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#76 |
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Cause you keep me coming back for more
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DarkBlazeR's tailwind hydreigon
I like the concept of Tailwind. I've been using that particular Hydreigon on PS! and have had decent success with it, and I want to see what the community thinks about creating a team / countering it. |
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#77 |
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Join Date: Oct 2011
Posts: 360
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DarkBlazeR's Tailwing Hydreigon
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[12:20:58 PM] Cased Victory: Blimlax's computer is literally made from Popeyes Last edited by NixHex; Dec 8th, 2012 at 10:31:20 PM. Reason: Instructions :-p |
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#78 |
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Join Date: Oct 2006
Posts: 371
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Pocket
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FC 0087 1987 4650 |
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#79 |
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Join Date: Sep 2012
Posts: 12
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DarkBlazeR's Tailwind Hydreigon
I haven't seen Hydreigon for quite a long time and it's a great pokemon. I'd definitely like to see Tailwind in action. |
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#80 |
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Join Date: Dec 2012
Posts: 54
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RedRascal's Landorus (the RP one).
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-HackerKing http://www.smogon.com/forums/showthread.php?t=3478770]Volt-Turn to Victory - OU RMT |
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#81 |
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Slacking Off
Join Date: Dec 2009
Posts: 144
The Ladder
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Ginganinja's Mixmence
Hard to go wrong with Mixmence as a first move. |
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#82 |
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Ttar by Doughboy
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Ginganinja's Mixmence
I would note how restrictive Moxie MixMence will be on Team #1's building. Having a Rapid Spinner will be necessary. However, our inclusion of a spinner will force the team a. to carry a ghost type or b. carry moves that will take the spinner down. With that in mind our team should build accordinigly. In addition our team will need a strong pivot (think rotom-w, scizor, tornadus-t) in order to get Salamence in unharmed. That way it can spam its powerful attacks for even longer
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#83 |
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I may be dead, but I'm still pretty. Which is more than I can say for you
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pocket's cube
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(16:08) <@skylight> BUT I DID NOTHING WRONG (16:08) <@skylight> CHERUB (16:08) <@skylight> i will FUCK YOU (17:20) <@skylight> ill luvdisc your ass |
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#84 |
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Nobody is safe from the power of science!
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Join Date: Jun 2011
Posts: 688
Italy
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Okay, voting is now closed! I'm kinda sad that only one or two people got the correct format to vote right, but that's not a big deal. Please, the next time, use only the name of the user to express your vote, as I said when the vote was opened. Multipe, different formats just make easier for me to count wrong in the tally and are generally an unwanted source of errors. Thanks.
This is the tally (not reporting entries with zero votes):
Pocket's Kyurem-B @ Leftovers Trait: Teravolt EVs: 252 HP / 64 Def / 136 SpD / 56 Spe Careful Nature - Substitute - Hone Claws - Dragon Tail - Roost Now the meaty discussion starts. We'll going to pick Team 2's first pokemon, that should fare well against that Cube set, but also avoid being too prone to possible counter-picks by Team 1. Please submit only one set, including all those things that are listed in the OP. Also, check the first post since the slashes rule has been slightly altered to be more restrictive and clear. Discussion and set submissions will be opened for at least 48 hours from now.
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Counter that Pokemon project: Mk III (over) & Warstory | Mk IV (running) RMTs: The HOutsiders (also the other ones if anyone likes lurking my old posts) Not accepting rating requests anymore. Sorry!
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#85 |
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Join Date: Oct 2012
Posts: 468
I tell you I'm a Tensai
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Well well, I see some Scizor incoming so...
![]() Cobalion @ Leftovers 56 HP / 28 Atk / 172 SpA / 252 Spe Naive Nature - Substitute - Close Combat - Hidden Power [Ice] - Volt-Switch EDIT : Changed the set.
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We must not let daylight in upon the magic.
VM me for a rate in BW2 OU, my advices are free for now *Check my last RMT -Friend's Prophecy- ! And give me your opinion ! http://www.smogon.com/forums/showthread.php?t=3482863 Last edited by Remedy; Dec 10th, 2012 at 3:34:20 AM. |
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#86 |
Join Date: Aug 2011
Posts: 369
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I'm going to suggest this Scizor set:
Scizor (F) @ Leftovers Trait: Technician EVs: 252 HP / 252 Atk / 4 Spd Adamant Nature (+Atk, -SAtk) - Roost - Bullet Punch - U-turn - Swords Dance This set has the ability to Roost of +5 Dragon tail damage. Bullet Punch easily breaks a Substitute and if you get a Swords Dance up it can OHKO Kyurem. As is said, Kyurem-B can't do much in return seeing how +6 Dragon Tail does 67% max, allowing Scizor to never get OHKO'd and therefore always beat Kyurem-B with Bullet Punch (unless Kyurem-B is at 75% or higher behind a sub which is very unlikely). I put U-turn as the second attacking move since team one is extremely likely to go with Magnezone/Magneton. This way Scizor can just U-turn out if a Magnezone/ton switch is obvious or escape from every Magne set lacking Hidden Power [Fire]. |
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#87 |
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Join Date: Jun 2012
Posts: 385
Spheal @ Thick Club
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If you're going to use Scizor as a set-up mon, U-turn makes little to no sense. Bug Bite becomes a 90 BP STAB after technician. U-turning gives up your boosts and it's highly improbable Scizor will be able to sweep with Bullet Punch alone.
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RMT: Dune Walkers - Featuring Sandslash Tobes: Infernape is still #22 in standard OU. You all sicken me. |
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#88 | |
Join Date: Mar 2012
Posts: 337
Where the ocean bleeds into the sky
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Quote:
Also,about Scizor,i agree with CSC for going with Bug Bite.If Mag is a concern than Shed Shell will be a good item instead of lefties.I don't think losing lefties going to be a big issue since Scizor has reliable recovery in Roost.
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#89 |
Join Date: Aug 2011
Posts: 369
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I would normally use Bug Bite but the idea of this project is also anticipating what your opponent's team will likely carry, which in this case is Magnezone/Magneton. With U-turn it also becomes easier to sweep with Bullet Punch. For instance, Jellicent switches in on this set. If you pair this set with Tyranitar and U-turn on the obvious Jellicent switch in, you can easily make a path for Bullet Punch to sweep.
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#90 |
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Join Date: Dec 2010
Posts: 108
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Okay, to counter Kyurem-B, I'd like to propose SubCM Jirachi
Jirachi @ Leftovers Trait: Serene Grace EVs: 252 HP / 4 Def / 252 Spd Timid Nature (+Spd, -Atk) - Substitute - Calm Mind - Thunderbolt / Thunder - Flash Cannon Jirachi can come in against Kyurem-B, set up a sub and boost pretty much all the time because it outspeeds the latter and does not have its sub broken unless Kyurem is at +2. After one or two CM boosts, Jirachi will always 2HKO Kyurem-B, while taking less than 50% damage from even +4 Dragon Tail. Jirachi in itself is an excellent Pokemon to have in general; it gives Team 2 a steel type (which is always good to have) and something which can set up on a lot of special attackers. After few CM boosts, Jirachi hits very hard and is difficult to take down as well. Flash Cannon is chosen as it is a STAB without immunities and Thunderbolt provides good coverage in general. Thunder is even better, having a 60% paralysis chance, but needs Rain to be successfully used. Magnezone does wall Rachi, but Specs Thunder doesn't even 2HKO at +2, so Rachi has some chance of beating it, though it will end up at very low health after the encounter.
Calcs
Last edited by Qwertyuiop; Dec 9th, 2012 at 8:49:59 AM. |
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#91 |
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Join Date: Oct 2012
Posts: 468
I tell you I'm a Tensai
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Cobalion, even with less Atk hits decently, and Salac help with killing pokemons faster, so it's far harder to counter something that can decide on either having a *2 Atk or a +1 speed.
By the way, I don't why the fact that Cobalion doesn't hit hard enough could justify the use of Leftovers. I don't get the logic. Moreover, in comparison with Scizor and Jirachi, the coverage with two moves is perfect. Jirachi is a horrible choice, especially with Tbolt Flash Canon because it's really easy to wall it, Scizor is also pretty easy to wall with Bug and Steel coverage. At least Cobalion set-up and can't be so easily stopped by an Heatran or a Thundurus. This Jirachi is screaming "Thundurus-T set-up please" and when we know how terrible an Aglity or Nasty Plot Thundurus can be :\ The only way to play Scizor here is a 3 Atk set or a CB, and pairs the CB with a team who has enough pokemon that can hurt a Kyurem-b (which isn't hard..).
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We must not let daylight in upon the magic.
VM me for a rate in BW2 OU, my advices are free for now *Check my last RMT -Friend's Prophecy- ! And give me your opinion ! http://www.smogon.com/forums/showthread.php?t=3482863 |
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#92 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 672
France
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As a dragon type with only Dtail as it's attacking option, steel types are definitely the first to come to mind.
As far as stuff that can set up a sweep on it via subsititue, there is Bisharp, Empoleon, and Jirachi. Empoleon can set up a Substitute on a +0 Dtail but a +1 will always break its substitutes. Plus Empoleon can't do much back so it's not the ideal option.
Calcs Empoleon
Bisharp is a similar boat being able to set up on a +0 Dtail but only having a 43.75% chance to keep its Sub up against a +1 Dtail. It does threaten Kyurem much more than Empoleon but is a somewhat inefficient set in general.
Calcs Bisharp
Jirachi has the infamous SubCM set and a less popular SubParalysis set. The SubCM set can set up on even a +1 Dtail (but not a +2) so it can switch in on a Hone Claws. Kyurem can only break the SubParalysis Jirachi set 12.5% of the time with a +1 Dtail but the set can easily have a slight EV spread edit to make that drop to never. Both have either Iron Head or Flash Cannon to put pressure on the Kyurem-B.
Calcs SubCM Jirachi
Calcs SubPara Jirachi
Outside of set up sweepers, there is also Forretress who can take advantage of Kyurem-B to set up Spikes. Physically Defensive can shrug Dtails while threatening with Gyro Ball and setting up Spikes so a faster Phazer can come in later can shuffle out the boosts. The new Custap Berry lets it fit into HO teams by becoming a hazards lead that can set up SR+Spikes, so it isn't necessarily forcing us to use a defensive team. Skarm is kinda in the same boat but it is too slow to phaze out (unless we changed the EVs) and implys more a defensive based team. Anyways I think my final suggestion is going to be SubCM Jirachi. It is a solid set that is difficult to bring to a halt, especially with Serene Grace. As much as I love Forretress, he isn't something that should be chosen as the first mon and can always can be considered later on if such support looks worthwhile. Edit: Nevermind my vote SD Scizor isn't a really good idea since DTail will just force out the boosts. Last edited by Melee Mewtwo; Dec 10th, 2012 at 4:08:51 PM. |
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#93 |
Join Date: Aug 2011
Posts: 369
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I see what you mean but you Kyurem-B will never stay in without a Sub making it really easy for Scizor to set up on it if it doesn't, while if it has a sub, Scizor can just break it, get Dragon Tailed out and switch back in while Kyurem-B Subs again. Scizor can continue to do this unless Kyurem is at +6 which is almost impossible since this Scizor set prevents it from setting up.
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#94 | |
Join Date: Mar 2012
Posts: 337
Where the ocean bleeds into the sky
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Quote:
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#95 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 672
France
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Kyurem really isn't that scared as never takes much more than 50% from an unboosted Buller Punch. In the mean time, Scizor is only switching in on a Roost or Hone Claws as Sub blocks that Bullet Punch and that lack of SR resist means that repeated Dtails will wear down quickly.
Calcs
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#96 | |
Join Date: Aug 2011
Posts: 369
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#97 | |
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Join Date: Jun 2012
Posts: 385
Spheal @ Thick Club
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Everyone is proposing deffensive mons, so I'll suggest an offensive one! ![]() Haxorus @ Choice Band Mold Breaker Shiny: Yes 4 HP / 252 Atk / 252 Spe Adamant - Outrage - Dual Chop - Superpower - Earthquake Good ol' Bandorus! Dual Chop deals 49-58% damage per hit, so it's guaranteed to break the sub and hit Cube hard. If Cube came into SR and subbed up, then Dual Chop will take it out almost guaranteed. Superpower and EQ take care of steel-types looking to sponge Dual Chops or Outrages (with proper prediction, of course). Outrage is, well, Outrage. With team 1's steel types sufficiently weakened, banded Outrage will plow through the enemy team. This pick forces team 1 to either overload on steel types, or pack Ice Shard / a fast Ice Beam; facts that we can exploit with the second pick, be it 'Zone for steel types or Sub CM Keldeo or similar for ice-locked mons. Yes, it has to be shiny. Yellow Haxorus are ugly, sleek black Haxorus are sexy.
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RMT: Dune Walkers - Featuring Sandslash Tobes: Infernape is still #22 in standard OU. You all sicken me. |
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#98 |
Join Date: Jan 2012
Posts: 1,129
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I'd suggest this Heatran set:
![]() Heatran (F) @ Leftovers Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Will-O-Wisp - Fire Blast - Earth Power - Substitute The combination of Will-O-Wisp and Substitute is fantastic (Wil-O-Wisp hits, for example Politoed and Tentacruel who believe that they can without any damage, and W-O-W punishes them very well and Substitute is a very good move for Heatran because it have a lots of changes to put the Substitute thanks to its resistances). Fire Blast is a obvious STAB and Earth Power is here to hit the others Heatran and stuff that resists to Fire Blast. I suggest you to use this set, people. |
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#99 |
Join Date: Mar 2012
Posts: 337
Where the ocean bleeds into the sky
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Haxorus is a bad choice imo.Not only it can't switch in on Kyurem-B but also it's easy to revenge kill because of It's 97 base speed,fraility and forced to lock into outrage to be at full potential.Although it has the cool ability to get past Subs,it can't kill it through Sub if it's not weakend enough while the cube can possibly kill in return.All Cube needs is to roost off later.CB Haxorus is also walled by Skarmory if it's at full health.Forretress can also switch in and set hazards or spin away to support Kyurem-B.For the Cube's offenisve checks,CB Terrak with Double kick or even CB Chomp with Dual chop is overall better than Haxorus.(Just an example,not suggesting it or anything).
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Last edited by White symphoni; Dec 9th, 2012 at 10:15:35 AM. |
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#100 |
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Dat Lugiass
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Join Date: Jan 2011
Posts: 672
France
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Kyurem isn't going to waste it's time Roosting, it'll just D-tail you out.
Corrected Calcls
Edit: Ninja'd, well at least I got exact calcs so I'll leave it. |
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