Doran and Albino Throw Babies at Each Other!

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Alrighty folks, welcome to a battle we've got between Doran Dragon and Albinoloon! I'm your ref, Toast, and this is the basis of the battle *looks at rules, arena, and pokemon* !

I cancel my acceptance of TDMO and Mewtwo's battles.

4x4 NFE singles
(no evolving mid or before battle)
3 days dq
4 chills/recoveries
Arena: Abandoned Opera Theater
Field Type: Dark/Ghost
Complexity: Moderate
Format: All
Restrictions:
No Weather (Either in part or specific weathers like Rain or Hail)
Artificial Field (usu. completely indoor arenas with no natural objects like rocks or grass. Note that many Pokemon can use dust, cause arena damage, or even use their own bodies to bring in natural elements that don't immediately exist)
Limited Ceiling (usu. completely indoor arenas or arenas with a fairly low vertical barrier of another kind, restricts Fly and aerial evasiveness)
No Digging (Arena cannot be Dug through)
No Seismic Attacks (Arena cannot be affected by moves like Bulldoze, Earthquake, Magnitude, and Fissure)
No Water Source (No water is available for Surf, Dive, etc.)

Description: In an old abandoned theater inhabbited by many ghost and dark type pokemon. There are large marble pilars along all four walls, a grand stair case that features a large faded painting of a man in a masquerade mask. You can faintly hear the sounds of musicals of old being sung, whether by the ghost pokemon or by the ghosts of actors long passed is unsure. There is only one light flickering in the large hall. Ghosts type pokemon and pokemon related to sound thrive in this arena. A large chandelere hangs precariously over the battle field. If the is too much movement and damage to the surrounding, it may fall and cause up to 20-30 ??? type damage to all pokemon on the field.
Accepting

Switch=KO
Items=NO
Abilities=ONE

Team Doran Dragon
Doran Dragon said:
Thanks tyrant.


Whismur [Ga-chan] (Female)

Nature:
Rash

Type:
Normal Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 100
Atk: **
Def: *
SpA: ***
SpD: *
Spe: 24

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 1/2/1
Battle 9: 0/0/0
Battle 10: 0/0/0
Total : 1/2/1

Abilities:
Ability 1: Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Dream World: Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:
Level-up
Lvl 1 - Pound
Lvl 5 - Uproar
Lvl 11 - Astonish
Lvl 15 - Howl
Lvl 21 - Supersonic
Lvl 25 - Stomp
Egg-learned
Extrasensory
Fake Tears
Smokescreen
BW-TM
Shadow Ball
Sunny Day
Solar Beam



Aron [Judgement] (Male)

Nature:
Adamant

Type:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: ****
Def: ****
SpA: *
SpD: **
Spe: 30
Siz: 1
Wei: 4

EC: 0/9
MC: 0/4
DC: 0/5

Abilities:
Ability 1: Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 2: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Dream World: Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks

Attacks:
Level-up
Lvl 1 - Tackle
Lvl 4 - Harden
Lvl 8 - Mud-Slap
Lvl 11 - Headbutt
Lvl 15 - Metal Claw
Lvl 18 - Iron Defense
Lvl 22 - Roar
Lvl 25 - Take Down
Egg-learned
Head Smash
Stealth Rock
Iron Head
BW-TM
Hone Claws
Toxic
Swagger



Bayleef [Orita-chan] (Female)

Personality:
Orita-chan was Saphyre's second pokemon, and first Starter pokemon. She has always had a positive disposition on everything, and the biggest mouth in terms of cheering her teammates on. When ever things seem to be looking down or the team is anything but happy, Orita-chan will give the most inspiring positivity speaches. Many gym battles in Johto and Hoenn were struggled through, but were pulled through because of Orita-chan's positive cheers.

Favorite Quote: "Is your glass half full or half empty?" ~Optimism proverb~

Nature:
Modest

Type:
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: **
Def: ***
SpA: ****
SpD: ***
Spe: 60

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 0/0/0
Battle 6: 2/1/1
Battle 7: 1/1/1
Battle 8: 0/0/0
Battle 9: 1/2/1
Battle 10: 0/0/0
Total : 5/5/4

Abilities:
1) Overgrow: Type: Innate When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

DW) Leaf Guard: Type: Innate In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions

Attacks:
Level up:
L1 - Growl
L1 - Tackle
L1 - Razor Leaf
L1 - PoisonPowder
L1 - Reflect
L12 - Synthesis
L22 - Magical Leaf
L26 - Natural Gift
Egg-learned
EG - Ancient Power
EG - Leaf Storm
EG - Heal Pulse
BW-TM
TM11 - Sunny Day
TM22 - SolarBeam
TM90 - Substitute



Ekans [Enaks-chan] (Male)

Nature:
Adamant

Type: Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).

Stats:
HP: 90
Atk: ***
Def: **
SpA: *
SpD: **
Spe: 55

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 1/1/1
Battle 5: 1/1/1
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 1/2/1
Battle 10: 0/0/0
Total : 3/4/3

Abilities:
1) Intimidate: Type: Can be Activated
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

2) Shed Skin: Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

DW) Unnerve: Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:
L1 - Leer
L1 - Wrap
L4 - Poison Sting
L9 - Bite
L12 - Glare
L17 - Screech
L20 - Acid
L25 - Stockpile
L25 - Spit up
L25 - Swallow
EG - Poison Tail
EG - Beat Up
EG - Iron Tail
TM6 - Toxic
TM9 - Venoshock
TM26 - Earthquake
Team Albinoloon
Albinoloon said:
***

Foongus * (Raff) M
Nature: Bold (Attack reduced by *; defence raised by *)
Type: Poison/Grass
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1).
Grass:Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1).

Abilities:
Effect Spore:(Can be Disabled)This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
Regeneration:(Innate)When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 15

EC: 3/6
MC: 2
DC: 2/5

Attacks:
Absorb (*)
Growth (*)
Astonish (*)
Bide (*)
Ingrain (*)
Faint Attack (*)
Sweet Scent (*)
Spore (*)
Toxic (*)
Venom Shock (*)
Energy Ball (*)
Stun Spore (*)
Gastro Acid (*)
Rollout (*)

Move Total: 14


***
Voodoll (Jester[M])
Nature: Brave (Attack is increased by one rank; Base speed multiplied by .9; Evasion reduced by a flat 10%)
Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60 (-; 70/1.15=60)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 1/6
DC: 1/5
MC: 0

Moves:
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Dark Pulse

Mach Punch
Counter
Psycho Cut

Taunt
Brick Break
Rock Slide
Hidden Power (Ice 7)
Move Total: 18


***
Embirch (Prometheus[M])
Nature: Quiet (Special Attack increased by one rank; Base speeed multiplied by .9; Evasion decreased by a flay 10%)

Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 43(-; 50/1.15=43)
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 1/9
DC: 1/5
MC: 0

Moves:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis

Aromatherapy
Counter
Earth Power

Sunny Day
Flamethrower
Substitute
Toxic
Move Total: 16


*****
Chingling (Reia[F])
Nature: Modest(Increases Special Attack one stage; Reduces Attack one stage)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP:90
Atk: Rank 1(-)
Def: Rank 2
SAtk: Rank 4(+)
SDef: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Rank Total: 11

Moves:
Wrap
Growl
Astonish
Confusion
Uproar

Disable
Hypnosis
Recover

Taunt
Psyshock
Thunder Wave

Move Total: 11
Doran, pick your first Mon and Ability! Then you may make your actions Albino.
 
"A wonderous place sets our battle, Albino."~

A hissing sound can be heard, though the sound is rivaled by the sounds of dripping water, presumably from the giant hole in the ceiling. A large purple snake winds itself from the darkness, and as the light falls on the marvelous scales(no longer covered by its most recently Shed Skin), it lifts itself up in spot, reaching a good 4' off the ground. The snake expells a menicing hiss, with intention to intimidate what ever opponent appears. Following in suit behind is a female trainer, dressed in all blue with magenta accents.

"Enaks-chan, your up first. Lets make this battle worth it." The trainer said to the ekans "Albinoloon, my name is Saphyre, let's shake hands for luck." Saphyre outstreched her hand to the darkness before her with intentions of good will.
 
"Saphyre, it's been a while! Glad you're back- although this battle will be a spell more than pleasing! Jester- you're up! Do not rest, Insomniac!"

Master, let me handle this snake!

Taunt ~ Psycho Cut ~ Psycho Cut
 
(taunt makes it so I cant use non damaging attacks right?)

Enaks-chan, this doll is known for powerfull magicks, we must be carefull. I need you to attempt to poison it while dealing damage, so strike the doll with your Poison Tail! Dont let up until it has been poisoned! Once poisoned, use Venoshock to make it reel from pain. If things go well, we should have one more move left, which we should utilize with a powerful Iron-coated Tail strike!

Poison Tail (till poisoned)>>>Venoshock>>>Iron Tail.
 
I'm extremely sorry guys, but I just got swamped with a massive load of WHAP assignments, so you'll need a new / Subref. I'm sorry.
 
The Contenders

(What's up, guysss?)
--
Enakes-chan
#Shed Skin
3 / 2 / 1 / 2
55 Speed
Size 2 / Weight 1
HP : 90
EN : 100
Buffs : -
Debuffs : -

(I will kill you.)
--
Jester
#Insomniac
3 / 2 / 3 / 2
60 Speed / -10 Evade
Size 2 / Weight 2

HP : 90
EN : 100
Buffs : -
Debuffs : -


---

Hey, what's up guys; it's your new ref Box.

Round 1: FIGHT!

Voodoll: Taunt ~ Psycho Cut ~ Psycho Cut
--
Snake Ekans:
Poison Tail (till poisoned)>>>Venoshock>>>Iron Tail.
A1
Voodoll used Taunt!
(aye fuck you Ekans!)
Ekans fell for the taunt!
-10 En

Ekans used Poison Tail!
4542 No Crit
9855 No Poison
Voodoll: 5 + 3 + 1.5 = 10 Damage
-3 En

--
A2
Voodoll used Psycho Cut!
1205 Crit
Ekans: (7 + 3 + 1.5) * 1.5 = 17 Damage
-5 En

Ekans used Poison Tail!
7344 No Crit
8963 No Poison
Voodoll: 5 + 3 + 1.5 = 10 Damage
-7 En

--
A3
Voodoll used Psycho Cut!
5656 No Crit
Ekans: (7 + 1.5) * 1.5 = 13 Damage (Total 30 Ekans)
-9 En

Ekans used Poison Tail!
5321 No Crit
7535 No Poison
Voodoll: 5 + 3 + 1.5 = 10 Damage (Total 30 Voodoll)
-11 En


---
Post Round 1

(What's up, guysss?)
--
Enakes-chan
#Shed Skin
3 / 2 / 1 / 2
55 Speed
Size 2 / Weight 1
HP : 60
EN : 79
Buffs : -
Debuffs : Taunt (3)

(I will kill you.)
--
Jester
#Insomniac
3 / 2 / 3 / 2
60 Speed / -10 Evade
Size 2 / Weight 2

HP : 60
EN : 76
Buffs : -
Debuffs : -

---
Alright Doran, you're up. By the way, could you please add Size and Weight classes to your pokemon? I had to look up Ekans'.
 

It's the second round!

Enakes-chan: Venoshock>>>Iron Tail>>>Venoshock
--
Jester: Psycho Cut ~ Counter ~ Psycho Cut
Voodoll - Ekans

A1
Voodoll used Psycho Cut!
4098 No Crit
Ekans: (7 + 1.5) * 1.5 = 12.75 Damage (Total 13 Ekans)
-13 En

Ekans used Venoshock!
9145 No Crit
Voodoll: 7 + 3 - 1.5 = 8.5 Damage (Total 9 Voodoll)
-7 En

--
A2
Ekans used Iron Tail!
4409 Hit
4732 No Crit
9544 No Drop
Voodoll: 10 + 1.5 = 11.5 Damage (Total 12 Voodoll)
-7 En

Voodoll used Counter!
Ekans: 12 * 1.5 = 18 Damage (Total 18 Ekans)
-12 En

--
A3
Voodoll used Psycho Cut!
3656 No Crit
Ekans: (7 + 1.5) * 1.5 = 12.75 Damage (Total 13 Ekans)
-5 En

Ekans used Venoshock!
806 No Crit
Voodoll: 7 + 3 - 1.5 = 8.5 Damage (Total 9 Voodoll)
-7 En


---
Post Round 1

(What's up, guysss?)
--
Enakes-chan
#Shed Skin
3 / 2 / 1 / 2
55 Speed
Size 2 / Weight 1
HP : 16
EN : 58
Buffs : -
Debuffs : -

(I will kill you.)
--
Jester
#Insomniac
3 / 2 / 3 / 2
60 Speed / -10 Evade
Size 2 / Weight 2

HP : 30
EN : 46
Buffs : -
Debuffs : -

Arena Conditions
-

---
You're up Albinoloon.
 

Sorry Albino, round ends when you KO a poke in singles, no chill for you. I will let Jester cool down though. Doran, 'live' isn't a valid command; at least not for Ekans there.

Jester: Psycho Cut + Psycho Cut - Cooldown

Ekans: Toxic - Die
I lost original calcs, sorry.

9511 Toxic miss

Super Psycho Cut 28 Damage or something

Ekans faints

Post Round 1

(Hissssss!)
--
Enakes-chan
-KNOCKED OUT-

(I put a smile on that face...)
--
Jester
#Insomniac
3 / 2 / 3 / 2
60 Speed / -10 Evade
Size 2 / Weight 2

HP : 30
EN : 18
Buffs : -
Debuffs : -

Arena Conditions
-

---
Doran, choose a new Poke and order.
 
nooooooo TOXIC MISSED! hnng

Ok Judgement, get out here and do your thing! With your Rock Head, Smash the opponent's Head with yours! Before we defeat that doll, set up a Stealth Rock, but if you cant, Use Iron Head instead. Finally, End it with another powerful Head Smash!

Head Smash>>>Stealth Rock>>>Head Smash
If taunted, exchange stealth rock for Iron Head
 
New Combatant

(Ready to pass Judgement)
--
Judgement
#Rock Head
4 / 4 / 1 / 2
Speed 30
Size 1 Weight 4

HP : 90

---

Let's see if this Aron can step things up. Just a comment: a round ends immediately after a Pokemon faints, unless a combination attack is used and the Pokemon has to cool down. So, sorry, but Aron doesn't get those Stealth Rocks in just yet.

Judgement: Head Smash - Stealth Rock - Head Smash
--
Jester: Chill - Pain Split - Mach Punch
Voodoll - Aron

Voodoll chilled out!
+12 En

Aron used Head Smash!
2033 Hit
3097 No Crit
Voodoll: 15 + 3 + 3 = 21 Damage
-11 En

--
A2
Voodoll used Pain Split!
Voodoll: 9 HP + 41 HP = 50 HP
Aron: 90 HP - 40 HP = 50 HP
-33 En

Voodoll fainted from exhaustion!

---

Post Round 4

(Well that bit me in the ass...)
--
Judgement
#Rock Head
4 / 4 / 1 / 2
Speed 30
Size 1 Weight 4

HP : 50
EN : 89

Buffs : -
Debuffs : -

(Now where's my pincushion...)
--
Jester
-KNOCKED OUT-
Arena Conditions
-

---
So Jester goes down, but not before taking a huge chunk out of Judgement's health!

Albinoloon, send out a new Poke and issue actions.
 
OK! lets start! Since your quite self-confident in your defensive prowess, show it off with a fine Swagger. Next, set up those Stealth Rocks to to help us get the egde! Finally, make this burning plant lizard sick to it's stomach by showering it with the ever so Toxic properties of lead!

Swagger>>>Stealth Rock>>>Toxic
 
New Combatant

(I ain't no ordinary plant)
--
Prometheus
#Chlorophyll

2 / 2 / 4 / 2
43 Speed / -10 Evade
Size 2 / Weight 3
HP : 90

---

The joey steps up! Note that the arena prohibits weather, and is indoors anyway.

Prometheus: Sunny Day - Giga Drain - Flamethrower
--
Judgement: Swagger - Stealth Rock - Toxic
Embirch - Aron

A1
Embirch used Sunny Day!
But it failed!

Aron used Swagger!
Embirch's Attack rose sharply!
Embirch became confused!
2/3 Severe Confusion
-7 En

--
A2
1/2 Not confused (3 > 2)
Embirch used Giga Drain!
7402 No Crit
Aron: 8 + 3 + 3 = 14 Damage
-11 En

Aron used Stealth Rock!
Pointed stones hover above Albinoloon's team!
-11 En

--
A3
1/2 Not confused (2 > 1)
Embirch used Flamethrower!
8491 No Crit
1027 No Burn
Aron: 10 + 3 + 3 = 16 Damage
-6 En

Aron used Toxic!
Embirch was badly poisoned!
-7 En

Embirch was hurt by its poison!
-1 HP


---

Post Round 5

(Well that bit me in the ass...)
--
Judgement
#Rock Head
4 / 4 / 1 / 2
Speed 30
Size 1 Weight 4

HP : 20
EN : 64

Buffs : -
Debuffs : -


(I ain't no ordinary plant)
--
Prometheus
#Chlorophyll
2 / 2 / 4 / 2
43 Speed / -10 Evade
Size 2 / Weight 3
HP : 89
EN : 83
Buffs : Attack +1
Debuffs : Confusion (1), Badly Poisoned (2)

Arena Conditions
Stealth Rock hovering over Albinoloon's team

---
You're up Doran.
 

And we're back!

Judgement: Mud Slap | Swagger | Hone Claws
--
Prometheus: Giga Drain | Giga Drain | Giga Drain


Embirch - Aron

Conf. Counter (1>0)
Embirch snapped out of confusion!
Embirch used Giga Drain!
2925 No Crit
Aron: 8 + 3 + 3 = 14 Damage
Embirch: +1 HP heal
-11 En

Aron used Mud Slap!
5373 No Crit
Embirch: 4 + 3 = 7 Damage
Embirch's Accuracy fell!
-3 En

Embirch was hurt by its poison!
-2 HP

--
A2
Embirch used Giga Drain!
9243 No Crit
Aron: 8 + 3 + 3 = 14 Damage (Total 6 Aron)
Embirch: +3 HP
-15 En

Aron fainted!

Embirch was hurt by its poison!
-2 HP


---
Post Round 6

(Well that bit me in the ass...)
--
-KNOCKED OUT-

(I ain't no ordinary plant)
--
Prometheus
#Chlorophyll
2 / 2 / 4 / 2
43 Speed / -10 Evade
Size 2 / Weight 3
HP : 82
EN : 57
Buffs : -
Debuffs : Badly Poisoned (3)

Arena Conditions
Stealth Rock hovering over Albinoloon's team

---
And Aron goes down! Doran, send out a new Poke, then it's Albinoloon's turn to order!
 
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