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Old Jun 26th, 2012, 1:13:13 PM   #26
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Audino: Chill - Heal Pulse (Gallade)
Gardevoir: Chill - Ally Switch (Gallade)
Gallade: Chill - Chill
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Old Jun 27th, 2012, 12:35:12 PM   #27
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It's Hammer Time!
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Fish, Maw

zarator's Team

The Nest of the Best at Not Being a Challenge


Backpack and Rewards


Round 3 Begin!

The first action goes off without a hitch, but Ally Switch's priority screws up most of your second action. As soon as the round finishes, a bubble appears with a message for you:

Quote:
Originally Posted by Fat Magikarp 1 and 2
Stop stalling and kill us already!
End Round 3

zarator's Team

The Nest of the Best at Not Being a Challenge


Just the Facts


Backpack and Rewards


You're up again...
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Old Jun 28th, 2012, 5:12:55 AM   #28
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...

Audino: Safeguard (all team) - Heal Pulse (Gallade)
Gardevoir: Chill - Reflect (all team)
Gallade: Chill - Chill
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Old Jun 29th, 2012, 1:43:19 PM   #29
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Fish, Maw

zarator's Team

The Nest of...you get the point


Backpack and Rewards


Round 4 Begin!

Nest Actions:
Magikarp 1: Chill -> Bounce Tyr
Magikarp 2: Chill -> Bounce Tyr


I really can't say anything here except KILL THE MAGIKARP ALREADY.

End Round 4

zarator's Team

The Nest of...you get the point


Just the Facts


Backpack and Rewards


Magikarp 1: Chill -> Chill; if Tyr uses Taunt, begin the action string Bounce Tyr -> Tackle Sune on the first action after he uses Taunt ONCE
Magikarp 2: Chill -> Chill
; if Tyr uses Taunt, begin the action string Bounce Tyr -> Tackle Sune on the first action after he uses Taunt ONCE
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...and as soon as I get back, my computer dies. I will have really limited computer access for an undefined period of time, so please bear with me.
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Old Jun 29th, 2012, 2:29:28 PM   #30
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Audino: Chill - Chill
Gardevoir: Heal Pulse (Gallade) - Chill
Gallade: Leaf Blade (Magikarp1) - Chill
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Old Jul 6th, 2012, 5:52:54 PM   #31
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Fish, Maw

zarator's Team

Two Pathetic Magikarp


Backpack and Rewards


Round 5 Begin!

This round had more Chills than a freezer. You''ll be in great shape for the Guardians, although I'm not certain how happy your ref will be by then...

End Round 5

zarator's Team

Two Pathetic Magikarp


Just the Facts


Backpack and Rewards


Go. Just go.
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Old Jul 6th, 2012, 6:37:10 PM   #32
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Audino: Rain Dance - Chill
Gardevoir: Chill - Thunderbolt (Magikarp1)
Gallade: Trick Room - Chill
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Old Jul 10th, 2012, 11:52:51 PM   #33
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Fish, Maw

zarator's Team

Tragikarp


Backpack and Rewards


Round 6 Begin!

Nest Actions:
Magikarp 1: Flail Tyr -> MAGIKARP LIKE A BOSS {Reversal + Reversal combo} Hlal
Magikarp 2: Tackle Magikarp 1 -> Bounce Tyr


The Nest plays pretty much its last card here, using some sneaky friendly fire to blow a huge hole in Hlal's health. There still isn't much hope that the Nest will actually knock anything out, but at least I can say I tried...

End Round 6

zarator's Team

Tragikarp


Just the Facts


Backpack and Rewards


(I apologize for screwing up Safeguard's duration earlier; I figured it would function like Light Screen and Reflect, only to later realize that I was wrong.)

Magikarp 1: Cool Down (Reversal Hlal) -> Reversal Hlal; if Hlal is Protected on Action 2, change that action to Flail Tyr; if Tyr is also Protected on Action 2, redirect that action at Sune
Magikarp 2: Chill -> Bounce Tyr; if Tyr is Protected on Action 2, change that action to Tackle Sune
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Old Jul 11th, 2012, 5:16:54 AM   #34
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Audino: Pound (Magikarp 1) - Chill
Gardevoir: Chill - Reflect
Gallade: Heal Pulse (Audino) - Chill
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Old Jul 21st, 2012, 11:25:56 PM   #35
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Fish, Maw

zarator's Team

The Nest of I'm Running Out of Creative Things to Say Here


Backpack and Rewards


Round 7 Begin!

These stall tactics are beginning to wear on the Magikarp's patience (as well as the ref's >.>); in fact, the one that faints this round happily collapses back into the nearby water, glad to have something exciting to do again. With one Magikarp now the only thing standing in your way, will you take an offensive approach or continue to have to wait at least a week for your reffings because your ref has already had his fill of TLR stall by reffing Eternal Drifter's and is too lazy/preoccupied/bored to ref any more stall? I know which one I would choose...

End Round 7

zarator's Team

The Nest of I'm Running Out of Creative Things to Say Here


Just the Facts


Backpack and Rewards


The choice is yours: will you end this now and move on to the Guardians or drag this encounter out further?
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...and as soon as I get back, my computer dies. I will have really limited computer access for an undefined period of time, so please bear with me.
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Old Jul 22nd, 2012, 4:50:45 AM   #36
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Audino: Safeguard (all team) - Chill
Gardevoir: Thunderbolt (Magikarp2) - Chill
Gallade: Leaf Blade (Magikarp2) - Thunderpunch (Magikarp2)
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Old Aug 12th, 2012, 1:23:34 AM   #37
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Fish, Maw


RAIN CONTINUES TO FALL...(2r)
THE DIMENSIONS ARE TWISTED...(2r)


zarator's Team AAA (Reflect (5a))

Nest XXA

Backpack and Rewards


Round 8 Begin!

Magikarp: Bubble > Reversal + Reversal combo (Hlal)

Looks like you are going to have to revert to your stalling ways, it seems...As Magikarp lands massive damage on Hlal, all I can say is inb4 Heal Pulse Spam/Chill Spam.

End Round 8

RAIN CONTINUES TO FALL...(1r)
THE DIMENSIONS ARE TWISTED...(1r)


zarator's Team AAA (Reflect (3a), Safeguard (3r))

Nest XXA

Calculations

Backpack and Rewards


Magikarp: N/A > Flail + Flail combo (Hlal)
IF either Pokemon use Protect (Hlal) successfully, THEN use Flail + Flail combo (Tyr) A2.
IF Hlal uses Substitute A2, THEN use Flail + Flail combo (Tyr) A2.
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Last edited by Its_A_Random; Aug 12th, 2012 at 5:05:10 AM. Reason: Dummy should clearly state global effects 6.6
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Old Aug 12th, 2012, 4:39:14 AM   #38
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You forgot to factor Rain and Trick Room, which should last until the end of the upcoming round. As in, Hlal goes first, Gardevoir and Gallade go second, and Magikarp goes last due to Swift Swim.

Anyway, let's finish this.

Audino: Heal Pulse (Gallade) - Chill
Gardevoir: Heal Pulse (Audino) - Chill
Gallade: Chill - Confusion (Magikarp)
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Old Aug 12th, 2012, 7:29:33 AM   #39
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Fish, Maw



RAIN CONTINUES TO FALL...(1r)
THE DIMENSIONS ARE TWISTED...(1r)


zarator's Team AAA (Reflect (3a), Safeguard (3r))

Nest XXA

Backpack and Rewards


Round 9 Begin!

And you finally kill the final Magikarp...After recovering...Anyways, you then move on...Oh boy, inb4 this takes until the 7th page to finish... :P

End Battle

zarator's Team OOO

Nest XXX

Calculations

Backpack and Rewards


Please rearrange items/use items before the next TLR section.
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Old Aug 12th, 2012, 10:51:47 AM   #40
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I'm all fine. ONWARDS.
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Old Aug 13th, 2012, 2:11:24 AM   #41
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Shallow Cove: Guardian Battle!

With the Nest out of the way, you head inside the cove itself. Going through the rather dark tunnels, with a floor of illuminated water, you eventually find yourself in a large underground cave that appears to be a dead end. The area's rocky surface drops into what appears to be a very shallow lake, insufficient for swimming. Then...

"You have been chosen to undergo the test. I hope you have prepared well - the Guardians of this cove are a crafty duo." The voice in your head alerts you. "Do not think mere force alone will be sufficient. They will wait calmly and exploit any flaws in your strategy. Pass this trial, and have a chance at something truly amazing."

"What Guardians?" You ask out loud, before realising that you were talking to yourself. Suddenly, an Eelektrik slithers into view & a Metang follows suit a short time later. They attack you, forcing you to send in your Pokemon. This looks like it's going to be a tough fight alright...

Arena Rules:
-Only Rain has the raw materials to be summoned. All other weathers are not allowed.
-Water source available.
-Neither Dig nor Dive can be used.
-Indoor Arena

Battle Begin!

zarator's Team AAA

Guardians AA

Backpack and Rewards


Please Issue TWO (2) Actions per Pokemon. Additionally, Audino has hit 5/5 DC, hence you may wish to unlock its Ability anytime.
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Old Aug 13th, 2012, 3:59:51 AM   #42
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Audino: Thunder Wave (Metang) - Flamethrower (Metang)
If Metang uses Protect on A1, change your first action to Substitute (15 HP) and push your actions back.
Gardevoir: Will-O-Wisp (Metang) - Psychic (Eelektrik)
If Metang uses Protect on A1, change your first action to Substitute (15 HP) and push your actions back.
Gallade: Will-O-Wisp (Eelektrik) - Psycho Cut (Eelektrik)
If Eelektrik uses Protect on A1, change your first action to Substitute (15 HP) and push your actions back
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Old Aug 14th, 2012, 7:09:30 AM   #43
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I can not be fucked with Round Begin Summaries any more... :S

Shallow Cove: Guardian Battle!

Round 1 Begin!

Metang: Agility (Evade) > Brick Break (Hlal)

Eelektrik: Rain Dance > Thunder (Hlal)

Stuff happens, Metang gets out of being statused for now, Hlal takes damage, Heal Pulses are inbound, you know the drill.

End Round 1

RAIN CONTINUES TO FALL...(3r)

zarator's Team AAA

Guardians AA

Calculations

Backpack and Rewards


Metang: Bulldoze > Brick Break (Hlal)
IF Hlal uses Protect successfully without transfer A2, THEN use Meteor Mask (Tyr) A2.

Eelektrik: Hidden Power (Hlal) > Thunder (Hlal)
IF Hlal uses Protect successfully without transfer, THEN use Thunder (Tyr) that action.
__________________

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Last edited by Its_A_Random; Aug 15th, 2012 at 7:30:50 AM. Reason: Focus Sash
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Old Aug 14th, 2012, 7:22:23 AM   #44
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Audino: Thunder Wave (Metang) - Ice Beam (Eelektrik)
Gardevoir: Will-O-Wisp (Metang) - Psychic (Eelektrik)
Gallade: Close Combat (Eelektrik) - Heal Pulse (Audino)
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Old Aug 15th, 2012, 7:54:25 AM   #45
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Shallow Cove: Guardian Battle!

Round 2 Begin!


Yay, not only do you succeed in what you do, but you deliver Freeze-hax on Eelektrik...

End Round 2

RAIN CONTINUES TO FALL...(2r)

zarator's Team AAA

Guardians AA

Calculations

Backpack and Rewards
__________________

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Old Aug 15th, 2012, 9:28:35 AM   #46
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Audino: Wish - Chill
Gardevoir: Heal Pulse (Audino) - Chill
Gallade: Close Combat (Eelektrik) - Chill
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Old Aug 18th, 2012, 7:30:19 AM   #47
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Shallow Cove: Guardian Battle!

Round 3 Begin!


Metang: Meteor Mash (Tyr) > Meteor Mash (Tyr)

Eelektrik: Thunder (Tyr) > Thunder (Tyr)

Haxarator! Not only you take out Eelektrik, but Metang misses with its first attack, & is Fully Paralysed A2! What could possibly go wrong for you?

End Round 3

RAIN CONTINUES TO FALL...(1r)

zarator's Team AAA

Guardians AX

Calculations

Backpack and Rewards


Metang: Meteor Mash (Tyr) > Meteor Mash (Tyr)
IF Tyr uses Protect successfully without transfer, THEN redirect to Sune.
__________________

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Old Aug 18th, 2012, 3:57:55 PM   #48
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Audino: Chill - Chill
Gardevoir: Chill - Heal Pulse (Gallade)
Gallade: Chill - Chill
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Old Aug 19th, 2012, 6:29:44 AM   #49
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Shallow Cove: Guardian Battle!

Round 4 Begin!


INB4 MORE HEAL PULE & CHILL SPAM WITH ATTACKS THROWN INTO THE MIX.

End Round 4

zarator's Team AAA

Guardians AX

Calculations

Backpack and Rewards
__________________

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Old Aug 22nd, 2012, 7:29:20 AM   #50
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Sorry for the wait

Audino: Flamethrower (Metang) - Fire Blast (Metang)
If Metang uses Protect on any action, replace your respective action with Heal Pulse (Gallade) and push your actions back. Do not play this substitution consecutively.

Gardevoir: Safeguard (all) - Chill

Gallade:
Thunder Wave (Metang) - Fire Punch (Metang)
If Metang uses Protect on any action, replace your respective action with Chill and push your actions back. Do not play this substitution consecutively.
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