join Date: May 2011
Posts: 168
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Incredible simulator and PO bye bye!!! Thanks man. <3
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#49 |
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Join Date: Sep 2010
Posts: 1,463
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On the First Day, He created a Pokémon replay viewer.
On the Second Day, He created a Warstory generator On the Third Day, He created THIS On the Fourth Day, He created ..... On the Fifth Day, He created ...... On the Sixth Day, He created ........ On the Seventh Day, He created ...... seriously, I'm looking forward to more of your projects. Great job.
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nyuu~ This is the world we live in
And these are the hands we're given Use them and lets start trying To make it a place worth living in. |
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#50 |
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Join Date: Jun 2011
Posts: 50
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I can't wait ! =(
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There is nothing good or bad. But thinking make it so. William Shakespeare |
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