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#1 | ||
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Join Date: Jul 2012
Posts: 734
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4v4 Dubs
3 Day DQ Infinite recs/chills 2 subs Items On
Tower of Heaven
Mons: Quote:
Quote:
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My CAP ASB stuff is here. Last edited by TIO; Feb 3rd, 2013 at 3:22:26 PM. |
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#2 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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![]() ![]() ![]() "Oh god. This place...Well, I shall begin by sending out Hieratic @ Soft Sand, & Blackwing @ Rare Candy! Blackwing shall enable Sheer Force while we have the opportunity to do so!" |
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#3 |
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Join Date: Jun 2010
Posts: 1,255
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Wakka (Lombre), Shades (Krokorok), You're up!
Both of you take a Lucky Egg Wakka: Scald (Vibrava) > Growl > Scald (Vibrava) If Vibrava is burned, target Rufflet with Scald instead! Shades: [Activate Intimidate] Rock Slide > Thunder Fang (Rufflet) > Rock Slide Last edited by Arcanite; Jan 21st, 2013 at 1:11:01 PM. |
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#4 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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![]() ![]() ![]() "Our opponent does not appear to like us hitting hard with Physical Attacks, right? Let us try this then..." Hieratic: Bulldoze > Earthquake > Bulldoze Blackwing: Wing Attack (Wakka) > Sky Drop (Wakka) > Sky Drop (Wakka) |
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#5 |
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Join Date: Jul 2012
Posts: 734
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Round 1 Begin! Team IAR: ![]() ![]() 90|100 100|100 Fine|Fine Team Arcanite: 90|90 100|100 Fine|Fine
Maths
Round 1 End!
Team IAR: ![]() ![]() 64|84 86|78 -1 Att|-2 Att Team Arcanite: dead|53 dead|83 dead|-2 Spe The Laws: No attacks (moves that can be used while taunted) with a side effect with a 30% or greater chance of occuring (this includes 100% chance) can be used.
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My CAP ASB stuff is here. Last edited by TIO; Jan 26th, 2013 at 10:08:33 AM. |
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#6 |
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Join Date: Jul 2012
Posts: 734
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...Finally done.
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My CAP ASB stuff is here. |
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#7 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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I used Sky Drop, not Sky Attack. Furthermore, Soft Sand's Boost Applies to final damage, not BAP, & you forgot the +1 BAP Boost for Rufflet's Flying-Type moves by virtue of Rare Candy. Fix.
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#8 |
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Join Date: Jul 2012
Posts: 734
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Will fix.
EDIT: Fixed
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My CAP ASB stuff is here. Last edited by TIO; Jan 24th, 2013 at 9:16:21 PM. |
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#9 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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Upon further review, it seems like you did more calcs wrong that I forgot to see earlier. Once again, you have applied Soft Sand's boost in the wrong place (BAP instead of Final Damage). You forgot the +1 boost to Rare Candy on Rufflet's Wing Attack. Finally, the Spread move penalty for moves like Earthquake & Bulldoze apply to initial BAP, not the final DMG before Stage Boosts.
So for example, something like Vibrava's Earthquake would deal ((10 [BAP] × 0.75 [Spread Move]) + 3 [STAB] + 1.5 [Rank Difference]) × (2 ÷ 3) [Resistance Modifier] - 1.75 [Stage Difference] + 4 [Soft Sand] = 10.25 DMG To Lombre. Just fix the calcs, & I might order, if needed. If you want, I can fix the calcs, but I want to see you learn to do them properly. ;) |
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#10 |
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Join Date: Jul 2012
Posts: 734
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I greatly dislike non-training items.
EDIT: Finally fixed. Hopefully.
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My CAP ASB stuff is here. Last edited by TIO; Jan 25th, 2013 at 1:32:49 PM. |
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#11 |
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Join Date: Jun 2010
Posts: 1,255
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Behemoth, you're up! @EXP Share
PS: Wow @ Sky Drop (And Proper items make a big difference!) |
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#12 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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One last thing: Krokorok should still be at -2 Speed, since 4 actions have not passed since his speed was lowered.
![]() ![]() ![]() "Geez folks, you two are going overboard something shocking...At least give the other guy a chance!" Hieratic: Earthquake > Earth Power (Behemoth) > Earthquake IF Behemoth uses Disable (Hieratic's Earthquake) successfully, THEN use Sand Tomb (Behemoth) A3. IF Shades uses Torment (Hieratic) successfully, THEN use Sand Tomb (Behemoth) A3. Blackwing: Hidden Power (Shades) > Superpower (Shades) > Hidden Power (Shades) IF Shades uses Protect successfully without transfer, THEN use Aerial Ace (Behemoth) that action, pushing actions back. IF Shades faints, THEN replace all remaining actions with Aerial Ace (Behemoth).
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Last edited by Its_A_Random; Jan 26th, 2013 at 4:50:17 AM. |
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#13 |
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Join Date: Jun 2010
Posts: 1,255
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Behemoth: Helping Hand (Shades) > Head Smash (Rufflet) > Head Smash (Rufflet)
IF Rufflet Faints, replace all actions with Poison Jab Nidorino. Shades: Rock Slide+Rock Slide Combo > Cooldown (Rock Slide) > Thunder Fang (Rufflet) |
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#14 |
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Join Date: Jul 2012
Posts: 734
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Round 2 Begin! Team IAR: ![]() ![]() 64|84 86|78 -1 Att|-2 Att Team Arcanite: 100|53 100|83 Fine|-2 Spe The Laws: No attacks (moves that can be used while taunted) with a side effect with a 30% or greater chance of occuring (this includes 100% chance) can be used.
Maths
Round 2 End!
Team IAR: ![]() ![]() 44|14 68|62 -1 Att|-2 Att, -1 Def Team Arcanite: 10|dead 54|dead Fine|dead The Laws: No attacks with a side effect with a 30% or greater chance of occuring can be used. No moves with less than 100% accuracy may be used.
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My CAP ASB stuff is here. Last edited by TIO; Jan 31st, 2013 at 6:44:13 PM. |
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#15 |
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Join Date: Jun 2010
Posts: 1,255
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Wow. Head Smash missed.
Also, Vibrava should still be on -1 attack (Intimidate doesn't decay) OK, for the Second Time: I thought I posted orders: Zidane, Take a Lucky Egg! Behemoth: Endure > Poison Jab > Poison Jab (Both Vibrava) Zidane: ThunderPunch Rufflet > Torment Vibrava > Flare Blitz Vibrava IF Vibrava is ordered to bodyblock a1 AND wins the speed tie, replace a1 with Taunt (Vibrava) and push actions down. Last edited by Arcanite; Jan 30th, 2013 at 11:46:03 AM. |
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#16 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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![]() ![]() ![]() "This is going to be fun...Nevertheless!" Hieratic: Sand Tomb (Behemoth) > Protect > Bulldoze Blackwing: Heat Wave (Burn the Book of Laws so no new laws could be written) ×3 |
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#17 |
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Join Date: Jul 2012
Posts: 734
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Ugh, forum ate my post.
Rufflet dies to a1 thunderpunch dealing (8+4.5)*1.5+1.75=20.5 damage. Vibrava KOs Nidorano with a sand tomb hitting (756) and dealing (4+3+1.5)*1.5-1.75+4=15 hp, with the residual finishing Nidorano off. Vibrava was punished for this. a2 happened as expected. Flare blitz dealt (2213 no crit, 8895 no burn) (12+3+4.5)*.67=13 hp with 4.33 hp recoil. Bulldoze dealt (7318 no crit) (6+3+1.5)*1.5-1.75+4=18 hp, in addition to the speed loss and punishment. End round leaves Vibrava with 1 hp, 55 en, and -1 Att, Rufflet dead, Nidorano dead, and Monferno with 78 hp, 77 en, and -1 Spe. The new law bans all non-STAB moves.
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My CAP ASB stuff is here. |
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#18 |
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Points out the obvious
Join Date: Mar 2010
Posts: 6,577
A country full of spiders
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![]() ![]() ![]() "Fine then. I send out Mind @ Exp. Share. Just crush this thing." Hieratic: Earth Power + Earth Power combo (Zidane Tribal) > N/A (Earthquake) > Earthquake Mind: Fake Out (Zidane Tribal) > Hi Jump Kick (Zidane Tribal) > Hi Jump Kick (Zidane Tribal) IF Zidane Tribal uses Protect successfully without transfer, THEN use Feint (Zidane Tribal) that action. IF Zidane Tribal uses Torment (Mind) successfully, THEN replace all remaining instances of Hi Jump Kick with Brick Break (Zidane Tribal). |
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#19 |
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Join Date: Jun 2010
Posts: 1,255
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Damn, forgot about sand tomb.
Zidane: Protect > Ember (Vibrava) > Flamethrower (Meditite) |
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#20 |
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Join Date: Jul 2012
Posts: 734
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Round 4 Begin! Team IAR: ![]() ![]() 1|90 55|100 -1 Att|Fine Team Arcanite: 78 77 -1 Spe The Laws: No attacks with a side effect with a 30% or greater chance of occuring can be used. No moves with less than 100% accuracy may be used. All moves must have STAB.
Maths
End Match! Rewards: Me: 9+6/2=12 UC Trainers: 3 CC Mons: 1 EC, 1 DC, 2 MC unless they evolved fully outside this battle, then they get 3 MC Extra MC: Nidorano, Meditite Extra DC or EC: Lombre, Krokorok, Monferno KOC: Rufflet x2, Monferno x2, Vibrava, Meditite
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My CAP ASB stuff is here. Last edited by TIO; Feb 3rd, 2013 at 3:08:47 PM. |
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