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#51 |
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Join Date: Jul 2009
Posts: 3,562
Australia!
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EQ it's still triples, only two actions per round. :P
Beldum: Iron Head Ralts x2 Bulbasaur: Power Whip Ralts~Giga Drain Ralts Both: If Ralts faints, redirect to what's his face the white thing
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ASB Profile Last edited by Lord Jesseus; Jul 9th, 2012 at 9:58:23 PM. |
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#52 |
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Join Date: May 2011
Posts: 2,287
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Sorry, sorry, thought it switched when only two mons remained per side.
(I really suck at triples) My actions stand, just ignore the third one.
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#53 |
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Join Date: Mar 2008
Posts: 3,143
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Reffing will come tonight. Don't worry. Be happy.
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#54 |
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Join Date: Mar 2008
Posts: 3,143
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Team Endquote:
![]() HP: 66 Energy: 62 Status: Poison and asleep for 1 action. HP: 46 Energy: 84 Status: None HP: 66 Energy: 51 Status: 15% para HP: 53 Energy: 84 Status: None To start our lovely Round #1000922874329875 Minccino...sleeps. You know, I should be doing that. Oh well, meanwhile Bulbasaur summons a particularly dangerous vine whip from its apparently bottomless bulb and attacks Ralts the alien strange balle---erm strong warrior with Power Whip which hits thanks to Ralts's lack of speed. The Psychic poke counters though as it tries to Confus(ion)e the plant lizard with psychic powers of doom...although it was closer to telekinect tickles as it barely harms its enemy. Finally Beldum, as the creative sonovagun it is, just smash its iron head at ralts for more damage. I guess it isn't looking good for the residente he/she to be. Round 2: Mincinno finally destroys dark mincinno and is capable of escaping his dreams (whoever gets the reference gets a pizza). It pulls out a carpet out of nowhere and use the static to emit a thunder wave and paralyse Bulbasaur (don't ask where it got a carpet...magic maybe). Ralts then tries a more devastating Psychic attack on Bulbasaur, before it teams up with its paralysed buddy to one-two KO Ralts using Giga Drain and Iron Head. Now Ralts is KO'd and Mincinno is trying to get rid of the carpet before rule enforcement inquires it for the whereabouts of such devastating weapon. Unless parahax strikes, things are looking kind ugly for EndQuote. grammar errors cortesy of sleep deprivation
data
![]() HP: 62 Energy: 58 Status: Poison HP: KO Energy: KO Status: KO HP: 66 Energy: 37 Status: 10% para HP: 30 Energy: 66 Status: 20% paralysed LORD JESSEUS'S TURN Last edited by Frosty; Jul 11th, 2012 at 11:59:18 PM. |
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#55 |
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Join Date: Jul 2009
Posts: 3,562
Australia!
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I have no idea what happened and cbf reading thr data so Imma just go for the kill
Beldum: Zen Headbutt~Iron Head Bulbasaur: Power Whip~Razor Leaf All at Minccinno obviously.
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#56 |
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Join Date: May 2011
Posts: 2,287
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Odds of me winning: Very low.
Odds of me putting thought into my actions: Lower. TAIL SLAP SPAM! Tail Slap + Tail Slap Combo @ Bulbasaur ~ Cooldown (Tail Slap @ Bulbasaur)
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#57 |
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Join Date: Mar 2008
Posts: 3,143
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![]() HP: 62 Energy: 58 Status: Poison HP: 66 Energy: 37 Status: 10% para HP: 30 Energy: 66 Status: 20% paralysed yo yo Frosty is on the house with what appears to be a match that just-won't-end! Mincinno is the first to act, or would be as it chose to use a combo and needs to time to prepare. Obviously Bulbasaur won't let it focus... or "wouldn't" as it ends up being fully paralysed. Beldum, used to his own paralysis, manages to overcome it and hit Mincinno with Zen Headbutt. But our resident cutemon isn't fazed by it as it hits Bulbasaur 3 times with TAIL BITCHSLAP. The plant lizard is still alive, but barely. On the side note, Overgrow activated. Now round 2, Mincinno is enjoying his poison as it cools down while Bulbsaur and Beldum bring it two steps closer to defeat with Razor Leaf and Iron Head
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![]() HP: 23 Energy: 28 Status: Poison HP: 66 Energy: 27 Status: 5% para HP: 6 Energy: 56 Status: 10% paralysed END QUOTE'S TURN |
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#58 |
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Join Date: May 2011
Posts: 2,287
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Pound @ Bulbasaur ~ Thunder Wave @ Beldum
IF Bulbasaur uses Protect a1, swap the two actions. We're screwed, but let's at least nab that one KOC.
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#59 |
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Join Date: Jul 2009
Posts: 3,562
Australia!
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STOP LIVING PLEASE
Beldum: Zen Headbutt~Iron Head Bulbasaur: Power Whip~Razor Leaf All at Minccinno obviously.
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#60 |
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Join Date: Mar 2008
Posts: 3,143
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![]() HP: 23 Energy: 28 Status: Poison HP: 66 Energy: 27 Status: 5% para HP: 6 Energy: 56 Status: 10% paralysed Oh god please make this the last turn. erm...anyway. Mincinno starts this round by finishing off Bulbasaur with Pound. But then it ...hit of course. Bulbasaur was KO'd. Beldum now has to face the mincinno alone, which isn't a problem, considering that the normal-type doesn't have any SE move against it aside from dig <_<. And that fact calms Beldum so much that it is capable with a Zen Headbutt, without paralysis going in its way. Now on turn 2, Mincinno pulls out the carpet is uses it against to renew Beldum's paralysis with thunder wave. While it doed that, it is possible to hear it...pray. Mincinno: "minccinoooo..." (translation: Oh gods of hax, please help a loyal servant who is screwed up beyon belief in what appears to be an impossible battle. GUIDE ME TOWARD VICTORY" AND THEN A DISEMBODIED VOICE ANSWERS Hax God: "OH LOYAL SERVANT. THOU HAST PROVIDE ME MNANY OPPORTUNITIES TO SHOW MY STRENGHT. BUT THE FAVOUR THEE HAST ASKED DEMANDS THOUGHT... MY DECISION IS...I PREFER Beldum. Buh Bye" *BONK!* WOW, Beldum took the opportunity while Mincinno was busy to Iron Head its way to victory!. Mincinno was KO'D LORD JESSEUS WINS!!
Il Data
![]() HP: KO Energy: KO Status: KO HP: WINNER Energy: WINNER Status: WINNER HP: KO Energy: KO Status: KO The Prizes Lord Jesseus + 4CC Lotad: 1EC, 3MC, 1DC, 1KOC Nincada: 0EC, 4MC, 0DC, Beldum: 1EC, 2MC, 1DC, 2KOC Bulbasaur: 1EC, 2MC, 1DC, 1KOC Shroomish: 1EC, 2MC, 1DC, 1KOC Endquote +3CC Chimchar: 1EC, 2MC, 1DC, Zorua: 1EC, 2MC, 1DC, Budew: 1EC, 3MC, 1DC, Ralts: 1EC, 2MC, 1DC, 1KOC Mincinno: 1EC, 2MC, 1DC, 3 KOC Refs oh god this is hard. Complications: 3/8 rounds: FLOOR (12*3/8) = 4UC McRanger: 1/8 round: FLOOR (12*1/8) = 1UC Frosty: 4/8 rounds with 5 KOs: CEILING (12*4/8) + 5/3 = 8UC k, I think this is right. If I missed something let me know. Last edited by Frosty; Jul 19th, 2012 at 8:01:33 PM. |
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#61 |
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Join Date: May 2011
Posts: 2,287
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gg, LJ.
Someday, I'll learn to actually play triples. XD Thanks for reffing, Frosty/Ranger/Complications! EDIT: Budew, holding an EXP Share, actually gets 3 MC. Other than that, I think you're good.
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#62 |
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Join Date: Jul 2009
Posts: 3,562
Australia!
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I should have 4 CC for Amulet Coin.
Nincada has full EC and DC, so gets 3 MC + 1 for EXP Share Lotad also has an EXP Share, so 3 Anyway, GG EQ and thanks too our many refs!
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#63 |
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Join Date: Mar 2008
Posts: 3,143
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Sorry about that. I must confess I completely forgot those items.
Fixed, regardless. PS: Can a kind mod please change this to "completed"? thanks. |
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