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Old Nov 27th, 2012, 5:33:13 PM   #1
Chou Toshio
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Default Theorymon: Don't troll me (give me the move that fits me)

Do you remember the moment where we data dumped Platinum and found out that:

+ Bullet Punch!?

If there were "Eureka" moments in Pokemon, that was a big one.

There are some Pokemon that seem built to have certain moves. Based on their stats, design, typing, ability, desperate needs, or some combination-- there is a move that fits them beautifully. The problem? They don't get it.

Sometimes it comes down to GF wanting to surprise us with events or get us to buy more games by keeping moves in their back pockets (Bullet Punch Scizor, Head Smash Aggron), and sometimes they never mean to give us a move no matter how obvious and cool said move would be. Sometimes they just want to troll us (fucking fucking fucking zap cannon zapdos...)

This thread is for these mons, both discussing which mons really, really, REALLY SHOULD have (or would be awesome with) move x, and also theorymon the impacts said moves would have.

Talking about elephants in the room, let's try not to talk too much about Fare Blitz Flareon.


Categories of fit:
Try to use these categories to give reference as to why the move really fits the Pokemon. The more these categories match with the move, the better the fit.

Stats + Typing: Pretty obvious, stats and typing match the Pokemon.

Ability: The Pokemon's ability has excellent synergy with the attack-- I think this is a hugely convincing category for this thread. Bullet Punch Scizor is no where near as beautifully poetic without Scizor's Technician.

Design: Obviously, if the design doesn't fit the attack, the fit will be pretty bad. ie. you won't convince anyone that Zubat should get HJK.

Need: Need should only be considered in contingent on the other categories, but if a Pokemon desperately needs a move for obvious reasons, or if a move would completely change the functionality of a Pokemon, it is a good "fit."

Other: Any other factors.



To get the thread / discussion started / set format, here are some examples I would like to bring up:



Attacks:
-Head Smash
-Brave Bird

Stats + Typing: Strong physical STAB moves for a Pokemon with lots of speed, but an ATK stat that is potentially good but in need of more power.
Ability: Rock Head beautifully removes the recoil of both attacks
Design: Aerodactyle has long been treated as a bird-like Pokemon (hell, in RBY, it's avatar was a bird in your team), so Brave Bird is a great fit. Certainly better than it fits Crobat. As for Head Smash, it's it fierce rock-type dinosaur with Rock Head, I think that's enough said.
Need: Aerodactyle's got some problems as a sweeper, a big one being its lack of power. 105 ATK is good, but not enough when you're relying only on Stone-fail for STAB and have no boosting attacks. Brave Bird would make Aerodactyle far more reliable, and Head Smash would do wonders to aid its power issues.




Attack:
-Hurricane

Stats + Typing: Electric + Flying is such brilliant type coverage, awesome STABs, and its a really a pity that even after the special/physical split, no Pokemon has been allowed to truly abuse it (lol Rotom-F). Thunder + Hurricane is great on Dragonite, but Zapdos would take it to an entirely different level.
Design: Zapdos is an angry bird (lol), so its a perfect design-fit for hurricane.
Need: In today's rain-focused metagame, Thunder + Hurricane Zapdos would be absolutely brilliant, in terms of coverage, power, and consistency under rain. With its DW ability, its relevance to OU's metagame would be even more impressive. Thunder + Hurricane + Lightning Rod would easily take Zapdos back to its roost in OU, its place over the last 4 generations.
Other: Fucking Articuno and Moltres both got it... seriously. >____>


Attack:
-Hurricane

Stats + Typing: Ground + Flying is such a brilliant attack combo, awesome STABs, and it is a real shame that only Acrobat Gliscor (lol Fling) has been given the chance to abuse it.
Ability: Sheer Force. Wow. Hurricane becomes a 156 base power BEAST of an attack.
Design: If Tornadus-I can use it, there should be no design problems with Landorus using it.
Need: Sheer Force Landorus's biggest problem is having really awkward type coverage. If it were just given its other STAB to utilize, it would have an absolutely brilliant coverage combo. I'm not sure what it would drop, but Hurricane would be an amazing move on it, and make Landorus a very interesting addition to Rain teams.


Attacks:
-Drill Run
-Gyro Ball

Stats + Typing: Do I need to say anything about why Gyro Ball is so perfect for Escavalier's stats and typing? STAB on Steel, an incredible 135 ATK and an absolutely pathetic 20 SPE make Escavalier an incredible fit for Gyro Ball.
Design: Escavalier's design is so perfect for Drill Run, it's really depressing that it doesn't get it. Look at those Spears! When I heard BW2 had a Drill Run tutor, I thought Escavalier's time had come, but apparently it wasn't meant to be.
I think it's overall round shape would make it perfect for Gyro Ball too.
Need: Escavalier's need for Drill Run should be brutally obvious. Escavalier's biggest offensive flaw is horrible coverage, most importantly, not Fighting- or Ground-type attacks. Drill Run would change all that, and give hope for a physically offensive Pokemon who's design is horribly incompatible with EQ.
Gyro Ball would just give Escavalier a much more consistent power attack to abuse than Megahorn, and would be a big improvement over Iron Head.



So with these examples, I think style/purpose of this thread is pretty clear. I invite people to discuss my examples, how good/bad they are, the impacts they would have on the metagames-- and also to post their own examples! Feel free to talk about pokes in any tier, and what the impact of the new moves would be on the poke's respective tier, if not hurdling the poke into a higher tier.

There's lots of Pokemon that would be so much better if they got that one move they really should have... so let's talk about 'em!
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Old Nov 27th, 2012, 6:39:44 PM   #2
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+ FLARE BLITZ

Okay you all saw this one coming. But seriously! 130 attack fire type! With FLARE IN THE NAME! Gamefreak, how in the hell do you neglect to give it the one good physical fire attack? And it completely looks like it could pull a flare blitz off!

The impact it would have on the metagame would be somewhat large - Flareon would probably rise to RU or even UU. But the need is really, really obvious: Flareon has no good physical fire STAB. This would rectify that issue so hard.


do it gamefreak already holy hell how long have we been waiting for this
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Old Nov 27th, 2012, 7:05:56 PM   #3
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+ Gear Shift

Metagross has always been a bit slow. It gets Agility, but then its moves just don't have quite enough oomph behind them. The best boosting move it gets is Hone Claws, which isn't that great. With Gear Shift, it gets the best of both, and combined with its good bulk, can easily set it up, and rip through weakened teams.

Metagross usage would probably jump up quite significantly, but I doubt it would be banned. It's still outspeed by a lot of scarf users, and since it'll be boosting its Spe, it won't really be able to invest a whole lot into bulk.
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Old Nov 27th, 2012, 7:38:53 PM   #4
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Gear Shift Metagross would be pretty damn good. It's a great fit-- design wise, strategy wise-- nice Agonist!

I guess Agiligross + Gear Shift > Agility would be fine for a set.

Metagross
@Leftovers / Life Orb
-Meteor Mash
-Earthquake
-Ice Punch / Thunder Punch (Ice too good this meta)
-Gear Shift
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Old Nov 27th, 2012, 8:04:04 PM   #5
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Quote:
Originally Posted by Fat Chou Toshio View Post
Talking about elephants in the room, let's try not to talk too much about Fare Blitz Flareon.
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFine, then. Let's bring up a different elephant:

+ ICE PUNCH (and/or Ice Shard)

Seriously, do I even need to go into this one? No physical Ice-type attack is the single biggest flaw in Byurem's movepool. BoltBeam coverage off of Base 170 ATK is nothing to sneeze at.

Anyway, let's try a couple less obvious ones.

+ Superpower

Stats + Typing: Fantastic Speed, but most of its other stats let it down. Grass is walled by many types, and having Fighting-type coverage helps somewhat, but with base 75 offenses it doesn't matter as much. However...
Ability: ...this is what makes all the difference: Contrary. Granted, it hasn't been released yet, but once it has, and with Superpower added to its arsenal, Serperior gets to not only use a Leaf Storm that gives its SpA +2 with every use, but a 120 Base Power Fighting-type move that boosts its Attack and Defense by 1 stage with each use. Add Substitute or Taunt and a coverage move like, say, Dragon Pulse, and you have a mixed sweeper that increases in power and/or bulk with every move, and is only outsped by a select few without counting Scarf. Of course the initial Superpower wouldn't hit so hard, but it's a whole lot better than it'd be without.
Design: This is the biggest problem, but considering that Pokemon like Swinub, Flareon, and Bidoof can learn it, I don't see it as much of a problem. Besides, both of the other two Unova starters can learn it, and it can learn Outrage, so why not?
Need: Doesn't matter as much until Contrary Serperior is released, but once it is, it needs the move big time. Poor Base Attack, severe lack of coverage move for Steels, meh bulk, and lack of Physical coverage moves in general outside of Outrage and Aqua Tail. Superpower fixes them all.

+ Rock Blast

Stats + Typing: Obvious physical sweeper due to that massive Base 130 Attack. Grass/Fighting, as mentioned above, gives good coverage, but has trouble with Flying-types. Already has Stone Miss and Rock Slide (and Rock Tomb with Techniloom, which I'll get to in a moment), but the former has terrible accuracy and, while the latter matches Rock Blast on average sans-ability, Breloom is too slow to take advantage of RS's flinch chance.
Ability: Technician was a huge boon for Breloom. Not only did it give Breloom a Base 90 priority after STAB, but it can now use Low Sweep/Rock Tomb and Bullet Seed to great effect. This is why I mention Rock Blast: it gives Techniloom a safe coverage move that, on average, is slightly more powerful than Stone Miss while having better accuracy. Yes, it'd often need to compete with Low Sweep for a moveslot, but it gives a better option for type coverage than any of its current options.
Design: However it can use its other Rock-type moves, it could use this.
Need: Not very high, admittedly. Breloom works well already with the tools it has. This is more of a "OP me more" mention.
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Old Nov 27th, 2012, 8:07:18 PM   #6
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Quote:
Originally Posted by Fat Chou Toshio View Post
Gear Shift Metagross would be pretty damn good. It's a great fit-- design wise, strategy wise-- nice Agonist!

I guess Agiligross + Gear Shift > Agility would be fine for a set.

Metagross
@Leftovers / Life Orb
-Meteor Mash
-Earthquake
-Ice Punch / Thunder Punch (Ice too good this meta)
-Gear Shift
Yeah, that looks pretty good (that's what I'd run) and I guess Zen Headbutt could get an honorable mention if you really want another stab or something.

+ Fire Blast / Flamethrower

Electric + Fire is a pretty cool STAB combo, especially when you consider that it has Levitate to nullify an otherwise nasty weakness to Ground. However, it's not all good for your toaster oven. The only offensive Fire-type move it gets is Overheat, which basically forces you to switch out after. Combine a weakness to Stealth Rock, and the fact that you basically have to switch after using Overheat doesn't do any favors for Rotom's lifespan.

Fire Blast would be the obvious fix, as it doesn't force Rotom to switch out, and still provides pretty good power, especially in the sun. Flamethrower gets an honorable mention in the event it couldn't get Fire Blast. One last curious option that would be interesting is Eruption, but it wouldn't be easy for Rotom-H to take advantage of it.

+ Surf / Water Spout

Electric / Water typing is fantastic, and everyone knows how good Rotom-W is. The only downside is that its only option for a Water move (ignoring HP Water) is Hydro Pump, which has good power, but holy fuck, is it annoying when it misses. Surf would be much more reliable, and still quite effective, given the prevalence of Rain. The other option would be Water Spout, which needless to say, would pack quite a punch in the rain. Unlike Rotom-W, it doesn't have a weakness to floating rocks, and would be able to abuse Water Spout much more effectively.

+ Hurricane

Ah, Rotom-S. Another target of Gamefreak's sadistic trolling, is the only flying type with Levitate. On a more positive note, Electric / Flying is fantastic, and unlike Zapdos, it gets a somewhat decent Flying move in Air Slash. However, while Air Slash can be useful for infuriating your opponent with flinches, doesn't have a whole lot of power behind it, which is where Hurricane comes in. High base power, an excellent side-effect, and splendid coverage with its primary type, Rotom-S could very easily abuse this in higher tiers by taking advantage of Politoed's permanant rain, and spam Thunder and Hurricane, or set up its own rain in the depths of NU, and obliterate an opponents team.
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Old Nov 27th, 2012, 8:23:29 PM   #7
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It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.
White It can produce ultracold air. Its body is frozen.

Those are the B1/W1 Pokedex entries for Kyurem. Come on Trollfreak, Sheer Cold for Kyurem. FREEZING ENERGY AND ULTRACOLD AIR=SHEER COLD. So, that's my opinion.
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Old Nov 27th, 2012, 8:29:56 PM   #8
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bronzong with heal bell
do we really need explanations for this one? it's a bell, surely it should get heal bell. celebi gets heal bell, but it doesn't have a bell. bronzing IS A BELL but does not have it. like wtf gamefreak. you give me the perfect defensive steel, perfect stats and ability, and then strip its movepool of every viable support option in the game except stealth rock? just cruel
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Old Nov 27th, 2012, 8:36:09 PM   #9
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Torterra + shell smash. It's a turtle. Yeah.
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Old Nov 27th, 2012, 8:39:15 PM   #10
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Quote:
Originally Posted by Fat kiddu View Post
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFine, then. Let's bring up a different elephant:

+ ICE PUNCH (and/or Ice Shard)

Seriously, do I even need to go into this one? No physical Ice-type attack is the single biggest flaw in Byurem's movepool. BoltBeam coverage off of Base 170 ATK is nothing to sneeze at.

Not to mention all the various fighting type pokemon (hitmontop, hitmonlee, and mienshao for example) who dont get ice punch for some odd reason while pokemon that dont even have hands are gifted with the move >_>.

...
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Old Nov 27th, 2012, 8:45:10 PM   #11
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+Sucker Punch
I know Sucker Punch isn't a literal punch, due to not being Iron Fist boosted, but it still has "punch" in its name, so it seems odd that the Punching Pokemon doesn't get it even though both Hitmonlee and Hitmontop do. Plus it would give some cool coverage on Ghosts that Hitmonchan lacks.
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Old Nov 27th, 2012, 8:54:26 PM   #12
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I'm pretty sure the reason Zapdos didn't get Hurricane is because GF realized that it would give rain another great, powerful abuser (at least, that's what I hope).

Anyways, adding on to Goutland above, how about...

/ + Shell Smash


Stats + Typing: Both of these are bulky, slow pokes with low speed. Usually used as defensive tanks, with Shell Smash both of these could become powerful sweepers. Torterra can combine its Rock Polish and Swords Dance sets into one, and Blastoise gets some much-needed power to abuse moves like Water Spout with. Not to mention their typing allows them many setup opportunities.
Abilities: Torterra gets Shell Armor, so why not Shell Smash?
Design: They are both MASSIVE TURTLES WITH HUGE SHELLS. Need I say more?
Need: Torterra can use either Swords Dance or Rock Polish as boosting moves already, but Blastoise severely lacks any kind of boosts needed to maintain an offensive presence.
Other: Carracosta is a turtle, and it gets Shell Smash. Torkoal is a turtle, and it gets Shell Smash. Is Shuckle a turtle? If so, it gets Shell Smash too.

COME ON GAME FREAK
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Old Nov 27th, 2012, 9:14:59 PM   #13
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Chou I tried to quote you for format but what the fuck is up with that font size 2 spam

Power Gem

Stats + Typing: Highest Special Attack stat of Rock-type Pokémon (aside from Arceus which so luckily gets Judgment so forget about Arceus,) and Rock is the best attacking type in the game.
Design: Omastar has just as many gems as Probopass, Corsola, or Gigalith.
Need: Best special attack of the best attacking type for the best special attacker of said best attacking type. (You got all that?)
Other: The only Rock-types to get it are Probopass, Corsola, and Gigalith, (all of which don't actually have gems,) and nothing else that gets it would consider using it
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Old Nov 27th, 2012, 9:22:05 PM   #14
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Originally Posted by Fat Zacchaeus View Post
Chou I tried to quote you for format but what the fuck is up with that font size 2 spam

Power Gem

Stats + Typing: Highest Special Attack stat of Rock-type Pokémon (aside from Arceus which so luckily gets Judgment so forget about Arceus,) and Rock is the best attacking type in the game.
Design: Omastar has just as many gems as Probopass, Corsola, or Gigalith.
Need: Best special attack of the best attacking type for the best special attacker of said best attacking type. (You got all that?)
Other: The only Rock-types to get it are Probopass, Corsola, and Gigalith, (all of which don't actually have gems,) and nothing else that gets it would consider using it
I know it's the principal, but Ancientpower, for 10 less BP, has that chance for +1 everything except Accuracy and Evasion, which arguably is even better.
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Old Nov 27th, 2012, 9:26:32 PM   #15
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Here's one:

ICE BEAM

Stats + Typing: Keldeo has a massive 129 Base Sp.Atk to abuse, and it's a Water/Fighting type, which has nice coverage, but would appreciate a little more.

Design: It's a Water type. Without Ice Beam. Need I say more?

Need: It's not necessary, but the fact that Keldeo has to rely on HP Ice or Icy Wind to have an Ice attack is really disappointing. HP Ice gets the job done against pokemon 4x weak to it, but Keldeo would appreciate the extra power against 2x weak pokemon.

Other: Really nothing else other than WHY DOESN"T IT GET ICE BEAM!?
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Old Nov 27th, 2012, 9:33:57 PM   #16
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Quote:
Originally Posted by Fat LockDown View Post
+Sucker Punch
I know Sucker Punch isn't a literal punch, due to not being Iron Fist boosted, but it still has "punch" in its name, so it seems odd that the Punching Pokemon doesn't get it even though both Hitmonlee and Hitmontop do. Plus it would give some cool coverage on Ghosts that Hitmonchan lacks.
Actually, Sucker Punch Doesn't have "Punch" in its name-- remember, you always have to go back to the Japanese to make more sense of Pokemon. Sucker Punch's Japanese name is Fui-uchi, which means more literally, "surprise strike" or "low blow".



Shell Smash Blastoise sounds pretty cool, especially since it would make Water Spout relevant. Water Spout is one of Blastoise's coolest attacking options, but no way to use it with its speed is a real let-down.

Blastoise:
@White Herb / Leftovers
-Shell Smash
-Water Spout / Hydro Pump
-Ice Beam
-Focus Blast / Hydro Pump


edit: Also yeah, no Ice Beam Keldeo is dumb

Heal Bell Bronzong is another one I missed that is just depressing.
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Old Nov 27th, 2012, 9:39:14 PM   #17
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Originally Posted by Fat Chou Toshio View Post
Actually, Sucker Punch Doesn't have "Punch" in its name-- remember, you always have to go back to the Japanese to make more sense of Pokemon. Sucker Punch's Japanese name is Fui-uchi, which means more literally, "surprise strike" or "low blow".
Regardless, the other two get it, so there really isn't a reason for Hitmonchan not to get it, other than GF being ridiculous again.
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Old Nov 27th, 2012, 9:40:53 PM   #18
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+ Surf / Water Spout

Electric / Water typing is fantastic, and everyone knows how good Rotom-W is. The only downside is that its only option for a Water move (ignoring HP Water) is Hydro Pump, which has good power, but holy fuck, is it annoying when it misses. Surf would be much more reliable, and still quite effective, given the prevalence of Rain. The other option would be Water Spout, which needless to say, would pack quite a punch in the rain. Unlike Rotom-W, it doesn't have a weakness to floating rocks, and would be able to abuse Water Spout much more effectively.
It's a washing machine with a hot water cycle, so why not Scald?

Prolly because Scald Rotom-W would be the worst thing to face ever oh god no thanks.
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Old Nov 27th, 2012, 9:54:04 PM   #19
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GENGAR: Nasty Plot
C'mon, Gengar has a sinister look too it, like its planning something. Nasty Plot would bring his SpA to intense levels, and Shadow Ball + Focus Blast has excellent coverage as it is.

GYARADOS: Crunch
Gyarados learns Bite, so why not Crunch? While Dark isn't the best coverage, it actually beats up a lot of Gyarados checks - Slowbro, Starmie, Celebi, Latios, Latias, Jellicant, Cressiela,
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Old Nov 27th, 2012, 10:34:24 PM   #20
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Cut/Leaf Blade/Giga Drain

Stats/Typing: It's a freaking Grass type, give it some real grass moves, like Giga Drain.

Design: It's a lawn mower. It should be able to Cut stuff. Leaf Blade comes from that weird little appendage it has coming from it's mouth, I think it should be able to harden and hit stuff with.

Need: Rotom-C has been overlooked a ton by most competitive players. Giving it Cut would give it an in-game use (you could even give the others HMs too and have an all Rotom team), and Leaf Blade and Giga Drain would help broaden its movepool beyond Leaf Storm.

Heart Swap/Tail Glow

Stats/Typing: It literally is an inferior Manaphy. It even has Hydration. Heart Swap and Tail Glow could be used to give it some sort of an edge in the metagame so that it could get some use.

Design: If its an inferior Manaphy, at least give it some of Manaphy's ballin' moves. I mean, come on, it even used Heart Swap in the manga. Why is GameFreak always behind the times?

Need: You can talk to any player ever, and odds are they have never even SEEN a Phione. Ever. I didn't even know it existed until I was filling up my Pokédex in Platinum. Heart Swap and Tail Glow could really give it an edge (for those that don't know, Heart Swap switches stat boosts and drops with the opponent and vice versa).
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Old Nov 27th, 2012, 11:03:09 PM   #21
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Blissey + Reflect

Stats/Typing: Mono neutral is actually a pretty neat defensive typing, but the real winner here would be Blissey having a hilariously easy time setting up dual screens vs special attackers.

Design: C'mon, Blissey is a helping, healing pokemon. Reflect is a perfect fit.

Need: Come on, dual screens blissey would be awesome and help the fat blob remain relevant in BW2.
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Old Nov 27th, 2012, 11:55:36 PM   #22
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i'm probably going to get killed for this

+ Shell Smash
stats: shelgon can use this to become somewhat viable in lower tiers (smashoutrage) alternatively it breaks salamence but shhh
design: giant shell thing durr
need: mence goes to ubers again
ability: shelgon doesn't really mind this but salamence definitely does, intimidate can setup free smashes on physical stuff that it resists and well, nothing much to say about moxie
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Old Nov 28th, 2012, 2:55:24 AM   #23
Antihaxxer
 
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Smell Smash on Salamence seems scary :(

If they decided to not give Hurricane to Zapdos, they should have given Aeroblast or Air Slash ... It sucks that it can't use it !

Lapras with Smell Smash seems less imbalanced :)
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Old Nov 28th, 2012, 2:55:40 AM   #24
jas61292
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Well, as long as people are talking about Shell Smash, why not this guy?


Stats: While its speed may be slower that some of the other real and potential smashers, it offenses are good enough to take advantage of it. It is nothing amazing, but it packs a good punch. It also has that awesome 130 HP, giving it enough bulk to take a hit that it needs to set up. Additionally, one thing it has over the rest is the movepool to abuse it. Its movepool is filled with special options, and while it may not be as diverse on the physical side, it has just enough to use it, or, more likely, go mixed.
Typing: If Cloyster can do it, why not Lapras?
Design: Lapras has a shell that seems just as smashable as anyone else's.
Ability: None of Lapras's abilities specifically pair with it, but all of them have nice advantages. Water Absorb can negate Stealth Rocks which can help it set up. Hydration on the other hand prevents status from ending your sweep.
Need: Lapras is very cool and all, and has plenty it can do it the lower tiers, but there is nothing that really makes it stand out. Shell Smash would obviously change all this, turning it from a bulky tank like mon to a deadly sweeper.

EDIT: Gah, ninja'd. Sorta.
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<nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL.
<jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned
<nyttyn> what.
<nyttyn> well congratulations jas your stalker nexus has reached an all time high.
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Old Nov 28th, 2012, 3:07:34 AM   #25
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Metagross: Heavy Slam

Seriously, why the heck didn't Metagross get this move?

Stats: 135 Attack and a weight of 550 kilograms would make this move pack one hell of a punch, akin to Heavy Metal Aggron's.
Design: You can imagine it, can't you? Metagross can levitate. I can see it launch itself into the air, then drop down on the foe with all its weight.
Ability: This would be a terrible choice with Light Metal, but seeing as nobody uses that, it wouldn't be too affected.
Need: A physical Steel move as strong as Meteor Mash (stronger, in fact, against most opponents), but with perfect accuracy. It also has equally much PP.
Other: I was shocked not to find this attack on Metagross' movelist. Heavy Slam seems tailored for it, yet somehow Metagross doesn't get it. This would be akin to Feraligatr missing out on Crunch (which was only a breeding move for two generations, by the way).


Are we allowed to go for signature moves too?

Ampharos: Luster Purge

Stats: Ampharos' 115 Sp.Atk stat nicely compliments this special move.
Design: Luster Purge is basically an inferior Psychic with an awesome name and animation. It's a brilliant flash of light, which fits Ampharos, the Light Pokémon perfectly.
Ability: It doesn't go very well with Static, but hey. It's not like Levitate makes the move any better either.
Need: It's unclear if this would make Ampharos any better. But seeing as it's widely renowned for using light, it could need an attacking move to go with its abilities.
Other: It's time for GameFreak to loosen the grip on the legendary Pokémon's signature moves. At least, this move.

Honchkrow: Pay Day/The "Order" moves.

Stats: Honchkrow has the stats to utilize Attack Order and Pay Day quite well, seeing as they are both physical. It also has a score of minion Murkrow ready to use Heal Order and Defend Order in a pinch (neither of the moves mention that the summoned "underlings" have to be bugs, though an animation change would be required).
Ability: Umm... I'm not a native English speaker, so I don't know the exact meaning of Moxie. Insomnia wouldn't aid it either, but Super Luck fits all four moves well (though, Honchkrow acquires its money through brutal use of trickery and violence. Having a bunch of Murkrow conveniently located near the battlefield would require a certain degree of luck.)
Design: If any one Pokémon could get money at moments' notice, it would be Honchkrow. But oh, how it would cost the opponent to lay its hand on that money. Nine times out of ten, Murkrow would be able to reclaim them from the opponents' lifeless hands shortly after handing them out. I can also imagine Honchkrow using the Order moves, telling its Murkrow minions to aid it in battle.
Need: With defenses like Honchkrow's, Defend Order would surely be appreciated. Some might say Heal Order is inferior to Roost, but I guess that's a matter of taste. Having a secondary Flying type saves Honchkrow from Fighting moves, at least. Superpower and Night Slash already gives Honchkrow all the SE coverage of Attack Order, but it would be an interesting move to see nonetheless.
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