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#51 |
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Join Date: Aug 2011
Posts: 19
NY,Brooklyn
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Grass/Ghost
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#52 |
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I love mafe
![]() ![]() Join Date: Oct 2010
Posts: 1,374
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Grass / Ghost
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#53 |
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Join Date: Jul 2010
Posts: 116
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Grass/Ghost
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#54 |
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Join Date: Aug 2010
Posts: 66
Valinor
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Grass / Ghost
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#55 |
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Join Date: Sep 2009
Posts: 289
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Poison/Dragon
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#56 |
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Join Date: Jul 2010
Posts: 194
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It's funny how it took 2 pools to get it down to the 2 types that were discussed first.
Poison/Dragon |
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#57 |
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Join Date: Aug 2010
Posts: 239
Land of Unoriginality and Dual-Featured Lands
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Grass/Ghost
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[S] Signature: Descend into shittiness! Need a profile pic? Why not a mass of tentacles? So I can add myself to my contacts, but I can't send myself a friend request. |
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#58 |
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Join Date: Jun 2008
Posts: 215
Canada
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Poison / Dragon
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ASB Profile | "Nous faisons le mal, mais nous le faisons bien." "My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we'll change the world." |
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#59 |
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Join Date: Mar 2010
Posts: 1,824
In the world, but not of the world
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Grass/Ghost
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#60 |
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Join Date: Dec 2009
Posts: 35
VA Beach
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Poison/Dragon
I think it is a very interesting type combo and we don't have to make it over powered... just leave Draco meteor and Outrage out and give it meh stats without a good set up move, then it will have to chose between a powerful stab, set up, coverage, or support, and all are viable. Honestly I think that is exactly what this CAP is looking for, something that is unpredictable but not ridiculously strong.. I don't see the problem.
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Like a Bousss! |
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#61 |
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pronounced "Honko"
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Join Date: Dec 2009
Posts: 1,022
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Grass / Ghost
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#62 |
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Join Date: Sep 2011
Posts: 271
A magical place~
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Poison/Dragon
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#63 |
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Join Date: Feb 2011
Posts: 1,938
Siberia
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Grass / Ghost
A Dragon with unlimited movepool isn't going to teach us much about sketch, just teach us how good dragon is as an offensive typing. Which we already know. |
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#64 |
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Join Date: Feb 2008
Posts: 218
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Grass / Ghost
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#65 |
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just came to say hello
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Poison / Dragon
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#66 |
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Join Date: Jan 2010
Posts: 620
MICHIGAN
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grass / ghost
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#67 |
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Join Date: Sep 2010
Posts: 1,833
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Poison / Dragon
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#68 |
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Join Date: Oct 2008
Posts: 1,221
In a cold pizza induced euphoria
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Poison / Dragon
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#69 |
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Join Date: Jul 2011
Posts: 1,308
Want a sugar cube?
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Poison/Dragon
As much as I've been showing resistance to the idea of a Dragon type for this CAP, Grass/Ghost has too many problems:
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As you can see, Grass/Ghost has not 1, not two, but 6 weaknesses, and 3 to common attacking types. This is too many for CAP 2 to fill a bulky attacking role effectively. But that's not all. Let's check out the STAB offensive coverage of Grass/Ghost:
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And Ghost:
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What should you take away from this? That Grass is a terrible offensive and defensive type, and that it being in the CAP does not help it at all. Grass/Ghost have weak offensive moves to begin with; the only Ghost type move with greater than 85 power is Shadow Force, and that's a two turn move. Grass moves are more powerful, but come with terrible drawbacks: Frenzy Plant has a recoil turn, Solarbeam a charging turn outside of Sunny Day, Grass Knot requires a heavy target, Leaf Storm drops Special Attack, Power Whip has accuracy problems and low PP, and Petal Dance locks you into a move with terrible coverage for 2+ turns. Leaf Blade and Wood Hammer are both viable, but that's about it. So, I encourage everyone to vote Poison/Dragon.There are in fact ways to compensate for the Dragon type (like bad Sp.A to discourage the use of Draco Meteor). We don't have to give it Outrage. We don't have to give it Fire Blast and Earthquake from TM. Thank you for your time.
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Clothes make the man. Naked people have very little influence on society. Scramble Compendium-Beginner Mafia Game (if you're new, come join!) Last edited by reachzero; Nov 19th, 2011 at 10:16:29 AM. Reason: you only get to vote once, so you can only bold the same words once :P |
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#70 |
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Join Date: Mar 2010
Posts: 283
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Grass / Ghost
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We are all a little weird and life's a little weird, and when we find someone whose weirdness is compatible with ours, we join up with them and fall in mutual weirdness and call it love. |
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#71 |
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Join Date: Jan 2010
Posts: 109
Schiplaken, Belgium
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Poison / Dragon
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#72 |
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meh
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Join Date: Oct 2009
Posts: 5,344
Ottawa
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Grass / Ghost
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C&C/Smog work |
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#73 |
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Join Date: Mar 2010
Posts: 767
I'm not sick, but I'm not well
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Poison / Dragon
If we have Ghost, you can forget about physical offense.
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#74 |
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Join Date: Jul 2011
Posts: 56
CAP
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Grass / Ghost
Umm... This thing has access to V-Create and Shell Smash. You guys aren't seriously considering making this CAP a Dragon are you?
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This is Mektar. It's a long story. |
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#75 |
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Join Date: Aug 2008
Posts: 129
Finland
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Grass / Ghost
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