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#326 | ||
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Join Date: Aug 2012
Posts: 37
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#327 | |||||||||
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So, I dashed all over the mansion, and I re-killed them; they were pretty alive when I found them
Join Date: Aug 2010
Posts: 418
Stuck between a Stealth Rock and a hard place
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#328 |
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Join Date: Sep 2010
Posts: 72
Buenos Aires, Argentina
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Genesect's main strength movepool-wise isn't an insanely good coverage with three moves (Something pokémon such as Hydreigon do have) but the fact almost any combination of item and moveset is viable. Choice sets always have U-Turn, while Rock Polish sets have... Rock Polish, but other than that you have absolutely no idea of which other moves it may be carrying - the Genesect your opponent has could have the exact move it needs to turn your Genesect check into a liability, even if that move is rather uncommon (HP Ground/Water, the latter 2HKOing Specially Defensive Rotom-H and Heatran in Rain on Choice sets if Genesect gets a Special Attack boost)
I'm not going to say anything else since I don't think I should have written this on the first place :P (As I'm not even close to the rating that is required for voting) |
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#329 | |
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Join Date: Aug 2012
Posts: 53
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It sucks having to debate Genesect's strength on paper because with all of his viable sets, he pretty much can't be beat. I'm really only speaking from my experience with my own Genesect, which obviously only has one moveset, meaning it is stopped cold by the threats that wall that particular threat. I'm guilty of looking at it solely on paper too, because, as you said, many of Genesect's counters can be taken out by teammates. All he has to do is U-Turn out and or switch and he's safe and now your counter is the one in danger. I guess that Genesect does seem pretty broken if you look at him having any number of possible sets, and maybe you have to. I'm just saying that I don't have too much of a problem dealing with Genesect in real battles, because really the only sets I ever see are Scarf (sometimes with Bug Buzz) and Rock Polish with Giga Drain, which I think are easy to spot right away depending on how the opponent uses them, and can be dealt with easily enough once the set has been discovered. Of course, my opinion matters very little. I'm certainly not a high level battler, and I didn't even try to get the reqs for this vote, so in the end it doesn't matter at all what I think or say haha.
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"Such Balderdash! It's quite obvious you are in for a stomping, so let's have at it." |
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#330 | |
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is going goat
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I would prefer Genesect gone, but mostly so everyone stops bitching about it. If you really want to fuck it up while you can though, try Trick Room Victini!
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New to Smogon? Afraid to jump into discussion? Introduce yourself!------------------- Fail Cup | Scramble! | RMTs: Blistering Sands (BH) Night Stall (OU) | ARcTicblast | Demon Spawn | signature art by Zracknel additional credit to Pocket and AccidentalGreed
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#331 |
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Join Date: Jan 2012
Posts: 293
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I agree completely with Bent1ey's post.
Pocket, most of the counters you brought up can be beaten with the right moveset. The problem with Gene is that it is the Schrodinger's (prolly spelled that wrong) Cat of competitive Pokemon. Rotom-W is a counter, unless it packs Giga Drain. Tentacruel works, but Gene better not have Thunder/bolt. Blissey walls it, unless, of course, its CB. Heatran can take most attacks, but HP Ground kills it instantly. And Genesect can viably run those options. The only way to stay safe from a surprise move is to assume that it is, in fact, running that move. Therefore, we have to play as though Genesect is running ALL those moves, until proven otherwise. The only Pokemon I trust to fully counter Genesect is Sp. Def Jirachi in the rain, because there really isn't anything Genesect can run that will seriously hurt it. You could make arguments for Rotom-H and Volcarona, but Rotom-H doesn't do much else from that, and relying on Pokemon that are weak to SR to counter a Pokemon that is famous for using U-Turn is just dumb. So we're going to rely on scouting its moves, right? And how are we to do that? If Genesect is coming in, its going to come in on something that it beats, and either forces it out and sets up/U-turns, or kills it. Do we start using Protect on every Pokemon that's Gene weak, so that we can see what it does? To fully check every Genesect variant, you need at least one of the following -either Sp Def Jirachi in rain, or a pairing that can take all of Genesect's possible attacks. -a Choice Scarfed Pokemon with more base Speed than Genesect, and can beat it 1 on 1. -a Rapid Spinner to minimize the damage hazards do each time Genesect U-turns, or absolutely amazing skills with Xatu/Espeon. Also, running any Pokemon weak to any of Genesect's common attacks and slower than it is a terrible idea, since it forces you out. Salamence is awesome these days, never mind that ScarfChomp outspeeds it, and Mamoswine can wipe it out. SDTerrakion is scary as ever, despite every relevant Scarfer outspeeding it. But as soon as ScarfGenesect outspeeds something that it can OHKO, that Pokemon falls off the face of the earth. |
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#332 | |
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Join Date: Apr 2011
Posts: 156
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#333 | |
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Join Date: Jul 2007
Posts: 1,357
Le Petit Prince
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Y'know maybe it's just me, but I never really liked the "use Sp. Def Jirachi in the rain" counter. I'm not arguing for or against Genesect's brokenness here (in fact I'm pretty ambivalent) but I don't really like the idea of not only having to carry two pokemon for a reliable counter to one, but having to set up an entire type of team to go along with those two pokemon (you can't count on the Genesect user to be running Politoed). Granted, Jirachi and rain are pretty damn awesome and ubiquitous in their own rights, but it still kinda bugs me.
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#334 | ||
Join Date: Feb 2012
Posts: 421
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Anyway, it's true that the pink blobs are less used than in previous gens, but they're still plenty viable on stall teams (and honestly, that's really the only type of team they should ever have been used on). Tales and ttar are weather inducers--yes, you have to have a weather team to use them, but on the other hand, that makes them automatically some of the most useful pokes in OU and gives them a huge purpose totally outside of countering sect. Rachi was ever quoted as being a counter, but rachi is (very very commonly) found in rain, so rachi is a great gene counter for rain teams. First of all, volc can take any hit from +1 LO gene excepting thunder(bolt) even at half health (thanks to arcticblast for the calcs), but it's true that volc prefers RS support--if you're using volc though, RS is already mandatory. And it sooo does not need sun to beat sect--i could do calcs but pretty sure it OHKOs with like any fire move even in rain. Rotom-h is niche, as you said, but mostly it's just an example of an innovative sect counter. And SpD rotom-w easily takes a giga and twaves back, crippling sect. SpDtom is also a super useful set atm, as it and SpDrachi are torny's main counters. Quote:
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#335 | |
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Join Date: Apr 2011
Posts: 156
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#336 | |
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Join Date: Sep 2005
Posts: 735
USA California
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This is Bleach love! |
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#337 |
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SOLIDARITY
Join Date: Jul 2011
Posts: 321
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why are people trying to say that ttar counters gene? nobody switches it into any kind of choice set and even rp can usually take it on. most variants are 2HKO'd by +1 252+ LO Giga Drain after rocks, and tar loses 1v1 anyway 90% of the time unless it has a fire type move or is cb
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Super Willpowered Energetic Loving Loquacious Outstanding Washes himself daily |
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#338 | |
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Join Date: Jul 2007
Posts: 1,357
Le Petit Prince
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Overall yeah, they function as checks but you gotta be real careful about SR and how you switch them in, 'cause if you predict wrong... |
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#339 |
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Join Date: Nov 2012
Posts: 247
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Spd T-Tar with flamethrower/FB is a good genesect check.
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#340 |
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Join Date: Nov 2011
Posts: 11
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#341 |
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SOLIDARITY
Join Date: Jul 2011
Posts: 321
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a. who even runs that anymore
b. considering that scarfsect is going to use u-turn at least 70% of the time i don't see how that helps at all edit: @ the guy below me, that's great and all but nobody really runs max/max+ ttar, and even that has a chance to be 2HKO'd after rocks and cannot do shit back unless it cares a fiyah move. very few people run that specific tyranitar, especially in this meta
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Super Willpowered Energetic Loving Loquacious Outstanding Washes himself daily Last edited by Jayde; Nov 29th, 2012 at 9:48:29 PM. |
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#342 | |
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Join Date: Aug 2012
Posts: 53
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+1 252+ SpA Life Orb Genesect Giga Drain vs. 252 HP / 252+ SpD Tyranitar in sand: 161-190 (39.85 - 47.02%) -- guaranteed 3HKO So Genesect even at +1, Modest, and Life Orb, can only 3HKO Tyranitar, but Tyranitar can hit back. 0- SpA Tyranitar Fire Blast vs. 0 HP / 4 SpD Genesect: 312-368 (110.24 - 130.03%) -- guaranteed OHKO If Tyranitar carries Fire Blast, then it can live a Giga Drain or two and KO back. It's not an all around hard counter to Genesect, but the Rock Polish set can't really touch it. Note, that calc is done with the Special Attack boost and Life Orb. If Genesect is Life Orb, it's much harder to keep its set hidden from your opponent, meaning that you might even already know its set before you have to resort to Tyranitar, and you can kill it a different way. Most RP Genesect have Expert Belt instead, which does: +1 252+ SpA Expert Belt Genesect Giga Drain vs. 252 HP / 252+ SpD Tyranitar in sand: 149-175 (36.88 - 43.31%) -- guaranteed 3HKO after Stealth Rock And if Genesect doesn't get the Special Attack boost: 252+ SpA Life Orb Genesect Giga Drain vs. 252 HP / 252+ SpD Tyranitar in sand: 107-127 (26.48 - 31.43%) -- guaranteed 4HKO after Stealth Rock 252+ SpA Expert Belt Genesect Giga Drain vs. 252 HP / 252+ SpD Tyranitar in sand: 98-118 (24.25 - 29.2%) -- possible 4HKO after Stealth Rock So no, Tyranitar isn't a foolproof Genesect counter, but it can certainly counter the Rock Polish set even if it has already set up.
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"Such Balderdash! It's quite obvious you are in for a stomping, so let's have at it." |
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#343 | |
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Join Date: Nov 2011
Posts: 11
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That's like saying Slowbro is a reliable check for Scizor since it resists Bullet Punch. |
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#344 | |
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Join Date: Aug 2012
Posts: 53
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"Such Balderdash! It's quite obvious you are in for a stomping, so let's have at it." |
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#345 |
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Join Date: Nov 2012
Posts: 247
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Do you even need to "counter" scarf genesect? Scarf gene is not threatening a sweep except extremely late game. Conversely there is no way to actually beat u-turn. The way to not be weak to scarf-gene is to not use too many pokes weak to bug. If think gene is scarf don't bring in tyranitar
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#346 | |
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Join Date: Aug 2011
Posts: 420
Hooters
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Overall T-Tar shouldn't be considered a check, but it can still be useful against Gene variants that are either locked in or lack U-Turn.
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#347 | |
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Join Date: Nov 2011
Posts: 11
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Also Heatran is considered a check because a very small percentage of Venusaurs actually carry Earthquake. Like I said earlier U-Turn is practically Genesect's bread and butter move on a majority of its non-RP sets. |
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#348 |
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SOLIDARITY
Join Date: Jul 2011
Posts: 321
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exactly. so the point is, tar cannot be considered a counter to genesect. one very specific ttar set and can counter one very specific genesect set, but that's about it.
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Super Willpowered Energetic Loving Loquacious Outstanding Washes himself daily |
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#349 |
Join Date: Feb 2012
Posts: 421
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The point is that a choice set is easy to beat by prediction and playing around it and ebelt sect is just too slow to sweep. This means that RPsect, IMO, is THE genesect set in contention, and mentioning an extremely common OU mon that walls it flat is absolutely important. You don't use ttar against sect early game when it's throwing out u-turns, but scarf/ebelt are played super differently from RP. If sect has uturn, you WILL know by early midgame because it'll be using it every opportunity.
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#350 | |
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Join Date: Nov 2011
Posts: 11
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Heatran in general is a pretty good counter until you run into an HP Ground variant. :\ |
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