|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Join Date: Jun 2012
Posts: 2
|
I decided to build a Team with a fire water grass core and here it is. It's basically a bulky offensive Team without permanent weather that relies on type synergy.
At a glance In depth Dragonite (M) @ Choice Band Trait: Multiscale EVs: 60 HP / 252 Atk / 196 Spd Adamant Nature (+Atk, -SAtk) - Outrage - ExtremeSpeed - Fire Punch - Superpower Since dragon has very good synergy with a fwg core I was determined to use Dragonite on this team right away. A choice band outrage tears holes in pretty much any team. ExtremeSpeed is for revenge killing frail threats, particularly fast special attackers. Fire Punch is for coverage and Superpower to OHKO Air Balloon users like heatran, tyranitar or terrakion. Heatran (M) @ Expert Belt Trait: Flash Fire EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Sunny Day - Flamethrower - SolarBeam - Hidden Power [Ice] Because of his excellent base stats and typing I use Heatran as the fire part of the core. While the sunny day set is extremely effective on its own it also supports the team by effectively removing weather once the enemy weather summoner is gone. With Expert Belt Heatran gets all the KO's he needs: Flamethrower has 100 percent chance of OHKOing specially defensive Jirachi and Bronzong in the sun while SolarBeam OHKOs most water and ground types. With Timid nature Heatran outspeeds standard Gliscor and Dragonite and OHKOs with HP ice {assuming Dragonites Multiscale is already broken}. Starmie @ Leftovers Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Hydro Pump - Thunderbolt - Ice Beam The 2nd part of the core hits fast and hard and provides Rapid Spin support, which is essential for Dragonite. Thanks to its excellent speed Starmie makes a good revenge killer and general sweeper. Breloom (M) @ Toxic Orb Trait: Poison Heal EVs: 12 HP / 244 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Spore - Substitute - Focus Punch - Stone Edge I decided to use Breloom to complete the core, as it is always a huge advantage to have a spore user on your team. In my opinion this is Breloom's most viable set in BW2 because it enables it to win against the omnipresent Tornadus-T. Gliscor (M) @ Toxic Orb Trait: Poison Heal EVs: 68 HP / 252 Atk / 4 Def / 184 Spd Jolly Nature (+Spd, -SAtk) - Swords Dance - Earthquake - Facade - Substitute This EV spread may look strange but actually works pretty well. The Speed EVs and nature allow Gliscor to outspeed all variants of Rotom-W bar Choice Scarf and OHKO it with a +2 Facade. Generally this Gliscor is a very strong sweeper since the combination of Substitute and Poison Heal fools most opponents, bluffing a standard set. I'm still considering to simply run an Adamant nature with max speed here. Jirachi @ Leftovers Trait: Serene Grace EVs: 252 HP / 224 SDef / 32 Spd Careful Nature (+SDef, -SAtk) - Thunder Wave - Iron Head - Wish - Stealth Rock Jirachi has good typing synergy with Gliscor and functions as the support of the Team. It's a good switch-in against many offensive threats and keeps the Team alive with Wish. Threats Choice variants of this guy are quite annoying. Against Specs I have no safe switch-in, as even Starmie and Jirachi are 2HKOed by double-STAB Hydro Pump. Scarf variants again can outspeed and KO Heatran and Breloom which I usually use as checks against defensive sets. Therefore it's very important for me to scout which set the opponent is using. Well I guess Haxorus is a threat for just about any team but for me it is especially dangerous because I don't have a physical wall. I usually try to paralyze it with Jirachi but if this fails I'm in a lot of trouble. __________________________________________________ _______________ Well I hope you guys like the team and/or can give me some tips how to improve it. |
|
|
|
|
|
#2 |
|
Just Waiting For a Mate
Join Date: Apr 2012
Posts: 404
On the curb
|
Hey,
Your team looks really good but it doesn't look like it can stand up to the powerful rain offense that is dominating OU right now. Since so many people are abusing powerful Hurricane and Thunder attacks your teams only answer, Sunny Day Heatran will probably be destroyed by a water attack in the rain. Added to this is that Gliscor only contributes to your nasty Starmie weakness and Rain in general. So i suggest switching Gliscor for a ChestoRest Kingdra. Kingdra is a great pokemon right now with Swift Swim and Rain teams that forget to pack Ferrothorn ( your team destroys him anyway) will be destroyed before Kingdra's awesome dual STAB options. Also noted is that Kingdra demolishes Haxorus with Outrage, noted as your primary threat. GL with the team, Kingdra set below.
...
__________________
Not good enough mate |
|
|
|
|
|
#3 |
|
Join Date: Apr 2010
Posts: 283
|
Hey Redkite
Honestly, from looking at your team, I really cant tell what you are trying to do with this team. Is it going for a semi stall approach where you wear everything down before a sweep? are you trying to go for bulky offense? Maybe your trying for all out stall. Simply put I can’t tell because this team has parts of all of these types of teams. I myself exclusively play weatherless teams and have done so successfully so I hopefully will be able to solve many of this teams issues. However, I want you to know that I use offensive teams and I have no idea how to build an effective semi stall or stall team. Therefore I will be molding your team into something between balance and Hyper Offense, because that is the only way I know how to play. If that’s not the playstyl you are going for, don’t bother reading the rest of this post because it will be of no use to you. With that said, on to the actual rate. I’m gonna start by recommending you change your dragonite to a bulky dancer. It provides a central point for your team to work around and gives it that focus I mentioned earlier. The moveset should look something like dragon claw, roost, fire punch, roost. The exact move set can be found on site. Next, to make you better at countering sun, I’d say change over to an offensive heatran set: Heatran@ life orb 4 HP252 SPA/252 SPE Timid Flamethrower Hidden Power (Rock) Dragon Pulse Stealth Rock The general idea behind this set is to simultaneously hit the main fire type sweepers and counter dragon types fairly well. I invented it myself, and I won’t say its perfect, but it does work. Basically, you would use this to handle the primier sun sweepers, venasaur and volcarona. Neither of them have great coverage on heatran (well they do, but right now, they don’t use it). It can tank bug buzzes, giga drains, etc. even though you have no special defense investment. Plus you can actually KO volcarona with HP rock instead of just phhazing it. furthermore, you can switch in on thunderus’s hurricane, live, and strike back with HP rock, which I’m guessing is also one of the reasons you ran HP ice in the first place. Finally, Dragon pulse is to obviously hit dragons. Timid is chosen so that you can outspeed and force out Mamoswine, and if mamo becomes too much of a problem for you, you can opt for balloon over life orb. Next i'm gonna go on to your jirachi. I would suggest you go with a the specially defensive set that’s on site, as it makes a nice counterpart to that heatran set I proposed. You should use the reccommended EV's and nature provided onsite, but for the moveset, I would recommend something like iron Head, fire punch, ice punch, and wish. Para support is nice and all, but right about now, everybody and their mother is running mamo, and im tellin you that mamo doesn’t give two fucks about being paralyzed and it just so happens that mamo is a huge problem for dragonite. Fire punch and ice punch create a nice combo to nail steels and the new therians with, and no one expects both fire punch and ice punch on Jirachi, so you will nab a few surprise KO’s if you only show one of the two elemental punches to your opponent (example show opponent you have ice punch, they will switch in scizor on you, and you knock it out with fire punch). Wish is for team support, which both heatran and dragonite appreciate, so that’s always nice. Change breloom to LO mamoswine. It is far more effective in this meta thanks to ice shard and the sheer preponderance of flying types and dragons. Although spore is amazing, I find that breloom is often hard pressed to use spore so mamoswine should help your team out more than breloom. Finally, gliscor. I’d toss it for life orb Latios. Latios maintains that nice ground immunity, while also providing a strong offensive prescence on the special side and can help dragonite wear down those pesky steels. I think the standard set should work: max speed and special attack with life orb and draco meteor, HP fire, Surf, and Recover. Actually, on second thought, psyshock would probably be favorable over HP fire just because you don’t have much to hit keldeo with. Besides everyone already assumes latios packs HP fire and 3/6 pokes on your team have it anyways, so yeah, checking keldeo takes priority over being able to hitferrothorn with one more poke. So yeah those are my recommendations. I know there are a lot of them, but whatever. One thing you should note though is that I did not give you a scarfer, and this is mainly because I saw no room for it. with the sets I have proposed, you should be able to handle most of the boosting mons, but I must warn you to play cautiously with mamo, because he may often become the one thing standing between you and an opponents sweep. GL and remember, have fun. EDIT: I noticed that I broke up your core, but you know what? in this metagame the only FWG core that works is slowbro amoungouss heatran. breloom just isn't cut out for the job. So yeah, ditch the core and go with my suggestions ; ). just wanted to add that in. EDIT 2: the sets i neglected to post: Latios@life orb 4HP/252 SPA/252 SPE Timid Surf Psyshock Draco Meteor Recover Mamoswine@ Life Orb 4HP 252 ATK/ 252 SPE Adamant Ice Shard Earthquake Stone Edge Superpower Dragonite@Lum Berry 252HP/44 ATK/212 SPE Dragon Dance Dragon Claw Fire Punch Roost Jirachi@ Leftovers 252HP/224SpD/32SPE Careful Ice Punch Iron Head Fire Punch Wish (feel free to pump more attack EV's over bulk if you want. You might want to secure a 2HKO on gliscor or something)
__________________
Did You Stand Too Close To The Fire? Last edited by forestflamerunner; Jun 30th, 2012 at 12:30:53 AM. |
|
|
|
|
|
#4 |
|
No excuses.
![]() ![]() ![]()
|
Hi
Powerful physical attackers like Substitute Terrakion, Dragon Dance Dragonite and Choice Scarf Moxie Salamence look like a real trouble for this team. While you might have some very shaky checks (Starmie for Terrakion, Heatran for the two others) there are some occasions where you'll lose 2 or more pokemon before being able to do anything and this is pretty bad for a team like yours who rely on synergy. Heatran without any defensive EVs take a ton of damage from boosted Outrages and if it took some damage before it could not be able to check Dragons as you'd like, and Jirachi will also take a lot of damage from these Outrages. Substitute Terrakion is probably one of the biggest threats to this team, as it can get rid of your most potential revenge killer (Starmie) and then proceed to hammer your team with Close Combat and Stone Edge. If I were you I'd use a different set on Breloom; with its newly released Dream World ability Technician, it gets and extremely powerful Mach Punch which really tears through Terrakion and other Fighting weak pokemon like that. Breloom might also be a very good clean up sweeper for you, it's probably one of the best currently available. With two revenge killers you will be safe from eventual Terrakion sweeps. Rain teams that plague the current metagame could also be a disaster to face, as Hydro Pump spammers (especially Starmie) can get past this team very easily. Your own Grass type, Breloom, is so frail on the special side that it's near OHKOed by powerful Hydro Pumps and Dragonite, your other Water resist, dies to Ice Beam. I think that you would greatly benefit of using Ferrothorn over Jirachi, for numerous reasons. While it can't tank Hurricane from Tornadus, its able to sponge Specs Hydro Pumps from your most popular rain sweepers such as Starmie and Rotom-W (watch out for Keldeo though!) and set up entry hazards on them. Ferrothorn is also a lot more reliable at checking Dragons locked into Outrage as it is much bulkier physically, and it hurts them on contact thanks to Iron Barbs, allowing you to set up hazards as you wish. Ferrothorn will also help your team more than Jirachi as it is able to set up both Spikes and Stealth Rock, and with your team lacking the extra power that Rain offers, or the Leftovers negation Sand gives, or the momentum VoltTurn brings you, having a ton of hazards will help you keeping the pace.
Techniloom and Ferrothorn
Good luck! |
|
|
|
|
|
#5 |
|
Join Date: Jun 2012
Posts: 2
|
Thanks for the rates guys!
@Asek Kingdra sounds interesting. I will definitely give it a try. The team probably needs a clean up sweeper anyway.. @forestflamerunner Well to be honest I really wanna keep the core and make it work without using Slowbro/Amoongus. I was running DD Dragonite before and didn't really like it on that team. Especially the boosted ExtremeSpeed proved to useful to pass on. Concerning Jirachi I'm not entirely convinced by the para support either so I'll try out your set. @Jirachi Those implementations look very good too, especially that breloom set and you're right I could definitely use another priority move. I will try out both approaches, we'll see which one works out better. |
|
|
|
![]() |
| Thread Tools | |
|
|