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Old Sep 30th, 2011, 8:55:11 AM   #1
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Default Minecart Mania! Lord Jesseus and Objection!

RULES:

3v3 singles
I will be using fully evolved mons. You can choose whether or not you do.
2 recoveries, 5 chills
3 day DQ
All abilities
No items
Switching on
Arena


TEAMS:

OBJECTION!!!!
Maleficent the Hydreigon


Ratcliffe the Empoleon


Pete the Hariyama


LOOOOOOOOOORD JESSEUS:
Tau the Alakazam

Sigma the Machamp

Iota the Gengar


Objection mons, LJ mons and orders, Objection orders.
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Last edited by Leethoof; Nov 2nd, 2011 at 9:06:48 AM.
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Old Sep 30th, 2011, 9:57:28 AM   #2
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OK ... I'll start with Maleficent the Hydreigon
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Old Sep 30th, 2011, 7:26:42 PM   #3
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Well, Gengar and Alakazam would be DESTROYED by this thing so let's get Machamp onto him.
Ok Machamp, he'll probably put up a reflect but there's not much we can do about that (must...teach...brick break...)
Ok, let's start with the tried and true DynamicPunch, then follow with Vital Throw, then go in with another DynamicPunch.
If he uses Acrobatics, replace the current action with Counter.
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Old Oct 1st, 2011, 12:46:55 PM   #4
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Reflect - Roar - Protect
If you hit yourself in confusion on action 2, change action 3 to Torment
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Old Oct 2nd, 2011, 10:06:28 PM   #5
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Both trainers, safely in a supersonic underground flying submarine jet, sends out their pokemon into the craziness that is the twisting minecart tracks below them! Objection sends out the majestic and powerful Maleficent the Hydregion, while Lord Jesseus sends out the strong, brutish Sigma the Machamp! Both pokemon grab a side-by-side minecart, and the race/battle begins!

Though neither Pokemon is especially fast, Maleficent is able to create a Reflective box around his minecart, softening the blow of the incoming DynamicPunch as Sigma reaches over and smacks the dark-type across its head(s).

Maleficent seems to be waiting for something, and lets Sigma freely Vital Throw the dragon around, slapping him against random stalagmites like a toy lightsaber, and then Maleficent Roars loudly for some reason. Machamp is quite intimidated, and it looks like the fighting-type is about to fall out of his minecart! Jesseus will have to quickly send in a random pokemon and recall Machamp so he doesn't stab himself on a stalagmite!

Maleficent tries to create a Protective barrier, but that earlier punch was far too dazzling and the Hydregion hits itself in confusion. Sigma grins at the opening, and tosses out another DynamicPAUNCH, smashing Maleficent even through the reflecting box! The Machamp seems to have overextended now, and falls right into his pokeball. Lord Jesseus hastily replaces the smug Sigma with Iota the Gengar!


Maleficent
HP: 38
EN: 82
Stats: None
Status: Reflect (3A)


Iota
HP: 90
EN: 100
Stats: None
Status: None

Dont look in here
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Old Oct 2nd, 2011, 11:20:18 PM   #6
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edit: I'm wrong you're right carry on
in any case that round went beautifully
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Last edited by Lord Jesseus; Oct 3rd, 2011 at 1:29:47 AM.
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Old Oct 2nd, 2011, 11:55:16 PM   #7
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Each DynamicPunch does (10+3+(5-2)*1.5-5)*1.5=18.75 damage (round to 19), Vital Throw does (4+5+3+(5-2)*1.5-5)*1.5=11.5 damage (round to 12) and confusion damage is (4+(4-2)*1.5)=7 damage (or 2 damage if Reflect softens the blow). The only way Hydreigon could've taken more than 57 damage is if one or more of Machamp's attacks was a crit.

And that's why you should always post the RNG rolls and damage calculations when you ref.
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Last edited by Objection; Oct 3rd, 2011 at 7:44:00 AM.
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Old Oct 3rd, 2011, 1:25:54 AM   #8
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Quote:
Originally Posted by Fat Objection View Post
Vital Throw does (4+5+3+(5-2)*1.5-5)*1.5=11.5 damage (round to 12)
wait hang on
i forgot vital throw was weight based now, but that's not correct for vital throw either
4+5+3=12 (5-2)*1.5=4.5
12+4.5-5=11.5
11.5*1.5=17.25
I think you forgot to apply typing objection
it seems we are actually both wrong for different reasons, Leet knows exactly whats going on. -_-
I should have never doubted you.
sorry bout that

Also objection you could have posted actions anyway...
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Old Oct 3rd, 2011, 7:48:43 AM   #9
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That's what I get for trying to think in the early hours of the morning.

Thunder Wave - Crunch - Dark Pulse
If he uses Taunt on action 1, change action 1 to Combo: Crunch + Crunch and action 2 to Cooldown
If he uses Protect on action 1, change action 1 to Focus Energy and push all other actions back

(I still say it's a good idea to put in RNG rolls and damage calcs at the end of a reffing though)
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Old Oct 3rd, 2011, 6:34:27 PM   #10
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Well, we're not about to get around these substitutions... but we can stop the Thunder Wave (hopefully) before it gets off. Use Hypnosis. 79% Accuracy ain't bad, fingers crossed. Then Focus Blast twice!
If Hypnosis fails, use Counter action 2, and then Focus Blast.
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Old Oct 3rd, 2011, 7:07:42 PM   #11
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Now that it is Iota the Gengar against a greatly weakened Hydregion, the battle continues. Gengar uses his speedy trickery to try and Hypnotize his foe, but the rickety minecarts throw off his aim and he instead hypnotizes a random Zubat, which crashes into a wall. Maleficent breathes a dragony sigh of relief and tosses out some light paralyzing electricity in a Thunder Wave to incapacitate his foe. Maleficent then lunges across the gap between the tracks for a dark Crunch on his ghostly foe, only to get smacked in all faces with a brutal Counter from Iota. After a Dark Pulse radiating from the Hydregion's mouth(s), Gengar retaliates with a powerful Focus Blast to finish his foe, sending the levitating dragon into the depths of minecarty hell.


Maleficent
HP: KO
EN: KO
Stats: KO
Status: KO


Iota
HP: 48
EN: 68
Stats: None
Status: Paralyzed (20%)

Dont look in here
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Old Oct 3rd, 2011, 7:11:53 PM   #12
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Well ... at least we left a lasting impression. Pete the Hariyama, you're out next. Oh, and enable Sheer Force.
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Old Oct 3rd, 2011, 7:23:36 PM   #13
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Take evasive action!
Protect~Shadow Ball~Protect
If he tries to create a substitute, use a RAM! (but only once)
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Old Oct 3rd, 2011, 10:05:51 PM   #14
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Focus Energy - Combo: Payback + Revenge - Cooldown
If he gets fully paralysed on action 2, change action 2 to Substitute (25 HP) and action 3 to Chill
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Old Oct 5th, 2011, 10:53:22 PM   #15
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To replace the fallen Maleficent, Objection sends out Pete the Hariyama, a hefty Pokemon that shakes the minecart upon landing. Iota seems absolutely terrified of this new foe, and throws up a Protective barrier, unfortunately to no use, as Pete concentrates, focusing his energy. Iota realizes he can't just let his foe set up like that, so he sends out a Shadow Ball, doing relatively minuscule damage against the heavyweight fighting-type in the other cart. Pete, angry that such a thing could happen to him (the greatest villain of all time), lets out a no-holds-barred Vengeful Payback combo to crush and pulverize Gengar, the evil energy even earning a Critical Hit! Gengar uselessly Protects again while Pete rests, panting after that exerting combo. The minecarts race on. Will either challenger RAM the other in an epic heavyweight showdown?


Pete
HP: 111
EN: 80
Stats: None
Status: Focus Energy (3A)


Iota
HP: 10
EN: 39
Stats: None
Status: Paralyzed (15%)

Dont look in here
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Old Oct 5th, 2011, 11:40:46 PM   #16
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Substitute (20 HP) - ThunderPunch - Ice Punch
The first time he uses the Ram command, use Protect on that action and push all remaining actions back.
If he successfully uses Destiny Bond on the action you are using Substitute, change the action after to Swagger and the action after that to Chill.
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Old Oct 6th, 2011, 12:07:25 AM   #17
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Hariyama should have a little less EN I'm pretty sure, Focus Energy is 5, Revenge+Payback is (8+7)*1.5=22.5->23, so he should have 72 left.

Destiny Bond~Protect~Ram
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Last edited by Lord Jesseus; Oct 6th, 2011 at 12:31:50 AM.
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Old Oct 9th, 2011, 12:06:41 PM   #18
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Sooorrry busy weekend. Flavor will resume as normal next round.


Pete
HP: 91
EN: 39
Stats: None
Status: Substitute (20 HP)


Iota
HP: 10
EN: 11
Stats: None
Status: Paralyzed (10%)

Dont look in here


calculaslatisons
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Old Oct 9th, 2011, 8:22:57 PM   #19
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Shadow Ball x3
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Old Oct 10th, 2011, 11:01:08 AM   #20
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Chill - Fire Punch - Ice Punch
If he gets fully paralysed on action 1, change action 2 to Chill
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Last edited by Objection; Oct 12th, 2011 at 10:42:30 AM.
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Old Oct 13th, 2011, 8:55:46 AM   #21
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As the exhausted and wounded Iota musters another Shadow Ball to strike his tough foe's Substitute, while Pete just calmly chills out, safe from the evil ghost's shenanigans. He then stops Gengar with a quick Fire Punch to the intangible face.


Pete
HP: 91
EN: 45
Stats: None
Status: Substitute (6 HP)


Iota
HP: KO
EN: KO
Stats: KO
Status: KO

Dont look in here
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Old Oct 13th, 2011, 6:22:36 PM   #22
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Go Alakazam!
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Old Oct 14th, 2011, 1:09:23 PM   #23
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Payback - Chill - Payback
If he uses Taunt and is not already taunted, use Magic Coat on that action and push remaining actions back.
If he uses Counter on any action when you are using Payback and you do not have a substitute up, change that action to Substitute (15 HP) and push remaining actions back.
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Old Oct 15th, 2011, 1:36:04 AM   #24
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Reflect~Hidden Power~Psychic
With that we deal almost as much damage with one psychic as he does with two Paybacks, not bad I say.
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Old Oct 20th, 2011, 4:00:19 PM   #25
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To keep up with these quick KO's, Lord Jesseus sends out Tau the Alakazam! The majestic psychic leaps into his respective minecart, ready for battle. He begins by focusing on defense by creating a powerful Reflective box, making the incoming Payback do less damage despite its dark energies. A quick blast of Hidden Power finishes off Pete's substitute even through his Thick Fat, while the Hariyama chills. A mighty blast of Psychic energy rocks the heavyset fighting-type for incredible damage, but Pete retaliates with another Payback attack.


Pete
HP: 64
EN: 43
Stats: None
Status: None


Tau
HP: 62
EN: 82
Stats: None
Status: Reflect (3A)

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Calculations
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