Go Back   Smogon Community > Site & Projects > Pokémon Showdown!
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools
Old Aug 2nd, 2012, 9:18:04 PM   #151
DryBoo
 
Join Date: Aug 2012
Posts: 10
Default

I don't have a screenshot but earlier I was facing a Shedninja (sp?) on Balance Hackmons. It switched into one layer of Toxic Spikes while it was Hailing. Neither of these factors killed it but just took off some of its hp like it was some other mon. It later switched in when it had about 50% HP (wut) while stealth rocks were up and died, like it was supposed to. I don't think this was how it was supposed to work/
DryBoo is offline   Reply With Quote
Old Aug 2nd, 2012, 9:19:15 PM   #152
mikel
hear me roar
is a Battle Server Administratoris a Forum Moderator
 
mikel's Avatar
 
Moderator
Join Date: Jun 2011
Posts: 618
buttralia
Default

Quote:
Originally Posted by Fat DryBoo View Post
I don't have a screenshot but earlier I was facing a Shedninja (sp?) on Balance Hackmons. It switched into one layer of Toxic Spikes while it was Hailing. Neither of these factors killed it but just took off some of its hp like it was some other mon. It later switched in when it had about 50% HP (wut) while stealth rocks were up and died, like it was supposed to. I don't think this was how it was supposed to work/
Are you sure it wasn't an Illusion Pokemon? It very well could have been.
mikel is online now   Reply With Quote
Old Aug 2nd, 2012, 9:56:23 PM   #153
DTC
is a Battle Server Admin Alumnusis a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
 
DTC's Avatar
 
Join Date: May 2011
Posts: 1,069
Default

Yeah, it's pretty common in Balanced Hackmons for something to disguise as a Shedinja.
__________________

DTC is offline   Reply With Quote
Old Aug 2nd, 2012, 10:45:47 PM   #154
phoopes
 
phoopes's Avatar
 
Join Date: Jul 2011
Posts: 551
Location Location Location Location Location Location Location Location Location Location Location
Default

Uh-huh, based on the scenario given, your opponent was using an Illusion Volcarona. That would explain why it only took the normal amount of damage from Toxic Spikes and Hail, and then also why it would be K.O.'d at 50% when Stealth Rock was up.

Myth busted.
phoopes is offline   Reply With Quote
Old Aug 3rd, 2012, 8:05:28 PM   #155
kajowwojak
 
Join Date: Aug 2012
Posts: 4
Default

...


Alright, the above is a screenshot of what happened.

The glitch is simply this: Bounce uses PP going up, and uses PP again when trying to go down. While its an even number, and usually not an issue, I fought a pressure Kyurem, meaning that I was left with an odd number, and now I'm stuck in the sky, and now must use Struggle.

I don't know if this applies to other Up/Down, or charge moves (like Solar Beam) But its something to look into, to avoid tragedies by a struggling flying Gyaradose D:
kajowwojak is offline   Reply With Quote
Old Aug 3rd, 2012, 8:32:32 PM   #156
Relados
is a Battle Server Moderator
 
Join Date: Jul 2012
Posts: 332
Default

There are a number of known glitches with using dual turn moves in Showdown!, although I've never seen that one before.
Relados is offline   Reply With Quote
Old Aug 3rd, 2012, 9:00:17 PM   #157
Gone to the beach
 
Join Date: Feb 2012
Posts: 83
They paved paradise And put up a parking lot
Default

I just used a fighting type move on zoroark disguised as a mareep in challenge cup. It was not super effective.

sorta proof:
Geodude used Brick Break! The foe's Zoroark lost 100% of its health!

I don't know if the message was hidden because it was an 0k0.
Gone to the beach is offline   Reply With Quote
Old Aug 4th, 2012, 2:52:36 AM   #158
Aurora.
 
Aurora.'s Avatar
 
Join Date: Oct 2011
Posts: 289
Sydney, Australia
Default

An odd error message arises when Sky Drop is used in a battle:

Error parsing: move|p2: Zapdos|Sky Drop|p1: Roserade|[prepare]
TypeError: Cannot call method 'getLowerName' of undefined
at Object.BattleMoveAnims.skydrop.prepareMessage (http://play.pokemonshowdown.com/data...v0.6.1:2056:47)
__________________
+te_hy: ey yo aurora, go back to the agora, if you ask me you about as hot as sora

LeBaron: Whenever I want a double helping of intelligent commentary I read the PS chat while watching Fox News.

curryboy was muted by TheFourthChaser. (aldaron shut up)
Aurora. is offline   Reply With Quote
Old Aug 4th, 2012, 4:23:08 AM   #159
No. 1 Machop Fan
 
No. 1 Machop Fan's Avatar
 
Join Date: Aug 2010
Posts: 218
Victoria, Australia
Default

Showdown says that Shedinja can't learn Swords Dance. It can, but only in Gen 3 and 4 (which I KNOW can be transferred to Gen 5; I've done it myself)
__________________
I peaked at rank 19 in Dream World OU on our PO server using nothing but gimmicks. js

If you're a Bionicle fan and you want Bionicle to come back, join the Smogon branch of the Bring Back Bionicle Club.
If you would like Australia to join the Pokémon World VGC in the future, sign my petition.
No. 1 Machop Fan is offline   Reply With Quote
Old Aug 4th, 2012, 7:06:29 AM   #160
thesynchrohero
 
Join Date: Jul 2012
Posts: 180
Default

arceus can have leftovers while ghost type
thesynchrohero is offline   Reply With Quote
Old Aug 4th, 2012, 8:26:19 AM   #161
Nyktos
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 314
Looking For You
Default

Quote:
Originally Posted by Fat No. 1 Machop Fan View Post
Showdown says that Shedinja can't learn Swords Dance. It can, but only in Gen 3 and 4 (which I KNOW can be transferred to Gen 5; I've done it myself)
For completeness, the other moves that this applies to are Screech, Slash, Agility, and Baton Pass (and Fury Cutter, but Shedinja gets that by tutor as well). Only one of these moves is legal at a time.
Nyktos is online now   Reply With Quote
Old Aug 4th, 2012, 9:17:11 AM   #162
thesynchrohero
 
Join Date: Jul 2012
Posts: 180
Default

azwxsdce called Frosty back!
azwxsdce sent out Danny Devito (Croagunk)!
mixed called Lickitung back!
mixed sent out Ponyta!
The hail crashes down.
The foe's Ponyta is buffeted by the hail!

Turn 2
Danny Devito used Fake Out!
The foe's Ponyta lost 23% of its health!
The foe's Ponyta flinched!
The hail crashes down.
The foe's Ponyta is buffeted by the hail!
Danny Devito is buffeted by the hail!

turn one only the opponent gets hurt by hail.

Last edited by thesynchrohero; Aug 4th, 2012 at 9:52:52 AM.
thesynchrohero is offline   Reply With Quote
Old Aug 4th, 2012, 9:37:30 AM   #163
thesynchrohero
 
Join Date: Jul 2012
Posts: 180
Default

azwxsdce called 420 back!
azwxsdce sent out Emperor (Foongus)!
Pointed stones dug into Emperor!
The foe's Riolu used Toxic!
The hail crashes down.
The foe's Riolu is buffeted by the hail!
Emperor is buffeted by the hail!

message does not show that toxic failed

hasais called Mandibuzz back!
hasais sent out Sandslash!
Pointed stones dug into the foe's Sandslash!
The foe's Sandslash was poisoned!
Bastiodon used Toxic!
But it failed!

Last edited by thesynchrohero; Aug 13th, 2012 at 6:04:04 AM. Reason: showing people that say toxic has no fail message that it does
thesynchrohero is offline   Reply With Quote
Old Aug 4th, 2012, 10:26:58 AM   #164
Pickaxe
 
Join Date: Aug 2009
Posts: 17
Default

Supposedly, if a Pokemon attacks a Substitute with a recoil move (such as Double-Edge) it would not take recoil regardless of how much damage is done to the Substitute. However, this is not implemented in Showdown as far as I can tell.
Pickaxe is offline   Reply With Quote
Old Aug 4th, 2012, 10:39:06 AM   #165
phoopes
 
phoopes's Avatar
 
Join Date: Jul 2011
Posts: 551
Location Location Location Location Location Location Location Location Location Location Location
Default

All righty then...

Two turn moves: There a a lot of bugs here that are known about, including things like Bounce and things like it using two PP. However, the one where you're using Struggle while in the air is new.

Shedinja: Yes, this is already known about. However, I'm pretty sure that you should be able to use it with the moves anyway. That was the case when it showed that Softboiled or Wish (I forget which) was illegal on Chansey. So I'd try using it anyway, even if it comes up as illegal. If it still doesn't work, it'll get fixed soon.

ZoroArk: As far as I've seen, it still calculates the damage as being super effective, though the message just doesn't show up when it has taken the form of something else. However, I haven't seen it tested out for myself, so don't quote me on that.

Recoil and Substitute: I don't think that's eight. You should still take recoil when using one of those moves on a Substitute. Though again, I haven't seen anyone test it out.

Hail: That's a new one, haven't seen that one before.

Toxic: I don't think there's a message for it anyway. Some things do have a message, like when Protect fails, but I'm pretty sure Toxic failing does not give a message.
phoopes is offline   Reply With Quote
Old Aug 4th, 2012, 11:13:08 AM   #166
Nyktos
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 314
Looking For You
Default

It's possible that it's not a bug, but, uh, this just happened:
Quote:
Turn 3
Qwilfish used Thunder Wave!
The foe's Togekiss was paralyzed! It may be unable to move!
The foe's Togekiss is paralyzed! It can't move!
Qwilfish restored HP using its Leftovers!
Turn 4
Qwilfish used Spikes!
Spikes were scattered all around the feet of the foe's team!
The foe's Togekiss is paralyzed! It can't move!
Qwilfish restored HP using its Leftovers!
Turn 5
Qwilfish used Spikes!
Spikes were scattered all around the feet of the foe's team!
The foe's Togekiss is paralyzed! It can't move!
Turn 6
Qwilfish used Spikes!
Spikes were scattered all around the feet of the foe's team!
The foe's Togekiss is paralyzed! It can't move!
Turn 7
Qwilfish used Waterfall!
The foe's Togekiss lost 21% of its health!
The foe's Togekiss is paralyzed! It can't move!
The foe's Togekiss restored HP using its Leftovers!
Turn 8
Qwilfish used Waterfall!
The foe's Togekiss lost 23% of its health!
The foe's Togekiss is paralyzed! It can't move!
The foe's Togekiss restored HP using its Leftovers!
Turn 9
asery: wtf
Nyktos: well this is just about the dumbest thing I've ever seen, I apologize
Qwilfish used Waterfall!
The foe's Togekiss lost 21% of its health!
The foe's Togekiss flinched!
The foe's Togekiss restored HP using its Leftovers!
Turn 10
Qwilfish used Waterfall!
The foe's Togekiss lost 21% of its health!
The foe's Togekiss is paralyzed! It can't move!
The foe's Togekiss restored HP using its Leftovers!
Given that the chances of this are about one in twenty thousand, I figured I'd mention it.
Nyktos is online now   Reply With Quote
Old Aug 4th, 2012, 12:05:04 PM   #167
Relados
is a Battle Server Moderator
 
Join Date: Jul 2012
Posts: 332
Default

Quote:
Originally Posted by Fat Nyktos View Post
It's possible that it's not a bug, but, uh, this just happened:
Given that the chances of this are about one in twenty thousand, I figured I'd mention it.
Paralysis has a Ľ chance of not allowing you to move. This doesn't necessarily mean one out of every four turns you will be paralyzed, so it's possible for it to happen many times in a row (like in your example). As for the flinch, Waterfall has (I believe) a 20% chance to flinch the target, which is also reasonable in your example (considering it only happened once). While it may seem like an RNG error or an opponent cheating, this sort of thing is not a bug, it's just bad luck.
Relados is offline   Reply With Quote
Old Aug 4th, 2012, 1:18:04 PM   #168
Qegixar
 
Join Date: Mar 2012
Posts: 16
Default

The team builder shows 255 happiness even when it is set to something else. I'm running an Escavalier with frustration and I was getting very confused trying to make it work.
Qegixar is offline   Reply With Quote
Old Aug 4th, 2012, 1:20:41 PM   #169
Nyktos
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 314
Looking For You
Default

Quote:
Originally Posted by Fat Relados View Post
Paralysis has a Ľ chance of not allowing you to move. This doesn't necessarily mean one out of every four turns you will be paralyzed, so it's possible for it to happen many times in a row (like in your example). As for the flinch, Waterfall has (I believe) a 20% chance to flinch the target, which is also reasonable in your example (considering it only happened once). While it may seem like an RNG error or an opponent cheating, this sort of thing is not a bug, it's just bad luck.
I am quite aware of how probabilities work, thanks. As I said, the chances of getting seven consecutive full paralyses is somewhere around 1/20000. This doesn't mean it didn't happen by chance, but the fact that the Togekiss got parahaxed every single turn (except when it flinched) seems suspicious. It just seemed like something potentially worth looking into, though in retrospect the log fragment I posted probably isn't enough to figure out what's going on even if there is a bug.
Nyktos is online now   Reply With Quote
Old Aug 4th, 2012, 1:48:22 PM   #170
Relados
is a Battle Server Moderator
 
Join Date: Jul 2012
Posts: 332
Default

Okay, I'm unsure of whether I should put this here or in tech support, but here's a screencap of something saw when I tried getting on with Chrome.

...


I don't know what could cause this or if this is just a regular disconnect gone wrong.

EDIT: Fixed it, thanks to bmelts. For anyone else out here experiencing the same problem, sometimes antivirus webshielding (for me it was Avast!) can prevent you from getting on. Just disable the webshield on it and it should work fine (I don't yet know how to fix this and retain the webshield).

Last edited by Relados; Aug 4th, 2012 at 6:54:02 PM. Reason: Fixed the problem.
Relados is offline   Reply With Quote
Old Aug 4th, 2012, 3:52:01 PM   #171
phoopes
 
phoopes's Avatar
 
Join Date: Jul 2011
Posts: 551
Location Location Location Location Location Location Location Location Location Location Location
Default

Quote:
Originally Posted by Fat Nyktos View Post
I am quite aware of how probabilities work, thanks. As I said, the chances of getting seven consecutive full paralyses is somewhere around 1/20000. This doesn't mean it didn't happen by chance, but the fact that the Togekiss got parahaxed every single turn (except when it flinched) seems suspicious. It just seemed like something potentially worth looking into, though in retrospect the log fragment I posted probably isn't enough to figure out what's going on even if there is a bug.
All I can say is shit happens. The other day, it happened to me 5 times in a row. That's what makes the game fun. The RNG just wasn't in your favor, I guess. The only instance that I can think of where PS was having RNG problems was months ago, when my opponent and I were both paralyzed and neither of us moved for 30ish turns in a row, and we weren't the only ones that that happened to. That problem was fixed, so I'm just going to say that it was bad luck on your part. Sorry.
phoopes is offline   Reply With Quote
Old Aug 4th, 2012, 5:25:49 PM   #172
Lord of the Fireflies
 
Join Date: Jul 2011
Posts: 41
Default

The foe's Duskull used Destiny Bond!
Duskull is trying to take its foe down with it! (placeholder)
Chinchou used Volt Switch!
The foe's Duskull lost 38% of its health!
Loco called Chinchou back!
Loco sent out Natu!
The twisted dimensions returned to normal!
Turn 6
Natu used Psychic!
The foe's Duskull lost 19% of its health!
The foe's Duskull fainted!
Duskull took its attacker down with it! (placeholder)
Natu fainted!

Is this how it should be happening? I mean, destiny bond affected chinchou, not Natu.
Lord of the Fireflies is offline   Reply With Quote
Old Aug 4th, 2012, 5:44:50 PM   #173
Woodchuck
<Feranfell> punbot irl aka virginity protector
is a Smogon IRC AOpis a Battle Server Moderator
 
Woodchuck's Avatar
 
Join Date: May 2010
Posts: 1,652
us best
Default

Destiny Bond is cast on the user, not the opponent; consequently, as long as the user does not move again, whatever Pokemon faints the user will also be fainted.
__________________
Woodchuck is offline   Reply With Quote
Old Aug 4th, 2012, 9:09:35 PM   #174
Nyktos
 
Nyktos's Avatar
 
Join Date: Aug 2008
Posts: 314
Looking For You
Default

Quote:
Originally Posted by Fat phoopes View Post
All I can say is shit happens. The other day, it happened to me 5 times in a row. That's what makes the game fun. The RNG just wasn't in your favor, I guess. The only instance that I can think of where PS was having RNG problems was months ago, when my opponent and I were both paralyzed and neither of us moved for 30ish turns in a row, and we weren't the only ones that that happened to. That problem was fixed, so I'm just going to say that it was bad luck on your part. Sorry.
It was definitely good luck since it was my opponent it happened to. ;)

The fact is that such a sequence is more likely to come about due to a bug than from randomness, but if nobody else has had similar problems I suppose it was probably a freak of probability after all.
Nyktos is online now   Reply With Quote
Old Aug 4th, 2012, 9:58:08 PM   #175
Branny00
 
Branny00's Avatar
 
Join Date: Jul 2012
Posts: 84
VGC Pokéfanatic
Default

I am not yet sure if this problem was reported, but I think it would be best if this bug is reported again. On my IPad, during the teambuilding process, I cannot create my last Pokemon, with just a + sign below my first Pokemon. I hipe this bug is fixed soon, and I thank the people who give their time to fix these problems! :D
__________________
B2/W2 FC (VGC Only): 1378-5316-8049
4th Place Winter Friendly 2013 Seniors Division. 1963 Rating
Branny00 is offline   Reply With Quote
Reply Smogon Community > Site & Projects > Pokémon Showdown!

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 2:54:09 AM.