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#301 |
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Join Date: Apr 2012
Posts: 131
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I have not the log, but during a match I used Ice Beam with scarftoed against enemymon.
Opponent switched out to 1hp Aerodactyl that died for rocks. Ice beam failed and then Politoed should be able to change moves, as Ice Beam had no target. But it didn't: it was locked in Ice Beam. |
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#302 | |
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Join Date: Jul 2011
Posts: 550
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Quote:
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Showdown!/IRC Quotes: Updated 4/27/12 &V4: Im clam phoopes &V4: IM FUCKING CALM Aurora: why don't i get any action |
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#303 |
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Join Date: Apr 2012
Posts: 131
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#304 |
Join Date: Jul 2012
Posts: 332
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I could be wrong, but I believe you are still locked into it even if the target is dead. The move doesn't fail, you just don't have a target (hence is says "But there was no target..." rather than it failed).
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#305 |
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Join Date: Apr 2012
Posts: 131
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Exactly: when it fails (accuracy, fly/bounce/dig, protect, etc..) you're locked in it. But when you have no target because enemy died before the attack, you should be able to choose the move.
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#306 |
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Join Date: Jul 2011
Posts: 550
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Yeah, sorry, I'm an idiot.
__________________
Showdown!/IRC Quotes: Updated 4/27/12 &V4: Im clam phoopes &V4: IM FUCKING CALM Aurora: why don't i get any action |
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#307 |
Join Date: Jul 2012
Posts: 332
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No, you shouldn't. That's what I've been saying. You used the move, it missed, and now you're locked into the move.
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#308 |
Join Date: Jun 2007
Posts: 398
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Sewa:
Actually, that is incorrect. In generation 5, an attack that can't be used because it has no target is generally treated as having failed: generation 5 doesn't use the phrase "But there was no target..." as in generation 4, but merely "But it failed!" Therefore, since the attack failed (and no effect prevented it from being used), the holder of the choice item is forced to choose that move in the next turn. |
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#309 |
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Join Date: Apr 2012
Posts: 131
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Well, so one of the simulators is wrong:
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#310 |
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Join Date: Mar 2012
Posts: 11
Pismo Beach
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A Porygon 2 traced and intimidated my Gyrados when my ability was Moxie.
Has this happened to anyone else? |
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#311 |
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<Feranfell> punbot irl aka virginity protector
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Join Date: May 2010
Posts: 1,646
us best
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Pokemon Online is wrong.
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#312 |
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Join Date: Apr 2012
Posts: 131
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Yeah, you're right, I tried it on DS. I apologize >.<
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#313 |
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Join Date: Feb 2012
Posts: 8
Michigan, United States
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I have a bug to report. When a Zoroark endures what would be a OHKO with a Focus Sash, its Illusion does not wear off. And throughout the battle, Zoroark will appear in the player's remaining Pokemon section as the Pokemon it was disguised as, and the Pokemon it was disguised as will appear as Zoroark.
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#314 | |
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Join Date: Oct 2011
Posts: 7
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Quote:
EDIT: After Ctrl+F-ing Trace throughout the rest of the thread, I think we can all agree that Trace it ALL fucked up. |
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#315 |
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>> BEGIN POSTBIT
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Super Moderator
Join Date: Aug 2011
Posts: 1,126
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I thought I fixed Trace. When did it get un-fixed? :S
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs. |
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#316 |
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Join Date: Aug 2009
Posts: 43
California
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When Assist calls a multi-hit move like Outrage it should lock the user into that move as usual and result in potential confusion as usual (at least this is how it works in Platinum), currently it does neither of these things. It creates a small (although hardly significant) problem in Balanced Hackmons.
...and I should have put this in bugs :/ |
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#317 |
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>> BEGIN POSTBIT
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Super Moderator
Join Date: Aug 2011
Posts: 1,126
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It is fortunate, of course, that we have thread tools to solve that problem for us.
Thanks!
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs. |
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#318 |
Join Date: Aug 2012
Posts: 2
NZ
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Not sure if its a known bug but endeavour doesn't seem to work with scrappy the ghost type remained unaffected by endeavour. Also endeavour failed to break through a sub.
http://bulbapedia.bulbagarden.net/wiki/Appendix:F.E.A.R. : proof it hits ghost types http://bulbapedia.bulbagarden.net/wi...stitute#Effect : fails to mention substitute causing endeavour to fail Last edited by The Captain.; Aug 20th, 2012 at 7:33:10 AM. Reason: did more testing |
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#319 |
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Join Date: Nov 2007
Posts: 67
Slovenia
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I pick a move, then cancel, manage to choose another...
but then it uses the first one, and the second one in the following round right away without giving me a choice. Happened a few times till now. Its obviously lag related, but maybe it can still be prevented somehow? No idea
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do not believe anything blindly, do your own research to see if it makes sense. rael.org my fakemon: http://saiph-charon.deviantart.com/ |
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#320 | |||
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Bug Catcher
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Moderator
Join Date: Mar 2012
Posts: 117
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Quote:
Quote:
1. You weren't using Scrappy. 2. Your current HP was greater than or equal to the current HP of whatever Ghost-type it was. Endeavor only works if your current HP is less than the target's. Also, don't believe everything you read on Bulbapedia, and please don't use it as a source. Quote:
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#321 |
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Join Date: Oct 2011
Posts: 3
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Don't know if this was already mentioned but can't be bothered going through 13 pages of comments but Flash Fire activates through Protect
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#322 | |
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Join Date: Jul 2011
Posts: 550
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Quote:
__________________
Showdown!/IRC Quotes: Updated 4/27/12 &V4: Im clam phoopes &V4: IM FUCKING CALM Aurora: why don't i get any action |
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#323 | |
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>> BEGIN POSTBIT
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Super Moderator
Join Date: Aug 2011
Posts: 1,126
>> END POSTBIT
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Quote:
http://www.smogon.com/forums/showthr...15#post4329115 I'm thinking we should enact some sort of punishment for people not even willing to read one post, i.e. the one with instructions on how to report bugs. -_-
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs. |
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#324 |
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Join Date: Aug 2012
Posts: 13
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This may or may not have been a bug, but rather user error, but the Mac Downloadable Client quit on me for whatever reason (it just closed itself as soon as a battle started for one reason or another) and it would not allow me to reconnect to the battle I had just begun. It gave me a loss on a pretty good record (8-1), which I don't care about a TON, but it is a bit annoying.
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#325 |
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Join Date: Feb 2012
Posts: 2
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I'm not sure if this is a bug or if I'm just incredibly unlucky (and I'm talking crazy unlucky), but every time that I or my opponent use a sleep-inducing move (spore and sleep powder are the only ones I've experienced) the sleeping pokemon has always awakened on the first turn. I don't have any screen shots since its happened multiple times (at least 5) and it never occurred to me to screen shot it.
I've never seen it where they've slept for more than 1 turn
__________________
If a man says something in the woods and there are no women around to hear it, is he still wrong? |
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