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Old Dec 11th, 2012, 5:04:45 PM   #1
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Where Cacnea roam free
Default Someoneele and Woodchuck(le) What? fight

Quote:
Originally Posted by Fat Woodchuck
Skitty

Monohm

Lotad

thanks for reffing us!
Quote:
Originally Posted by Fat Someoneelse
Quote:
Originally Posted by Fat Someoneelse
Someoneelse's Team:
Mudkip

Budew

Larvesta
Oh yeah, Mudkip, Budew, and Larvesta will have Torrent, Poison Point and Flame Body respectively.
Fight now
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Last edited by yoshinite; Apr 28th, 2013 at 6:39:51 PM.
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Old Dec 11th, 2012, 5:15:31 PM   #2
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I'll start with Larvesta (Firefly) @ No item!

"I'm going to do this quickly, alright"

Last edited by Someoneelse; Dec 11th, 2012 at 8:30:40 PM.
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Old Dec 11th, 2012, 5:51:33 PM   #3
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chuckles indeed

gonna roll Monohm [John Egbert] @ Amulet Coin with Shield Dust as the ability
let's take this poser bug down yo by DOIN THE WINDY THING
>[Strife!] John: Do the windy thing.
Thunder Wave ~ Rain Dance ~ Hydro Pump
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Old Dec 11th, 2012, 8:27:21 PM   #4
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Psychic > String Shot > Psychic + Psychic
"Let's bring this cloud down!"
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Old Dec 13th, 2012, 9:40:35 PM   #5
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Larvesta used Psychic!
Crit: 5232 [No]
-5 EN
8 Damage

Monohm used Thunder Wave!
-6 EN
Larvesta was Paralyzed! (25%)

Monohm used Rain Dance!
-10 EN
It began to rain! (4)

Paralysis: 7177 [No]
Larvesta used String Shot!
Hit: 3822 [Yes]
-4 EN
Monohm's Speed Fell! (1)

Monohm used Hydro Pump!
Hit: 8970 [No]
-8 EN

Paralysis: 7663 [No]
Larvesta used Double Psychic!
Crit: 1309 [No]
-21 EN
18 Damage
Post-Round Stats
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Last edited by yoshinite; Dec 16th, 2012 at 1:48:18 PM.
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Old Dec 14th, 2012, 2:46:31 AM   #6
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"Your water missed me."
Cooldown (Nothing)> Morning Sun> Willpower Charge (Zen Headbutt + Zen Headbutt)
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Old Dec 14th, 2012, 3:27:53 AM   #7
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fuk misses
Hydro Pump ~ Thunderbolt ~ Hydro Pump
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Old Dec 16th, 2012, 1:50:26 PM   #8
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Pre-Round Stats

Monohm used Hydro Pump!
Hit: 4903 [Yes]
Crit: 2088 [No]
-8 EN
27 Damage

Larvesta Cooled Down!

Monohm used Thunderbolt!
Crit: 3034 [No]
-6 EN
16 Damage

Paralysis: 4027 [No]
Larvesta used Morning Sun!
-15 EN
Larvesta Restored 15 Health!

Monohm used Hydro Pump!
Hit: 8356 [No]
-8 EN

Paralysis: 329 [Yes]
Larvesta was Fully Paralyzed!
Post-Round Stats
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Last edited by yoshinite; Dec 18th, 2012 at 9:39:01 PM.
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Old Dec 16th, 2012, 6:59:40 PM   #9
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misses suck
Chill ~ Hydro Pump ~ Thunderbolt
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Old Dec 16th, 2012, 7:18:08 PM   #10
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At least I was paralysed too hahaha
Psychic + Psychic > Cooldown (Zen Headbutt) > Endure
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Old Dec 18th, 2012, 10:30:10 PM   #11
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Post-Round Stats

Monohm Chilled Out!
It restored 12 Energy!

Paralysis: 7794 [No]
Larvesta used Mega Psychic!
Crit: 8759 [No]
-21 EN
18 Damage

Monohm used Hydro Pump!
Hit: 9395 [No]
-8 EN

Larvesta Cooled Down!

Paralysis: 9716 [No]
Larvesta used Endure!
-15 EN
It will Endure the next hit!

Monohm used Thunderbolt!
Crit: 5118 [No]
-6 EN
16 Damage
Paralysis: 9493 [No]
Pre-Round Stats
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Old Dec 19th, 2012, 4:24:12 PM   #12
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Mega Psychic > Cooldown (Psychic) > Zen Headbutt
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Old Dec 19th, 2012, 6:19:18 PM   #13
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Thundershock + Thunderbolt ~ Chill ~ Thunderbolt
jesus.
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Old Dec 24th, 2012, 7:32:22 PM   #14
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Going over Yoshi's illegible reffing...
Will post reffing when done.
EDIT: Error list, for reference:
Psychic costs 6 en (-1 en Larvesta)
Psychic+psychic uses 28 en (-7*2 en Larvesta)
Rain dance lasts for 4r, not 12a (Rain 1r)
Larvesta cannot endure for 1r
EDIT2: Would you like to reorder knowing you have 4 en, someoneelse?
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Old Dec 25th, 2012, 6:14:41 AM   #15
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Erm, ok.
Chill > Psychic > Chill
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Old Dec 26th, 2012, 10:42:08 AM   #16
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Endure lasts for a whole round, so you should've used endure a1 last round instead of a3, to get more mileage out of it.
Round Begin!

46
52
Rain 1r


20
4
Can't endure 1r, Rain 1r
Maths

Round End!

46
43
Fine


Dead
Dead
Dead
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Last edited by TIO; Dec 28th, 2012 at 11:24:40 AM.
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Old Dec 26th, 2012, 2:57:07 PM   #17
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Mudkip, I need you now!
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Old Dec 28th, 2012, 11:17:18 AM   #18
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Woodchuck wanted to change his actions, so I am rereffing the round.
EDIT: Everything is the same, minus cooldown.
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Old Dec 28th, 2012, 3:32:44 PM   #19
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initiating switch phase
Go skitty!
counterswitch y/n
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Old Dec 28th, 2012, 5:04:00 PM   #20
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Nay.
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Old Dec 28th, 2012, 6:43:59 PM   #21
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Normalize Enabled: Fake Out ~ Zen Headbutt ~ Zen Headbutt
SUB: If Mudkip uses Bide on A2 or A3, replace that action and any actions afterward with Sing ~ Charm
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Old Dec 29th, 2012, 2:31:47 AM   #22
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Be Faked Out (Waterfall) > Avalanche > Waterfall

Last edited by Someoneelse; Dec 29th, 2012 at 11:20:09 PM. Reason: Stupid auto-corrected
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Old Jan 1st, 2013, 9:33:21 AM   #23
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Round Begin!

90
100
Fine
Box



90
100
Fine
Maths

Round End!

76
83
Fine
Box



52
95
Fine
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Old Jan 1st, 2013, 1:04:25 PM   #24
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...I was under the impression that, as under Normalize, all of Skitty's moves are considered to be Normal-type, so Zen Headbutt should receive the 4 BAP boost.
Quote:
Normalize:

Type: Can be Disabled

This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-inducing and other properties. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power.
i've been told this by numerous other players in #capasb as well.

edit: alright, disregard this post!
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Old Jan 1st, 2013, 3:54:53 PM   #25
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From my question in SQSA:

Quote:
Originally Posted by Fat waterwarrior View Post
All attacking moves under the effects of Normalize will gain the +3 STAB bonus (assuming Normalize isn't Skill Swapped to a non-Normal type), but only moves that are Normal-typed before Normalize will gain the +4 BAP boost. For example, Flamethrower will still have 10 BAP while Headbutt will have 11 BAP under Normalize.
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