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#1251 | |
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Join Date: Jun 2008
Posts: 1,303
Pennsylvania
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#1252 | |
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admittedly, though, it's way nice to be able to outspeed and kill gengar with a psychic-type. gothitelle has a variety of viable sets and it's up to you how you want to use it. |
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#1253 |
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Join Date: Jun 2008
Posts: 1,303
Pennsylvania
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From what I've found, Ferrothorn almost always seem to lock themselves into Leech Seed, which makes sense, since if I went straight for HP Fire, that would be the best scenario for them, setting them up to stall long enough to seriously damage or even kill Gothitelle. But with Trick, it just means they die without doing much at all.
Killing Gengar is nice, but also so much else: if it gets in, it can trap and kill any sufficiently weakened Pokemon that doesn't have a huge amount of Spd. And when paired with Genesect's U-Turn, a lot of things tend to end up sufficiently weakened. |
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#1254 |
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I have to get to GOLDENROD for myEnemy ???????
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Oh god that Cloyster set. I've only faced it once so far as I'm aware, but it totally screwed me the hell over when it flinched my Vaporeon with Rock Blast. My current team would be a little better off but still at serious risk.
Speaking of which, said current team is probably going to have to be retired when Gothitelle actually starts getting the usage it deserves. My team is a Regenerator core, so it NEEDS to switch. Gothitelle would destroy both Amoongus and Slowbro and I'd just be flat out screwed. I might actually have to start running shed shell if it becomes a problem... So yeah, Gothitelle kind of scares the crap out of me and I'm just glad no one seems to realize how dangerous it is yet. Shadow Tag anything is a stall player's worst nightmare, and I've only gotten more and more stall oriented as the fifth generation has dragged on...
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Credits for avatar go to my friend Seraphinu! My Scramble Challanges: Found here Current Challange: Hard Emerald Scramble No more video updates, sorry! The Gauntlet Challenge! Need help learning how to battle or getting into the Smogon community? Use the Mentorship Program! |
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#1255 | |
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and yes, i would highly recommend going the dw route and running shed shell amoonguss. dw players do it for st chandy, but imo goth is a huge threat to your team from the two pokes you've listed. or you could just run sand stall and not care at all because pursuit ttar is the best gothitelle counter out there. |
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#1256 |
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Join Date: Jun 2011
Posts: 1,079
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I have been giving it a thought and I've arrived at the conclusion that maybe Game Freak hasn't neglected Hail or made it underpowered as we may think, maybe it's just made to be a stall oriented weather, as opposed to the other, more offensive siblings of Hail.
I mean, sure, a good argument against that would be that Hail doesn't have the SpD boost that Sand gives rocks, but in general Hail has no speed boosting abilities unlike the other 3, most of its abilities concern either lowering the evasion of your mons or healing under hail, and it hits everything not ice, even steel for passive damage. Dunno, this is a random thought of mine..
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X5Dragon Dances all D-Nite (PS: #1; PO: Smogon #1, Beta #27) http://www.smogon.com/forums/showthread.php?t=3454642 Two year old team still dominating ladders everywhere ^_^ Last edited by X5Dragon; Aug 24th, 2012 at 12:00:37 AM. |
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#1257 | |
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hail is still the worst weather, though. i don't think you can really argue against that, because there's so little to abuse. sure, it's very anti-meta, but that only gets you so far. with all the great toys that rain, sand, and sun get to play with, it makes sense that hail is the most neglected and least used weather. it can be used well, don't get me wrong, but it takes a lot more effort and a lot more skill to do it right than it would for rain, sand, or sun teams. edit: i took a little too much away from abomasnow, it's still a good pokemon and can run a decent offensive set. in addition, it can be tough to switch weather starters into it because it can hit all of them super-effectively with one move or another. however, it can be played around, and some stuff like jirachi just flat out beats it. additionally, with the advent of genesect, it's very easy to beat up on abomasnow, and scouting has never been easily. i still contend that hail is the least effective of the four weathers. |
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#1258 |
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Join Date: Jun 2011
Posts: 1,079
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Well it's kind of saying "which turtle is the fastest" when talking about the survivability of the weather inducers, because even with Berries/Balloons they would (almost) all die OHKO with the right super effective STAB, while generally struggling to produce the same results offensively except against very frail mons.
Hail is so anti-meta right now that I have replaced Rain Dance as means to wash unwanted weather with the move. I'd think if Chandy were released and more Snow Abusing mons were released/unveiled Snow will definitely get mentioned in the same sentence as the others. But in general you are right, Hail isn't something beginners or even those like me who can't understand or want to rely on weather want to touch. Yet at the same time I think we should talk about offensive Snow the same way we do about Stall Sun, instead of being the norm it's the reverse. Edit: Thinking about all the above made me realized how overpowered rain is, you can play it anyway you want and you'll find the tools you need at your feet.
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X5Dragon Dances all D-Nite (PS: #1; PO: Smogon #1, Beta #27) http://www.smogon.com/forums/showthread.php?t=3454642 Two year old team still dominating ladders everywhere ^_^ |
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#1259 | |
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I have to get to GOLDENROD for myEnemy ???????
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It makes more sense if you look at rain as a set of abusers rather than a single enitity in and of itself. No rain team can put every rain threat available on their team, and because of that there will always be holes like in any other team. Similarly, you can't expect to counter every single rain abuser, but then again not every single rain team will be using the Pokemon you can't reliably beat (well unless that Pokemon is Politoed I suppose :P). As long as you can beat the vast majority of threats, you'll be ok. That's the way Pokemon has always worked (well at least the past two generations, never played the earlier ones competitively). You've always had to counter the vast majority of threats, but could never be expected to counter all of them. That hasn't changed. It's just because so many threats happen to fall under one umbrella that we start to think of Rain as overpowered.
__________________
Credits for avatar go to my friend Seraphinu! My Scramble Challanges: Found here Current Challange: Hard Emerald Scramble No more video updates, sorry! The Gauntlet Challenge! Need help learning how to battle or getting into the Smogon community? Use the Mentorship Program! |
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#1260 | |
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Ttar by Doughboy
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Still there is the unexplored potential of Exeggutor on sun. Prefer him over Shiftry for that nifty Mach Punch resistance :)
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Thing is Abomasnow still behaves like this when building a weatherless balanced team o.O Go ahead and try it! When you startout/incorporate Abomasnow on a team don't think of it as "I'm building a hail team now" rather "OK I'm building a balanced team with a Poke with an SR weakness". What hail really is like is the "clear skies" inducer of OU. Of course Hail will really limit your use of items outsides of Lefties, paticularly LO, but in the end you won't find yourself straying to far off from a regular bulky offensive team. Sandstorm is similar to this, but finds itself having some clearcut abusers (Landorus, Terrakion, and Stoutland). With this in mind, a Hail Volt-Turn team would actually be very interesting to explore. Volt-Turn utilized Sand's ability to take away Lefties recovery from Pokes so that SR + chip damage from U-turn/Volt Switch really made an impact. Hail would only expand the scope of that chip damage. While Abomasnow does lack Stealth Rock, Landorus or Terrakion can pick up the slack now while Abomasnow can play the role of the bulky-grass type and Dragon slayer on the team (NP Celebi and then Navi Celebi really found its home on Volt-Turn for the bulky grass role). Seriously, Ice Shard is too cool of an option in this metagame to pass up. Abomasnow's Ice Shard + Scizor's CB Bullet Punch and Quick Attack will really cause some headaches. Now you will run into problem's with two 4x Fire weakness' but it is manageable.
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#1261 | |
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the lineup is ebelt abomasnow, scarf darmanitan, band victini, life orb mamoswine, sdef rotom-w, and physically defensive forretress. definitely sounds horrible at first glance, but when you really take a look at it i think you'll see it's actually not too bad, not to mention extremely anti-meta. like i said earlier, ebelt abomasnow is incredibly hard to switch a weather starter into (mine doesn't carry eq to check ninetales but it has darm/victini to beat sun). combine that fact with a bunch of hard-hitting pokes and 4 uturn/vswitch users, and you have a serious threat on your hands. i've been playing with this team for a couple hours and it's gone 27 wins 2 losses. not bad for a hail team. i wouldn't even call this hail offense, this is more like hyper offense + a hail inducer (abomasnow). it's a playstyle all its own, i think, because abomasnow is such the perfect weather counter and when you combine it with a ton of offensive threats it's very hard for the opponent to keep up. yet it's not a hail-centric team; sure, it has snow cloak mamoswine, but that doesn't make the team completely reliant on keeping hail up. abomasnow is more there to annoy the opponent's weather inducer than anything else. your thoughts? if anyone wants the pastebin i can post that as well. |
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#1262 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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Wow. Those are my thoughts. How do you use Abomasnow? As a weather counter solely, or does it do other things for your team?
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<awaychuck> alk your mom is so stupid that she thought the chain rule was used by antebellum mathematicians in the South On Patrat: <Dracoyoshi8> i like to imagine its cheeks are full of semen |
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#1263 |
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it's mainly for beating other weather starters and/or putting the opponent at a disadvantage in that abomasnow forces them to either go to a certain pokemon or let something die. in that scenario i'll predict what their best option is to beat abomasnow and then switch to the respective offensive threat that beats their abomasnow check, generally victini or mamoswine. i would say its primary use is countering weather though. nowadays with all the rain teams running around that are completely reliant on rain for their 100% accurate hurricanes and thunders and rain dish recovery, abomasnow has never been better. it just flat out unbalances the opponent, generally putting them in a position for one of my offensive threats to do some work. rinse and repeat.
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#1264 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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What if Abomasnow goes down, and they get their preferred weather up? All it takes is a Tornadus-T to predict a switch and Superpower to end Aboma.
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<awaychuck> alk your mom is so stupid that she thought the chain rule was used by antebellum mathematicians in the South On Patrat: <Dracoyoshi8> i like to imagine its cheeks are full of semen |
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#1265 |
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i never switch abomasnow into tornadus-t, that's what specially defensive rotom-w is for. life orb hurricane is only a 4hko, and i can scare it out with the potential of volt switch. your point is valid: the only two losses i've had with the team were when i let abomasnow die and they got perma-rain up, but that wasn't a result of the team being bad, just me playing carelessly.
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#1266 |
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Join Date: Jun 2012
Posts: 254
Smogon Place of Tyrant Mods..
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Volcarona isn't seeing its two new notable moves being abused/used or not to my experience, with Tornadus-T rampaging the meta game with with it's arsenal of Rain followers, should it not have more freedom to spread those wings? Giga drain let's it sap bulky waters dry, not toe to toe of course. Roost should let it become more bulky and obtain the beloved Quiver Dance in numerous amounts, yet it still doesn't par with Dragonite; unless your running some bizarre HP Ice variant. Hurricane Volcarona is the best set IMO. It can gather up a few boosts and hit all it's hard counters bar Heatran(which is why you have a rain team to deal with). Rains grants you a bulky spinner or an offensive spinner: Tentacruel and Starmie. Tentacruel that I have seen shoot up in appearance.
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Don't look back it'll cease your future.
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#1267 | |
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however, the point you make that volc's #1 check, heatran, is basically rendered void by the rain you bring is a very valid point indeed. it's like i said earlier; some teams just can't handle the presence of offensive hurricane volcarona with rain support. by the way, i'm curious, what do you normally run in the 4th moveslot of hurricane volc? i know the first three are quiver dance, hurricane, and bug buzz - do you use giga drain? roost? i'd be interested to hear your opinion on that. |
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#1268 |
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Join Date: May 2012
Posts: 538
RSA
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So i've been using Goth + CB Terakion. Awesome. Goth uses HP ice for Gliscor, T-Bolt for Skarm and CB Tarakion just Sweeps. Using Specs Timid Goth btw.
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#1269 | |
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Double-Dance Terrakion
props for the specs gothitelle, definitely my favorite bw2 release as of yet. |
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#1270 | |
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Join Date: Feb 2010
Posts: 294
Sarajevo
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Volcarona can be pretty effective when you have Mamoswine and a rain counter on your team considering that you use the HP Ground set. Mamoswine counters the Dragonites and Tornaduses. While the rain counter mainly should deal with specs Politoeds.
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It is nice to be important but it is more important to be nice
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#1271 |
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Check out my new Youtube channel!
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@Lavos Spawn
On the fourth moveset for Offensive Rain Volc, I actually use Fire Blast. If I remember correctly +1 Fire Blast always kos Ferrothorn even in Rain. Plus then Volc remains a big threat in Sand and Sun too. And agreed Specs Goth has, in my opinion, been way stronger than Scarf since its usually taking out slower walls anyway. |
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#1272 | |
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Join Date: Jun 2012
Posts: 254
Smogon Place of Tyrant Mods..
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Don't look back it'll cease your future.
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#1273 |
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Join Date: Aug 2012
Posts: 372
Starfing with Harvest
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You could also run HP Water to hit Heatran yourself, or maybe catch Gliscor or Hippodown on the switch.
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<awaychuck> alk your mom is so stupid that she thought the chain rule was used by antebellum mathematicians in the South On Patrat: <Dracoyoshi8> i like to imagine its cheeks are full of semen |
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#1274 | |
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Join Date: May 2012
Posts: 538
RSA
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#1275 | |
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![]() maybe hp ice wouldn't be a bad idea, but i don't really see what it hits that a +1 hurricane won't take care of. +1 hp ice does not ohko standard dragonite through multiscale, but after sr both +1 hurricane and +1 hp ice will ko. giga drain seems to be like it'll be the best option under rain, since the most threatening thing to volcarona in the rain is powerful water-type attacks. things like keldeo can even ohko volcarona at +2 sdef, which is why it would be important to have giga drain to be able to shut them down before they can hit you with a rain-boosted stab super-effective attack. this could even enable volcarona to be able to run life orb, since taking out full-hp opponents with giga drain would give it plenty of recovery to continue sweeping. those are my thoughts, take them as you wish. @Ricky Horror: awww c'mon @SpecsX: i think +1 hurricane will be doing enough to gliscor that you won't need to worry about it, and hippo doesn't like +1 bug buzz/giga drain/fire blast. |
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