|Dec 27th, 2012, 5:07:24 PM||#1|
Join Date: Dec 2012
RMT RU Team, Core Buffal/Manectric
This is my first RU team and I have done some reading on these forums and would like some help in making my core more stronger or to see if this team is pretty well-rounded. Bouffalant and Manectric is what started this team while filling the roster my mind set was to see what would fit well to provide the best support possible.
Please provide moveset changes or even a different pokemon if you feel it would fit a role better, thanks for your time.
Accelgor (M) @ Focus Sash
Trait: Sticky Hold
EVs: 252 SAtk / 4 Hp / 252 Spe
Nature: Timid (+Spe,-SAtk)
~ Bug Buzz
1.) Set up spikes for entry hazards
2.) Encore + U-turn makes a nice combo for a safe switch.
3.) Bug Buzz is reliable STAB
Notes: My lead fails to have Stealth Rock which I am learning comes in handy for Entei & Moltres. I end up have to death fodder to kill these beasts.. solution possibly different lead?
Quagsire (M) @ Left Overs
EVs: 252 Hp / 252 Def / 4 SpD
Nature: Careful (+SpD,-SpA)
1.) Physical Wall and bait grass moves for Sap Sipper for Bouffalant
2.) Curse will help him be more of a threat rather than set-up.
3.) Protect helps to ensure a grass move is being used as well help toxic damage.
Notes: Taunt utterly destroys him but still tanks like a boss. Waterfall is his only move which hurts but he is mainly for soaking up unwanted attacks and to get a Sap Sipper boost. Now what if someone taunts and starts to set up on him switch to Hariyama. He is bulky and can knock-off unwanted items or whirlwind them out. His moveset is very helpful with a chance to paralyze and freeze, his coverage can also deal with grass type pokemon.
Bouffalant (M) @ Choice Band
Trait: Sap Sipper
EVs: 156 Hp / 252 Atk / 100 Spe
Nature: Adamant (+Atk,-SAtk)
~ Head Charge
~ Stone Edge
~ Earthquake / Superpower
1.) Physical Attacker, will put a huge dent in anything that does not resist
2.) With a Sap-Sipper boost his Head Charge is amazing as well as Megahorn
3.) He is really slow, thanks to Cresselia Thunderwave( Force Palm as well) he can shine.
Notes: The decision on to use Superpower or earthquake is very hard but I like Superpower because a levitate pokemon always walks in being "lol" I predicted you. Solution would be life orb but with Head Charge and Life orb recoil I dont like the life span.
Cresselia (F) @ Leftovers
EVs: 252 Hp / 252 Def / 4 Spe
Nature: Bold (+Def,-Atk)
~ Calm Mind
1.) Soak up attacks that would harm Bouffalant/Manectric
2.) Thunderwave helps so Bouffalant can outspeed and stall.
3.) Calm Mind and Phychic help with dealing damage so she can break a substitute and tank better.
Notes: Cresselia is definitely amazing with her impunity to ground moves which goes hand in hand with my Special Sweeper Manectric. Thinking maybe a different spread in EV's but with all the Hitmonlee's Hi jump kicks and Sheer Force Life Orb Pokemon, I think bold is more of a fit.
Hariyama (M) @ Leftovers
EVs: 12 Hp / 252 SpD / 244 Def
Nature: Careful (+SpD,-SpA)
~ Knock off
~ Force Palm
~ Ice Punch
1.) Soak up attacks that would hit Cresselia hard and to phaze out any unwanted
2.) With thick-fat I can tank powerhouses like Moltres and Entei
3.) Knock-Off & Whirlwind are unexpected and help cripple pokemon with dependant items
Notes: I think a lead Guts-boosted variant can help with my current lead then make a choice specs Accelgor. Fakeout, Ice Punch, Bullet Punch and Close Combat. However this is the initial team composition I used. So will try the Guts-Boosted Hariyama if I get enough feedback on this team. As of right now I think maybe a bulk-up instead of whirlwind would also help.
Manectric (M) @ Choice Scarf
Trait: Lightning Rod
EVs: 4 Hp / 252 SpA / 252 Spe
Nature: Timid (+Spe,-Atk)
~ Hidden Power [Grass]
1.) To defeat anything in his wake! To be serious to revenge kill.
2.) Switcheroo is to cripple walls that are forced to one move.
3.) Scout and kill.
Notes: Choice Scarf of Specs? I really felt Specs over did it and Scarf lets me clean up more nicely even though priority moves still beat him out. Manectric has to be switched in safely due to his weak defenses but when played right he fits perfectly.
|Dec 28th, 2012, 1:32:14 AM||#2|
Little kids think life is so easy. That's why they go on and on about their dreams. That's why they never give up.
Join Date: Feb 2012
Hiya metafoxone, it's always awesome to see people trying out RU!
I really like Bouffalant and how it utterly poops on Grass-types, and doesn't worry about any Sleep Powders, Spores, or anything. Also, the afro is something else.
First off, Cresselia is now gone from RU, so you need a replacement. Uxie is a great Pokemon to take her place. Uxie isn't as bulky, nor does it have reliable recovery, but it has many other qualities that are great to have. Also, Stealth Rock is a necessity as the dangerous Fire-types can easily take your team down if you let them. Additionally, Uxie can paralyze lot of Pokemon with Thunder Wave, and can retain momentum with U-turn, so then your hazards will quickly wear the opponent down. The defensive synergy between Hariyama and Uxie is a great defensive backbone for your otherwise offensive team. Your team has a hard time taking on Nidoqueen. For example, it can switch into [right now] Quagsire, Manectric, and Accelgor. Uxie is great as it can switch into Nidoqueen and is only 2KOed by Sludge Wave, and Uxie can outspeed Modest Nidoqueen with the suggested EV spread.
Bouffalant has a hard time taking on Ghost-type Pokemon, such as Rotom and Misdreavus, so pursuit support is really helpful to bring Bouffalant's potential to the max. Also, I think Manectric can be replaced as it is replaced with my suggestion. I suggest Choice Band Spiritomb; the added priority from Spiritomb helps to make up for the lack of Choice Scarf. Spiritomb is great to trap the aforementioned Ghost-types, and isn't scared of them in the slightest (except Will-O-Wisp), and when it has done its job, it can Trick the Choice Band away onto something that doesn't want it. To make matters better, Spiritomb is great to have as it can spinblock, so you time spent setting down Spikes and Stealth Rock don't go to waste.
Quagsire isn't fitting well on the team, as it as not offensive presence, and on a team like this, that's bad. A great replacement has to be a Pokemon lures Grass-types, and Kabutops is great for that. Kabutops is a great offensive switch-in to Entei and Moltres, especially into their Fire STAB, and can proceed to setup, spin, or straight up attack. I don't think your team benefits too much from spinning, so the Swords Dance variant is a great match for the team. There is a lot of praise I can give to Kabutops, but it's best to play with it.
Good luck with the team!
✓| Back in Action |VM for a GP Stamp | VM for a RU rate|
|Dec 28th, 2012, 12:03:20 PM||#3|
Join Date: Dec 2012
Yonko7, thank you for your alternatives and suggestions.
Cresselia is gone! Your Uxie can definitely provide my much needed stealth rock and still maintain T-wave support I will sub Uxie in.
Manectric is my Special Sweeper and Revenge Killer so this one I will have a hard time switching because your replacement is another choice band. However, I like your idea of spin blocking so I will try but again I have no Special Attacker...
Quagsire was very lack luster when I used him and feel I was not getting a lot out of him. I love your suggestion of another x4 weakness to grass to lure out for Afromania!
I will do 10 matches on your suggestions and let you know how they did.