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#76 | |||||
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Woo-hoo, woo-hoo-hoo, woo-hoo-hoo-woo-hoo-hoo-hoo!
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Moderator
Join Date: Jul 2010
Posts: 2,250
GONER
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To add to this, in order to run both Skill Swap and Fire Punch, you're either giving up Stealth Rock (and neutering Deoxys-S's biggest niche) or leaving yourself completely at the mercy of opposing Deoxys-S.
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#77 | |||||
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Join Date: Sep 2012
Posts: 33
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And Xatu will stay in and set up screens, as you cant outdamage it with darkpulse there no reason to U-turn (if they do they probably predicting Skill Swap) Quote:
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Thats the only thing Dark Pulse has going for itself, even though I dont like the possible scenario of being taunted and your oponent having hazards up. |
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#78 | ||||
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Woo-hoo, woo-hoo-hoo, woo-hoo-hoo-woo-hoo-hoo-hoo!
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Join Date: Jul 2010
Posts: 2,250
GONER
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#79 | ||
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Join Date: Sep 2012
Posts: 33
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Another reason that it would be a good move.
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#80 | |
Join Date: Dec 2005
Posts: 320
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I think were also forgetting here that dark pulse also has a 20% chance to flinch, which can be pretty huge if you manage to win the speed tie and flinch the the opposing deo-s, preventing them from doing anything. Deo-a is just going to ex speed you if it has it, otherwise the same thing can happen except now you don't have to worry about winning the speed tie. Now, if your opponent does indeed have a magic bounce user and you predict it correctly, then of course it's amazing and defiantly better than dark pulse. But unless magic coat users suddenly shoot up in popularity, 99% of the time you'd want an alternative coverage move so that you can hit more metagame relevant threats.
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Last edited by Blim; Jan 8th, 2013 at 1:41:39 PM. |
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#81 |
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Join Date: Mar 2012
Posts: 140
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Skill swap is not completely useless if they don't have a magic bouncer. Just set up hazards. That's what Deoxys-S is there for anyway. You miss out on taunt but opponents should try to kill Deoxys quickly because if you are playing HO with a team not weak to hazards then you generally don't care if they set up Stealth Rock against you. It just means two layers of spikes since they elect to not break you sash. Using this Deoxys means you are using Giratina-O on your team. Shadow sneak other Deoxys leads for the 2HKO. Even if you have taunt or magic coat you would put yourself in a situation completely based on luck in mirror lead match up. And that is not a way to win consistently.
I agree that dark pulse is usable but if your opponent has a priority user paired with his magic bouncer then you might get more hazards up with skill swap. Example with dark pulse: Xatu/Esp gets in and you dark pulse for the 2HKO. E-killer and Giratina-O comes in and takes you out with only SR down. Maybe with proper double switching against Giratina-O, will you be able to get that second layer later. With skill swap: Magic bouncer comes in, skill swap them and get SR up as they switch to Gira-O or E-killer or whatever to take you out. Should they not switch in their magic bouncer again, you get a layer of spikes as well. It is a bit down to prediction actually, they might try to switch in their magic bouncer again. Both moves have their merits in a way, but 99% of the time, you will just lay hazards anyway. |
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#82 |
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Join Date: Sep 2012
Posts: 33
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Yes Skill Swap is indeed a useless move if my opponent doesnt have a Magic Bouncer. But if your goal only is to get up hazards, at least on layer every time, not to deny your opponents, Skill Swap gives you the best chance of doing that.
As my goal isnt to deny hazards I would probably not even use Dark Pulse for other Deoxys (if I used it) and instead trying to get up hazards of my own. If I had Dark Pulse I would only use it agains Magic Bouncer, and in that apartment Skill Swap does better. |
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#83 | |
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Join Date: Mar 2012
Posts: 140
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Espeon @ Focus Sash Trait: Magic Bounce EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature - Yawn/Shadow Ball/Baton Pass - Psyshock - Grass Knot - Hidden Power [Fighting]/Hidden Power [Fire] Espeon is not supposed to come in time after time to block entry hazards. With the right team support, SR setters and spikers get under enormous pressure, and they won't be able to get a chance more than once or twice, which makes Espeon just able to do its work. |
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#84 | |
Join Date: Apr 2011
Posts: 652
complex plane
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Arceus-Ground @ Earth Plate Trait: Multitype EVs: 252 Atk / 4 SDef / 252 Spe Jolly OR Adamant Nature - Swords Dance - Earthquake - Stone Edge - Substitute Arceus-Ground is known for its ability to run a fierce Swords Dance set, but it just keeps on getting annoyed of those Kyurem-W's and Kyogres that come in to revenge it. Well not anymore! Substitute turn 1 and suddenly you get to bust a giant hole in the enemy's revenge killer before going down. Substitute also allows Ground Arceus to wall enemy Giratina-a lacking Roar, as WoW can't go through Substitute and Dragon Tail is too weak to break through. Your probably wondering, well you can do that with ExtremeSpeed too right? Well you can but with Substitute you also prevent status. That and non-STAB ExtremeSpeed is WEAK. Its not that difficult at all getting both a Substitute and a Swords Dance up infront of something like a Dialga or Forretress (well actually you wall him to death, and they like to try to Toxic you too lol) either, and Ground Arceus does this better then most Arceus forms as its one of the only three that get access to STAB and a move that couples its coverage to perfect it. Arceus Ghost and Arceus Rock can't do Substitute + SD nearly as well. Arceus Ghost can't hit Forretress hard, Shadow Claw is weaker, and since its a spin blocker people generally like the added longevity (Sub CM is a different case though). Arceus Rock's massive bulk in Sandstorm is cut without Recover, and that IS half the reason why people use Arceus Rock anyway. Give it a try! It won't disappoint :P. Quote:
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(15:32) Dusk [DW Uber]: Actually Deoxys-a is not the frailest uber (15:32) Dusk [DW Uber]:Its Carvanha (15:33) X-Spin: O.O What are its bases? (15:33) Dusk [DW Uber]: 45/20/20 so close to matching Deo-a's 50/20/20 (15:33) X-Spin: That's enough to wall Specs Kyogre! Great Sage is the best. Last edited by Mr.lol; Jan 10th, 2013 at 10:28:55 PM. |
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#85 |
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Join Date: Mar 2012
Posts: 140
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It's true what you say mr. Lol. Support Dialga and TTar are two threats Espeon's teammates will have to deal with it, support Dialga is especially hard to stop. Espeon can't be thrown into any team because it needs teammates to directly threaten spikers and SR setters, because it won't be able to stop hazards on its own.
But, really, it doesn't come down to that much prediction as you may think. How many times do you get to set up SR with a pokemon that has no reliable recovery? Maybe once or twice against the offensive pressure you are facing when playing a team with Espeon. Hidden power fighting puts Dialga in KO range of many things, Draco Meteor from specs, Kyurem, and scarf Resh's Blue Flare. Usually you want to use Espeon on a sun team, simply because they can threaten Ferrothorn among other important slow spikers way better than rain teams. Rain+Espeon is ok, but you have to resort to way fewer ways to OHKO Ferrothorn and Dialga (LO Terrak, Specs Kyurem-W are alternatives, but list isn't too long). |
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#86 |
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Join Date: May 2009
Posts: 139
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Uber Sun Utility
Lilligant @Life Orb ability:Chlorophyll Timid ev: 252 SpA/252 Spd ~ Leaf Storm ~ Healing Wish ~ Sleep Powder ~ Hidden Power ice/ Hidden Power fire/ Stun Spore/ leech seed This is the Sun utility set on the OU analysis and it function just as well in Uber. Basically, put this in a sun offensive team, sleep something early game with sleep powder, or punch a little bit with leaf storm. Later in the game, as your other monster is running low on hp and/or is crippled with status, you come in, healing wish and allow said monster to go on business again. This guy is the fastest healing wish user in sun and it is difficult to stop it to do her work. A timid nature and max speed ev are chosen so as to allow her to outspeed as much as possible outside of sun, especially when her primarily job is not to attack and has little bulk by uber standard. But you can still use modest if you feel like. The last moveslot is up to you, a HP of choice allow you to kill/revenge kill appropriate targets, a support move like stun spore (to cripple more), or leech seed (to force switches and recovery) can also be used. |
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#87 |
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standing in the eye of the hurricane
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Join Date: May 2010
Posts: 2,093
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I've added everything but Skill Swap Deoxys-S and Choice Band Lucario. CB Lucario is simply outclassed by Terrakion, and Skill Swap Deoxys-S has been argued above and was proven to be too situational, making it very often useless.
Thanks everyone! |
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#88 | |
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Join Date: Nov 2009
Posts: 548
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Computer back up! The end of gyara... Trickroom: yeah Gyarados isn't that great in Ubers. Try Jellicent maybe, since it worked out great for me. Gyarados kinda lacks recovery and bad stats which is horrible. |
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#89 |
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Join Date: Mar 2012
Posts: 140
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You are forgetting some important facts. Espeon is less physically bulky compared to Xatu, and Xatu has an immunity to Groudons strongest move. Where are your calcs about Espeon stalling Groudon nicely?
4 Atk Groudon Earthquake vs. 252 HP / 0 Def Espeon: 232-274 (69.46 - 82.03%) -- guaranteed 2HKO You can't morning sun reliably and you can't reflect, Groudon will KO if you come in on Earthquake (which is usually the case). If you decide to go impish max defense you are still less bulky than Xatu in the physcial department minus the eq resist as well. You also miss out on the speed, which you mentioned as a quality over Xatu. It is simply outclassed as a screener. Don't use it as you do in OU. Espeon has offensive qualities, like the 2HKO it gets with grass knot on Groudon, hurting Dialga (getting it in range for other attacks to kill it, therfore fullfilling its job of keeping SR away) a bit, not letting Ho-oh sub (thanks to psyshock) and stopping all set-up sweepers if its sash is intact. Wish? You are never going to pull that off. And if you use a moveslot for that, you will be forced to 1) run morning sun, and therfore using up 2 moveslots on healing moves 2) protect to make wish reliable. Neither of these options are good, because if you add screens as well you are set up fodder for Ho-oh and E-killer for example. Heal bell doesn't give it a niche either, just because it can cure others of status doesn't mean it's worth it. Most often, it must pay with its life to heal bell. |
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#90 |
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Join Date: Apr 2012
Posts: 477
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I posted a Relicanth set over in the Rain Offense thread that may be of interest here, since Relicanth is very rare in Ubers. I've done the math for most Ubers threats, and I spent much of the past few days testing it out on various rain teams.
To sate the OP's recommendation to state why the Pokemon is rare: People are terrified of Relicanth's fragility. Not only can a quick (or even mediocre) special (or any grass) attack wreck his normal Rock Head sets, he's too slow to hit much even with no recoil Head Smash. Instead, this set lets Relicanth die in a blaze of glory, easily slaying two or three enemies, barring a few hard counters. (Ferrothorn is a big one.) The recoil is huge, but trading one Pokemon for several foes is never a bad trade. I think this set has the potential to function as a more effective CB Kabutops, as it deals more damage while making use of Relicanth's stellar 130 base Defense to counter Extreme Killer Arceus even after Swords Dance. (EKA can boost up on turn one against one of your Pokemon. On turn two, you realize your mistake and switch to Relicanth, who tanks the incoming ExtremeSpeed like a champ. On turn three, youcan tank a second boosted ExtremeSpeed while returning fire with a OHKO Head Smash. In this circumstance, Relicanth would die. But if you had switched earlier to save Relicanth that extra ~35% HP, you would remain alive and fast enough to kill the next Pokemon, so long as it doesn't have Prankster or priority. (Unless it's Deoxys-S, who will fuck up Relicanth with special moves if it carries them.) |
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#91 | |
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Join Date: Dec 2011
Posts: 330
Seattle
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You're clearly not OHKOing it. In return, it it can easily OHKO you with +2 Brick Break or Earthquake.
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"May the odds be ever in your favor" "WTF HAX NOOB" The hills are alive with the sound of PS ladderers. Come over and help out with the Ubers CCAT! |
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#92 |
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Join Date: Apr 2012
Posts: 477
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Ah, right you are. I'm not sure where that came from, but my calculations read as 70.34 - 82.93%. Not a OHKO without massive hazard damage to Arceus, regardless. The real benefit would be as a revenge killer, then, since Relicanth can outrun all of Arceus' moves in rain except ExtremeSpeed. (Which as stated doesn't usually deal enough damage.)
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#93 | |
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Join Date: Oct 2012
Posts: 13
East Coast
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I think I made this point in my earlier post, but whatever. |
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#94 |
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Woo-hoo, woo-hoo-hoo, woo-hoo-hoo-woo-hoo-hoo-hoo!
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Moderator
Join Date: Jul 2010
Posts: 2,250
GONER
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CB Adamant 252 Atk Lucario Crunch vs 252/252 Impish Giratina: 32.1% - 38.1% (not a hard hit)
CB Jolly 252 Atk Terrakion Stone Edge vs 252/252 Impish Giratina: 30.6% - 36.3% You can argue Stone Edge's accuracy of course, but neither can comfortably beat Giratina. Meanwhile Crunch is a terrible move for Lucario to be locked into, while Terrakion still has enough firepower with Stone Edge to deter most threats from trying to set up on it. The second form of priority isn't all that relevant either; usually ExtremeSpeed is going to be the only one that you get any heavy mileage out of, and all things considered I don't think it's nearly enough of a factor to give CB Lucario any legitimacy over Terrakion's power, speed, and secondary STAB. Having Steel-typing for sponging relatively weak Dragon-type attacks (and being to switch into Ferrothorn relatively safely) is a bit of a plus, but Lucario isn't exactly a pinnacle of defense.
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#95 |
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Join Date: Dec 2011
Posts: 330
Seattle
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You can't even really switch into Ferrothorn safely, considering that even with your resistance Gyro Ball is going to be potentially dealing more than 40%.
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"May the odds be ever in your favor" "WTF HAX NOOB" The hills are alive with the sound of PS ladderers. Come over and help out with the Ubers CCAT! |
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#96 |
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Join Date: Nov 2009
Posts: 548
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im probably gonna get huge criticism for suggesting this, but
Ludicolo @ Leftovers Trait: Swift Swim EVs: 252 Spd / 252 SAtk / 4 HP Modest Nature - Ice Beam - Substitute - Hydro Pump - Giga Drain is op. The idea is, with giga drain, one is able to have a mix of sustain as well as damage. It pairs nicely with substitute, allowing ludicolo to predict switches and still maintain its hp. Giga drain still is effective in 2HKOing kyogre while maintaining its sustain. While the standard life orb set its admittedly very strong, I believe this has a strong niche. Hydro pump is needed over surf to secure kos with leftovers
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Computer back up! The end of gyara... Trickroom: yeah Gyarados isn't that great in Ubers. Try Jellicent maybe, since it worked out great for me. Gyarados kinda lacks recovery and bad stats which is horrible. |
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#97 | ||
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YEAR OF LUIGI
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Join Date: Jan 2009
Posts: 867
Ithaca, New York
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Man I should start posting here more often... Anyways, I'll just post one set every 1-3 days or so since I'm not sure how I want to organize the rest :P.
Martyrmin ![]() Shaymin-S @ Life Orb IVs: 29 HP EVs: 252 SpA / 4 Def / 252 Spe Timid Nature -Seed Flare -Air Slash -Earth Power -Healing Wish This is just you're average, every day Special Attacking Skymin... but with one big twist: Healing Wish. I know this is given a short mention in other options onsite, and it can be a bit situational... but oooh boy, when you find the situation to use it, it can be a total shocker that can win you the match! The idea here is that you use Skymin on a very offensive sort of team, since not only does Skymin have plenty of its own fire power, it also doesn't really last too long on these type of teams, and that speed makes it one of the best Healing Wish users out there! When Skymin is gonna die from SR or you just think it isn't going to be useful anymore, you use Healing Wish on scary sweepers like Mewtwo, Rayquaza, or Arceus. While they will still take hazards damage, Healing Wish doesn't actually switch your target in until the end of the turn, which means these dangerous Pokemon ALSO get a free switch-in! While it's more situational than say... HP Ice / Fire or Growth, I found that the pay off was usually FAR bigger than any of LO Skymin's other moves, and lets face it, without spin support, its not like LO Skymin usually lasts long anyways lol.
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#98 |
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Join Date: Apr 2012
Posts: 164
Unova
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Nbz (Drifblim) @ Sitrus Berry/Ghost Gem/Lum Berry/Leftovers Trait: Unburden/Aftermath EVs: 252 HP / 4 Def / 252 Spd Timid Nature - Minimize - Substitute - Baton Pass - Magic Coat/Ominous Wind/Stockpile Passer set. The Unburden boost isn't technically passable, but it lets Drifty pass earlier. Unfortunately, despite its high HP, Drifty is really frail, so a high amount of prediction is required to let it switch in safely. The choice of Magic Coat vs. Ominous Wind is risk vs. reward. Ominous Wind is there only really to activate the GGem, and to prevent being Taunted. Taunt, however, can be reflected with Magic Coat, along with letting you get the edge on certain opponents (Dark Void Darkrai is put to sleep, Ferro and Forre are destroyed). Stockpile is really just there if you really, really need a CosmicPasser for some reason. Sidenote: This set was inspired by Nbz (not a complete copy, though). Last edited by IstheCakeReallyaLie; Feb 16th, 2013 at 11:24:03 AM. Reason: I reversed the polarity of the neutron flow. |
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#99 |
Join Date: Apr 2011
Posts: 652
complex plane
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I think Drifblim could also decently utilize pinch berries, its immune to ExtremeSpeed and once it gets down to 3 subs you activate unburden and the pinch berry letting you pass evasion + stat boost of choice.
Deoxys-A @ Life Orb Trait: Pressure EVs: 184 Atk / 88 SpA / 236 Spe OR 252 Atk / 20 SpA / 236 Spe Lonely OR Rash Nature - Superpower - Psycho Boost - Ice Punch OR Ice Beam OR Dark Pulse - ExtremeSpeed A Physically offensive Deo-A may sound absurd at first, but the boost to its Attack stat allows its Superpower and ExtremeSpeed to become much stronger. For example, 184 Lonely boosted Life Orb Superpower OHKOes 252 HP support Dialga 81.25% of the time, whereas no investment Superpower completely misses out on the same KO. ExtremeSpeed also gets a power boost, now 2HKOing no investment Palkia and generally making Choice Scarfed mons a lesser issue. A Rash nature is recommended if your going to go and use the 184 Atk spread, since it powers up Psycho Boost to the point where its stronger then a naive one (and you get to 2HKO Great Wall Giratina-a with Ice Beam + Psycho Boost), but if your going 252 Attack its better to go Lonely and use Ice Punch since the move now OHKOes 252 HP Latias after SR (those with less HP investment don't need the SR). Give it a try :P. This set also should be primarily credited to Theorymon, since I think he came up with the rash + 184 Atk set before everyone else.
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(15:32) Dusk [DW Uber]: Actually Deoxys-a is not the frailest uber (15:32) Dusk [DW Uber]:Its Carvanha (15:33) X-Spin: O.O What are its bases? (15:33) Dusk [DW Uber]: 45/20/20 so close to matching Deo-a's 50/20/20 (15:33) X-Spin: That's enough to wall Specs Kyogre! Great Sage is the best. |
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#100 |
Join Date: Mar 2012
Posts: 337
Where the ocean bleeds into the sky
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Palkia @ Haban Berry/Lum Berry/Lustrous Orb Trait: Pressure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Spacial Rend - Fire Blast/Surf - Thunder/Surf - Thunder Wave This standard Palkia set with a twist, has proven to be pretty effective to me. Palkia lures in many forms of CM Arceus as they think it's easy set up.This set looks to surprise Arceus in those situations and hit them with Twave. Once paralyzed,CM Arceus froms become much easier to deal with.This set usefulness isn't restricted to that,it can also use Twave to cripple several faster threats often times by faking scarf,such as Latios,Latias,Mewtwo etc.This set's use lies in offensive teams who cannot run bulky pivots for the sake of momentum as this set isn't 100% reliable. Haban Berry is very good item on it as it lets you live through Dragon attacks of Latias,ScarfDialga,Latios's Dragon Pulse etc and cripple them with Twave.Lum Berry is useful against Darkrai while Lustrous Orb is general item which lets you OHKO most Giratina-O.
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