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#1 |
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Cause you keep me coming back for more
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Like I promised, this would be up by Friday. I took Birkal's original skeleton, added C&C and OO, added the SubPass set, and made some tweaks here or there regarding the recent ban of Sand Veil.
Status: Quality Control QC Approvals (3/3): Ginganinja, Princess Bri, Accidental Greed GP Approvals (0/2): Still very annoying [Overview]
[SET] name: Sub Toxic move 1: Substitute move 2: Toxic move 3: Protect / Taunt / Roost move 4: Earthquake item: Toxic Orb ability: Poison Heal nature: Impish evs: 244 HP / 28 Def / 236 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Defensive move 1: Earthquake move 2: Taunt / Toxic move 3: Toxic / Ice Fang / Stealth Rock move 4: Roost / Protect item: Toxic Orb ability: Poison Heal nature: Impish evs: 252 HP / 240 Def / 16 Spe [SET COMMENTS] As one of the best physical walls in OU, this set walls some of the biggest threats around. Similar to the old defensive set, but the availability of Stealth Rock and Roost has given Gliscor more options and versatility. Typing provides handy immunities to Electric and Ground type attacks, as well as resistances to Fighting and Bug. Useful if you need a defensive pivot or if you want to shut down stall teams. Earthquake is the usual STAB option available. Taunt is for shutting down stall and set-up sweepers that would use Gliscor as set-up fodder. It also stops Pokemon like Skarmory, Forretress, and Ferrothorn from setting up hazards. The 3rd slot can be decided depending on what you need. Gliscor is a very reliable user of Stealth Rock if you need a Pokemon to set them up. Toxic helps provide residual damage and helps break down opposing walls and sweepers. Without Ice Fang, Gliscor is unable to touch Dragons and other Flying types. Roost is the first option to provide constant healing alongside with Poison Heal. Protect is also a viable option for scouting choiced attackers and guaranteeing Toxic Orb activation. [ADDITIONAL COMMENTS] Speed EVs allow Gliscor to out speed max speed Adamant Tyranitar and Adamant Breloom. Alternately, you can bump Gliscors speed EVs up to 148 to outspeed Jolly Breloom and other base 70 Pokemon. Other remaining EVs are placed into HP and Defense to provide maximum physical bulk. 248 HP EVs to lessen Stealth Rock damage and for maximum Poison Heal Recovery. As always, speed EVs can be adjusted to outspeed different threats. A spread of 248 HP / 40 Def / 220 Spe with an Impish nature can be used to outspeed Adamant Lucario and all Heatran except scarf sets. Bulky Steel types like Skarmory can wall this set if Gliscor lacks Taunt. Bronzong walls this set and can retaliate with Hidden Power Ice. Bulky waters wall this set, but must be wary of a possible Toxic coming their way. Air Balloon Heatran, Latios, Keldeo and other special attackers will wreck Gliscor. Special walls such as Jirachi, Heatran, and Chansey are excellent team mates. Magnezone can trap troublesome steels such as Skarmory and also help deal with rain teams with it's STAB Thunderbolt. Both of which give Gliscor problems. Rotom-W helps against rain teams and most steel types that stop Gliscor cold. [SET] name: AcroBat move 1: Acrobatics move 2: Earthquake move 3: Swords Dance move 4: Substitute / Agility item: Flying Gem ability: Hyper Cutter nature: Adamant evs: 252 Atk / 4 Def / 252 Spe
[ADDITIONAL COMMENTS]
[SET] name: Sub Pass move 1: Substitute move 2: Baton Pass move 3: Earthquake move 4: Taunt / Agility / Swords Dance item: Toxic Orb ability: Poison Heal nature: Impish evs: 244 HP / 28 Def / 236 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[OTHER OPTIONS]
[CHECKS AND COUNTERS]
Last edited by Electrolyte; Jan 20th, 2013 at 2:27:24 PM. Reason: Pocket's changes |
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#2 |
Join Date: Oct 2006
Posts: 1,295
Cole World!
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how does 248 hp maximize poison heal? 353 (stat) is not divisible by 8 and is not efficient at all. with 353 and 352 you heal 44 hp per turn and take 44 from rocks. What does the odd hp really do? I'm pretty sure 244 is the most efficient spread for Gliscor running poison heal.
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My youtube channel [Pokemon Narrations, Let's Plays] VM me for OU/UU rates. wish i could change my username to chimpact :[ |
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#3 |
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Join Date: Mar 2009
Posts: 424
US East Coast
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This was gone over in the last thread. Apparently it's a cardinal sin to lower a defensive Pokemon's health at all - even by a point - for these magical numbers (Life Orb, Leftovers and Poison Heal), no matter how efficient it may be...
Mind you, I always do anyway. If we're not going to change the actual analysis, maybe a mention in OO of what the number actually is so new people get acquainted with PokeMath. Mind you, I believe the sets that utilize Substitute are better off with 248 HP, since from what I understand Substitute works better with an odd HP number so you can theoretically Sub 5 times with 1 HP left (not counting Poison Heal).
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This is a haiku. Professional Lurker since March, 2009Sometimes haiku's do not rhyme. Refrigerator. (And it's Vilo: veye-low, like the i in pie) {Projects: How do I pronounce that Pokemon...?; ...} |
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#4 |
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rip numeros
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Why would run the completely useless Hyper Cutter on AcroBat when you could run Poison Heal so that you can use Gliscor for status fodder and get recovery.
btw, the magic Poison Heal numbers are divisible by 8 + 1, so Chimpakt is right about 244 HP EVs for the defensive set and SD at least. You're best off with 248 for Substitute sets. I'll do some math to make sure there isn't a more optimal spread for Defense.
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C&C Work | 1k RMT | Contribute! | VM for an OU Rate! | gp member: vm/pm for a check | previously pokemon0078 / aka jew-cane
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#5 | |
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Cause you keep me coming back for more
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Ok so 248 HP allows you to make 4 subs and still live; with 244 you can only make three. They both heal the same amount from Poison Heal, but an added 4 evs lets you make 1 more substitute Last edited by Electrolyte; Oct 26th, 2012 at 7:32:52 PM. |
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#6 | |
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Delena 4ever
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Moderator
Join Date: Apr 2009
Posts: 3,085
In Love
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Gyarados is perhaps a better example, since Intimidate and Moxie are used roughly equally. Hyper Cutter is also good against Landorus-T I guess, although I am prety sure it needs HP Ice to win. All of these examples are pointless however, if you manage to get up a Substitute before they switch in so bear that in mind. In contrast, Poison Heal is actually pretty nice on AcroBat Gliscor, but you absolutely need to switch in on the Toxic, and thats pretty tricky to do when most comonly, its water types hitting the Toxic. Outside of that your switching in on Blissey / Heatran / Ninetales and hoping they spam Toxic, which is still a risky switch in the case of the lsat two, as fire attacks will do a fair bit. Its 50/50 either way I think personally, but I think that real problem is that I am unsure how good AcroBat actually is without Sand Veil. With Sand Veil, you had an excellent chance to smoke Rotom-W because it only had something like a 60% chance at hitting you with Hydro Pump, without Sand Veil, its much trickier. Sure, Rotom-W gets smacked with a +2 Acrobatics but I think this set needs QC input before it goes further.
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#7 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,619
Greece
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Let's see some calcs:
- CB Terrakion's Stone Edge vs 248 HP / 188 Def+ Gliscor: 44.47 - 52.69%, 35.55% chance to 2HKO after SR - Same attack vs 248 HP / 252 Def+ Gliscor: 42.77 - 50.42%, 6.64% chance to 2HKO after SR - +2 Terrakion's Rock Gem Stone Edge vs 248 HP / 188 Def+ Gliscor: 88.66 - 104.81%, 31.25% chance to OHKO - Same attack vs 248 HP / 252 Def+ Gliscor: 84.98 - 100.28%, 6.25% chance to OHKO I don't know if there is anything else important that Gliscor can take with max Defense, but these calcs are more than enough reason. Gliscor with max Defense will almost always counter Terrakion, where speedy Gliscor has realistical chances to lose. I don't get why a defensive Pokemon should spend 18 valuable Defense points (19 if you count for the + nature) to outspeed a threat that doesn't exist, Jolly Ttar. Not to mention Breloom. You outspeed Breloom, ok so? Gliscor is a shitty answer to Technician Breloom anyway, actually fares better against SubPunch if it is slower, so that it can Roost without getting murdered by Seed Bomb / Focus Punch, and finally beats SubSeed sets no matter what if running Taunt. So tell me, what is the reason for the Speed evs? To outspeed Magnezone? A poke that can murder you on the switch with HP Ice, and is walled by a ton of pokes anyway? A poke that will never switch into you, or try to revenge kill you without a Scarf? So yeah 248 HP / 252+ Def is the way to go guys. Oh and U-turn should really get a slash. Almost all defensive pokes that get U-turn/Volt Switch and don't suffer from huge 4mss have them in their sets, so why not Gliscor? Or at least an AC mention... Always talking about the Defensive set.
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#8 | ||
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,849
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Poison Heal is equally viable on AcroBat. You don't actually have to go and actively abuse the ability (switching into Toxic) to take advantage of it. Isn't the perk of being immune to Toxic not attractive enough? It can just be a fail-safe right there. I guess Hyper Cutter is pretty good because Intimidate is common enough, and blocking that is pretty important.
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Whatevs sig. QC member for OU and Ubers, VM me for a look at your analysis. Just make sure it's good. Also, if you want me to rate your team (OU/DW OU/Ubers), give me a VM. If I don't rate it, it's either 1) it's so shit it's too much trouble, 2) I'm busy, or 3) the team is fantastic and I have nothing I can suggest to you. You should be able to recognise which one. Quote:
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#9 |
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Join Date: Jun 2012
Posts: 231
Santa Fe, Argentina
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Just wanted to mention that AcroBat has Substitute as a primary slash, and provided your Sub is up Intimidators won't be able to stop its sweep. Sure, you can always say that Substitute also helps you against Toxic if you don't have Poison Heal, but that would make both abilities equally viable. Still, imo, I prefer being immune to Burns (if I could predict a switch to Toxic) that being immune to Intimidate all the way, but I guess that's up to each player to decide...
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#10 |
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Cause you keep me coming back for more
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Leaving a note here; I'm out of power so I'm just putting this on a standstill until I can come back with enough time to complete this
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#11 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,165
Bergenfield
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Thoughts on scrapping Swords Dance? I haven't seen that in ages, and it just seems too redundant with the other defensive sets.
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#12 |
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Cause you keep me coming back for more
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Ok, let's get this analysis back up and running.
I did some more testing, and found out that Poison Heal IS quite a lot more useful than Hyper Cutter; the chances of being Toxic'd are far greater than that of being Intimidated, even with opponents playing cautiously with Toxic once they see Gliscor. The extra Recovery really really helps it Sub stall in Sand as well as set up with more ease. Here are some topics that still need to be discussed and decided and my views on them: alexwolf's U-Turn proposal: I do think that U-Turn is quite standard on Gliscor, but I'd like to put it in AC, because Taunt/Toxic or Roost/Protect are nearly always more useful. U-turn could be useful against pokemon like Rotom-W or Keldeo, however being defensive it's quite weak and usually regular switching should suffice. When in place in a VoltTurning team, having coverage or support options are preferred. Pocket's SD proposal: I would really like to see what other QC members think about this idea, because my opinion on this would be to keep the SD set, though I'm not exactly against ditching the set itself as long as someone has support. My personal opinion is that it acts as a tank that takes hits and seizes switches to pull of Dances, which makes it different from Defensive. The only thing I don't like about it is how pitifully weak it is even after a Swords Dance- Rotom-W survives a Facade with ~30%, while even 4 HP Loom can survive a +2 Ice Fang. alexwolf's ev proposal: I do think this requires more testing. Outspeeding Loom is occasionally useful when you want to finish off that last bit of HP, though if that's enough proof I'm not sure. I'll look into it. |
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#13 |
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A coward dies a thousand deaths, a soldier dies but one
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Join Date: Mar 2010
Posts: 609
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Here is th deal with SD, it honestly can't break stall very well anymore and completely struggles against offensive teams. Gliscor really doesn't have the offensive presense with that Swords Dance set anymore in this faster paced metagame. It is not strong enough, not fast enough, and not reliable enough to really be given it's own set. It could be included I suppose as it does fill a niche of being able to potentially sweep, but today for a set like that it is very hard with the complete takeover of Rain and whatnot. It should stick to defensive sets and SD should be given an slash or AC mention on the Acrobat set possibly, or OO even.
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Leave me a visitor message if you want me to rate your team! |
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#14 |
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Banned deucer.
Join Date: Aug 2012
Posts: 188
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Oh no, Pocket. Swords Dance is still a very effective set. It might require a bit of paralysis to help with the sweep, but it is downright effective. There have always been random spreads for it, but it still is a formidable set. Gliscor's immunities to Spikes and Thunder Wave also makes it even more annoying.
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#15 |
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I may be dead, but I'm still pretty. Which is more than I can say for you
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I also agree that Swords Dance is still a very effective set. In the AC it says that Skarmory utterly walls Gliscor; frankly this is untrue. Gliscor can simply Taunt Skarmory and set up on it (Facade will 2HKO at +6, and funnily enough is more powerful than Ice Fang against it) and Skarmory can only damage itself with Brave Bird, as Toxic Orb simply keeps Gliscor in good health. It's an absolutely incredible stallbreaker with EQ, Facade, Taunt and SD, as it's immune Spikes, Sandstorm and Toxic, and as I said before, can cheerfully break SkarmBliss. The set is awesome mainly because it's such an amazing tank early-midgame, and late-game is when it can pull off the sweep. Please don't scrap the set. Oh yeah and Taunt should really get the slash before Roost, as Taunt allows Gliscor to setup multiple Swords Dances and annihilate stall. Roost doesn't give Gliscor this luxury and is overrated on the Swords Dance set.
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(16:08) <@skylight> BUT I DID NOTHING WRONG (16:08) <@skylight> CHERUB (16:08) <@skylight> i will FUCK YOU (17:20) <@skylight> ill luvdisc your ass |
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#16 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,165
Bergenfield
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Well okay, at the very least bump the SD set below defensive, since it's not a prominent set anymore. Shrang and I were actually thinking of merging the SD set with the defensive set - thoughts?
Also remove Roost from all of the moveset. Gliscor is one of those mons that actually pull off Protect-healing much more productively than other Pokemon, thanks to the major healing powers of Poison Heal. Oh yea, replace Facade with Agility on the Baton Pass set. Passing Sub alone is rather shitty, especially since its sub often times break during the turn of Baton Pass. With Agility, Gliscor can actually facilitate a sweep of its recipient. Gliscor can usually pull this off, too, since nobody expects Sub Gliscor to set up an Agility! ginganinja has used this set with Agility with deadly effect ;( |
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#17 |
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I may be dead, but I'm still pretty. Which is more than I can say for you
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Defensive and Swords Dance probably could be moved into one set: Tank. However, so many moves are theoretically perfectly viable for such a set (EQ, Taunt, Roost, Toxic, U-Turn, Facade, Stealth Rock, Protect, Ice Fang, Swords Dance, etc) that it's simply have to many slashes. I mean theoretically it could work, but I'd rather keep SD seperate, if only for aesthetic reasons.
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(16:08) <@skylight> BUT I DID NOTHING WRONG (16:08) <@skylight> CHERUB (16:08) <@skylight> i will FUCK YOU (17:20) <@skylight> ill luvdisc your ass |
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#18 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,165
Bergenfield
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I was thinking:
move 1: Earthquake move 2: Ice Fang / Facade move 3: Stealth Rock / Swords Dance move 4: Protect / Taunt With everything else in AC |
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#19 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,619
Greece
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I really disagree with Taunt SD and defensive being merged into one set. As i have explained already and nobody presented any real objection, the defensive set needs max HP and max Def in order to counter Terrakion reliably, as well as Roost. With Roost Gliscor is able to beat Choice Band Terrakion reliably, as it can easily pp stall its SE with Roost. Protect is shit, because the opponent can always predict it and bring in something that forces you out, meaning you will be unable to switch inot Terrakion's Stone Edge again.
The two sets must be either two seperate sets, or the stallbreaker set should be put into OO (there are not so many stall teams these days anyway, and Gliscor has better things to be doing, not to mention that Gliscor is a mediocre stallbreaker imo. If the meta wasn't so offensive i could see more merit to it, but right now...)
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#20 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,165
Bergenfield
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Yea, SD Stallbreaker set should go to OO; almost all Gliscor are either Substitute or the Defensive sets anyways. Electrolyte, you can explain the set in OO, instead. Save your Stallbreaker skelly just in case, though.
I would also move the Defensive set above Acrobatics set, since the latter is a lot less used ever since the Sand Veil ban. Remove Poison Heal from the AcroBat; Hyper Cutter is just as useful as Poison Heal, so there should be no preferential ability listing here. |
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#21 |
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Cause you keep me coming back for more
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Alright, I made the changes, all except for Stallbreaker, which I'd like to voice my few last thoughts on.
For one thing, I agree that it's job as a stallbreaker is not only not as useful now since stall isn't as crazy as it was a long time ago but also the other sets do express anti-stall notions as well- having Taunt and AcroGem on AcroGemScor or Taunt/Toxic on Substitute are more than enough to wittle through most stall nowadays. I also had a few problems with the fact that it's supposed to be a kindasorta offensive tank too. I think this role is slightly outclassed by Lando-T now, who is infinitely stronger and bulkier. Plain SDScor's offensive prowess is definitely not comparable to the force AcroGem has, nor is it's defensive ability enough to rival with Sub/Defensive. As alexwolf said, a great thing about Scor was it's ability to wall Terrak, and with split evs like those, it's not going to be able to. I'm going to spend some time now to move SD into OO. If anyone has any objections, now would be the time to speak up |
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#22 |
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Bakuman ;<
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Moderator
Join Date: Dec 2004
Posts: 7,165
Bergenfield
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In the Overview mention Poison Heal grants Gliscor not only immunity to status, but also an incredible 12.5% / turn recovery, the main reason why it's so hard to take down Gliscor without powerful blunt attacks.
The ban of Sand Veil affected its SubSD set, so you should specify which Substitute set you're referring to on your Overview. Although Landorus-T and Garchomp offered new threats that Gliscor can check, the former provides competition for the defensive Ground slot, as it can check Terrakion and Garchomp just as effectively as Gliscor, thanks to Intimidate, while also packing major punch. You should note this in your Overview. The first Substitute sets need re-ordering: move 1: Substitute move 2: Toxic move 3: Protect / Taunt / Roost move 4: Earthquake As you can see I made Toxic a staple instead of an alternative, and slashed Taunt with Protect / Roost. Ice Fang is only worth an AC mention. |
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#23 |
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Join Date: Aug 2006
Posts: 2,430
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This is piss-poor logic. My semi-stall teams are actually rather weak to Taunt SD Gliscor. Most stall is. It also doubles as a Tank and Lucario check. Some people would like that other than having Gliscor be a non-threatening punching bag. Give it Poison heal and you have a check to Breloom, Lucario, and Conkeldurr with the ability to sweep. If it is a win-win why scrap it?!?!?! Usage isn't supposed to determine what gets analysis and what does not. People refer to analysis to USE the pokemon -___-
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ImStillGood (Salamence) (M) @ Life Orb Trait: Intimidate EVs: 252 SAtk / 252 Spd Rash Nature (+SAtk, -SDef) Draco Meteor / Flamethrower / Brick Break / Roost |
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#24 |
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Banned deucer.
Join Date: Mar 2012
Posts: 94
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EV time:
244 maximizes poison heal recovery 244/56 allows you to live a mixmence draco meteor. 220 speed beats lucario 176 beats toxicroak 136 speed outspeeds mamoswine and dragonite, but the fromer has ice shard 244/76 allows you to live LO lucario unboosted ice punch 12 Atk allows earthquake to always OHKO lucario 176 speed jolly beats hydreigon EVed sets: Substitute: 244 HP/12 Atk/76 Def/176 Spd Yes my random numbers add up to 508 Defensive: Same as above Acrobat: 252 Atk/80 Def/176 Speed |
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#25 | |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,619
Greece
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