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#1 |
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Join Date: Aug 2010
Posts: 4,009
Maryland
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Ok if we're going to do this battle, we first must start with a look at:
![]() 3v3 Beginner single battle 3 day DQ time 1 Substitution 2 Recover/5 Chill Arena is the shore of a small lake with grassy plains around it. Trees are around, but few and far between. Switch = off items = off Abilities = one And then of course there's the teams: TIO's Team is:
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HDLR's Team is:
Slapjack the Breezi
Harriett the Panpour
Beefy McFistypunch the Machop
TIO sends in his first Pokemon and picks the ability he wants HLDR does the same and orders TIO orders
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out Last edited by Pwnemon; Sep 8th, 2012 at 4:55:11 PM. |
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#2 |
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Join Date: Jul 2012
Posts: 734
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I lead with Chuck the Axew, using bolded abilities.
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#3 |
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Join Date: Aug 2012
Posts: 31
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I'll send out Harriett the Panpour with Gluttony.
Nasty Plot - Scald - Ice Beam |
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#4 |
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Join Date: Jul 2012
Posts: 734
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Dual Chop-Dual Chop-Reversal
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#5 |
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Join Date: Aug 2010
Posts: 4,009
Maryland
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Round 1 Start! HP: 90 EN: 100 OTHER: none VS HP: 90 EN: 100 OTHER: none Arena Notes: None
calculations
Round 1 End! HP: 64 EN: 81 OTHER: +1 SpA (1r) VS HP: 58 EN: 82 OTHER: none Arena Notes: None
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#6 |
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Join Date: Jul 2012
Posts: 734
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I'd like to switch out Axew for Jill the Frillish.
HLDR? |
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#7 |
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Join Date: Aug 2010
Posts: 4,009
Maryland
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sorry, this is a switch = ko battle, no switching is allowed
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#8 |
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Join Date: Jul 2012
Posts: 734
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Right. Duh.
Dual Chop-Return-Reversal |
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#9 |
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Join Date: Aug 2012
Posts: 31
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Let's just spam until something happens.
Ice Beam - Ice Beam - Ice Beam |
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#10 |
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Join Date: Mar 2008
Posts: 3,192
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Subreffing this. Expect post in a couple hours.
EDIT: A Couple hours later: Team HLDR HP: 64 EN: 81 2/1/3/2/64 OTHER: +1 SpA (1r) Team TIO HP: 58 EN: 82 4/2/1/2/57 OTHER: none Round 2 So here we are at the shore of a small lake with grassy plains around it. Trees are around, but few and far between. Long name, don't you think? Anyway, pwnemon was swallowed by a giant colosshale so I'll be your subref for this match. We start the skirmish with Harriet the Panpour attempting to freeze Chuck the Axew with Ice Beam, still powered by the devious plans he formed last round. The Axew suffered quite a bit, but managed to push back with Dual Chop. The panpour then continues to Ice Beam while the Axew tries now Return, which doesn't get full power, making Chuck lose the damage battle for now. Finally, Harriet goes again with....Ice Beam and Chuck, with measly 1 hp left, focuses all his energy on a mighty Reversal for considerable damage. Both pokemon have very little health and Harriet has the speed advantage. But the night is young so let us see what happens.
Data
Team HLDR HP: 11 EN: 48 2/1/3/2/64 OTHER: Team TIO HP: 1 EN: 57 4/2/1/2/57 OTHER: none HLDR's Turn! Last edited by Frosty; Aug 28th, 2012 at 7:06:33 PM. |
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#11 |
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Join Date: Aug 2012
Posts: 31
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Might as well go for the low energy moves
Scratch - Chill - Scratch |
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#12 |
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Join Date: Jul 2012
Posts: 734
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Crap, no defensive or priority moves.
Fainted-Fainted-Fainted I'm going to die via scratch, this is pathetic. |
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#13 |
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Join Date: Mar 2008
Posts: 3,192
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...erm
I won't do an entire round just for a scratch so.... -SCRATCH!- *Axew faints* Team HLDR HP: 11 EN: 45 2/1/3/2/64 OTHER: Team TIO HP: KO EN: KO 4/2/1/2/57 OTHER: KO TIO's Turn! |
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#14 |
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Join Date: Jul 2012
Posts: 734
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Go, Jill! (Frillish)
Confuse Ray-Shadow Ball-Night Shade IF Harriet uses Taunt a1, use Night shade a1. |
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#15 |
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Join Date: Aug 2012
Posts: 31
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Grass Knot+Grass Knot Combo - Cooldown - Bite
If you hurt yourself in your confusion action 1 push the combo to action 2. |
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#16 |
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Join Date: Mar 2008
Posts: 3,192
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Team HLDR
HP: 11 EN: 45 2/1/3/2/64 OTHER: Team TIO HP: 90 EN: 100 1/3/3/3/40 OTHER: Jill confuses the Panpour with a ray for 4 turns. Now why it didn't just kill with shadow ball is a very good question. The monkey then tried a combo but it hit itself. STOP HITTING YOURSELF. Next turn, Jill does the sensible thing and ends the battle with shadow ball. Go Jill!
Data
Team HLDR HP: KO EN: KO 2/1/3/2/64 OTHER: Team TIO HP: 90 EN: 90 1/3/3/3/40 OTHER: HLDR's Turn! |
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#17 |
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Join Date: Jul 2012
Posts: 734
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HLDR?
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#18 |
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Join Date: Jul 2012
Posts: 734
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Sorry about the double post, but HLDR has passed DQ time. Does this mean I get a win?
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#19 |
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Join Date: Mar 2008
Posts: 3,192
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You have the choice of claiming DQ or not.
If you want the win, say it and I'll post the prizes. If you prefer to wait for HLDR, I'll wait as well (but not for toooo long). |
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#20 |
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Join Date: Jul 2012
Posts: 734
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I want this slot open, and thus call DQ.
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#21 |
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Join Date: Mar 2008
Posts: 3,192
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Fair Enough.
Prizes: TIO: 2CC Axew: 1EC, 2MC, 1DC Frillish: 1EC, 2MC, 1DC, 1KOC Pwnemon: FLOOR (2*1/4) = 0 (0.5 rounded down) Frosty: CEILING 2*3/4 = 2 (1.5 rounded up) I think this is ok. TBH It has been a loooong time ever since I reffed an incomplete battle, so I am not sure. But it seems alright. |
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