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Old Jan 30th, 2013, 10:09:07 PM   #1
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Default [GHOST] Leader zarator vs. Challenger Its_A_Random

Quote:
Originally Posted by Fat Rules
3v3 Gym Singles (Challenger PMs 3 Pokemon, Gym Leader PMs 6 Pokemon)
2 Day DQ
Arena: Forlorn Graveyard
Switch = OK
Items = ON
Abilities = One
Substitute Orders: 1
The Gym Leader sends out his / her Pokemon first.
Arena


Leader Zarator:

Quote:
Originally Posted by Fat zarator
Cyric the Gengar

Myrkul the Revenankh

Umberlee the Jellicent

Grumbar the Golurk

Persephone the Necturna

Auril the Froslass
Challenger Its_A_Random
Quote:
Originally Posted by Fat Its_A_Random
Cheers!

Megawhal (M)
motoR (-)
Glowfire (M)

All was quiet in the long-neglected cemetery. As fog rolled in waves across moss-covered tombstones, a sillouette appeared in the distance. Crunch! Crunch! The silence was broken by the sound of a person's footsteps on the gravel driveway as he approached the graveyard, oblivious to the monsters that lay within. As the figure entered the hallowed ground, it was revealed to be Its_A_Random, the formidable leader of the nearbye ground type gym. "Zarator!" IAR called into the endless fog. "Show yourself! I challenge you!" There was silence, but then, a voice: "I have been here the whole time, waiting for you, challenger. The spirits told me you would come." Suddenly, IAR saw movement upon a crypt- that shape he saw up top wasn't a statue... It moved! As IAR stared, Zarator leaped from his perch and landed noiselessly on the soft ground of the cemetery. The warrior of the dead faced the warrior of the earth and said, "And yes, I accept your challenge!"

Order of Ops:
Zarator sends out his first Pokemon and equips an item.
IAR sends out his first Pokemon, equips an item, and orders.
Zarator orders.
I ref.

May the best trainer win!
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Jan 31st, 2013, 7:36:10 AM   #2
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This will be an interesting story, but... how to begin the first chapter? Let's try to start sharp!



Gym Leader Shauntal sends out Grumbar (Golurk)!
Grumbar has Iron Fist!
Grumbar holds Expert Belt!
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Old Jan 31st, 2013, 11:27:07 PM   #3
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"I shall respond to you with motoR @ Everstone! motoR is indeed stuck with Levitate, but that is all it needs to take you on!"

Leaf Storm > Shadow Ball > Dark Pulse
IF Protect is issued successfully without transfer, AND you do not have a Substitute up, THEN use Substitute (25 HP) that action.
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Old Feb 1st, 2013, 4:41:45 AM   #4
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What a blazing start! This chapter will surely be an exciting one!

Ice Punch - Fire Punch - Ice Punch
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Old Feb 1st, 2013, 3:35:01 PM   #5
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Leader Zarator:

HP: 100
Energy: 100
Status: None

Challenger Its_A_Random:

HP: 90
Energy: 100
Status: None

Calculations


And indeed it is, Zarator. After a quick exchange of pleasantries, the two opponents send out their Pokemon. In a flash, IAR's first Pokemon is revealed to be a Rotom Mow Forme by the name of motoR, who is holding an Everstone. While the psychotic lawnmower may be intimidating, Zarator's first Pokemon is even moreso. Towering above the small appliance monster, Grumbar the Golurk flexes its fists of iron, and the match begins. motoR, taking the initiative, leaps into action to start hurling a storm of razor-sharp leaves at Grumbar, striking it for hefty damage. Grumbar, in response, clenches its fist, which begins to glow icy blue, and slams it into the little ghost's face, doing about half as much damage (but still a lot) to motoR, which is boosted a little by the belt Grumbar is wearing around its waist. The action continues with motoR forming a ball of malevolent energy in front of its wicked, grinning face, which it releases to strike Grumbar for what should be significantly less damage than its prior attack. However, luck is on motoR's side, and its Shadow Ball strikes Golurk between the chinks of its earthen armor, dealing a hit that might prove critical later in the match. Grumbar once again punches, but this time its fist is glowing red and burning hot, once again dealing good damage to motoR. To finish the round, motoR launches a pulse of black and purple energy, striking Grumbar for paltry damage in comparison to its last pair of attacks, while Grumbar throws another Ice Punch at motoR, but this time it's so cold that motoR's body becomes encased in ice! With that attack, the round ends, and although motoR is outdamaging Grumbar, Grumbar has a free turn to attack motoR while it thaws out and recovers from its powerful attacks!

Leader Zarator:

HP: 34
Energy: 82
Status: None

Challenger Its_A_Random:

HP: 36
Energy: 80
Status: -1SAtk, Frozen (1A)
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 2nd, 2013, 8:44:45 AM   #6
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The first chapter is going to finish in a... blaze of glory!

Fire Punch + Focus Punch (combo) - Cooldown - Ice Punch
If Rotom-C somehow manages to thaw out on A1, replace your course of action with Fire Punch - Icy Wind - Fire Punch
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Old Feb 2nd, 2013, 4:58:29 PM   #7
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"This is a...forgone conclusion. We will just get it next round."

Appliance (Exit) > Shadow Ball > Shadow Ball

As if I am going to do shit at all...
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Old Feb 4th, 2013, 3:08:47 PM   #8
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Leader Zarator:

HP: 34
Energy: 82
Status: None

Challenger Its_A_Random:

HP: 36
Energy: 80
Status: -1SAtk, Frozen (1A)

Calculations


As the action commences, Grumbar begins to focus energy in its fist, taking advantage of motoR's icy state. motoR, seeing the massive attack Grumbar is preparing, struggles in vain to escape his prison, but it is all for naught; Grumbar lunges forwards, fist blazing with ki-fire, and strikes the lawnmower with an attack powerful enough to make Chuck Norris proud, cleanly KOing motoR.

Leader Zarator:

HP: 34
Energy: 58
Status: None

Challenger Its_A_Random:

HP: DX
Energy: DX
Status: DX

IAR sends out his next Pokemon, equips an item, and orders.
Zarator orders.
I ref.

__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 4th, 2013, 5:37:00 PM   #9
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"This chapter will involve crazy chandeliers finishing off robots! Glowfire @ Dusk Stone, your turn to come out! Your Shadow Tag will also help in preventing switches!"

Inferno > Hidden Power > Hidden Power
IF Protect is issued successfully without transfer, THEN use Substitute (15 HP) on the first instance.
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Old Feb 4th, 2013, 6:22:47 PM   #10
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The audience must not be disappointed with a foregone conclusion. This chapter won't finish like this!

Cooldown - Protect - Bulldoze
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Old Feb 7th, 2013, 5:28:05 PM   #11
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Leader Zarator:

HP: 34
Energy: 58
Status: None

Challenger Its_A_Random:

HP: 90
Energy: 100
Status: None

Calculations


I can't tell if Zarator wasn't thinking or if there's some master plot! The action starts with Grumbar, unable to attack, just loafing around as he cools down from his massive punch. Glowfire, taking advantage of this, launches a fiery Inferno towards Grumbar, which lands right on target, even burning the behemoth! Grumbar suddenly snaps into alertness, and creates a protective barrier around himself, but Glowfire is ready for this and uses the free time to create a decoy that Grumbar will have to break if he ever wants to hurt Glowfire. To end the round, Glowfire launches a pulse of eerie orbs right towards Grumbar, striking it for enough damage to make a clean KO!

Leader Zarator:

HP: DX
Energy: DX
Status: DX

Challenger Its_A_Random:

HP: 75
Energy: 77
Status: Substitute (15)

Zarator sends out his next Pokemon, equips an item, and orders.
It's_A_Random orders.
I ref.
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."

Last edited by Complications; Feb 7th, 2013 at 5:52:57 PM.
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Old Feb 8th, 2013, 11:56:30 AM   #12
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The second chapter begins!



Gym Leader Shauntal sends out Umberlee (Jellicent)!
Umberlee has Cursed Body!
Umberlee holds Expert Belt!

Bubblebeam - Scald - Bubblebeam
If Chandelure uses Sunny Day, replace your respective action with Dark Pulse and all remaining ones with Ominous Wind
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Old Feb 8th, 2013, 5:07:11 PM   #13
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"Or perhaps, this chapter contains chandeliers continuing to plough through the opposition..."

Inferno > Hex > Hex
IF Hex is disabled by Cursed Body, THEN replace all remaining instances of Hex with Shadow Ball.
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Old Feb 10th, 2013, 6:35:12 PM   #14
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Leader Zarator:

HP: 110
Energy: 100
Status: None
Challenger Its_A_Random:

HP: 75
Energy: 77
Status: Substitute (15)
Calculations


And the battle moves on! The ghost leader resumes the action by sending out one of his bulkiest weapons, Umberlee the Jellicent, to sponge the powerful attacks that will be sure to strike Zarator's team in the near future. Upon its entrance, IAR immediately begins an offensive battle-plan by ordering Glowfire to use Inferno. While it doesn't do much damage, the hellish fire does manage to burn Jellicent, which will prove critical later in the round. Umberlee, not wanting to expend too much energy getting rid of Glowfire's Substitute, launches a stream of forceful bubbles towards the little doll, striking it hard enough to destroy it. (Don't ask me how bubbles can destroy anything...). Glowfire, now exposed to Umberlee's super-effective dual-STABs, goes into full attack-mode, sending a curse upon Umberlee that, frankly, does massive damage for a low-energy attack. Umberlee, in retaliation, sprays a burst of boiling water all over Glowfire, which does a lot of damage, but still pales in comparison to Glowfire's Hex. The third action is much the same, with Glowfire launching another insane Hex as Umberlee sprays Glowfire with another jet of bubbles.

Leader Zarator:

HP: 38
Energy: 87
Status: Burned
Challenger Its_A_Random:

HP: 33
Energy: 55
Status: None
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 10th, 2013, 8:56:40 PM   #15
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"Well, let me see...Sending out Colossoil is a bad idea, so...ATTACK BEFORE YOU GET KNOCKED OUT!!!"

Endure > Hex > Shadow Ball
IF Toxic is issued during this round, THEN change your action-set to Hex > Shadow Ball > Dark Pulse
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Old Feb 11th, 2013, 4:52:00 AM   #16
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The wheels of fate are turning!

Trick Room - Recover - Giga Drain
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Old Feb 14th, 2013, 4:16:49 PM   #17
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Leader Zarator:

HP: 38
Energy: 87
Status: Burned
Challenger Its_A_Random:

HP: 33
Energy: 55
Status: None

Calculations


The power of Glowfire is revealed! Glowfire, expecting to be KO'd any time, prepares by bracing itself, ready to endure any hit. Umberlee, not attempting the fool's errand of KOing the monster this round, concentrates its mind to twist the dimensions within the room. Suddenly, Umberlee is faster than Glowfire! Umberlee, using this new-found speed, quickly moves to recover some health, as she too is near fainting, but it is in vain, as Glowfire once again displays its power by removing all the HP that Umberlee just recovered and more with one powerful Hex. However, Glowfire recieves a curse of its own! Umberlee's unnatural body has rendered Glowfire unable to use Hex for a while! Umberlee, still trying to regain its lost vitality, uses Giga Drain on Glowfire, but its not very effective against the burning chandelier, and Glowfire in turn responds by launching a ball of malevolent shadows straight into Umberlee, leaving her clinging on by a wisp!

Leader Zarator:

HP: 3
Energy: 52
Status: Burned, -1 SDef, Trick Room (3 Rounds)
Challenger Its_A_Random:


HP: 27
Energy: 29
Status: Hex Disabled (5A), Trick Room (3 Rounds), cannot Endure next round
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 14th, 2013, 4:52:49 PM   #18
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The second chapter is about to finish!

Brine - Brine - Brine
If Chandelure uses Substitute, replace your respective action with Recover. Do not play this substitution more than once in the round.
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Old Feb 14th, 2013, 5:16:54 PM   #19
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"Yeah it will finish — Just not the way you expected."

Substitute (15 HP) > Shadow Ball > Shadow Ball
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Old Feb 14th, 2013, 6:29:22 PM   #20
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Leader Zarator:

HP: 3
Energy: 52
Status: Burned, -1 SDef, Trick Room (3 Rounds)
Challenger Its_A_Random:


HP: 27
Energy: 29
Status: Hex Disabled (5A), Trick Room (3 Rounds), cannot Endure next round

Calculations


The fight goes on! The action starts with Umberlee recovering some more health as she spots Glowfire take some time to build a small substitute.Then, Umberlee fires off a Brine attack, which would have almost done in the chandelier, but because she struck its sub, it didn't even hurt Glowfire at all! Then, striking at Umberlee's opening, Glowfire launches another Shadow Ball at Umberlee, striking her dead on for the KO. As the round ends, Leader Zarator is down one Pokemon, but Glowfire isn't looking so healthy himself, and Zarator gets to order second next round. Will he be able to defend his badge!?

Leader Zarator:

HP: DX
Energy: DX
Status: Trick Room (2 Rounds)
Challenger Its_A_Random:


HP: 12
Energy: 12
Status: Hex Disabled (3A), Trick Room (2 Rounds)

Zarator sends out his final Pokemon and equips an item.
It's_A_Random orders.
Zarator orders.
I ref.
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 15th, 2013, 10:39:10 AM   #21
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The last chapter of this story begins...



Gym Leader Shauntal sends out Myrkul (Revenankh)!
Myrkul has Air Lock!
Myrkul holds Big Root!
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Old Feb 15th, 2013, 9:34:25 PM   #22
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"Alrightio, time to take your well-earned rest, Glowfire!"

Shadow Ball > Shadow Ball > Shadow Ball
(Once Only) IF Torment is issued, THEN replace all remaining actions with Inferno > Fire Blast (If Applicable) > Heat Wave (If Applicable).
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Old Feb 16th, 2013, 4:37:21 AM   #23
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Just an interlude...

Shadow Sneak - Shadow Punch - Shadow Sneak
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Old Feb 16th, 2013, 3:29:51 PM   #24
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Leader Zarator:

HP: 100
Energy: 100
Status: Trick Room (2 Rounds)
Challenger Its_A_Random:


HP: 12
Energy: 12
Status: Hex Disabled (3A), Trick Room (2 Rounds)

Calculations


As IAR looks on, Zarator sends out his final Pokemon: Myrkul the Revenankh. In one quick move, Myrkul takes out Glowfire, forcing IAR to send out his final Pokemon: Megawhal the Colossoil. Revenankh alone is a terrifying Pokemon, but Zarator played him at just the right time. Now, it's IAR who has to fight with a disadvantage, but Colossoil still shouldn't be underestimated; it's a powerful Pokemon in its own respects who can deal devestating amounts of damage in a single blow.

Leader Zarator:

HP: 100
Energy: 97
Status: Trick Room (1 Rounds)
Challenger Its_A_Random:


HP: DX
Energy: DX
Status: Trick Room (1 Rounds)

IAR sends out Megawhal and equips an item.
Zarator orders.
IAR orders.
I ref.
__________________
"Where is the horse and the rider...
Where is the horn that was blowing...
They have passed like rain on the mountains...
Like wind in the meadow...
The days have come down in the West...
Behind the hills into shadow..."
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Old Feb 16th, 2013, 5:00:40 PM   #25
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"Well, it is up to you now. Megawhal @ Expert Belt, time to bring this one home! Your Guts will certainly detract our opponent from inflicting us with status!"
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