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Old Apr 30th, 2012, 4:35:26 PM   #1
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Default Battle Pike [Silver Rank] - Engineer Pikachu


"Oh? Oh! Someone worth challenging! I'll get your team prepped with all haste, sir."

Samurai: Gallade @ Steadfast
Samurai the Gallade

Tsuki: Kitsunoh @ Limber
Tsuki the Kitsunoh

Kujira: Colossoil @ Guts
Kujira the Colossoil


HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts



"Here are your doors, sir."

[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.
[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.
[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.


"Ah... um, er... *gulp* How does this sort of thing even happen!? No, seriously, what?"

Engineer choose door.
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15:31 <DHR> isnt cocke supposed to go up your nose?

Last edited by Engineer Pikachu; Jun 24th, 2012 at 5:15:51 PM. Reason: PROMOTION
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Old Apr 30th, 2012, 7:40:40 PM   #2
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Well, uh... this is a lot of choice.



Enter Kitsunoh Door.
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Old Apr 30th, 2012, 8:23:39 PM   #3
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"Er... right. Tsuki's door. Well, let's get moving, shall we?"

HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber
[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.

RNG ROLL: 8129

Tsuki becomes the ICE/ICE-type.

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, Ice/Ice-type
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"Er... Eep."

[RNG ROLL: 22] Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)
[RNG ROLL: 09] Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)
[RNG ROLL: 39] Fully heal active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)

Engineer chooses a door.
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Old Apr 30th, 2012, 8:32:34 PM   #4
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Wonderful, all potential combat doors. I would've chosen you, Tsuki, had it not been for that last door...


Enter Samurai Door.
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Old May 1st, 2012, 2:53:51 AM   #5
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DOOR 2


"Avoiding CHIMECHO THE TERRIBLE is most wise."

[RNG ROLL: 22] Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)

RNG ROLL: 2947

Acquire Icy Rock.

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, Ice/Ice-type
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"That should be more to your liking, I hope?"

[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.
[RNG ROLL: 04] Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)
[RNG ROLL: 42] Fully heal active mon / Active mon's En is halved.

Engineer chooses a door.
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Old May 1st, 2012, 2:59:49 AM   #6
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LET'S PILE ON THE ICE. Tsuki takes the Icy Rock.

Now this is kind of a difficult choice... let's hope for the 70% chance, all right haha.

Enter Samurai Door.
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Old May 1st, 2012, 3:10:35 AM   #7
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DOOR 3


"This... better not go badly... Eep."

[RNG ROLL: 24] Red Card / Active mon's typing becomes Ice/Ice for the duration of your Pike challenge.

RNG ROLL: 9083

Samurai becomes the ICE/ICE-type.


"I-I... I don't even..."

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast, Ice/Ice-type
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, Ice/Ice-type
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"Hello. Your previous attendant is having a problem at this moment in time, so I shall be taking over. Shall we continue?"

[RNG ROLL: 44] Fully heal any mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
[RNG ROLL: 41] Fully heal active mon / Golem (Sturdy @ Expert Belt, Brave ♀ 100/5/5/2/3/39 -10% Eva)
[RNG ROLL: 08] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)

Engineer chooses a door.
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Old May 1st, 2012, 10:18:02 AM   #8
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Yeah, uh, >:| We have a chance, though, only if that 30% doesn't screw us over again...



Enter Tsuki Door.
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Old May 1st, 2012, 5:28:29 PM   #9
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DOOR 4


"You have dreadful luck, sir. I hope it doesn't last!"

[RNG ROLL: 41] Fully heal active mon / Golem (Sturdy @ Expert Belt, Brave ♀ 100/5/5/2/3/39 -10% Eva)

RNG ROLL: 5970

Tsuki is returned to her original status!

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast, Ice/Ice-type
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"Much better! I'd imagine you have a chance at Lucy again."

[RNG ROLL: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
[RNG ROLL: 23] Smooth Rock / Hippowdon (Sand Stream @ Ground Gem, Careful ♀ 110/4/4/2/4/47)
[RNG ROLL: 43] Fully heal active mon / Active mon's HP is halved.


"Some brutal choices await..."

Engineer chooses a door.
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Old May 1st, 2012, 7:34:10 PM   #10
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Maybe staying Ice/Ice wouldn't have been so bad after all... oh well, we must protect Kujira at all costs!


Enter Samurai Door.
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Old May 2nd, 2012, 3:03:20 AM   #11
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DOOR 5


"Well, it doesn't hurt you directly..."

[RNG ROLL: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
RNG ROLL: 6581

Acquire King's Rock.

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast, Ice/Ice-type
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"That's fortune you seem to sorely need. Can you keep it up?"

[RNG ROLL: 33] White Herb / Carracosta (Sniper @ Enigma Berry, Gentle ♀ 100/4/4/3/4/32)
[RNG ROLL: 32] Mental Herb / Your active mon is Taunted!
[RNG ROLL: 40] Fully heal active mon / Glaceon (Snow Cloak @ Icy Rock, Calm ♀ 100/1/4/5/4/65)


"This is it. I wonder if anything worse awaits before Lucy...?"

Engineer chooses a door.
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Old May 2nd, 2012, 10:16:57 AM   #12
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Well, things didn't go too badly. Only one last gamble to make...



Enter Tsuki Door.

I'll attach the King's Rock to Tsuki, the Mental Herb—if I get it—to Kujira, and discard the Icy Rock.
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Old May 4th, 2012, 6:20:32 AM   #13
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DOOR 6


"Let's see if the streak of poor luck holds!"

[RNG ROLL: 32] Mental Herb / Your active mon is Taunted!

RNG ROLL: 7078

Tsuki fell for the Taunt!

HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast, Ice/Ice-type
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, Taunted (6 Actions)
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts


"It's some sort of accomplishment to get through without damage! If you'll wait right here, I'll go get the end of your challenge."
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Old May 4th, 2012, 6:23:48 AM   #14
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"So you made it here without damage and now you think you're all hot stuff, right? Wrong. I made it here without equals, kid, and I'm going to give you lesson in how. An excruciating lesson."

Seviper "Pain" (Shed Skin @ Smoke Ball, Quiet ♀ 100/4/2/5/2/57 -10% Eva)
Dragonair "Rage" ♀ (Marvel Scale @ Life Orb, Bold 100/2/4/3/3/70)
Dunsparce "Fun" ♀ (Serene Grace @ Mental Herb, Brave 110/4/3/3/3/39 Eva -10%)



"First, you have Rage tear whatever's in front of her to shreds."

Engineer sends out an active and gives orders.
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Old May 4th, 2012, 6:46:08 PM   #15
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That's just wonderful. I guess our blob of ice is the best choice here; it's not going to be doing much elsewhere, is it?

Samurai, go!

Samurai: Ice Punch - Icy Wind - Ice Punch
IF (Bide is used on A1) THEN (Replace A2 with Ice Punch and A3 with Protect)
IF (Protective / Evasive Action is used successfully) THEN (Use Safeguard the first time, Future Sight the second, restarting the queue regardless)
IF (Dragonair has DT Clones when it is your action) THEN (Icy Wind instead and restart the queue)
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Old May 6th, 2012, 5:59:21 PM   #16
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"Quaint."

Rage - Fire Blast | Fire Blast | Fire Blast

HP: 100 / 100 En: 100% Speed: 70 Ranks: 2/4/3/3 Status: Marvel Scale, Life Orb
HP: 100 / 100 En: 100% Speed: 69 Ranks: 5/3/4/4 Status: Steadfast, Ice/Ice-type

Turn 1

Rage used Fire Blast!
Critical Roll: 625 > 405 (Crit)
Burn Roll: 1000 > 779 (Yes)
A critical hit!
(12 + 3 + 3 + 4.5 - 6) * 2.25 = 37.125 Damage
Samurai was burned!
-2 HP
-7 En

Samurai used Ice Punch!
Critical Roll: 625 > 9430 (No)
Freeze Roll: 1000 > 2416 (No)
(8 + 3 + 3 - 2 + 7.5 - 6) * 1.5 = 20.25 Damage
-2 HP
-6 En

Turn 2

Rage used Fire Blast!
Critical Roll: 625 > 6771 (No)
Burn Roll: 1000 > 2475 (No)
(12 + 3 + 4.5 - 6) * 2.25 = 30.375 Damage
-2 HP
-11 En

Samurai used Icy Wind!
Attack Roll: 9500 > 6506 (No)
Critical Roll: 625 > 9307 (No)
(6 + 3 + 3 + 4.5 - 4.5) * 1.5 = 18 Damage
Rage's Speed fell!
-2 HP
-5 En

Turn 3

Samurai used Ice Punch!
Critical Roll: 625 > 3648 (No)
Freeze Roll: 1000 > 1351 (No)
(8 + 3 + 3 - 2 + 7.5 - 6) * 1.5 = 20.25 Damage
-2 HP
-6 En

Rage used Fire Blast!
Critical Roll: 625 > 3592 (No)
Burn Roll: 1000 > 1907 (No)
(12 + 3 + 4.5 - 6) * 2.25 = 30.375 Damage
Samurai fainted!
-2 HP
-15 En

Total
Samurai -100 (103.875) HP, -17 En
Rage -59 (58.5) HP -33 En

HP: 100 / 100 En: 100% Speed: 56 Ranks: 4/2/5/2 Status: Shed Skin, Smoke Ball
HP: 41 / 100 En: 67% Speed: 70 Ranks: 2/4/3/3 Status: Marvel Scale, Life Orb, Speed -1
HP: 110 / 110 En: 100% Speed: 39 Ranks: 4/3/3/3 Status: Serene Grace, Mental Herb
HP: 0 / 100 En: 83% Speed: 69 Ranks: 5/3/4/4 Status: KO
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, King's Rock, Taunted (6 Actions)
HP: 120 / 120 En: 100% Speed: 110 Ranks: 5/2/3/3 Status: Guts, Mental Herb


"Next victim."

Engineer promotes an active and gives orders.
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Old May 6th, 2012, 6:20:34 PM   #17
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Ugh, critburn just had to happen.


Tsuki, you're up next!
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Old May 6th, 2012, 10:21:37 PM   #18
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"You're done, Rage. Enough."

Initiate Switch Phase
Rage OUT
Pain IN
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Old May 6th, 2012, 11:34:41 PM   #19
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Nah. There's no need for us to be ordering first again.
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Old May 9th, 2012, 4:09:24 AM   #20
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"Alright, we'll give what we take!"

Pain - Earthquake | Flamethrower | Earthquake
If Tsuki orders Torment, change Earthquake orders to Bulldoze.

oh what I thought I was reffing a round here, not ordering first D:
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Old May 9th, 2012, 12:25:18 PM   #21
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Alright, then.

Fake Out - Dig - Earthquake

NONONO ENGINEER IS STUPID

Earthquake - Fake Out - Earthquake
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Old May 14th, 2012, 1:08:47 AM   #22
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"You're in for a wallop."

HP: 100 / 100 En: 100% Speed: 56 Ranks: 4/2/5/2 Status: Shed Skin, Smoke Ball
HP: 100 / 100 En: 100% Speed: 127 Ranks: 4/3/1/3 Status: Limber, King's Rock, Taunted (6 Actions)

Turn 1

Tsuki used Earthquake!
Critical Roll: 625 > 1294 (No)
King's Gate Rock: 1000 > 7548 (No)
(10 + 6 - 3) * 1.5 = 19.5 Damage
-7 En

Pain used Earthquake!
Critical Roll: 625 > 7194 (No)
(10 + 6 - 4.5) * 1.5 = 17.25 Damage
-7 En

Turn 2

Tsuki used Fake Out!
Critical Roll: 625 > 7110 (No)
(4 + 6 - 3) = 7 Damage
-4 En

Pain flinched!

Turn 3

Tsuki used Earthquake!
Critical Roll: 625 > 5827 (No)
King's Rock: 1000 > 5585 (No)
(10 + 6 - 3) * 1.5 = 19.5 Damage
-7 En

Pain used Earthquake!
Critical Roll: 625 > 6929 (No)
(10 + 6 - 4.5) * 1.5 = 17.25 Damage
-7 En

Total
Tsuki -35 (34.5) HP, -18 En
Pain -46 HP, -14 En

HP: 65 / 100 En: 82% Speed: 127 Ranks: 4/3/1/3 Status: Limber, King's Rock, Taunted (6 Actions)
HP: 54 / 100 En: 86% Speed: 56 Ranks: 4/2/5/2 Status: Shed Skin, Smoke Ball


"Keep it coming! You can't break us."

Engineer gives orders.
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Old May 15th, 2012, 12:38:34 AM   #23
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Hrmph.

-->

Kujira, it's your turn!
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Old May 15th, 2012, 3:49:01 AM   #24
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"Not counterswitching. Show this tub of lard who's in charge!"
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Old May 17th, 2012, 1:58:17 AM   #25
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Alright then.

Fake Out - Earthquake - Earthquake
IF (Endure is used successfully for the first time) AND (You are not Taunted) THEN (Encore and change your remaining actions to Earthquake)
IF (Paralysis-Inflicting Attack is used) AND (You are not Taunted) THEN (Taunt instead, but only once)
IF (Taunt is used) AND (The previous two actions were not both Bulldoze) THEN (Taunt instead, but only once)
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