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#626 |
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hitting the Ballmer Peak
Join Date: Aug 2012
Posts: 623
between 0.129% and 0.138%
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The issue I had with Growlithe was that I had to baby it for so long in order to get the moveset I really wanted. While you are not by any means required to do this in order to use Arcanine viably, it makes it a hell of a lot better for sure. If you want Flamethrower+Crunch, you have to go all the way to level 39 as a Growlithe when your starter (if you chose to keep it) is already fully evolved. Most of your Pokemon will be fully evolved at this point, actually. Hell, even Scraggy evolves at 37, but at least it gets Hi Jump Kick to smack things around with before it evolves, making it a lot easier to use as a Scraggy until it evolves. But if you want Flare Blitz (and Outrage, I suppose, since it comes between Crunch and Flare Blitz), you have to wait until level 45. Admittedly, when I did this, it probably was not my best option even though Arcanine immediately began to show its usefulness as soon as it evolved. I don't know. I could see Numel being placed over Growlithe sheerly because while its availability is much farther along, it is much easier to train and evolve into Camerupt. However, I have only ever used Growlithe in BW2, so I don't want to argue for Numel as much as I want to bring up points against Growlithe.
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#627 | |
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Join Date: Sep 2012
Posts: 1,143
Merry old England
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"Oh no, we're not lost it's just that we don't know where we are" - Brock 19:59 Darknesscrusher Just watch fucking porn man 19:59 Darknesscrusher Lesbo is better anyway |
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#628 |
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Join Date: Oct 2012
Posts: 249
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Looking at the battles you fight with Camerupt, I can say that there are a couple he could do well in. Obviously he trashes Colress far better than Arc thanks to being immune to Electric, and does great against Plasma's infinite Poison types. He can also hold his own against Marshal decently well. The problem is how late you get it. Right after Gym 6, and being version exclusive means that White 2 players won't have the option to use it. Ground is cool, but it's not something you should still be pining for at this point in the game. Camerupt really needs to be something special in order to warrent being found so late in the game. Fire, Ground and Rock are amazing offensive types that have nearly perfect coverage. That's pretty cool, but is it something I want to wait that long for?
On the other hand, Growlithe is with you for most of the game, at points where you really want to have a Fire type. He trashes Burgh with little difficulty, destroys Magnemites (which are surprisingly difficult to deal with) has the offenses to keep it alive for most of the game (mind you, this babying period is really brief, like two or three levels), gets Intimidate to give it a pseudo-defense buff right off the bat, and has that good size movepool. You should already have a well built team by the time you finish Gym 6. I'm sure by this time you already have a Fire type in your team, whether it's Growlithe, Darumaka, or even Magmar. You also probably have a good Ground type by this time. What makes Camerupt worth getting rid of my <insert Fire or Ground type here>? My concern at this point is that you, or anyone else, might be saying "I would put Camerupt in high, but he comes later than the others", and that he outclasses Arcanine when they have very different strategies. Camerupt and Arcanine are two very different creatures, and right now, I'm convinced they can co-exist peacefully in the same tier. Frankly, I haven't used Camerupt in BW2 yet, so I have yet to see how it performs in this particular game (though I love Camerupt's design <3). |
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#629 | |
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Join Date: Feb 2013
Posts: 11
Ireland
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I see little benefit in using Camerupt for that fight. |
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#630 |
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Join Date: Sep 2012
Posts: 1,143
Merry old England
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Alice, we are agreed camerupt for mid then? I just noticed something, earlier you said that magmar is low because of reasons that camerupt also suffers from. Guess what, magmar is also mid, and camerupt is at least a little better than magmar. By no means is camerupt good enough for high, so we are apparently agreed for my original placement then? (I like winning debates, just putting that out there).
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#631 | |
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Join Date: Oct 2012
Posts: 249
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I forgot that Marshal's Throh had Bulldoze, and that was the one that I was thinking that Camerupt could beat. Silly me~ |
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#632 |
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Join Date: Sep 2012
Posts: 1,143
Merry old England
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Cubchoo - Mid
Availability: Mid-game, before skyla (good timing too, as you can get those missing levels through her gym trainers!) Also to note in availability I feel, is it is one of 6 ice types available before post-game, (one is freaking delibird) and the other 5 are far far later. Stats: Beartic has an incredibly high attack stat, 110, and some nice bulk for in-game at 80 a piece and 95 HP. It's down-fall is its speed, but sue to its nice bulk it hardly matters. Typing: Major battles: Skyla: Yeah, tech it rock slide and it wrecks her swanna, and swoobat I suppose, although it doesn't really matter whether you go rock slide or <insert ice attack you have at this point>. Drayden Ice versus dragon - and unless you are playing in winter the only ice pokemon available at the point. Marlon Sure, can be handy. In challenge mode you can rock slide his mantine, but besides that you can deal some big damage on some of his walls before you faint. Marshall You mad bro? Shauntal Can be good on her golurk if you give it a fight berry. Also great on drifblim. Keep away from cofagrigus though... IT BURNS! Grimsley Yeah, he's good against this guy. Keep away from bisharp and scrafty and he can do pretty darn well against the rest of his frail team. Caitlin Nothing special, but not overly bad. Stay away from reuniclus though, it has focus blast. Iris He really is very good. Hydreigon, aggron, druddigon and archeops do give you a bit of trouble, but just being able to take out her haxorus easily is very handy. Last edited by celever; Feb 11th, 2013 at 11:36:48 AM. |
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#633 | ||
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Join Date: Feb 2013
Posts: 11
Ireland
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#634 |
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Join Date: Oct 2010
Posts: 3,249
stuck in the past, locked in the present, banned from the future
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Not sure where you're going with Cubchoo, or why you suddenly decided to mention that other ice-types are all winter-only gives him merit when Cubchoo itself doesn't exist out of Winter (and no hidden grottos don't count). Lapras can also be found outside of Winter iirc (and exists before Drayden).
It does help that it's the earliest (although as far as gyms go only Skyla is relevant), and the Ice Punch tutor exists for a great reliable move to use. Beartic's pretty bro for getting Superpower, but the main issue is that he doesn't get anything better than Icicle Crash for physical STAB, which is kind of lame, really. Not just that too, but his E4's performance pretty bad imo, no thanks to his wonderful speed (if he was faster he'd be a lot more useful against say Grimsley where he can just superpower everything to death). At least some use against Iris is cool (can Blizzard/IC hydreigon/haxorus, superpower aggron/lapras)
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#635 |
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Join Date: Jun 2012
Posts: 339
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Well, he can kill Bisharp, Golurk, Drifbloon, Sigilyph ?
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#636 | |
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Join Date: Oct 2012
Posts: 249
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Also, like a certain TM mentioned, Cubchoo is also only available in Winter. Worth mentioning however, is that it has access to Shadow Claw for coverage, which is found in roughly the same area you find the bear (Celestial Tower). This means he could do more things in the E4, such as provide backup against Caitlin and Shauntel (such as killing Cofagrigus for your main attacker if you're worried about Mummy). |
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#637 |
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Join Date: Sep 2012
Posts: 1,143
Merry old England
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Actually yeah, good points guys. I was over-shooting it pretty bad there. So, Cubchoo for mid?
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#638 |
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Join Date: Oct 2012
Posts: 249
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Mid's good for me. I wouldn't go any lower unless anyone else has complaints.
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#639 |
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Join Date: May 2011
Posts: 1,163
does this look like the face of mercy
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I support mid, but the comment about Haxorus...Dual Chop hits hard. Really hard. And Haxorus outspeeds Beatric. :P
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trumpet gang or die
hoenn 5evur |
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#640 |
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Join Date: Mar 2007
Posts: 983
Texas (loetke's home)
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Not to mention Haxorus has a Focus Sash anyway.
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Pikachu pwns Groudon, Kyogre, and Rayquaza! Pikachu used Grass Knot! Groudon fainted! Pikachu used Thunder! Kyogre fainted! Pikachu used (ice) Hidden Power! Rayquaza fainted! Pikachu is the winner! (Smogon's Damage Calculator to Verify!) YouTube, My Pokécheck Box, My Scramble Compendium |
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#641 |
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Join Date: Feb 2013
Posts: 501
Skarmory Sands
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Metang- Mid
Availability: Late, right before the second part of the plasma fridgate. You can train it against some grunts and evolve it soon. Stats: As a metang, it's stats are below average. However, once it evolves, Metagross will have jaw dropping attack, decent special attack and great bulk, but low speed. Typing: Steel/Psychic is a great typing. While the typing is weak offensively, it is great defensively. Major battles Corless: Bulldoze will do a nice chunk against most of his team. Ghetsis: Has a pretty hard time against this guy (though toxicroak will get destroyed by psychic). Shauntal: Does relatively poor as golurk and chandelure can destroy metagross. Grimsley: Metagross can do massive damage with hammer arm, but watch out for krookidile. Marshal: Eats most of his team alive. Howver he has Mienshao and it can really damage metagross. Catlin: Metagross also eats her team alive. Almost none of her pokemon will do major damage because of a psychic resistence. However, watch out for focus miss. Iris: Does well against Archeops and druddigon and average against lapras. However the rest of her team has a super effective move against you. Movepool: Above average. Metagross has access to bullet Punch for Priority And a Super powerful meteor mash. Also it gets hammer arm, Rock slide, zen headbutt, psychic, Earthquake , Thunderpunch, grassknot and ice punch for coverage. However, it doesn't have any useful HMs. Additional Comments: Metagross is a great addition to any team that has an open slot. It is great for most In-game trainers and will probably be the most powerful member of your team. It also comes at a high level of 50. EDIT: Added a bit in depth of Metagrosses movepool.
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Last edited by Magcargo 2; Feb 13th, 2013 at 9:00:33 PM. |
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#642 |
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Join Date: Oct 2012
Posts: 249
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Marshal will still be hitting fairly hard with his Pokes (Mienshao in particular outspeeds and has STAB HJK), and keep in mind that most of Caitlin's Pokemon pack Focus Miss, which will hurt if it hits. You might want to give a more in-depth analysis of its movepool. Simply stating "above average" doesn't give me a good idea of what it gets that makes me want to use it. Mid is perfectly fine for it, though.
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#643 |
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Join Date: Feb 2013
Posts: 501
Skarmory Sands
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Not much disscussion going on ATM.
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#644 |
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Join Date: Oct 2012
Posts: 249
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My initial conclusion of Yamask was pretty bad. Cofagrigus has a gigantic base 145 Defense stat and a good 95 Base SpAtk stat. I could see it going to Mid thanks to it getting Iron Defense and Energy Ball, among other neat things.
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#645 | |
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Join Date: Feb 2013
Posts: 501
Skarmory Sands
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Quote:
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#646 |
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Join Date: Oct 2012
Posts: 249
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Shadow Ball and Energy Ball are weak? The only Dark types you'll be facing 90% of the time are Liepard anyway, who don't pose a threat at all and Cof hits back with Energy Ball to kill it.
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#647 |
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Join Date: Feb 2013
Posts: 501
Skarmory Sands
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80 base power moves are pretty low. Also, aside from EB and SB, it lacks a good movepool.
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#648 | |
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Join Date: Oct 2012
Posts: 249
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EDIT: 80 Base Power is by no means weak. Energy Ball is a really valueble move, as is Shadow Ball. Notice how a lot of Ghost types in competitive play use Shadow Ball? Notice how many Grass types use Energy Ball that aren't using Solarbeam? It's pretty damn powerful. |
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#649 |
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Join Date: Feb 2013
Posts: 501
Skarmory Sands
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Iron defense can be a liability when the foe gets a crit. Also, it seems like your cofagrigus is destroyed by special attackers.
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Last edited by Magcargo 2; Feb 15th, 2013 at 8:49:04 PM. |
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#650 |
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Join Date: Oct 2012
Posts: 249
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105 Base SpDef isn't terrible in the least bit. Sandslash is in the same tier and gets wrecked even harder by special attackers and lacks speed to set up against them in the first place. At least Cof can nerf physical attackers and hit their sweet spots.
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