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#1 |
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Join Date: Apr 2012
Posts: 14
Utah
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We have a Create-A-Pokemon project; why don't we make a Create-A-Move project? We would first decide on a Move concept. Second we would decide the details of the Move like Type, Base Power, effect, etc. After that we would decide which Pokemon would be able to learn the Move. Then we could play test the new Move in the meta-game.
What are your opinions on this idea? |
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#2 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,566
A country full of spiders
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CAM has a Social Group you can go to/join, which can be found here.
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#3 |
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legends blurred and torn
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Moderator
Join Date: Jun 2011
Posts: 1,064
United States
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In honesty, this is not a very good idea. learning new things about the current metagame (the purpose of CAP) is much better accomplished with a pokemon than a move, an ability, a type, or an item. CAP does on occasion create a move, but only in the direst circumstances where it is absolutely essential to fulfill the concept.
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