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Old Jan 19th, 2012, 8:14:44 PM   #251
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"Ugh, this is so much more tedious and annoying with two defensive mons than two offensive ones and a defensive one (aka Regice battle). But I think we can do this. Reach our goal. Eventually. and yay for no EQ+EQ"

Registeel: chill, Thunder Wave
IF Rest at all THEN use Iron Head A2

Bronzong: Flash Cannon, Iron Head
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 20th, 2012, 12:45:28 AM   #252
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C$FP

Rock Crag - Impregnable Crag

Regirock continues to not be so cooperative, with your goal, however. First, it puts up a veil that blocks Thunder Wave, then it decides to knock Bronzong to the floor again...Anyways, another round done, & you are getting there...Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 20th, 2012, 6:02:45 AM   #253
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Yeah that figured, idk why I didn't make a sub for that. I'll throw one Timer Ball followed by one Sport Ball.
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 20th, 2012, 4:47:11 PM   #254
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C$FP

Rock Crag - Impregnable Crag

Feeling lucky again, you decide to throw another round of a Timer Ball, followed by a Sport Ball. Sadly, still no catch, but you still have plenty of balls to spare. Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 21st, 2012, 2:39:42 PM   #255
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Registeel: Flash Cannon, Iron Head

Bronzong: chill, Rest
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 21st, 2012, 7:50:36 PM   #256
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C$FP

Rock Crag - Impregnable Crag

The stall wars continue, as Regirock puts itself to sleep & annoys you a lot more...At least it went to sleep, but it is frustrating you more & more now...And you thought Regice was bad...Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Jan 22nd, 2012 at 3:23:40 AM. Reason: I had Earthquake as 6 Energy for some reason...
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Old Jan 21st, 2012, 7:55:01 PM   #257
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Just one lucky roll...

Timer Ball, Sport Ball
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 21st, 2012, 8:56:46 PM   #258
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C$FP

Rock Crag - Impregnable Crag

Feeling like you could nab the Regirock very soon, you throw two more balls at the Regirock. Sadly, neither catch, but I must admit, they were very close rolls too. Maybe, just maybe...Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Jan 22nd, 2012 at 3:24:11 AM. Reason: Error carry-over from the previous round
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Old Jan 21st, 2012, 9:01:27 PM   #259
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Bronzong: Heavy Slam, chill

Registeel: chill, Iron Head
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 22nd, 2012, 3:34:46 AM   #260
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C$FP

Rock Crag - Impregnable Crag

*Yawn* This is becoming one annoying, endless stallwar...With Regirock putting itself to sleep on the second action, it seems that Regirock wants to stall its way to a win...But even then...This battle is looking like going on forever...Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 22nd, 2012, 2:34:29 PM   #261
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"Yes, I know. But I'd rather have this take a long time than get impatient and not get Regirock."

Bronzong: Heavy Slam, chill

Registeel: chill, Iron Head
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 22nd, 2012, 8:44:18 PM   #262
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C$FP

Rock Crag - Impregnable Crag

The stallwar continues...Well, you deal a little bit more damage than usual, if only because Regirock went above half HP, where Focus Band is not in effect...Anyways, issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 22nd, 2012, 8:50:30 PM   #263
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"Siiiiiiiiiiiigh... We'll get there eventually."

Bronzong: Iron Head, Flash Cannon

Registeel: Rest, Sleep Talk (Flash Cannon, Metal Claw, Iron Head, Thunder Wave)
IF you are not asleep A2, THEN use Iron Head
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 23rd, 2012, 5:43:12 PM   #264
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C$FP

Rock Crag - Impregnable Crag

More Stalling occurs & now Regirock is incredibly low on energy...Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Jan 25th, 2012 at 7:32:47 PM. Reason: 1 less Action for Rest on Registeel
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Old Jan 25th, 2012, 7:22:00 PM   #265
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"Siiiiiiiiiigh... I guess that mean I should throw some pokeballs and hope I get quite lucky."

Ultra Ball, Sport Ball
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 25th, 2012, 8:30:20 PM   #266
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C$FP

Rock Crag - Impregnable Crag

And as expected...It turns out that you can only Rest so many times, especially if your name's Regirock, knowing that one lucky roll will occur soon, but did it come this time round? Well, it...did. Congratulations, you are now the second user to have all three Regis after zarator. Good job. Sadly, there was no more room in the bag for the Expert Belt & Focus Band, so you couldn't pick it up...After that, you move on.

Battle End

Calculations

Backpack + Rewards Bank


Should you decide to use Regirock for this current TLR, I'll PM you the details.

Timeless Tower - Entrance

You go through the tunnel & you see light at the end of the tunnel, you come out the other side & you find yourself at the same place you were at the beginning of the adventure. A Blissey was there & fires a magical beam at you which magically fully restores your Pokemon before leaving. Convenient. Now, a decision comes. Do you decide to continue your journey, or will you leave Timeless Tower? What shall you do?

Alright, It is really important that you do as I say here, & only do what I tell you to do at this point, becaue there is no such thing as "Bonus Play" anymore, & as a result, things will be handled differently, e.g. You cannot restock on items anymore, etc.


With that, Three Questions.

  1. Do you want to continue your current adventure in Timeless Tower? Yes/No. If you said yes...
  2. Which Dungeon do you wish to go to next? Ice Spire/Rock Crag/Iron Dungeon/Heaven's Ascent.
  3. Do you wish to claim what you have earned up to this point? Yes/No. If yes, I'll give you a list of what to claim in the general Prize Claiming Thread (DO NOT CLAIM UNTIL I POST THE LIST).

Cheers.
__________________

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Old Jan 25th, 2012, 8:41:16 PM   #267
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Sweeeet! Even though I can't restock on items and I can't use six mons, I'll head into Heaven's Ascent and see what it's like. Sooooo:

1. Yes
2. Heaven's Ascent
3. Yes
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 25th, 2012, 9:14:10 PM   #268
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Alrightio then. Claiming & becoming the pioneer for HA it is. Here are the prizes.

COUNTERS
C$FP: 24 CC (12+6 (Moon Stone)+6 (Sun Stone))
Electro: 7 MC, 1 KOC
Bill: 9 MC, 2 KOC
Swamp Thing: 6 MC, 1 KOC
Registeel: 5 MC, 2 DC, 4 KOC
Bronzong: 3 MC, 1 KOC
Regice: 8 MC, 4 DC, 3 KOC

POKEMON/ITEMS GAINS/LOSSES
+1 Regirock (Claim like you would everyhting else)
+1 Luxury Ball
+3 Poke Balls
+1 Premiere Ball
+1 Tanga Berry
+1 Smooth Rock
-4 Sport Balls
-3 Timer Balls
-1 Ultra Ball

FOR THE REFS

I claim 32 UC (5 from Lackeys, 1 from RP's, 6 from Traps, 6 from Guardians, 8 from Nests, 6 from Bosses)

Cheers.

One you've done claiming, I need you to do the following.
  • Select FOUR (4) Pokemon from the following: Electro, Bill, Swamp Thing, Registeel, Bronzong, Regice,& Regirock. The four you choose will be the ones you will take into HA. (Regirock will have full HP, etc. Should you choose Regirock, I'll PM you the details of Regirock.)
  • Equip your four chosen Pokemon with Items
  • Select the three that will lead your party.
Best of luck, & here's to a (hopefully) great HA Run!
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Last edited by Its_A_Random; Jan 25th, 2012 at 10:49:47 PM.
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Old Jan 26th, 2012, 6:52:48 PM   #269
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I'll go into Heaven's Ascent with Electro @ Leftovers, Bill @ Expert Belt, Regice @ Focus Sash, and Regirock @ Leftovers. I'll lead with Bill, Regice and Regirock.
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 26th, 2012, 7:36:38 PM   #270
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Just so you know, I think we should use the new substitution system from now on. If you object, then I'll reorder. Anyways, first HA Run, underway!!!

C$FP

Heaven's Ascent - Withering Base

Feeling confident, you feel like you're ready for the final test & begin by trading your well worn backpack for a larger, bigger backpack. As you make your way to the very beginning of Heaven's Ascent, the three trials you have endured to reach it are recounted. The stones used to open the door glow and 3 Pokemon run from each dungeon to halt the trainer's progress. They move into a strange circular room at the base of the tower. a large staircase leads upward but it appears you'll have to fight the three Pokemon. Though the room is circular, a triangular pattern is etched into it. Above the entrance lies a Light Blue Orb, and on either side of the staircase lie a Dull Brown and Dark Grey Orb. Their purpose does not appear immediately clear, but you know this can't be the end of your trials. You notice that these particular Pokemon look very familiar, but it appears that these Lackeys are not going to let you by that easily. As the Lackeys charge at you, you decide to send out three Pokemon to defend you, & with the stage set, the battle had begun.

Arena Rules:
-When Sandstorm is used by a Rock-type, during the resulting Sandstorm Rock-types will take 4 less damage from special attacks. Sandstorm will also be increased to 4 Damage per action, and will strike Ground and Steel types. Pokemon with Ice Body and Clear Body will be unaffected by the sand.
-When Sunny Day is used by a Rock-type, the arena lights up and creates little balls of flame that deal 3 Damage per action to plus/minus 1 Damage per action for Fire weakness/resistance to non-Fire types. Pokemon with Sturdy, Ice Body, and Clear Body are unaffected.
-When Hail is used by an Ice-type, during the resulting Hail Pokemon with Ice Body will heal 4 HP per action. Hail will also be increased to 4 Damage per action. Pokemon with Sturdy and Clear Body will be unaffected by the Hail.
-When Rain Dance is used by an Ice type, the arena lights up and the arena is filled with fast moving bubbles that barrage opponents constantly, doing 3 Damage per action plus/minus 1 Damage per action for Water weakness/resistance to non-Water types. Pokemon with Sturdy, Ice Body, and Clear Body are unaffected.
-When Sandstorm is used by a Steel-type, the Sandstorm is converted into Shrapnel. Shrapnel does 3 Damage per action plus/minus 1 Damage per action for Steel weakness/resistance to non-Steel types. In this arena, Shrapnel will not affect Pokemon with Sturdy and Ice Body, and will increase the Base Accuracy of all moves used by a Steel-type by ten (10). During Shrapnel, Weather Ball is Steel-typed.

Battle Begin!

Backpack + Rewards Bank


Bonsly: Sunny Day > Low Kick (Bill)
IF Sunny Day fails for whatever reason, THEN use it again A2 (This substitution supersedes all other subs)
IF Bill uses (Protective move) successfully without transfer A2, THEN redirect Low Kick to Regice


Snorunt: Blizzard (Gem) > Blizzard (Gem)

Klink: Flash Cannon (Regirock, Gem) > Flash Cannon (Regirock, Gem)
IF Regice uses (Protective move) successfully without transfer, THEN replace that action with Thunderbolt (Bill)

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Old Jan 26th, 2012, 8:15:03 PM   #271
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"Tough lackey battle is tough. (I stand no chance in Heaven's Ascent.)"

Bill: Hi Jump Kick (Snorunt), Aura Sphere (Snorunt)

Regice: Brick Break (Snorunt), Focus Punch (Klink)
IF Regirock's Rock Slide misses Snorunt A1, THEN use Ice Beam (Bonsly) A2

Regirock: Rock Slide, Hammer Arm (Klink)
IF Rock Slide misses Snorunt, THEN use it again
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 27th, 2012, 3:17:56 AM   #272
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C$FP

Heaven's Ascent - Withering Base

The first battle of Heaven's Ascent opens with Bill jumping high in the sky, before making an aerial assault, launching himself & crashing his foot right into Snorunt's head, walloping her & dealing a lot of damage. This then forces the Snorunt to retaliate, blasting the field with a wave of ice, which strikes your team, however, Regirock was lucky to evade it, but then suddenly, the gem Snorunt was holding was partially consumed! Regirock then continued the assault by firing a barrage of rocks onto the heads of the lackeys, striking them all & making them feel a little bit dizzy, as Regice continues to make Snorunt suffer, swinging its arm & crashing it into Snorunt, dealing damage & hurting her more. All in the meantime, the Klink transferred some of the energy in its gem into a powerful, blinding shot, which struck Regirock & sending it back a few paces. Last, but not least, Bonsly seemingly called forth the sun, but suddenly, the Brown Orb lit up & before you knew it, a whole barrage of fireballs popped up from thr ground, almost as if to say that the arena was spitting fire! Anyways, this wasn't of any real concern, but suddenly, Bill starts to feel the heat of the floor & starts taking damage!

After the intermission, as Regice began to tighten its focus, Bill picked up the offence by focusing aura into his palms & unleashed the aura in the form of a ball which struck Snorunt, knocking it back a long way, but much to your surprise, the Snorunt got back up & used more of her gem to throw up a wave of ice which struck your entire team, distracting Regice & making it lose focus. Regirock wasn't exactly happy with this, & walloped the Klink with its arm, dealing damage, but making Regirock that little bit slower. Klink then uses a bit more of its Gem to fire another powerful, blinding shot at Regirock, unsettling it a bit more, & Bonsly wraps up the round's worth of attacks by aiming low & tripping over Bill, who once again feels the hotness of the arena floor & jumps around, taking more damage, as Snorunt suddenly became more stiff, but became weaker elementally.

Round end, & it seems that one minor miscalculation really hurt you there as three Lackeys remain, but what will you do to try & severely weaken the Lackeys? Issue your actions.

Round End

Calculations

Backpack + Rewards Bank

__________________

[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s

Last edited by Its_A_Random; Jan 28th, 2012 at 5:40:25 PM.
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Old Jan 28th, 2012, 8:14:50 AM   #273
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"Oh wow, I just noticed the absolute beauty of this arena... *applauds Deck Knight's evil ingeniousness* (note to self, it may be a good idea to come back with three well-built Regis)"

Regice: Blizzard, Ice Beam (Bonsly)

Regirock: Superpower (Klink), Rock Slide
IF Klink faints, THEN use Stone Edge (Bonsly) A2

Bill: Earthquake, Aura Sphere (Klink)
__________________
My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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Old Jan 28th, 2012, 9:19:05 PM   #274
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C$FP

Heaven's Ascent - Withering Base

Before anyone could react, Snorunt makes one last ditch attack, using part of her gem to create a flash ice storm which batters your team...For laughable damage. Bill, the worst hit of the three, jumps into the air & pounds the ground with his feet, creating a tremour that hits everyone, critting Regirock in the process...Talk about friendly fire...But the tremour does prove to be too much for Snorunt & she bites the dust, defeated. One down, two to go. Regice then continues the assault, throwing up its own ice storm, though it does miss Bonsly, Klink is battered by it. Klink then responds to this by infusing another portion of its gem, this time into its gears, as the Klink batters Regice twice with spinning gears in response to the ice storm. Regirock takes notice & lifts the Klink, before chucking it into a far wall, dealing impressive damage, but making Regirock weaker, as Bonsly uses some of his gem to fire a barrage of rocks onto the heads of your three Pokemon. At this point, Bill continues to be torched by spitting fire & takes damage.

Noticing that the Klink is horribly wounded, Bill concentrates his energy into a ball of aura in his palms, & fires it at the Klink, destroying it with his might. Two down, one to go. The two Regis then decide that it's best to concentrate on the remaining lackey now, with Regice firing a cold beam of ice at the Bonsly, & Regirock mauling it with a fist of rock. At this point, the Bonsly had had enough, & infuses more of his gem into another barrage of rocks that strike on the heads of your team, however, everyone on your team wasn't prepared for it, & they were all hit critically! As your Pokemon got back up, Bill continued to get torched by the fire as the round comes to an end.

Only one Lackey remains, but it turns out that this battle has been way harder than you expected, considering these are Lackeys you are fighting. Issue your actions.

Round End

Calculations

Backpack + Rewards Bank


Bonsly: Rock Slide (Gem) > Rock Slide (Gem)
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[11:42:06] <&@elevator_music> uggh | [11:42:07] <&@elevator_music> iar | [11:42:09] <&@elevator_music> because of you | [11:42:22] <&@elevator_music> a lot of my notes in class are filled with &s
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Old Jan 28th, 2012, 9:24:52 PM   #275
C$FP
 
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Bill: Close Combat, Aura Sphere

Regice: Ice Beam, Frost Breath

Regirock: Brick Break, Superpower
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My CAP ASB Team
[23:35] <Jesseus> <Glacier> im not frunk
[23:36] <Glacier> jessues whered the d go
[21:25] <Pwnemon> look at kax vs cmfp, iar vs cmfp, pwnemon vs cmfp
[21:25] <Pwnemon> none of us had teams that by rights should have lost
[21:25] <Pwnemon> but he's cm fucking p
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