|Apr 22nd, 2012, 4:57:13 PM||#1|
Join Date: Sep 2011
Hello, I’m Liontank and this is my first post in the Smogon Forum. I would like to introduce myself here with an RMT, as it seems to be a great way to introduce my playstyle and attitudes in general. I’m not new to the competitive scene, thought that I never got great results in this environment. Here I show a team that I’ve been using for a while and with which I have fun playing. It is based on a defensive core that came to my mind and that I used with great results, as well as the Terrakion/Latios offensive core, the one removing the other’s checks and counters. Plus, names are taken from Final Fantasy X, one of my favourite FF games, as the roles covered by my team members remember those of the main characters in the game. English is not my mother language, so forgive me if I make grammatical/syntactic/semantic mistakes :)
TEAM AT A GLANCE:
Changes are in red.
As Rikku, Jirachi can help the team with its versatility and solve situations in original but effective ways.
Trait: Serene Grace
E.V. Spread: 252 Hp; 224 SpDef; 32 Spd
This Jirachi set is really great. It takes special hits like a champ and some resisted physical hits too, meaning that he is not going down so easily. His flexibility convinced me to use it, and it proves to be really important in every match. Fast special sweepers are in the field? Body Slam + Iron Head is the response. Multiscale Dragonite and flying bitches are a threatening force? SR is there helping you. Steel types not in rain are bothering you? Fire punch and burn'em. A real jack-of-all-trades Pokémon and an important asset to the team.
Wakka powers up, annoys the enemy and finally smashes it out, just as Gliscor does.
Wakka (Gliscor@Toxic Orb)
Trait: Poison Heal
E.V. Spread: 252 Hp; 184 Def; 72 Spd
A great physical sponge, since some top offensive forces are walled by this nosferatu. It also is a great physical attacker, as after a single SD it reaches 452 attack, not really bad for a defensive pivot. His main role is to take out Steel types that could stop Reuniclus' late sweeps. Poison Heal, paired with Protect, is a great way to recover Hp, as well as making him a good status absorber. As for the attacking moves, EQ is obvious and Facade hits levitating things nearly as hard as EQ thanks to Poison. Levitating Ghosts are not welcomed, but Gliscor functions so beautifully that other incoming Pokémon are nailed or crippled by him.
As the female protagonist of the game, Yuna, Vaporeon keeps alive his mates and protects them.
Trait: Water Absorb
E.V. Spread: 248 Hp; 252 Def; 8 SpDef
Man, big wishes from Vaporeon are big. Hp recovering is Vaporeon’s first priority, but it has some other roles. First, he’s a great Phazer, as his defensive capabilities let him come in and Roar out any greedy stat upper. Second, he can scout the opponent simply Protecting. Third, he is a nice Burn inducer: should the opponent have a strong physical attacker, let Vaporeon in and Scald, it will eventually be able to cripple him. A surely annoying chunk of meat.
Being capable to deal with fast menaces and modify his playstyle during the match, Latios can be associated to the little Ronso.
Kimahri (Latios@Choice Scarf)
E.V. Spread: 4 Hp; 252 Sp.Atk; 252 Spd
-Hidden Power Fire
I didn’t like Latios, until I tried this set out and I realized how I was wrong. This set is what makes it so threatening. Using it correctly is like declaring the end of the match in our favour. Latios is one of the most versatile Choice Scarf users. In fact, it has three main roles in this team:
-Revenge Kill: the most obvious. Latios comes in and wreaks havoc with STAB Draco Meteor, then switches out;
-Weather counter: since weather is a crucial part of the current metagame, Latios stands out as a great weather abuser. It can use it greatly, as in rain Steel type Pokémon (bar Ferrothorn) are weaker to Surf, while in Sun frequent Grass types are nailed by HP Fire. Latios also happens to resist Fire and Water type attacks, letting it come in more easily;
-Wall crippler: the opponent might be asking why the heck you go for Latios in response to their Blissey, then they realize that they’re fucked, as a Tricked Choice Scarf wall isn’t that great. The correct usage of Trick spells doom for anyone not prepared to this menace, and even without the Scarf Latios is still speedy and doesn’t lose any previous offensive capabilities.
Heavy hitting is Auron’s main niche, and Terrakion is something capable of emulating him.
Auron (Terrakion@Choice Band)
E.V. Spread: 4 Hp; 252 Atk; 252 Spd
Wow. Just WOW. This man is THE real business when it comes to remove something from the battlefield. It’s just too easy to come in, select the appropriate move and watch the enemy’s Hp utterly going down. In fact, Terrakion’s role in the team is exactly this: score those crucial KOs that ease life to the other team members, opening up for a potential sweep. I choose to run Quick Attack because it’s really useful when it comes to kill faster pokes at red health (it’s the best option indeed). Even without the right prediction, Terrakion is so strong that proves to be one of the most important member of the team, as it assures at least one KO per match, most likely the crucial one.
The magic heavy hitter of the company, Lulu, resembles to Reuniclus, which has a similar role.
Lulu (Reuniclus@Life Orb)
Trait: Magic Guard
E.V. Spread: 192 Hp; 64 Def; 252 SpAtk
I.V. Changes: 0 Speed
Reuniclus is without any doubt one of the greatest Pokémon of the fifth gen, and the Offensive Trick Room set is arguably the best it could run. What Reuniclus does for the team is usually the late-game cleaning, and it does it well. Low Speed effectively becomes an asset for the psychic jelly and while Trick Room is up there’s nearly no chance to stop it. Magic Guard is perhaps what makes Reuniclus really threatening. I often try to switch it in if Toxic Spikes are down, as I gain a great status absorber by doing that. I also laugh as opposing Ferrothorn and the likes try to Leech Seed it. I run the unresisted Focus Blast + Shadow Ball because it really pays off. I prefer Psyshock over Psychic because of Chansey and Blissey, which could ruin my offensive momentum.
ABOUT THE ENTRY HAZARDS:As you could notice, I really don’t need a spinner, since none of my pokes is SR weak and Toxic Spikes hit effectively 2 members of the team, one of which (Terrakion) doesn’t enjoy staying in the battlefield for too long and the other (Vaporeon) is more of a sponge that takes the hit and switches back. Reuniclus isn’t damaged at all and blesses instead Toxic Spikes, as we have seen. Spikes are a little problematic, but aren’t that big of a deal as 3 of my pokes (Latios, Gliscor and Reuniclus) are immune to them.
OFFENSIVE SYNERGIES:Well, the strategy is this: break walls with Terrakion (and Gliscor), eliminate priority users, get rid of Reuniclus' counters in a way or another, then proceed to sweep under the Trick Room. Once Reuniclus' checks and counters are down, it is basically game over, as the coverage moves provide more than enough offensive momentum. You’ll have to be lucky with Focus Blasts, but when you hit it’s basically another KO and Reuniclus is so bulky that can miss one or two times after needing a Wish. I check out if the opposing team contains Scizor and/or Jirachi, as they’re the two biggest problems to my team, and once eliminated I try to bring in Reuniclus in something resisted and sweep. Even if I’m not capable of maintain Reuniclus alive, I can rely on Latios and Terrakion to finish the job, especially if Tyranitar and Scizor aren’t blocking the way. Even if Gliscor is more of a bulky pivot, he can be amazingly helpful if he manages to set up one or two SD, as he can counter all of the listed Pokémon without effort.
DEFENSIVE SYNERGIES:The Specially Defensive Jirachi, the Defensive Gliscor and the Defensive Vaporeon are the members of The Mighty Jirachi-Gliscor-Vaporeon core. It is indeed a very efficient core that provides unique synergy, as:
-Gliscor is immune to Ground and saves Jirachi’s metallic ass;
-Gliscor is immune to Electric and neutralizes one of Vaporeon’s weaknesses;
-Jirachi and Vaporeon take godly Ice attacks aimed to the poison bat;
-Jirachi takes well Grass attacks that hinder Vaporeon;
-Vaporeon takes Water aimed at Gliscor and HEALS by doing that (!);
-Vaporeon takes Fire directed to Jirachi like nothing.
As you can see, each member of the core optimally cover the other’s weaknesses. 3vs3-wise, this core is incredibly functional, as not only they are really bulky, but can also pose a reasonable offensive presence (especially Gliscor).
OU THREAT LIST:
Sorry for the long post, but it takes time to make something (I hope) effective. Thank you for reading and commentating this thread, I appreciate constructive critics and suggestions! See you!
Last edited by Liontank; Apr 29th, 2012 at 6:38:23 PM.
|Apr 22nd, 2012, 6:27:56 PM||#2|
Join Date: Apr 2012
Looks good but I would change quick attack to earthquake on Terrakion
|Apr 22nd, 2012, 7:20:40 PM||#3|
Join Date: Feb 2011
I would keep quick attack. Priority is far more useful than locking into an unSTABbed move that has immunities just to hit Nidoking super effectively imo.
*Wanted* - Wonderfully witty quote that consists of pure brilliance
|Apr 22nd, 2012, 8:44:34 PM||#4|
Join Date: Feb 2012
As mentioned above by magic leopard I would keep Quick Attack as it is the only form of priority that you have on this team. Also, kudos to you on making a pretty solid team seeing as it's your first time on Smogon. There are just a few problems to patch up.
The biggest threat to your team right now is Electivire, an RU pokemon it may be, but being able to hit almost everything in the metagame for super-effective damage is something not many pokemon boast. As a counter I would recommend switching out Vaporeon for a Bulky Attacking Rotom-W. Such would still form the type synergy that you need and Specially Defensive Jirachi can still pass wishes reasonably well among your team.
Another threat is a pokemon you use on your own team, Sub CM Jirachi can come in on a number of your pokemon and start calm minding. After one or two even latios will struggle to bring it down.
Nice Team overall, I'd love to see how it works out!
|Apr 22nd, 2012, 9:42:47 PM||#5|
Join Date: Apr 2012
Quick attack vs EQ is totally a matter of preferance. Personally i find EQ much better as you can nab KOs on things like tentacruel when weakened, or Metagross etc etc. Quick attack just seems weak to me. Im just looking at your team and noticing that scizor can really do you in. Keep in mind that scizor is almost always paired with rotom, and whatever scizor isnt flat out KOing rotom is on this team. Scizor KOs - Reuni, terrakion, and Latios once locked into choice draco meteor (wich is almost always) And he can seriously dent or even KO your jirachi. Vaporeon and Gliscor are handled by Rotom without even blinking.. To help fix this i would suggest using a Bulk up Breloom in place of either vaporeon or gliscor. I would more likely than not replace gliscor as his main job is to remove steel? well breloom can do that just as well. He also helps check rain and sand to some degree, and Spore is nice for any team to use. Heres the set
Toxic heal - Careful 232HP 216 Spdef 60 speed
|Apr 22nd, 2012, 11:59:22 PM||#6|
don't be scared homie
Join Date: May 2011
Hey, this is a pretty solid team, but rain teams look annoying to deal with, seeing as nothing on your team likes taking repeated rain-boosted Hydro Pumps and Thunder. Latios is a fine switch into rain sweepers, but your set lacks reliable recovery, so it'll get worn down quickly, even with Wish support. I suggest using a CM Latios. CM Latios can switch into Rotom-W, soften any hits with Calm Mind and heal off any damage. This set can still beat VoltTurn as a +1 LO Surf 2HKOes Scizor. You lose your Scarfer so I suggest using a Choice Scarf Terrakion, with Earthquake over Quick Attacks to hit Nidoking and Toxicroak (SD Toxicroak is a huge threat to your team). Without CB Terrakion, your team becomes a bit weak to stall so you could go with a Calm Mind Reuniclus. CM Reuniclus is a nightmare to most stall teams while also being an excellent cleaner like TR Reuniclus. Scizor can give your team some serious problems as you only solid switches into Bullet Punch can be worn down by U-turn, while Gliscor loses to SD Scizor. Having two Wish passers is kind of redundant, so I would drop Wish on Jirachi for Fire Punch. Fire Punch is very useful for Scizor, but it also does decent damage to Ferrothorn, which is great for Latios.
Latios | Levitate | Life Orb
Timid | 252 SpA / 4 SpD / 252 Spe
Dragon Pulse | Calm Mind | Recover | Surf
Reuniclus | Leftovers | Magice Guard
Bold | 252 HP / 4 SpA / 252 Def
Calm Mind | Focus Blast | Psyshock | Recover
Good luck with the team!
|Apr 23rd, 2012, 4:27:59 PM||#7|
Join Date: Sep 2011
Thanks you all for the suggestions, they help a lot figuring out the counters to the team! I’ll start answering right now:
About EQ over Quick Attack: I think Quick Attack is the superior option on CB Terrakion, because it has plenty of punch in the form of the other moves. Quick Attack comes in really handy as the priority helps dealing with those 20-25% health pokes not resistant to it. Frailer Pokémons can be taken out even if healthier!
@MyNhu: Thank you very much for the Breloom set! However I think that I will not touch neither Gliscor nor Vaporeon for it, because their main niche is to make an effective defensive core, THEN counter some Steel type in Gliscor’s case and provide Burning and Wish support in Vaporeon’s. I might try it in other spots.
@NezumiX3: Well, E-vire seems to be a problem, though if it lacks Ice Punch either Gliscor or Latios are good counters and Terrakion outspeeds most variants and can KO back. It can be worked out by scouting with Protect. I’ll try out Rotom-W, though, as another levitator seems really appealing, plus it has Volt Switch to keep my offensive momentum. Thank you also for pointing out the SubCM Jirachi weakness, I haven’t encountered a single one, but surely is a problem.
@BTzz: this rating helped a lot, thank you very much! In conjunction with NezumiX3’s, it helped me figuring out how the team could improve. Well, since Scizor can be tough to face, and since I can only lose one of my wishers, I think I can replace Vaporeon for a Bulky Rotom-W, as Will-O-Wisp from Rotom-W is more reliable than Fire Punch from Jirachi, due to the metagame being populated by Rain teams. About the offensive changes: since with Vaporeon’s replacement I lose a Wisher, I think the coresets you’re suggesting can work together.
I’m testing changes out, so I’ll repost later. Thank you again and see you!
|Apr 26th, 2012, 2:10:23 PM||#8|
Join Date: Sep 2011
Returned from testing
I tested out Rotom-W and I didn't like it at all... sure, it is great to burn something, but lacks the Phazing move, which isn't great, because Volcarona can handily sweep the entire team, and so do stat-uppers in general. Plus, Water Absorb lets Vaporeon take a predicted Hydro Pump and thank his opponent, something that Rotom-W can’t as easily.
So I left Vaporeon in his place and instead I tried giving Fire Punch to Jirachi. Surprisingly for me, it works! Dealing all that damage to Scizor is awesome, plus I can check some more Steel types than after. Moreover, it has an increased chance of burning; very useful in some circumstances. You were right, all those Wishers are nearly pointless.
Speaking of Breloom, it is great! But lacks Speed, which is unfortunate. I sometimes use it instead of Terrakion, and I can handle more easily Rain teams. But Terrakion is generally speaking superior, because of his instant speed and power. I really don’t like set-uppers, because of two reasons: surprise critical hits and Phazing moves, which occur more likely than not.
I also tried the new offensive core, both with Vaporeon and Rotom-W… Meh, it just doesn’t pay off. With TR Reuniclus, I can at least take out 2 members of the opposing team before dying or switching out, while CM is just too slow and prone to revenge kill by the likes of Escavalier (obviously joking). Also, I miss the raw POWA of Terrakion, while Latios can’t serve as earlier, as it takes a lot to CM, Recover AND attack, while Trick at least forces a switch. CM Latias is good if you manage to earn enough time to set up, but since Latias is frail in the physical department, I rather prefer it to come in, cripple something and go away as fast and safely as possible. Also, Draco Meteor is a fantastic move to have, because can kill something in one turn and this comes really useful sometimes.
I am really pleased about your participation to this thread! If you have some other suggestions, please write them down. Thank you!
|Apr 26th, 2012, 7:32:04 PM||#9|
Join Date: Mar 2012
Nice team! I'm living how you used the names of final fantasy characters and based pokemon on them :) Also just saying (about other people's critique) I would leave Terrakion as CB because you already have a scarfer and don't really need the extra speed on Terrakion, since he outspeeds a lot. Just some food for thought :D
|Apr 29th, 2012, 6:40:52 PM||#10|
Join Date: Sep 2011