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#1 |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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QC Approved 1/3 [Lavos Spawn]
GP Approved 0/2 QC Rejected: 0/3 Current State: Skeleton ![]() ![]() ![]() [Overview]
[SET] name: Hone Claws move 1: Hone Claws / X-Scissor move 2: Iron Head move 3: Superpower move 4: Thunder Fang / Rock Slide item: Life Orb ability: Hustle nature: Jolly evs: 4 HP / 252 Atk / 252 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
[Checks and Counters]
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] Last edited by Governess; Mar 29th, 2013 at 10:59:38 PM. |
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#2 | |
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Join Date: Jul 2012
Posts: 58
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#3 |
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Join Date: Jun 2005
Posts: 2,183
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hustle doesn't effect special attack moves or status moves it only reduces the acc of physical attack moves
although in OU durant has better things to do than to try to paralyze something with t-wave.
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<Misty> NOBODY EXPECTS THE SPANISH CHOICE BAND JIRACHI INQUISITION. <Surgo> when a man whips out a pink DS and pokemon, you know he's not afraid of anything. <capefeather> explosion got ruined by the bad economy |
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#4 |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Alright, thank you AJC, fixed that as well.
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#5 |
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Join Date: Nov 2009
Posts: 452
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Swamp-Rocket updated Durant not too long ago and not much has changed for Durant (i.e, the metagame didn't crap on it / make it any better). I don't see anything that warrants an update; the overview is the only thing that needs tweaking afaict.
edit: if Durant is to be updated here, then be sure to mention that 259 HP is an LO number (divisible by 10 minus 1). Also, beef up C+C a bit, as Durant has a ton more hard counters; e.g, mention that resilient physical walls such as Gliscor, Hippowdon, and Skarmory can prove to be trouble without Hone Claws. (also, it's "X-Scissor" not "X-Scissors")
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Next projects: - New sig - School, sleep, work, ETC ^^ |
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#6 | |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Quote:
Made the changes; added more threats, etc.
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#7 |
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i talked with some people on irc, and long story short, you're gonna have to remove the choice band set, because it sucks. the extra power doesn't do anything significant enough to warrant keeping, especially when you consider the loss of durant's modest movepool, which saves its abdomen in a lot of scenarios. so yeah...do that please
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#8 |
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rip numeros
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this analysis needs a truant + entrainment mention. you give your opponent truant with a scarf durant and boom they're crippled.
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C&C Work | 1k RMT | Contribute! | VM for an OU Rate! | gp member: vm/pm for a check | previously pokemon0078 / aka jew-cane
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#9 |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Ok, removed all traces of Choice Band, and added a mention of Traunt + Entertainment in OO.
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#10 |
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alright thanks boss. you should probably keep x-scissor slashed in with hone claws since a mono attacker is a perfectly viable set and bug is the best you've got when it comes to stab, since steel sucks. if you do that i think it'll be qc ready
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#11 |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Ok; added X-Scissor back to the set; thank you for that,I didn't know where to put that move. It's ready for QC checks/suggestions, then.
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#12 | ||
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I'm a macrophage
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Join Date: Jul 2009
Posts: 3,850
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I'm sorry, but I really don't like this bit:
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Sorry if I sounded condescending, but I hope you understand why I'm annoyed at this kind of thing.
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Whatevs sig. QC member for OU and Ubers, VM me for a look at your analysis. Just make sure it's good. Also, if you want me to rate your team (OU/DW OU/Ubers), give me a VM. If I don't rate it, it's either 1) it's so shit it's too much trouble, 2) I'm busy, or 3) the team is fantastic and I have nothing I can suggest to you. You should be able to recognise which one. Quote:
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#13 | |
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Humblest person ever
Join Date: Aug 2009
Posts: 1,650
London, UK
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Yeah I was going to say the same thing about those damage calcs. Probably only ferrothorn and keldeo should stay, maybe also rotom. I would recommend showing that +1 Iron Head will comfortably 2HKO Gliscor and Hippowdon (with a good flinch chance, and neither can do much back), for instance.
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Quote:
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#14 | |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Quote:
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#15 |
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you can re-add the calcs on rotom-w and magnezone, they're semi-relevant. other than that, looks good to me.
![]() QC Approved (1/3) actually yeah what tehy said, you should probably move the extra hp ev to either speed or defense, since adding it makes it so that you're now at the least beneficial number for life orb a_a |
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#16 |
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Join Date: Aug 2010
Posts: 1,158
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So two things:
Firstly, is not speed tying with other durants really worth 4 HP evs? I get that Durant is rare and that you outspeed everything else you possibly can but unless that extra 1 hp really changes something (LO number, hazards number, some specific attack), isn't it better to just speed tie with opposing Durant? Secondly, Entrainment Truant's best deal is to be used with an eject button (or maybe still a scarf) and to be used with Shadow Tag. Chandelure was popular for this, but you could probably still use a Gothitelle. Other than that, theoretically you could either force infinite switches or allow a totally free turn of setup, I suppose, although you'd need to give your Scarfer Truant and anything with Memento does the job better without that whole downside. |
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#17 |
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Join Date: Nov 2012
Posts: 344
Never Settle For Anything Less Than 110%.
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Ok; changed the EV spread; added Rotom-W and Magnezone in the calculations as well. Thank you for the QC check Lavos, and tehy for the EV change spread.
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-VM or PM for an OU rate; Amateur Checker for GP. Current Projects: How to Deal with Entry Hazards in NU (Article),OU Slowbro [BW2 Revamp], NU Flareon [BW2 Update], NU Dragonair [BW2 Update] |
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#18 |
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King of Conquerors
Join Date: Jul 2009
Posts: 3,633
Greece
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While the overview does a good job explaining Durant's flaws, it doesn't explain its pros very good. Explain that Hustle and access to Hone Claws, as well as its excellent Base Speed, make it almost impossible to wall and a very good hard hitter for offensive teams. Also remove the mentions of Infernape from the overview, and focus on Keldeo and Terrakion, which Durant can dent or OHKO.
Explain why someone would use X-Scisoor. For example with X-Scissor Durant OHKOes Celebi, OHKOes 252 HP Jirachi after SR + Spikes after a boost (without losing it ability to sweep unlike Superpower), OHKOes Latias and OTR Reuniclus unboosted, and hits some Pokemon equally hard with Superpower without lowering your stats, such as Rotom-W, Gastrodon, and Metagross. When talking about Rock Slide, explain how most of its targets are still destroyed by Durant after a Hone Claws even without Rock Slide. For example all of those Pokemon that you mention as targets of Rock Slide are OHKOed by any of Iron Head / Superpower / T-Fang after a boost and SR. For this reason, Rock Slide is best suited for an all out attacking set which won't be able to boost and get past those threats otherwise, putting Rock Slide's coverage into good use. Add this calculation on the list: +1 252 Atk Life Orb Hustle Durant Iron Head vs. 0 HP / 4 Def Thundurus-T: 225-265 (75.25 - 88.62%) -- guaranteed OHKO after Stealth Rock and remove the calc on Magnezone, as i don't think anyobdy would send a Fighting-weak Steel type against Durant anyway (what's up with the weird EV spread on the Magnezone anyway?). Remove the mention of Adamant from the AC, and don't even mention it in OO. If you are not taking advantage of Durant's amazing Speed to beat Keldeo and Terrakion, don't use Durant at all. Also, why is Lum Berry mentioned in the AC? What Pokemon that would want to switch into Durant uses status moves? None i think, so if you can't provide some solid reasoning, move it to OO. It still has some use to allow Durant to setup against T-Wave Celebi, Body Slam Jirachi (if you have X-Scissor that is), and T-Wave Ferrothorn, but i think its use is fairly situational, and Durant really needs LO. Finally, i would like to see a bit more of teammates and threats for Durant in the AC. Volt Switch Forretress is probably the best counter to Durant in OU, as it can wall Durant and bring in something faster safely with Volt Switch. Landorus-T is also a very good answer, avoiding the 2HKO from Iron Head and 2HKOing back. Volcarona and Thundurus-T are shaky checks at best to Durant, as non-bulky Volcarona is OHKOed by unboosted Iron Head after SR, while Thundurus-T is OHKOed by Iron Head after a boost and OHKOed by Rock Slide without a boost. So de-emphasize the importance of having answers to those Pokemon, and focus more on Pokemon that pose greater threats to Durant (Landorus-T, Keldeo, and Forretress).
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#19 |
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:D
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Moderator
Join Date: May 2008
Posts: 4,175
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Sorry about this, but due to a clerical error, this analysis was mislabelled as needing a revamp when it doesn't. As a result, I'm closing this thread. Minor edits will be made on SCMS.
Sorry for the inconvenience.
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