Texas Cloverleaf vs MK_Ultra

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Challenging Texas to a 3v3 Training Singles.
3/5
Training Items
All abilities
No switches
3 recs/5 chills
Field Type: Neutral
Complexity: Moderate
Format: All
Traits: Artificial Field, No Digging (Arena cannot be Dug through), Water Source

Description:
um a sorta manmade cave with a big puddle i'm guessing

Ruleset:
Omega Toll - At the end of each round, 5 of each battler's En is taken by the stage, adding up in "Stage En" pool. Whenever a mon KOs a foe, they take all of the Stage En.
Coward's Punishment - Each mon that does not order an attacking move in a given round is completely immobilized, rendering them helpless for the entire next round.

The Texans:
Haunter, Phantom, Male
Nature: Hasty (+15% Speed, +20% Accuracy, -1 Def)
Type: Ghost/Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Haunter
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 109 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 7/9
MC: 0
DC: 0/0

Hypnosis
Lick
Spite
Mean look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Dark Pulse
Dream Eater

Ice Punch
Disable
Will-o-Wisp
Fire Punch
Thunderpunch

Thunderbolt
Shadow Ball
Sludge Bomb
Taunt
Torment
Total moves: 21
Gastrodon, Squishy
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Ground
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings

Abilities:
Sticky Hold: (Innate)This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
(DW) Sand Force *Unlocked*: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

Gastrodon
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 33 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power Grass 7
Rain Dance
Body Slam
Recover
Counter*
Mirror Coat
Yawn
Earth Power
Toxic
Ice Beam
Substitute
Scald
Protect
Double Team
Dig
Stockpile
Total Moves: 20
Dragonair, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin: (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Dragonair
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 4/9
MC: 0
DC: 3/5

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Dragon Rush
Outrage

Dragon Dance
Extremespeed
Aqua Jet
Draco Meteor

Ice Beam
Thunderbolt
Flamethrower
Waterfall
Light Screen
Total Moves: 17


Macho Kings Ultra:

Infernape [Chimera] (M)
Nature: Lonely (+Atk, -Def)
Type: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 108

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).
Iron Fist (DW Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch).

Moves:
Scratch
Leer
Ember
Taunt
Mach Punch
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Counter
ThunderPunch
Encore

Will-O-Wisp
Shadow Claw
Fire Blast

Close Combat
Flare Blitz
Acrobatics
Flamethrower
Hone Claws
Slack Off
Fake Out
Calm Mind
Earthquake
Rock Slide
U-Turn
Protect
Stealth Rock
SolarBeam
Magic Coat
Focus Punch
Double Team
Substitute
Brick Break

Snorlax [Typhon] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weiht Class: 9

EC: 6/6
MC: 0
DC: 5/5

Abilities:
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (DW) (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Moves:
Metronome
Odour Sleuth
Tackle
Headbutt
Defense Curl
Belly Drum
Amnesia
Lick
Yawn
Recycle
Screech
Chip Away
Rest
Stockpile

Counter
Zen Headbutt
Double Edge

Blizzard
Thunder
Fire Blast

Earthquake
Crunch
Giga Impact
Heavy Slam
Toxic
Double Team
Reflect
Rock Slide
Focus Punch
Thunder Wave

Dragonite [Hyperion] (M)
Nature: Quiet (+Spa, -Spe)
Type: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multi Scale: (DW) (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Moves:
Fire Punch
ThunderPunch
Wrap
Roost
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Dragon Pulse
Iron Tail
ExtremeSpeed

Fire Blast
Thunder
Blizzard

Surf
Hurricane
Outrage
Aqua Tail
Safeguard
Dragon Claw
Toxic
Draco Meteor
Earthquake
Light Screen
Brick Break
Rock Slide
Rain Dance
Substitute
Reflect
Double Team
Thunder Wave
Superpower
 

Texas Cloverleaf

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Gastrodon

Scald, Earth Power, Scald

If Toxic is ordered, 15 HP Substitute and scale actions
If Giga Impact is ordered, Counter and scale actions
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
Double Edge-Body Slam-Double Edge
If burned, Rest (1) and alternate Double Edge-Body Slam from there.
 
MK your team does not include Size and Weight classes in it, which is especially annoying when every move you've ordered is weight based. I'll run-around and get the required info this round, but I won't ref the next round until you've sent me a valid team, kthx.
Texas, your lack of sprites is also irritating...
One more thing, Idk if you both just forgot or if you're saving them for other mons, but Training are ON remember.

Other than that, this was a very straightforward round to ref. :p

In the old chaos Shrine two battlers meet and prepare for some serious desecration of ancient artefacts.
To accomplish this, MK_Ultra sends out the wrecking-ball-like Snorlax while Texas attempts to flood and muddy up the place with Gastrodon.
Gastrodon starts off with a jet of Scalding hot water which Snorlax does not seem to appreciate. In response, he strikes VERY hard with a Double Edged attack which hurts himself as well as his opponent.
Gastrodon then looks to his other type for assistance and uses his Earth Powers to open a geyser beneath Snorlax. The attack strikes true but Snorlax seems unfased and simply Body Slams the squishy sea creature with impunity.
Then, [action 1 ctrl+c, ctrl+v].
Gastrodon Scald
To crit: 76 No, to burn: 39 No, 11 Damage, 5 EN
Snorlax Double Edge
To crit: 87 No, 21 Damage, 7 Recoil, 10 EN
Gastrodon Earth Power
To crit: 8 No, To drop: 17 No, 12 Damage, 6 EN
Snorlax Body Slam
To crit: 84 No, to Paralyse: 67 No, 16 Damage, 9 EN
Gastrodon Scald
To crit: 75 No, to burn: 75 No, 11 Damage, 5 EN
Snorlax Double Edge
To crit: 56 No, 21 Damage, 7 Recoil, 10 EN
Texans:


Squishy the Gastrodon
52 HP/84 EN

Macho Kings Ultra:

Typhon the Snorlax
77 HP/71 EN
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
macho king
that is
pretty cool

Double Edge-Body Slam-Double Edge
If Counter, Substitute (15), unless you have a sub up, in which case Chill. Push actions down.
If Double Team, Odour Sleuth. Push actions down.
 
OK new plan, I'll ref but: Until MK sends me a valid team with WC/SCs, all moves he orders which require them will fail.

In a stunning display of originality and creativity, Snorlax decides to repeat his last round actions exactly. Gastrodon however has a little more imagination (not bu much) and decides to try something new... three times in a row. The Digging seems to work out quite well though, in any case; Gastrodon effortlessly avoids all of Snorlax's attacks entierly and deals a fair chunk of damage!
Both mons then lose 10 EN because I forgot to take the 5 before...
Gastrodon Burrows
Snorlax Double Edge
Miss, 14 EN
Gastrodon Dig
To crit: 56 No, 11 Damage, 10 EN
Gastrodon Burrows
Snorlax Body Slam
Fail, 9 EN
Gastrodon Dig
To crit: 39 No, 11 Damage, 14 EN
Gastrodon Burrows
Snorlax Double Edge
Lolololololol, 10 EN
Gastrodon Dig
To crit: 38 No, 11 Damage, 18 EN
Chaos Shrine omnomnom 10 EN each
Texans:


Squishy the Gastrodon
52 HP/32 EN

Macho Kings Ultra:

Typhon the Snorlax
44 HP/28 EN

Chaos Shrine: 20 EN
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
No, you won't make them fail. I won't have spite-reffing happen. Referees are supposed to act on a good faith basis, and this kind of nonsense will not stand. I get that it's annoying to have to look up size/weight class, but this is inexcusable.
 

Texas Cloverleaf

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Chill, Scald, Earth Power
If Snorlax uses Body Slam use Counter
If Snorlax uses Double Edge use Dig, but only from a2 on.
 
Gastrodon decides to Chill out (fukken shrine takin all my energy) but Snorlax uses this as an opportunity to unleash a mighty Focus Punch.
Reeling, Gastrodon goes back on the offensive with familiar moves Scald and Earth Power. Snorlax however tries a new tactic - an extremely powerful Giga Impact! Following that he feels sluggish, forcing him to use a mere Tackle, but its all he needs! Gastrodon is KOd. The Chaos Shrine rewards Snorlax by giving him 20 EN, and boy did he need it...

Some notes: Snorlax Tackle has an amazing energy:damage ratio.
If STABs didn't cost less energy, snorlax would have fainted.
If Snorlax didn't KO Gastrodon, Snorlax would have fainted.
Gastrodon Chill
+12 EN
Snorlax Focus Punch
To crit: 66 No, 17 Damage, 10 EN
Gastrodon Scald
To crit: 3 Yes, to burn: 69 No, 14 Damage, 5 EN
Snorlax Giga Impact
To hit: 26 Yes, to crit: 33 No, 23 Damage, 12 EN
Gastrodon Earth Power
To crit: 91 No, To drop: 53 No, 12 Damage, 6 EN
Snorlax Tackle
To crit: 71 No, 13 Damage, 4 EN
GASTRODON FAINTED
Chaos Shrine
Snoarlax +20 EN
Texans:


Squishy the Gastrodon
KOd

Macho Kings Ultra:

Typhon the Snorlax
18 HP/22 EN
1 KO

Chaos Shrine: 0 EN
 
No flavour today, feeling a bit dreary
Dragonair Dragon Rage
10 Damage, 4 EN
Snorlax Double Edge
To crit: 71 No, 21 Damage, 7 Recoil, 10 EN
Dragonair Light Screen
10 EN
Snorlax Chill
+12 EN
Dragonair Dragon Rage
10 Damage, 4 EN
SNORLAX FAINTED
Chaos Shrine
Dragonair +0 EN
Texans:

Tempest the Dragonair
79 HP/82 EN
1 KO

Squishy the Gastrodon
KOd

Macho Kings Ultra:

Typhon the Snorlax
KOd
1 KO

Chaos Shrine: 0 EN
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
Dragonite.
Dragon Claw-Ice Punch-Dragon Claw.
Evasive Agility and push actions down if Ice Beam, but not three times in a row.
 
With Snorlax fainted, Dragonair is sent out and DRAGONS COLLIDE!
Dragonite gets the first hit in, dealing heft damage with Dragon Claw. Dragonair decides to make sure she'll get the next first hit, paralysing Dragonite with Thunder Wave.
Quick to capitalise on its advantage, Tempest does exactly 10 5 Damage (Multiscale lol) with Dragon Rage. Dragonite struggles to respond but manages to connect with an Ice Punch.
He then tries to avoid the incoming Ice Beam but parahax gets the better of him. Luckily, Multiscale is still in effect, buffering against the attacks full power.
Chaos Shrine noms some energy.
Dragonite Dragon Claw
To crit: 73 No, 21 Damage, 5 EN
Dragonair Thunder Wave
7 EN
Dragonair Dragon Rage
10 Damage, 4 EN
Dragonite Ice Punch
Full para: 90 No, To crit: 69 No, To freeze: 99 No, 17 Damage, 6 EN
Dragonite Evasive Agility
Full Para: 15 Yes
Dragonair Ice Beam
To crit: 87 No, to Freeze: 99 No, 12 Damage, 7 EN
Chaos Shrine
Dragonair -5 EN
Dragonite -5 EN
Texans:

Tempest the Dragonair
41 HP/59 EN
1 KO

Squishy the Gastrodon
KOd

Macho Kings Ultra:

Hyperion the Dragonite
82 HP/84 EN
15% Paralysis

Typhon the Snorlax
KOd
1 KO

Chaos Shrine: 10 EN
 
Hey guys sorry for the delay, I've been a bit preoccupied lately.

Basically, Dragonite avoids all hax and kills Dragonair with Outrageous attacks.
Texas you're sub was kind of unclear so I don't know if this is what you wanted to happen but its what should be done given the wording of the sub so...
Dragonair Dragon Rush
To hit: 57 Yes, to crit: 53 No, To flinch: 38 No, 20 Damage, 6 EN
Dragonite Full Paralysis: 90 No
Dragonite Light Screen
10 EN
Dragonair Ice Beam
To crit: 26 No, to freeze: 85 No, 11 Damage, 7 EN
Dragonite Full Paralysis: 48 No
Dragonite Outrage
To crit: 16 No, 27 Damage, 7 EN
Dragonair Ice Beam
To crit: 24 No, to freeze: 91 No, 11 Damage, 11 EN
Dragonite Full Paralysis: 65 No
Dragonite Outrage
To crit: 65 No, 27 Damage, 7 EN
DRAGONAIR KOD
Chaos Shrine
Dragonite +10 EN
Texans:

Tempest the Dragonair
KOd
1 KO

Squishy the Gastrodon
KOd

Macho Kings Ultra:

Hyperion the Dragonite
40 HP/70 EN
10% Paralysis, Light Screen (3 Actions), Outraging (1 Action)
1 KO

Typhon the Snorlax
KOd
1 KO

Chaos Shrine: 0 EN
 
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