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Old Feb 25th, 2012, 9:46:07 AM   #51
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Current Scizor


Jellicent is probably the best Scizor counter there is. It resists its STAB moves, isn't affected by Superpower, and can Will-O-Wisp Scizor, instantly crippling it. Take note though that Scizor is sometimes paired with a Pokemon that knows Volt Switch, usually Rotom-W. Should Scizor U-turn out on Jellicent, the corresponding Volt Switch Pokemon can come in and hit Jellicent hard. The same applies to the allergic-to-electricitySkarmory, who takes all of Scizor's moves well and can set up hazards or Whirlwind out Scizor should it gain a boost. Gyarados, with Intimidate and its typing, is also in the same boat. Should the rain be up, Tentacruel also makes an excellent counter to Scizor since it takes low damage from its STAB moves and heals back the HP lost that same turn. It can retaliate with Scald, hoping for the burn on Scizor. Gliscor is also a pretty good option for dealing with Scizor, just watch out for Swords Dancing Life Orb versions—they'll deal with Gliscor easily.

Fire-types often cause Scizor to be clinically depressed as they easily kill Scizor. Heatran kicks things off by outspeeding and KOing Scizor with whatever Fire move you have on it; all Heatran fears is Scizor's Superpower, which it doesn't usually spam as many Pokemon in OU can set up on it. Volcarona can set up freely on any of Scizor's moves and cause trouble for the rest of the team. Infernape isn't bad either, but since it is more frail than a breadstick, it can't really switch in on Scizor's moves without taking a big chunk of damage. Magnezone, whilst it can't come in on Superpower, can trap Scizor and defeat it with Hidden Power Fire. If the opponent sees Magnezone in Team Preview though, they'll probably be U-turning like crazy, meaning Magnezone can only really trap Scizor after it's killed something with Bullet Punch or Pursuit. Rotom-W rounds this analysis off by outspeeding Scizor and either hitting it hard with any of its STAB moves or Hidden Power Fire, or crippling it with Will-O-Wisp. Even if Scizor is at +2 Attack, Bullet Punch will do little to Rotom-W. However, unless Rotom-W is physically bulky, a Choice Band U-turn from Scizor will hurt a lot.

This has been -- Grammar Checked.
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Old Feb 25th, 2012, 10:25:32 AM   #52
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I think that it's worth mentioning Salamence and Dragonite, as they both resist all of Scizor's moves, and both Pokemon normally carry a Fire-type move, normally being Fire Punch, Fire Blast or Flamethrower.
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Old Feb 25th, 2012, 10:32:59 AM   #53
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^Those two don't resist Bullet Punch sadly

Also Nachos, perhaps you could mention Gyarados' Intimidate and Volcarona's Flame Body?
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Old Feb 25th, 2012, 2:15:00 PM   #54
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Can i rewrite the Checks and Counters sections of Terakion? It misses quite a few checks and counters, has some completely irrelevant pokes like Golurk, and is pretty small imo.

If you are not sure about me making it, i can post it here, and if you find it good enough, GP check it and upload it, or else just reject it...
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Old Feb 25th, 2012, 2:31:11 PM   #55
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Scizor C&C done



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Old Mar 4th, 2012, 10:42:48 PM   #56
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Can a Normal user do these? If I can, I'd love to fix scrafty's which it horrible. If not, make that one some sort of a priority!
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Old Mar 4th, 2012, 10:50:00 PM   #57
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We will definitely get to Terrakion and Scrafty, thanks for the heads up, alexwolf and Frog!
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Old Mar 4th, 2012, 10:50:39 PM   #58
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Nah, this is for hand picked members. I'm sure they will with your notification, though.

EDIT: ninja'd by Pocket
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Old Mar 7th, 2012, 3:41:19 PM   #59
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I think we should wait on Scrafty's because it is probably dropping to UU within a couple weeks, and it will have to get a full new analysis anyways. It's not really high on the priority list.

I'll do Terrakion soonish though, gonna check if there's a thread up first.

edit- Jabba said he would update his Terrakion analysis. I'll look for something else. Taking suggestions.

edit2- I'm updating Gengar as it only names 5 pokemon lol. It'll be up soonish

edit3- I'm also updating Gengar's Other Options section. Seriously that's empty
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Old Mar 7th, 2012, 9:45:28 PM   #60
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Gengar

current other options

...


new other options

With such a diverse movepool, Gengar can easily catch any of its counters off-guard with the appropriate move. Gengar has access to both Hypnosis and Will-O-Wisp; the former can sleep a counter and effectively remove it from the battle, while the latter can be used to spread burn status on physical counters, particularly Tyranitar, Scizor and Jirachi. Gengar can also get around Blissey, its best counter, with a combination of Mean Look, Perish Song and Hypnosis. It can also use Taunt to prevent Blissey from healing. It's important to note the aforementioned moves' shaky accuracy, and that one miss or misprediction can be fatal due to Gengar's atrocious defensive stats. Gengar is therefore better off firing attacks than spreading status around.

Gengar can also pull off a myriad of other sets. The most effective set not listed here would have to be a Choice Scarf set, a great revenge killer. However, its weakness to Pursuit costs it a lot of usage. Gengar can also use Substitute and Focus Punch to take care of dedicated special walls like Blissey and Heatran if your team is in need of a great lure. You can combine Counter and Focus Sash for a real surprising but effective set. Thanks to Gengar's terrible defenses, pretty much any attack will OHKO you, allowing you to do huge amounts of damage back with Counter. If you want to get really fancy, use Destiny Bond on the same set to get a bonus KO. Gengar's physical movepool is actually really good, unfortunately its Attack stat is not, so a completely physical set is not advised.

In addition to the moves listed on the sets, Gengar has quite a few great attacking options to spare. Thunderbolt is a great attack in general and helps you counter Skarmory. Thunder is an option if you're using a rain team, since Gengar does have a 4x resistance against Grass. Hidden Power Ice can be used on any set to check Dragonite, Landorus and Salamence. Hidden Power Fire serves as a great lure to the omnipresent Scizor and Ferrothorn. Sludge Bomb hits Grass-types harder but that's about it. Energy Ball and Giga Drain are 100% accurate deterrents to Politoed and Tyranitar, but neither come close to OHKOing them. Grass-type moves would also help you get around Gastrodon who does surprisingly well against Gengar. Explosion got nerfed in the fifth generation but it can still catch Blissey by surprise. If your team is loaded with status inflictors such as Toxic Spikes, both Hex and Venoshock suddenly become viable attacks. Dark Pulse isn't a bad attack but Shadow Ball gets STAB and better neutral coverage. Clear Smog and Perish Song aren't great but they're Gengar's only phazing options. Gengar can use its 3 immunities and many resistances to set up Trick Room, but there are better options for this since it is both fast and frail. Finally, Grudge can be an interesting way to mess with things like Terrakion by draining all of its Stone Edges, but moves like Destiny Bond and Disable are better for this.

current checks&counters

...


new checks&counters

Gengar is one of the few Pokemon with both a great movepool and the stats to abuse it, which is why it's been OU since the first generation. With that said, there are still a good number of ways to get around Gengar should you encounter one. The easiest way is to use strong priority. Scizor's Bullet Punch is a clean OHKO on Gengar. Any Sucker Punch user can also score a clean OHKO against Gengar, although you must watch out for Substitute and Will-O-Wisp. Even strong neutral priority like Mamoswine's Ice Shard or Azumarill's Aqua Jet does enough to force Gengar out or kill it straight up. The second best way to attack a Gengar is with a strong user of Pursuit. Scizor, Metagross and Tyranitar can take Gengar's attacks and OHKO with Pursuit even if Gengar doesn't switch. Weavile and Heracross aren't seen much in OU but they can also checkmate Gengar with Pursuit.

Gengar's defenses are so poor that any attack it doesn't resist will 3HKO it at worst. For example, Landorus can survive a Shadow Ball and KO with Stone Edge. Blissey's Ice Beam or Flamethrower can 3HKO Gengar, but it must watch out for sets like Pain Split, Disable and Destiny Bond. Pokemon like Celebi and Jirachi can survive its attacks and OHKO with Psychic. Conkledurr usually has max HP to score an OHKO with Payback, and it can also mess with Disable sets by using Mach Punch. Tentacruel only cares about Thunderbolt, but it can use Scald and shrug off Shadow Ball with its high Special Defense. That is the general formula for directly countering Gengar, decent Special Defense and a solid neutral or super effective hit. Bulky Water-types like Politoed, Vaporeon and the aforementioned Tentacruel fit this bill.

Checking Gengar is much easier than directly countering it. Almost every Choice Scarf user in OU has a move that will outspeed and OHKO Gengar. This includes, but is not limited to: Politoed, Latios, Terrakion, Tyranitar, Rotom-W, Heatran, Haxorus and Infernape. Pokemon that are naturally faster than Gengar can also do a great job, such as Starmie, Tornadus, Azelf and Jolteon. Of course, all of these pokemon have incredible difficulty finding a chance to switch in. Gyarados, Salamence and Dragonite can set up a Dragon Dance or two on Gengar if they've invested in HP. Volcorona can set up Quiver Dances if Stealth Rock is not up.
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Old Mar 9th, 2012, 8:07:29 PM   #61
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Good job so far on this, guys. Love the commitment.
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Old Mar 20th, 2012, 3:51:31 PM   #62
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Hi, sorry if this has been mentioned already,

On the Gliscor checks and counters there is no mention of shell smash cloyster which, without the boost from shell smash, will 4x1hko max def gliscor with icicle spear, but, more importantly, can take a +2 eq or an unboosted flying gem boosted acrobatics and set up, that's calculated with white herb, not life orb but still..

+2 flying gem acrobatics will still 1hko and +2eq has a chance to 1hko with stealth rock dmg but I'd say cloyster still makes a viable counter to the acrobat build and with other builds, although taunt might prevent a shell smash, icicle spear can ko without boosts.

I might have missed something, but though it might be relevant...
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Old Mar 20th, 2012, 3:59:06 PM   #63
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A tardy response to jrrrrrrr's Gengar update:

Other Options
  • I feel like you went a little overboard with this. With the nerf, Explosion is not worthy of a mention, especially with Gengar luring in Steel- and Tyranitar like a magnet.
  • Energy Ball / Giga Drain is not really for TTar, but more for Gastrodon who would otherwise wall Gengar. I guess it is also useful for hitting Politoed harder.
  • You could mention Thunder alongside Thunderbolt for a powerful coverage move in the rain.
  • Wisp should have a bigger emphasis in its ability to cripple Gengar's usual counters, Scizor, Tyranitar, and Jirachi, rendering them to be set-up bait for Gengar's offensive partners.

Checks and Counters
  • You should note that Sucker Punch is an unreliable priority against Gengar, since Gengar can easily put up a Substitute.
  • For Conkeldurr and Tentacruel, mention that they can screw over Disable Gengar by using Mach Punch or Protect to prevent Gengar from Disable-ing Payback or Scald
  • Bulky Water-types in general are good options against Gengar, as they can tank a Shadow Ball rather effortlessly. Such Pokemon include Gastrodon, Politoed, Vaporeon, and aforementioned Tentacruel.
  • I would add Tornadus in a list of Pokemon that is faster than Gengar.
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Old Mar 22nd, 2012, 9:58:03 PM   #64
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ok pocket i added your changes
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Old Mar 23rd, 2012, 8:12:43 AM   #65
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Doing Gengar, since Pocket posted in the GP Queue asking for it to be GPed.

Other Options


Checks and Counters




GP Approved

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Old Mar 24th, 2012, 6:45:58 AM   #66
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Jabba's original C&C section was short and sweet, I've reworded it a bit and added a few more checks.

Current Terrakion


If there was an award in OU for "most difficult Pokemon to switch into," here's your guy. Slowbro is probably the best check you'll find in OU, although a Stone Edge boosted by a Choice Band or a Swords Dance boost will hit like a truck. Gliscor is also a good check, though it'll be taking a ton from Stone Edge from those sets. Mew, Reuniclus and Jellicent also fall into the similar category. There is light at the end of the tunnel though; Terrakion needs to hit two consecutiveStone Edges to KO any of these Pokemon. Hippowdon can also tank a hit and Slack Off. You may be inclined to use Skarmory as your Terrakion counter, but despite its good Defense, Skarmory is ravaged by a Close Combat from the Choice Band or Swords Danceand the Swords Dancesets, allowing it to only deal with Terrakion that lack Attack boosts.

Terrakion can be hard to check because of its great Speed. Scizor and Azumarill are two Choice Band users that can stop any Terrakion set dead in its tracks with their STAB priority attacks. Infernape can also do a good chunk of damage with Mach Punch; Conkeldurr can do the same and also, when at high health, can survive a non-boosted Close Combat and go for the OHKO with Drain Punch after Stealth Rock. Latios and Tornadus can outspeed and hit it hard with Psyshock or Hurricane respectively. Gengar and Starmie can smash it with Focus Blast and Hydro Pump, whilst Espeon can hit it hard with Psychic. Gengar deserves a special mention for being able to Disable Stone Edge, crippling Terrakion instantly. Dugtrio does what he does best and can trap Terrakion with Earthquake. Wobbuffet knocks Choiced versions of Terrakion out of the park and will make them think twice before spamming Close Combat. Choice Scarf users such as Rotom-W, Landorus and other Terrakion are also fantastic checks.

Ironically, Terrakion's best counters litter the lower tiers. Examples being Golurk, Nidoqueen, Claydol and Tangrowth. If you're feeling desperate, then one of these is your best bet.

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Old Mar 24th, 2012, 2:47:52 PM   #67
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Good stuff, Nachos. For the blurb on Skarmory, you should probably elaborate that it is a good check to Scarf Terrakion and Air Balloon Terrakion without any boosts.

I would add to Conkeldurr, "at high health, Conkeldurr can survive a non-boosted Close Combat and go for the OHKO with Drain Punch (after Rocks)"

You could also add Gengar, Starmie, and Espeon to the list of checks that are naturally faster than Terrakion. Wobbuffet is excellent for eliminating Scarf Terrakion.
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Old Mar 24th, 2012, 3:26:08 PM   #68
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Added Pocket's changes, I can't believe I forgot about Wobbuffet when I made a post on it being awesome in OU just like a week ago lol.

If there's no other stuff to be added, then this can be GP'd.
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Old Mar 25th, 2012, 12:41:18 PM   #69
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Nachos, that looks good, I would just change

Quote:
Latios and Tornadus can outspeed and hit it hard with Psyshock or Focus Blast respectively.
To: "or Hurricane respectively" because there's no way in hell I'm relying on Focus Miss to check Terrakion. Hurricane is still an easy OHKO and has the same or better accuracy, unless in the sun
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Old Mar 25th, 2012, 4:47:40 PM   #70
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add/replace with
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done


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Old Mar 25th, 2012, 5:19:52 PM   #71
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This has been GP'd and uploaded. If someone could cache it, that'd be cool.
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Old Mar 25th, 2012, 9:00:18 PM   #72
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Twash has given me the okay to participate in this project due to the fact that he doesn't play much OU anymore and needs people who have extensive knowledge.

Reserving Breloom for now.

Original Analysis



With Bulk Up Breloom being the standard set used in BW Overused, Gliscor which was once considered a huge threat to Breloom is no longer the nefarious Pokemon to Breloom it used to be. However, against SubPunch Breloom, Gliscor still reigns supreme. Acrobatics Gliscor is also the bane to Breloom but is only used in cojunction with Tyranitar due to the fact that the objective is to take control of Sub + Sand Veil. The most surefire counter to Breloom is Skarmory. Skarmory with Brave Bird and its solid defense stops Bulk Up Breloom in its tracks and makes sure it takes minimal damage. At +2 Breloom isn’t even doing 50% to standard Skarmory and is OHKO’s by Brave Bird which is why even with Spore, Skarmory is such a huge threat. To have a decent shot against Skarmory, you in fact need the SubPunch set with max attack. Celebi is the other major counter to Breloom, as it has excellent physical defense and resists both of Breloom's STABs. It also has Recover, allowing it to effortlessly heal off any damage that it takes from Breloom's attacks. Additionally, Natural Cure completely nullifies Spore, allowing Celebi to essentially switch in at any time for free. Celebi also carries Psychic or Hidden Power Fire on most of its sets, allowing it to easily dispatch Breloom.

There is, of course, some other notable problem Pokemon for Breloom. Mew immediately comes to mind as the majority are the defensive variants. Make sure that if you try and take Mew on with Breloom, you at least have +1 and no opposing Pokemon asleep or else it can KO you in two hits with Ice Beam/Psychic. Dragonite is yet another common Pokemon that has the potential to completely stop Breloom in its tracks. The rain variant with Hurricane gives Breloom no chance of winning; however, Breloom can potentially beat the Lum Berry Dragon Dance set given you had Bulk Up boosts prior, but that normally is not the case so try to steer clear and use other methods to defeat Dragonite. Reuniclus is in the same boat. The Trick Room variant is beatable; however, with a low sleep roll Breloom is done for. The Calm Mind variant offers almost no way of beating it, thus steer clear. In addition, Ghost-types can be troublesome to Breloom, as they are immune to Focus Punch and usually either faster or extremely bulky. Gengar is especially nasty, as it resists Seed Bomb and can also use Disable to remove Breloom's access to its coverage move. Chandelure also resists Seed Bomb due to its Fire typing, though it has to watch out for Stone Edge on the offensive set. Another big problem for Breloom are Pokemon that pack multi-hit moves. Haxorus is the most prevalent; as it can break Breloom's Substitute with the first hit of Dual Chop and then prevent the Focus Punch with the second hit. On top of that, Haxorus resists Seed Bomb, the move of choice for the offensive SubPunch set, and has enough defense to take a Stone Edge or Facade if need be. Mamoswine and Cloyster can do the same with Icicle Spear, but they risk getting caught by a Seed Bomb, and are also both weak to Focus Punch or Superpower as well. Latios and Latias also take care of Breloom without a problem. Latias can simply recover and set up on Breloom without worrying about the damage dealt while Latios can OHKO even Bulk Up Breloom with Draco Meteor and Psyshock.


I understand it's a little long; however, I tried to make it a point to include each common OU threat and so it's a little extensive. I kept a few parts of the original checks and counters, however I will be glad to try and shorten it further if deemed necessary.
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Old Mar 26th, 2012, 9:02:55 AM   #73
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@Stone Cold, I don't think it's too long. The counter section is the most important part of an analysis in my opinion, so going that much into detail is just right. Also i don't see anything that could be removed from it.
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Old Mar 26th, 2012, 10:34:26 AM   #74
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Yeah Stone, that's pretty good. I'd probably make a mention of Dragonite though, it only needs to watch out for Stone Edge and doesn't really fear Spore if it's carrying a Lum Berry and can set up on it. You should give Reuniclus a quick mention too, possibly Volcarona as it can set up if something else is asleep.

The last line isn't really needed, as we're talking about what beats Breloom, not advice on how to use it. Everything else is ok.
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Old Mar 26th, 2012, 10:55:08 AM   #75
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Yeah, thanks i'll be sure to add that Nachos. Ive beaten a few Dragonites with Loom so it's not IMPOSSIBLE to win. Although the Hurricane set completely wrecks it. xD Volc and Reu are solid mentions. I kept some of the old article, and figured they would be mentioned xD. I had a much extended version but trimmed it down a lot haha.

I'll edit it in soon Nachos, ty!

edit: Alright I believe it is ready to be GP'd.
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