Go Back   Smogon Community > Competitive > Rate My Team > Other Teams
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Reply
Categories: UU, Ubers, VGC, LC, Other, RU, NU
 
Thread Tools
Old May 10th, 2012, 1:49:34 AM   #1
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default World Torn Asunder (peaked at 1335)

Hello Smogon! Welcome to my third NU RMT! I should be writing a paper right now, but who cares (oh right, I do *sighs*)? Now, unless you battle on the Smogon PO NU server, or read the other NU RMTs, you probably don't know who I am. That's perfectly fine with me, since NU is the only tier that really interests me. As for why I am making this RMT, I feel like my skills in team-building and battling have improved enough that I've managed to make a consistent team. It has even peaked at 1345 (currently number 10 on the Smogon ladder) However, it is far from perfect and if I wish to make it higher up the ladder, I'm going to need help. After all, there's only so much one can do by himself...


I'm not really that good at using hyper offensive or defensive teams. Weather teams are decent, but they do not fit my playstyle well either. My best teams have always been balanced offensive/bulky offensive teams (I'm normally the guy who looks for the middle ground in life). I wanted to be able to break walls, stop powerful threats, and deal with the top Pokes of the tier in the process.







Rotom-F @Choice Scarf
Ability: Levitate
EVs: 252 SpA, 4 SpD, 252 Spe
Nature: Timid
-Volt Switch
-Thunderbolt
-Blizzard
-Hidden Power Ice

Rotom-F is such a rare threat in the current metagame, with Rotom-S mostly eclipsing it. However, it does play an important role as a revenge killer for my team. It outspeeds +2 Gorebyss/Huntail and it also provides an Ice resist that I really needed. Cryogonal was up for this spot, but I felt that my team didn't need Rapid Spin as much as it needed something that can revenge kill dangerous threats. The fact that, in the Team Preview, it looks a lot like Rotom-W is also hilarious! XD Blizzard misses are annoying, which is why I also use HP Ice. Volt Switch is useful for momentum, and T-bolt is for power. Still, Rotom-F is easily the most replaceable Poke on this team (which says a lot since it covers so many threats to my team).




Pinsir @Choice Band
Ability: Mold Breaker
EVs: 252 Atk, 4 Def, 252 Spe
Nature: Jolly
-X-Scissor
-Earthquake
-Close Combat
-Stone Edge

Pinsir is one intimidating looking monster, isn't it? Thanks to Research Week (which I didn't actually participate in), more people have become aware of Pinsir's strengths. I had previously used an interesting Sub SD Pinsir set with Dual Screens as a powerful wall breaker and decent sweeper. It worked somewhat, but there were many occasions where I wished I had more immediate power. With this team, Choice Banded Pinsir was my first choice for that reason. It is a great lead when I know my opponent will lead off with Golem/Probopass/Bastiodon/Regirock. Close Combat usually KOes Golem (except for extremely bulky variants), one of the most popular leads in the metagame. Earthquake is great for Levitators, especially Weezing and Eelektross (it provides a nice hit on Misdreavus as well). I tend to use Pinsir to break through Tangela, who I've been seeing A LOT of lately. Since Flying-types are Pinsir's greatest threat, Stone Edge is my attempt at beating them before they crush Pinsir. Pinsir is also underrated this generation, with Sawk hogging all the spotlight. But who can really deny that Pinsir looks SO MUCH COOLER than Sawk? And of course, many of us remember that episode in the anime (when it was still good!) where Samurai commanded Pinsir to "Assume Battle Mode!", and we saw it break Metapod in half! At least something has been torn asunder!





Golem @Lum Berry
Ability: Sturdy
EVs: 212 HP, 252 Atk, 44 Spe
Nature: Adamant
-Stealth Rock
-Earthquake
-Rock Blast
-Sucker Punch

We all know what Golem does: sets up Stealth Rocks, breaks Substitutes, and revenge kill stuff. Golem may be one of the most used Pokes (and most used by those above 1200 points), but it fulfills another role on this team: it handles Fire and Flying-types reliably. While I can always revenge kill both, Golem provides the necessary damage that makes the revenge kills possible. I also love it when people try to set up Ninjask and Butterfree on Golem, so that I can Rock Blast them into oblivion. I have no complaints about Golem: it even tanks the rare Rock attacks as well. Golem also supports Pinsir by weakening Flying-types with its attacks and Stealth Rocks, making it easier for Pinsir to tear opposing teams open.




Ludicolo @Life Orb
Ability: Swift Swim
EVs: 4 HP, 252 SpA, 252 Spe
Nature: Modest
-Rain Dance
-Hydro Pump
-Giga Drain
-Ice Beam

Ludicolo is such a useful Pokemon, even though it is quite common. It helps my team handle Rain teams, and provides me with a desperate answer to Sun teams. The sheer power of Hydro Pump in the rain is enough to handle most opposing threats, but opposing Ludicolo always tend to win the speed tie against me. :/ I've considered the tank spread, but outspeeding most Samurott is important for my team, as well as Ludicolo's livelihood. It is my best answer to Quagsire, who can really put a damper on my team otherwise. Unfortunately, Life Orb takes away health at a quick rate, and Giga Drain doesn't really stop it well enough for my liking.



Weezing @Leftovers
Ability: Levitate
EVs: 252 HP, 252 Def, 4 SpA
Nature: Bold
-Will-o-wisp
-Pain Split
-Sludge Bomb
-Haze

With the rise of Tangela, Weezing's usage has fallen by the wayside. While unfortunate, it does mean people are less prepared to face it and spam Choice Banded Sawk's Close Combat a lot more. Weezing provides necessary burns, and helps immensely against Grass-types. Haze is a surprise for people, mainly because they expect Clear Smog. I find Haze more useful because it goes through Substitute, and Clear SMog does pitiful damage anyways. Plus, the extra PP comes in handy in stalling the opponent out of set-up moves. Pain Split is not used very often, so I'm considering changing it for another offensive move to prevent me from being Taunt bait.



Skuntank @Leftovers
Ability: Aftermath
EVs: 252 Atk, 220 SpD, 36 Spe
Nature: Adamant
-Taunt
-Sucker Punch
-Crunch
-Poison Jab

This is the part where I really deviate from the norm. Most people don't tend to use two Poison-types in a single team. But Skuntank has so many utility uses that I can't find it in my heart to remove it. It absorbs Toxic and Toxic Spikes, it Taunts opponents, it revenge kills, and it plays mindgames on Ghost and Psychic-types. You may be wondering "why don't you have Pursuit?" The answer is that I find Poison Jab to be more useful in general, and Pursuit isn't really necessary for my team. Most Psychic types can be handled by a mix of Pinsir and Skuntank as is, and Ghosts are rare and are also handled decently by Skuntank. As long as I can hit Misdreavus with a Taunt, it is easily dealt with. This is the reason why I don't use Cryogonal: Pinsir can deal with many Stealth Rock users, and Skuntank can absorb Toxic Spikes. I have two Levitators so I'm not completely decimated by Spikes either. Aftermath is also great for helping me finish off opposing physical mons. All in all, Skuntank is the glue of my team.



Threats
A couple of major threats to this team (and all other teams) is hax and hazards. On a more serious note,Ive done what I can to mitigate any defensive weaknesses, so the big threats are strong offensive threats that can break through my team before I can hit back.

Weather teams are a major threat:


Sun teams are rarer than Rain teams, but I don't have anything that can really counter them except for my priority moves. Golem can somewhat handle choiced Fire-types and Skuntank can partially handle Grass-types, but I don't have a reliable answer to Sun sweepers in the Sun.


Rain teams are easier to beat, but they can still threaten me. Ludicolo can handle most Water-types, but Seismitoad and Gorebyss are major threats, especially if Gorebyss gets off a Shell Smash in the rain. Typically, I can play around Rain teams, but they can still take out most of my team in the process. Ludicolo is the biggest threat, since it can KO most of my team in the rain, and I have horrible Speed tie luck, in that I win the speed tie when I want to lose it, and lose the speed tie when I have to win it.

Stall teams are annoying to deal with, since they can stall me out if they use Alomolola instead of Tangela. I still have several ways to deal with stall, but Skuntank is my go-to stall breaker. If it dies, then I'm really dependent on Pinsir.


Cinccino can threaten two-thirds of my team with the right move, though it can't actually beat Weezing.


Fire-type, especially Magmortar can threaten my entire team if it is scarfed. Emboar, Rapidash and Charizard also are included in this list. Golem is an unreliable check, and Ludicolo needs to have Rain up to stand a chance.

For now, I can't really think of any major threats to this team. The biggest threats other than the ones mentioned are status and misplays. I know that this team uses many unorthodox Pokes, but it has done pretty well so far. I feel like I'm ready to ladder even higher, so I hope that you raters will be able to help!

...

Last edited by WhiteDMist; May 10th, 2012 at 4:52:12 PM. Reason: changing ladder ranking
WhiteDMist is offline   Reply With Quote
Old May 10th, 2012, 6:12:42 PM   #2
Agent Dell
 
Agent Dell's Avatar
 
Join Date: Apr 2012
Posts: 178
The cold, lonely Michigan world of PSIence.
Default

Nice team I just faced here! I'm going to have to test it out to fully analyze the team. Hax does pose a threat to just about any team, so you're right about that. Other than that, strong Fire types and Flying types (once Golem is gone, and he dies rather early) seem to be pretty difficult for you to take hits from. You could try Regirock as a way to deal with them a little better. Other than that, the team does lack bulk on the special side, meaning that you could fall prey to things like Choice Specs Altaria, Exeggutor, Gardevoir, Magmortar and the Sun teams as you have spoken of already. Other than that, I could see a lot of potential here.

Keep it up :)

Edit: If rain teams do give you that much of a problem, you should replace Rain Dance Ludicolo with Specially Defensive Ludicolo. Your team isn't dependent on the rain, so it isn't much loss, and you will be able to combat those threats much easier.

Last edited by Agent Dell; May 10th, 2012 at 8:48:26 PM.
Agent Dell is offline   Reply With Quote
Old May 10th, 2012, 8:54:37 PM   #3
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default

Thanks for the rate Dell! :) Yeah, I've been considering making Ludicolo bulkier, but this team is a little lacking in Specially offensive threats. I like the fact that Ludicolo can beat Cryogonal if it switches into a Hydro Pump with Rocks on the field. Still, opposing Ludicolos are annoying... what do you think about that bulky attacker set?

I've really thought long and hard about Regirock over Golem as well, but I really do depend on priority to handle fast threats, so losing Golem makes me more vulnerable to weather teams. Plus, Rock Blast is sooooooo much better than Stone Miss with my terrible luck lately :(
WhiteDMist is offline   Reply With Quote
Old May 10th, 2012, 10:07:40 PM   #4
Graceclaw
 
Graceclaw's Avatar
 
Join Date: Apr 2011
Posts: 48
Default

You should add Rampardos to your list of scarfed mons you're afraid of ;)

Having played against this team a few times, I can say that Ludicolo should go die in a hole, and that it's a good team, if a bit slow. Protip: Use Mantine instead of Ludicolo to take unlimited amounts of special hits ;)
__________________
Sporadically active lower-tier player. Peaked #13 RU (Gracetaw, 1380), #20 UU (Graceclaw, 1350), #15 NU (MagLight, 1285)
Graceclaw is offline   Reply With Quote
Old May 11th, 2012, 11:02:22 AM   #5
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default

But the reason I use Ludicolo is for its offensive presence and natural bulk. I know the tea is pretty slow, especially since I'm trying out a bulky Rain Dish Ludicolo over the Swift Swim variant. I'm still reeling from the Javascript/DHTML/XML/HTML 5 final I just finished, so I'll try out Mantine later though. Thanks Graceclaw! :)
WhiteDMist is offline   Reply With Quote
Old May 14th, 2012, 5:29:41 PM   #6
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default

Bump...
WhiteDMist is offline   Reply With Quote
Old May 14th, 2012, 6:26:12 PM   #7
FLCL
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Team Rater Alumnusis a Smogon Premier League defending champion
 
FLCL's Avatar
 
Moderator
Join Date: Mar 2010
Posts: 969
Default

Hey WhiteDMist! Great team you have here!

You've pointed out that fire types can really threaten your team as you have no reliable checks to them. I would suggest replacing Pinsir with either Emboar or Rapidash so you gain a reliable switch-in to fire type attacks while retaining the ability to threaten Tangela. Scarf Emboar seems like a really good choice right now since it can outspeed all unboosted fire types and deal huge damage to them with Head Smash. On top of that, it can surprise Cinccino and deliver a swift KO with Superpower. Rapidash is also an option since it can switch into strong fire attacks more comfortably than Emboar and does not have to use Choice Scarf. It also has Morning Sun which gives it reliable recovery and allows it to check sun teams a lot better. However, keep in mind that Rapidash fails to KO Magmortar and Emboar with its attacks and is outsped by Cinccino. I'll leave you with both sets so you can try them out and see which one fits your playstyle better.

...
FLCL is offline   Reply With Quote
Old May 15th, 2012, 12:34:05 AM   #8
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default

Thanks FLCL! I completely understand the idea, but I really don't want to replace Pinsir if can help it; it is the main focal point of this team, and it can handle Emboar and Magmortar as long as they aren't Scarfed. Scarfed versions and faster Fire-types are annoying, but I have a lot of priority, a revenge killer, and Ludicolo to deal with them. I also am testing out a bulkier Ludicolo, which should be able to survive a Scarfed Fire-move and hit back hard. It's Sun teams in general that harass my team, but the Fire-types tend to die quickly enough that I can play around them. I also admit that Mold Breaker Earthquakes wreck my team, especially since they also tend to be paired with a Rock move. Pinsir is a big threat cause of that fact alone. I may try Emboar if only to deal with all the above threats, though I'm still hesitant to give up Pinsir. Thanks for the rate! :)
WhiteDMist is offline   Reply With Quote
Old May 23rd, 2012, 3:39:24 AM   #9
happymanhappy
 
happymanhappy's Avatar
 
Join Date: May 2012
Posts: 21
Default

ursauring.
happymanhappy is offline   Reply With Quote
Old Jun 2nd, 2012, 3:06:45 AM   #10
WhiteDMist
If happy ever after did exist
is an official Team Rater
 
WhiteDMist's Avatar
 
Join Date: Apr 2010
Posts: 506
I'm at a payphone!
Default

@happymanhappy: Are you recommending Ursarang? Or are you just trying to troll/annoy me? Either way, I would prefer a MUCH more substantial rate next time. Thanks for the thought though! :P
WhiteDMist is offline   Reply With Quote
Old Jun 2nd, 2012, 5:57:50 AM   #11
Mylo Xyloto
 
Mylo Xyloto's Avatar
 
Join Date: May 2012
Posts: 393
RSA
Default

I didn't read all of the comments but maybe use a coverage move over Blizzard as you mostly only use HP Ice?
Mylo Xyloto is online now   Reply With Quote
Reply Smogon Community > Competitive > Rate My Team > Other Teams

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 6:22:41 AM.