Battle Hall Challenge - Glacier Knight

You are he, you are I, or you are silent. Sorry for taking so long to put this up.

Glacier is using this Shellder with Skill Link:


Shellder [Drake] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake:

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 2 (+)
Spe: 40


EC: 3/6
MC: 0
DC: 1/5

Attacks:
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam

Rock Blast
Bubble Beam
Mud shot

Hail
Blizzard
Substitute


Your types are as follows. Good luck!





 
:D battle hall challenge! first RP ever, so let's see if i can at least beat.......hmmmm..... 5 types! if i can do that i'll be happy. Time to give it a shot drake! Let's start simple and easy, Fire please!
 

Aroma Lady Catherine would like to battle!

RNG Roll for Pokemon: 5/5
"AWWWWWWWWWWWWWWWWWWWWWWW"
RNG Roll for Ability: 1/2
"AWWWWWWWWWWWWWWWWWWWWWWWWWWW"


Cyndaquil (F)

Nature: Adamant

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW): (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Attacks:

Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Sunny Day
Protect
Toxic

Flare Blitz
Reversal
Quick Attack
 
Ok Drake, Rock Blast~Bubble Beam~ Razor Shell. i see he has protect, but its all good. let him use it, his energy will deplete faster.
 

"Maybe we can stall it out..."

Toxic ~ Protect ~ Sunny Day

----------------------------------------------------------

Before Round 1:

Cyndaquil (F)
90 HP
100 EN
3+/2/1-/2/65
Blaze


Shellder (M)
90 HP
100 EN
3/3-/2/2+/40
Skill Link

Action 1:

Cyndaquil uses Toxic
RNG Roll (To-Hit) (<=9000 Yes) 3395/10000 (No)
-7 EN
Shellder is BPSN'd

Shellder uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 1075/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3808/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5953/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5152/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5566/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 2638/10000 (No)
Damage: (15+1.5(3-2))*1.5=24.75~25
-9 EN

Shellder takes 1 DMG (BPSN)

Action 2:

Cyndaquil uses Protect
-7 EN
Cyndaquil is Protected

Shellder uses Bubblebeam
-4 EN
-5 EN (Cyndaquil)

Shellder takes 1 DMG (BPSN)

Action 3:

Cyndaquil uses Sunny Day
-9 EN
The sun is shining brightly (4R)

Shellder uses Razor Shell
RNG Roll (To-Hit) (<=9500 Yes) 4896/10000 (Yes)
RNG Roll (To-Drop) (<=5000 Yes) 8845/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1116/10000 (No)
Damage: (8+3-3+1.5(3-2))*1.5=14.25~14
-5 EN

Shellder takes 1 DMG (BPSN)

After Round 1:

Cyndaquil (F)
51 HP
72 EN
3+/2/1-/2/65
Blaze


Shellder (M)
87 HP
82 EN
3/3-/2/2+/40
Skill Link
BPSN (2)

The sun is shining brightly (3R)

---------------------------------------------------------


"My, my... this is quite the predicament."

Smokescreen ~ Smokescreen ~ Smokescreen
IF (Shellder uses Rock Blast), AND (Rock Blast was not used in the previous action), THEN (Use Protect)
 
(My apologies for the lateness here; I'm FAR faster on weekends, I can assure you.)

Before Round 2:

Cyndaquil (F)
51 HP
72 EN
3+/2/1-/2/65
Blaze


Shellder (M)
87 HP
82 EN
3/3-/2/2+/40
Skill Link
BPSN (2)

The sun is shining brightly (3R)

Action 1:

Shellder uses Protect
-7 EN
Shellder is Protected

Cynadquil uses SmokeScreen
-4 EN
Shellder is Protected

Shellder takes 2 DMG (BPSN)

Action 2:

Cynadquil uses SmokeScreen
-8 EN
Shellder's Acc drops a stage

Shellder uses Mud Shot
RNG Roll (To-Hit) (<=7125 Yes) 6626/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 2024/10000 (No)
Damage: 6*1.5=9
-4 EN
Cyndaquil's Spe drops a stage

Shellder takes 2 DMG (BPSN)

Action 3:

Shellder uses Protect
-7 EN
Shellder is Protected

Cyndaquil uses SmokeScreen
-12 EN
Shellder is Protected

Shellder takes 2 DMG (BPSN)

After Round 2:

Cyndaquil (F)
42 HP
48 EN
3+/2/1-/2/65
Blaze
-1 Spe


Shellder (M)
81 HP
64 EN
3/3-/2/2+/40
Skill Link
BPSN (3)
-1 Acc

The sun is shining brightly (2R)
 
no worries, ive been busy too so i havent checked that much. besides this isnt going very well...... ah well its my fault for acting dim witted. Drake, we still can prevail!


Aroma lady, get your head out of the daisies and quit stalling! (please?)

Drake: Rock Blast~Rock Blast~ Rock Blast
 

"Sigh... let's hope for luck."

Protect ~ Smokescreen ~ Reversal

----------------------------------------------------

Before Round 3:

Cyndaquil (F)
42 HP
48 EN
3+/2/1-/2/65
Blaze
-1 Spe


Shellder (M)
81 HP
64 EN
3/3-/2/2+/40
Skill Link
BPSN (3)
-1 Acc

The sun is shining brightly (2R)

Action 1:

Cyndaquil uses Protect
-7 EN
Cyndaquil is Protected

Shellder uses Rock Blast
RNG Roll (To-Hit) (<=6750 Yes) 4783/10000 (Yes)
-9 EN

Shellder takes 3 DMG (BPSN)

Action 2:

Cyndaquil uses SmokeScreen
-5 EN
Shellder's Acc drops a stage

Shellder uses Rock Blast
RNG Roll (To-Hit) (<=5400 Yes) 9494/10000 (No)
-13 EN

Shellder takes 3 DMG (BPSN)

Action 3:

Cyndaquil uses Reversal
RNG Roll (To-Crit) (<=625 Yes) 2041/10000 (No)
Damage: 6
-4 EN

Shellder uses Rock Blast
RNG Roll (To-Hit) (<=5400 Yes) 6958/10000 (No)
-17 EN

Shellder takes 3 DMG (BPSN)

Cyndaquil's Spe returns to normal

After Round 3:

Cyndaquil (F)
42 HP
32 EN
3+/2/1-/2/65
Blaze


Shellder (M)
66 HP
25 EN
3/3-/2/2+/40
Skill Link
BPSN (4)
-2 Acc

The sun is shining brightly (1R)

-----------------------------------------------


"Time to keep it up!"

Smokescreen ~ Reversal ~ Smokescreen
 
note to self: get pokemon with keen eye, because acchax loves me. sorry drake, i suck.

Um, lets see if creativity can prevail? maybe? cause thats all i have left.

Drake, after cyndaquil sends that first cloud of smoke your way, make it abate with Blizzard (which according to the data thread is a big chilling wind that hits the whole arena.). the blizzard should also blow away the other smokescreens that ailed you before. next Bubble Beam, then Chill out, if you can. not sure if you can chill in the battle hall. if you cant just Razor Shell. sigh, why couldnt i have gotten a pansear as an opponent? they dont know smokescreen.

Blizzard to make the smokescreens abate~Bubble Beam~Chill (if you cant chill then Razor Shell)
 
Ref note: I'll give you some credit for the idea there; the wind probably would blow away some smoke. However, 1) because the smoke would've already done a number on Shellder's eyes, even if it gets blown away, and 2) this a facility; codified stuff is discouraged at best and downright banned at worst, I'm afraid that'll just be an ordinary Blizzard.

Before Round 4:

Cyndaquil (F)
42 HP
32 EN
3+/2/1-/2/65
Blaze


Shellder (M)
66 HP
25 EN
3/3-/2/2+/40
Skill Link
BPSN (4)
-2 Acc

The sun is shining brightly (1R)

Action 1:

Cyndaquil uses Smokescreen
-6 EN
Shellder's Acc drops a stage

Shellder uses Blizzard
RNG Roll (To-Hit) (<=3500 Yes) 1846/10000 (Yes)
RNG Roll (To-Freeze) (<=1000 Yes) 9184/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 2586/10000 (No)
Damage: 12/1.5=8
-8 EN

Shellder takes 4 DMG (BPSN)

Action 2:

Cyndaquil uses Reversal
RNG Roll (To-Crit) (<=625 Yes) 5357/10000 (No)
Damage: 6
-4 EN

Shellder uses BubbleBeam
RNG Roll (To-Hit) (<=5000 Yes) 7740/10000 (No)
-4 EN

Shellder takes 4 DMG (BPSN)

Action 3:

Cyndaquil uses Smokescreen
-7 EN
Shellder's Acc drops a stage

Shellder Chills
+12 EN

Shellder takes 4 DMG (BPSN)

After Round 4:

Cyndaquil (F)
34 HP
15 EN
3+/2/1-/2/65
Blaze


Shellder (M)
48 HP
25 EN
3/3-/2/2+/40
Skill Link
BPSN (5)
-4 Acc
 
ok, so 1) no creavitiy and 2) chills are good.

so lets think this through. either he's going to die of energy loss or im going to die of energy/HP loss. is there a way you can survive to see the next type Drake? its now or never to try!

Bubble Beam~Razor Shell~Bubble Beam
 

"Thank goodness for the Dodge command; I think that you'll smell the fetid scent of defeat before long!"

Dodge ~ Chill ~ Dodge

--------------------------------------------------------------------------------------------------------------

Before Round 5:

Cyndaquil (F)
34 HP
15 EN
3+/2/1-/2/65
Blaze


Shellder (M)
48 HP
25 EN
3/3-/2/2+/40
Skill Link
BPSN (5)
-4 Acc

Action 1:

Cyndaquil Dodges
-5 EN
Cyndaquil is trying to evade

Shellder uses BubbleBeam
RNG Roll (To-Hit) (<=2357 Yes) 1375/10000 (Yes)
RNG Roll (To-Drop) (<=1000 Yes) 5681/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3330/10000 (No)
Damage: (6+3)*1.5=14.5~15
-4 EN

Shellder takes 5 DMG (BPSN)

Action 2:

Cyndaquil Chills
+12 EN

Shellder uses Razor Shell
RNG Roll (To-Hit) (<=4071 Yes) 594/10000 (Yes)
RNG Roll (To-Crit) (<=1250 Yes) 5971/10000 (No)
Damage: (8+3+1.5(3-2))*1.5=18.75~19
-5 EN

Shellder takes 5 DMG (BPSN)
Shellder's Acc rises a stage

After Round 5:

Cyndaquil (F)
0 HP
22 EN
3+/2/1-/2/65
Blaze


Shellder (M)
38 HP
16 EN
3/3-/2/2+/40
Skill Link
BPSN (5)
-3 Acc

---------------------------------------------------------------------------------


"I guess that bad luck got the best of me... here are your remaining types!"






 
.........ok that was really lucky of me. Drake! good job! sorry for being dumb. this time we're going to be more cautious. NO ACCURACY DROPPERS OR TOXIC PLEASE

drake lets fight a Rock pokemon.
 

Ace Trainer Kaitlyn would like to battle!

RNG Roll for Pokemon: 5/5
"I'll bet that this Pokemon Bugs you!"
RNG Roll for Ability: 3/3
"Man, I'd give an arm or a leg for a better ability!"


Dwebble (F)

Nature: Quiet

Type:
Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 46 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

Abilities:

Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:

Fury Cutter
Rock Blast
Withdraw
Sand Attack
Faint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock

Swords Dance
Stone Edge
Earthquake

Night Slash
Counter
Curse
 
the pokemon is bad. the ability is good. HE HAS SAND ATTACK. IM DOOMED

um drake, lets see how the cookie (or dwebble) crumbles in this battle.

20HP Substitute~Bubble Beam~Rock Blast
 

"I'll have to shell out a whooping!"

Rock Blast ~ Earthquake ~ Rock Blast

-----------------------------------------------------------

Before Round 1:

Dwebble (F)
90 HP
100 EN
3/3/3+/2/46-
Weak Armor


Shellder (M)
90 HP
100 EN
3/3-/2/2+/40
Skill Link

Action 1:

Dwebble uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 3734/10000 (Yes)
RNG Roll (Number-Of-Hits) (1-3750 3, 3751-7000 4, 7001-10000 5) 440/10000 (3)
RNG Roll (To-Crit) (<=625 Yes) 9674/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3118/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7788/10000 (No)
Damage: (3*3)+3=12
-5 EN

Shellder uses Substitute (20)
-20 HP
-18 EN
A Substitute (20) is formed

Action 2:

Dwebble uses Earthquake
RNG Roll (To-Crit) (<=625 Yes) 3524/10000 (No)
Damage: 10
The Substitute takes the hit
-7 EN

Shellder uses BubbleBeam
RNG Roll (To-Drop) (<=1000 Yes) 5501/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1588/10000 (No)
Damage: (7+3)*1.5=15
-4 EN

Action 3:

Dwebble uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 3734/10000 (Yes)
RNG Roll (Number-Of-Hits) (1-3750 3, 3751-7000 4, 7001-10000 5) 6966/10000 (4)
RNG Roll (To-Crit) (<=625 Yes) 9773/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 870/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4287/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1331/10000 (No)
Damage: (3*4)+3=15
The Substitute takes the hit
The Substitute takes the hit
The Substitute takes the hit
The Substitute breaks
-5 EN

Shellder uses Rock Blast
RNG Roll (To-Crit) (<=625 Yes) 5916/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8358/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 4100/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 2393/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3031/10000 (No)
Damage: (3*5)*1.5=22.5~23
-9 EN

After Round 1:

Dwebble (F)
52 HP
83 EN
3/3/3+/2/46-
Weak Armor


Shellder (M)
54 HP
69 EN
3/3-/2/2+/40
Skill Link

------------------------------------------------------------------------------------------------


"This close match bugs me to no end!"

Earthquake ~ Rock Blast ~ Earthquake
IF (Shellder uses Rock Blast), THEN (Initiate the action string Counter ~ Rock Blast ~ Earthquake)
 
Before Round 2:

Dwebble (F)
52 HP
83 EN
3/3/3+/2/46-
Weak Armor


Shellder (M)
54 HP
69 EN
3/3-/2/2+/40
Skill Link

Action 1:

Dwebble uses Earthquake
RNG Roll (To-Crit) (<=625 Yes) 3680/10000 (No)
Damage: 10
-7 EN

Shellder uses Razor Shell
RNG Roll (To-Drop) (<=5000 Yes) 1428/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 1074/10000 (No)
Damage: (8+3)*1.5=16.5~17
-5 EN
Dwebble's Def drops a stage

Action 2:

Dwebble uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 2648/10000 (Yes)
RNG Roll (Number-Of-Hits) (1-3750 3, 3751-7000 4, 7001-10000 5) 7966/10000 (5)
RNG Roll (To-Crit) (<=625 Yes) 9600/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 730/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7847/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7473/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 7404/10000 (No)
Damage: (3*5)+3=18
-5 EN

Shellder uses BubbleBeam
RNG Roll (To-Drop) (<=1000 Yes) 4839/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1857/10000 (No)
Damage: (7+3)*1.5=15
-4 EN

Action 3:

Dwebble uses Earthquake
RNG Roll (To-Crit) (<=625 Yes) 1474/10000 (No)
Damage: 10
-7 EN

Shellder uses Razor Shell
RNG Roll (To-Drop) (<=5000 Yes) 2294/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 3896/10000 (No)
Damage: (8+3)*1.5+1.75=18.25~18
-5 EN
Dwebble's Def drops a stage

After Round 2:

Dwebble (F)
2 HP
64 EN
3/3/3+/2/46-
Weak Armor
-2 Def


Shellder (M)
16 HP
55 EN
3/3-/2/2+/40
Skill Link
 
gah its so close..... drake keep the faith! we want to get to type three!

use your mighty Rock Blast. then Razor Shell twice. if Dwebble uses Rock blast a1 then do not use rock blast and instead Protect.

Rock Blast~Razor Shell~ Razor Shell
if dwebble uses Rock Blast a1 then replace rock blast with Protect

ok i think this makes things go in my favor and win the battle. >.<
 

"That sure was a rocky decision there; all you've done is waste my time with that substitution. And THAT makes me angry."

Rock Blast ~ Rock Blast ~ Rock Blast

------------------------------------------------------------------------------------------------------------------------

Before Round 3:

Dwebble (F)
2 HP
64 EN
3/3/3+/2/46-
Weak Armor
-2 Def


Shellder (M)
16 HP
55 EN
3/3-/2/2+/40
Skill Link

Action 1:

Shellder uses Protect
-7 EN
Shellder is Protected

Dwebble uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 8355/10000 (Yes)
RNG Roll (Number-Of-Hits) (1-3750 3, 3751-7000 4, 7001-10000 5) 771/10000 (3)
-5 EN
-4 EN (Shellder)

Action 2:

Dwebble uses Rock Blast
RNG Roll (To-Hit) (<=9000 Yes) 3412/10000 (Yes)
RNG Roll (Number-Of-Hits) (1-3750 3, 3751-7000 4, 7001-10000 5) 6855/10000 (4)
RNG Roll (To-Crit) (<=625 Yes) 6712/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5984/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 6566/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 8481/10000 (No)
Damage: (4*3)+3=15
-9 EN

Shellder uses Razor Shell
RNG Roll (To-Drop) (<=5000 Yes) 8625/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3974/10000 (No)
Damage: (8+3)*1.5+1.75(2)=20
-5 EN

After Round 2:

Dwebble (F)
-18 HP
50 EN
3/3/3+/2/46-
Weak Armor


Shellder (M)
1 HP
39 EN
3/3-/2/2+/40
Skill Link

-------------------------------------------------------------------------------------------


"You're just a shell of a Trainer for using tactics like that! Here are the types that will kick your butt!"






 
you dont have to be so mean with your puns when you lose npcs :(

drake! ya! two down more to go! but the way things are going we are just getting lucky. i wish we could get a battle where we dont have a close call.

lets go with the wonderful type of Ground. water moves + ice moves = might be good for you? but you never know. with our luck we'll be facing a garchomp. (yes i know thats not possible but still lol)
 

Hiker Bob would like to battle!

RNG Roll for Pokemon: 1/5
"You'll be bugged again!"
RNG Roll for Ability: 2/2
"Flee!"


Nincada (F)

Nature: Quiet

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Scratch
Harden
Leech Life
Sand-Attack
Fury Swipes
Mind Reader
False Swipe

Dig
X-Scissor
Shadow Ball

Bug Buzz
Night Slash
Gust
 

"Time to show you where the real damage comes from!"

Bug Buzz ~ X-Scissor ~ Bug Buzz

-----------------------------------------------------------------------------------------------------------

Before Round 1:

Nincada (F)
90 HP
100 EN
2/2/3+/2/34-
Run Away


Shellder (M)
90 HP
100 EN
3/3-/2/2+/40
Skill Link

Action 1:

Shellder uses Clamp
RNG Roll (To-Hit) (<=9500 Yes) 9805/10000 (No)
-4 EN

Nincada uses Bug Buzz
RNG Roll (To-Drop) (<=1000 Yes) 600/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 8372/10000 (No)
Damage: 8+3+1.5(3-2)=12.5~13
-6 EN
Shellder's SpD drops a stage

Action 2:

Shellder uses Withdraw
-5 EN
Shellder's Def rises a stage

Nincada uses X-Scissor
RNG Roll (To-Crit)( <=625 Yes) 5042/10000 (No)
Damage: 8+3+1.5(2-3)-1.75=7.75~8
-5 EN

Action 3:

Shellder uses Withdraw
-9 EN
Shellder's Def rises a stage

Nincada uses Bug Buzz
RNG Roll (To-Drop) (<=1000 Yes) 3155/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 5036/10000 (No)
Damage: 8+3+1.5(3-2)+1.75=14.25~14
-6 EN

After Round 1:

Nincada (F)
90 HP
83 EN
2/2/3+/2/34-
Run Away


Shellder (M)
55 HP
82 EN
3/3-/2/2+/40
Skill Link
+2 Def
-1 SpD

-------------------------------------------------------------------------------------------


"Aye, it's time to deal some heavy damage to this fool!"

Bug Buzz ~ Shadow Ball ~ Bug Buzz
 

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