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#1 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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![]() "Oh? Oh! Someone worth challenging! I'll get your team prepped with all haste, sir." Samurai: Gallade @ Steadfast
Samurai the Gallade
Tsuki: Kitsunoh @ Limber
Tsuki the Kitsunoh
Kujira: Colossoil @ Guts
Kujira the Colossoil
![]() "Here are your doors, sir." ![]() "Ah... um, er... *gulp* How does this sort of thing even happen!? No, seriously, what?" Engineer choose door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? Last edited by Engineer Pikachu; Jun 24th, 2012 at 5:15:51 PM. Reason: PROMOTION |
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#2 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Well, uh... this is a lot of choice.
Enter Kitsunoh Door. |
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#3 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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![]() "Er... right. Tsuki's door. Well, let's get moving, shall we?" RNG ROLL: 8129 Tsuki becomes the ICE/ICE-type. ![]() "Er... Eep." Engineer chooses a door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#4 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Wonderful, all potential combat doors. I would've chosen you, Tsuki, had it not been for that last door...
Enter Samurai Door. |
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#5 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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DOOR 2
![]() "Avoiding CHIMECHO THE TERRIBLE is most wise." RNG ROLL: 2947 Acquire Icy Rock. ![]() "That should be more to your liking, I hope?" Engineer chooses a door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#6 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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LET'S PILE ON THE ICE. Tsuki takes the Icy Rock.
Now this is kind of a difficult choice... let's hope for the 70% chance, all right haha. Enter Samurai Door. |
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#7 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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DOOR 3
![]() "This... better not go badly... Eep." RNG ROLL: 9083 Samurai becomes the ICE/ICE-type. ![]() "I-I... I don't even..." ![]() "Hello. Your previous attendant is having a problem at this moment in time, so I shall be taking over. Shall we continue?" Engineer chooses a door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#8 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Yeah, uh, >:| We have a chance, though, only if that 30% doesn't screw us over again...
Enter Tsuki Door. |
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#9 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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DOOR 4
![]() "You have dreadful luck, sir. I hope it doesn't last!" RNG ROLL: 5970 Tsuki is returned to her original status! ![]() "Much better! I'd imagine you have a chance at Lucy again." ![]() "Some brutal choices await..." Engineer chooses a door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#10 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Maybe staying Ice/Ice wouldn't have been so bad after all... oh well, we must protect Kujira at all costs!
Enter Samurai Door. |
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#11 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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DOOR 5
![]() "Well, it doesn't hurt you directly..." RNG ROLL: 6581 Acquire King's Rock. ![]() "That's fortune you seem to sorely need. Can you keep it up?" ![]() "This is it. I wonder if anything worse awaits before Lucy...?" Engineer chooses a door.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#12 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Well, things didn't go too badly. Only one last gamble to make...
Enter Tsuki Door. I'll attach the King's Rock to Tsuki, the Mental Herb—if I get it—to Kujira, and discard the Icy Rock. |
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#13 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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DOOR 6
![]() "Let's see if the streak of poor luck holds!" RNG ROLL: 7078 Tsuki fell for the Taunt! ![]() "It's some sort of accomplishment to get through without damage! If you'll wait right here, I'll go get the end of your challenge."
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#14 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"So you made it here without damage and now you think you're all hot stuff, right? Wrong. I made it here without equals, kid, and I'm going to give you lesson in how. An excruciating lesson."
Seviper "Pain" (Shed Skin @ Smoke Ball, Quiet ♀ 100/4/2/5/2/57 -10% Eva)
Dragonair "Rage" ♀ (Marvel Scale @ Life Orb, Bold 100/2/4/3/3/70)
Dunsparce "Fun" ♀ (Serene Grace @ Mental Herb, Brave 110/4/3/3/3/39 Eva -10%)
"First, you have Rage tear whatever's in front of her to shreds." Engineer sends out an active and gives orders.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#15 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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That's just wonderful. I guess our blob of ice is the best choice here; it's not going to be doing much elsewhere, is it?
Samurai, go! Samurai: Ice Punch - Icy Wind - Ice Punch IF (Bide is used on A1) THEN (Replace A2 with Ice Punch and A3 with Protect) IF (Protective / Evasive Action is used successfully) THEN (Use Safeguard the first time, Future Sight the second, restarting the queue regardless) IF (Dragonair has DT Clones when it is your action) THEN (Icy Wind instead and restart the queue) |
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#16 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"Quaint." Rage - Fire Blast | Fire Blast | Fire Blast Turn 1 Rage used Fire Blast! Critical Roll: 625 > 405 (Crit) Burn Roll: 1000 > 779 (Yes) A critical hit! (12 + 3 + 3 + 4.5 - 6) * 2.25 = 37.125 Damage Samurai was burned! -2 HP -7 En Samurai used Ice Punch! Critical Roll: 625 > 9430 (No) Freeze Roll: 1000 > 2416 (No) (8 + 3 + 3 - 2 + 7.5 - 6) * 1.5 = 20.25 Damage -2 HP -6 En Turn 2 Rage used Fire Blast! Critical Roll: 625 > 6771 (No) Burn Roll: 1000 > 2475 (No) (12 + 3 + 4.5 - 6) * 2.25 = 30.375 Damage -2 HP -11 En Samurai used Icy Wind! Attack Roll: 9500 > 6506 (No) Critical Roll: 625 > 9307 (No) (6 + 3 + 3 + 4.5 - 4.5) * 1.5 = 18 Damage Rage's Speed fell! -2 HP -5 En Turn 3 Samurai used Ice Punch! Critical Roll: 625 > 3648 (No) Freeze Roll: 1000 > 1351 (No) (8 + 3 + 3 - 2 + 7.5 - 6) * 1.5 = 20.25 Damage -2 HP -6 En Rage used Fire Blast! Critical Roll: 625 > 3592 (No) Burn Roll: 1000 > 1907 (No) (12 + 3 + 4.5 - 6) * 2.25 = 30.375 Damage Samurai fainted! -2 HP -15 En Total Samurai -100 (103.875) HP, -17 En Rage -59 (58.5) HP -33 En "Next victim." Engineer promotes an active and gives orders.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#17 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Ugh, critburn just had to happen.
Tsuki, you're up next! |
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#18 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"You're done, Rage. Enough." Initiate Switch Phase Rage OUT Pain IN
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#19 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Nah. There's no need for us to be ordering first again.
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#20 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"Alright, we'll give what we take!" Pain - Earthquake | Flamethrower | Earthquake If Tsuki orders Torment, change Earthquake orders to Bulldoze. oh what I thought I was reffing a round here, not ordering first D:
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? Last edited by LouisCyphre; May 9th, 2012 at 4:28:13 AM. |
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#21 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Alright, then.
NONONO ENGINEER IS STUPID Earthquake - Fake Out - Earthquake
__________________
Last edited by Engineer Pikachu; May 11th, 2012 at 10:54:08 AM. |
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#22 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"You're in for a wallop." Turn 1 Tsuki used Earthquake! Critical Roll: 625 > 1294 (No) King's (10 + 6 - 3) * 1.5 = 19.5 Damage -7 En Pain used Earthquake! Critical Roll: 625 > 7194 (No) (10 + 6 - 4.5) * 1.5 = 17.25 Damage -7 En Turn 2 Tsuki used Fake Out! Critical Roll: 625 > 7110 (No) (4 + 6 - 3) = 7 Damage -4 En Pain flinched! Turn 3 Tsuki used Earthquake! Critical Roll: 625 > 5827 (No) King's Rock: 1000 > 5585 (No) (10 + 6 - 3) * 1.5 = 19.5 Damage -7 En Pain used Earthquake! Critical Roll: 625 > 6929 (No) (10 + 6 - 4.5) * 1.5 = 17.25 Damage -7 En Total Tsuki -35 (34.5) HP, -18 En Pain -46 HP, -14 En "Keep it coming! You can't break us." Engineer gives orders.
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#23 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Hrmph.
Kujira, it's your turn! |
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#24 |
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heralds disaster.
Join Date: May 2010
Posts: 2,203
fucking majestic
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"Not counterswitching. Show this tub of lard who's in charge!"
__________________
(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) If I am late for something, remind me that it exists on my wall or in IRC. I'll never remember otherwise. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#25 |
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take into the air...
Join Date: May 2009
Posts: 6,143
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Alright then.
Fake Out - Earthquake - Earthquake IF (Endure is used successfully for the first time) AND (You are not Taunted) THEN (Encore and change your remaining actions to Earthquake) IF (Paralysis-Inflicting Attack is used) AND (You are not Taunted) THEN (Taunt instead, but only once) IF (Taunt is used) AND (The previous two actions were not both Bulldoze) THEN (Taunt instead, but only once) |
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