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#5201 |
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Join Date: Jul 2009
Posts: 3,564
Australia!
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I was quite sad in DPPt that you could only wear the suit during contests and not in the rest of the game. :(
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#5202 |
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Join Date: Feb 2007
Posts: 83
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I'm curious if it's ALL of France. If it is, then the Pokeworld is skewed. The Japanese regions and NYC, if they're of similar size to Franceland... I shudder think of how this planet would even work.
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#5203 |
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Join Date: Feb 2009
Posts: 872
Chillville
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That made me lol. Dat face.
I don't really want pokemon to turn into a sim game. I wouldn't mind the character customization, but leave the rest to Animal Crossing. :p |
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#5204 |
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Join Date: May 2006
Posts: 2,313
Canada
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What's the difference between them battling the E4 members and all the gym leaders & champions? Think of it as 'unofficial' non-league battles.
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( ゚ヮ゚) |
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#5205 | |
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Join Date: Oct 2010
Posts: 285
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Also, if Light-type does in fact come into fruition, here's what I think the stats will be: Resists: Electric, Water, Fighting, Itself SE hit by: Dark, Poison Resisted by: Fire, Ice, Grass, Ghost, Itself SE Hits: Dark, Dragon (shot in the dark here, but possibly), Poison |
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#5206 |
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Join Date: May 2006
Posts: 2,313
Canada
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What is everybody wishing for in regards to gym types? Dark is probably the #1 for a lot of people, and I'm not sure why they've never made a Dark type gym (at least three Elite 4 members specialize in Dark).
I'd really like to see Dark, Fire, Grass, Psychic & Ground be used again (or in Dark's case, for the first time!). E4 could be Water, Electric, Normal & Flying... I dunno, something that hasn't been done before. I wonder what kind of process the team go through to select the types for the gyms and E4...
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( ゚ヮ゚) |
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#5207 |
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Join Date: Feb 2013
Posts: 20
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My wishlist:
-Movepool is increased Pokemon forgetting moves is dumb, and is only there because GameFreak is too lazy to rework their game and balance them. -HM's are eliminated or don't require a normal move space to use Kind of goes with the last one, but not entirely. Assuming the movepool stays how it is, then I could, for example, still teach and use my Gyarados to use Dive and Waterfall, but it doesn't take over his 4 battle moves. -TM's and egg moves are eliminated Instead you have to train your pokemon to learn the moves in some fashion -Version Exclusives are eliminated Stupid game mechanic that only exists in order to encourage kids to play with each other. Also would like to see starter pokemon in the wild. I think version exclusive legendaries do make sense, on the other hand (Ho-Oh, Lugia for example). -Accuracy is fixed I.e. some moves start off with over 100 accuracy base so that even if a pokemon raises evasion once you would still hit 100%, items that help with accuracy, moves that would counter evasion boosts, a stricter limit on evasion boost (maybe 2 or 3 times rather than 6) -IV's and EV's are drastically changed, or eliminated with natures taking on a bigger role that deals with more stats I don't understand much at all about these, whatever it is that you guys call RNG around here, or anything of the sort. Because they're way too annoying. All I know is, this stuff is a huge pain in the ass to deal with unless you're cheating, and it's stupid. I'm not completely against some pokemon having a higher or lower ceiling than others, but the way it is now is ridiculous. I think it's 6 or 7 values with a range of 1-31, or something like that. That's before we throw in the 25 or something natures. No one likes catching the same pokemon 500 times in order to find a good one, and everyone just cheats to do it anyways. This desperately needs to be fixed. The natures were done very well.. why can't it be more reasonable like this? Last edited by CrazyCarl; Feb 16th, 2013 at 3:27:59 AM. |
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#5208 |
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Join Date: Feb 2009
Posts: 872
Chillville
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Well in the trailer we saw what could be a Psychic/Ghost Gym, a Bug Gym, and a possible Fire E4 member's room, so with that in mind:
Gym order: Bug Grass Rock Psychic Dragon Electric Dark Ground E4: Water, New type(trolololo), Steel, and Fire Champion: Poison |
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#5209 |
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Join Date: Feb 2010
Posts: 2,938
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Tbh I'm ok with gen 5 tms. If cut is removed, the moves they teach are actually pretty good. Strength, Surf, Fly, and Waterfall are all usable ingame.
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VGC Regionals: VGC11 Top 16, VGC12 12th Place |
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#5210 |
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Join Date: Aug 2007
Posts: 299
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HM's need to be revised. The only two recurring HMs that are any good are Surf and Waterfall, and those are staple moves for water type offense. Why can't the others be just as useful?
Cut - 30 base power. Hits up to three times. very high critical hit rate. Powerful early game move now and potentially useful for technician pokemon for breaking subs later on. Strength - base power remains the same. Is now a fighting-type move. Offers a nice simplistic base 80 power fighting move to a lot of pokemon who would otherwise rely on weaker alternatives like brick break. Still mostly outclassed though. Fly - 2nd turn has a pursuit effect, and will chase pokemon who attempt to switch out. Still a relatively weak flying type attack, with plenty of moves that counter it. (thunder and such)
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It's safe to say that Mudkip dominates the meme metagame. With Bidoof being its only counter, and even then it can STILL use attract to make you like it. |
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#5211 |
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Join Date: Nov 2012
Posts: 288
Chile > Santiago
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But Fly is still a good move, one of better moves for in-game play, and Strenght is exactly a fast Return if you don't walk too much with your Pokémon, the unique ugly HMs were:
- Flash It's not exactly bad, it's effect is good in-game for harder trainers, but its accuracy was horrible shaky on the past, if it were a HM again, it could be decent/good for in-game. - Cut Not exactly a bad move in-game, it's really a shame for later, the bad part is the fact that you can't put it out until later on the game, the good part is you can just remove it later as the game doesn't except you to use Cut again at all. - Rock Smash On the past this move was horrible, 20BP is just too low for being of use, but with the increase to 40BP, it's a good coverage move for some Pokémon in-game as it's kinda widespread, and a good bunch of Pokémon can't get a fighting attack apart from Hidden Power or Rock Smash. - Whirpool Not that bad for bulky-waters, but that's pretty much all, at least they increased it's power a bit, but it's still a bad HM. - Defog This move needs urgently a buff. And... end list, Rock Climb is powerful, can confuse, and is cool, and you're not minding too much for it's accuracy in-game, Strenght tends to come early and it's just like almost-as-powerful Return but without the need of walking with your Pokémon 50+ hours. Dive is exactly the same stuff than Waterfall, but you can also stall damage and PP with that. Of course, on competitive battles with humans, Fly and Dive are not so-great moves because your opponent will just switch-out, but that's the same problem as any 2-turns-move (and still they worked at some degree on the past on competitive battles, is just the metagame is too fast now), and Strength/Rock Climb are outclassed by max happiness Return (unless you're using Sheer Force), but... meh, the 95% of the moves are outclassed or are just considered obscure. Waterfall is not even a great move at all, but physical water pals doesn't have other option at all, so, Surf is the unique really powerful and not-outclassed HM for competitive battles. Oh, yeah, but on competitive battles you will never use HM's for it's external use, as your in-game team will rarely be your competitive battle team, anyway, so, there is not need to improve the HM's more.
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I love Caterpie, he's a so adorable little bug! ♥ (Also, sorry for my English, I'm still learning it and I'm not a native speaker). |
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#5212 | ||
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Join Date: Jun 2012
Posts: 254
UK
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TEAM CHESPIN although i am sorta leaning towards Froakie at the moment |
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#5213 | |
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Join Date: Aug 2007
Posts: 299
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Lucario's ability, as I'd stated before, has nothing to do with Anubis's life/death deal. Lucario can see the life spirit of other creatures because it's a master of the mystical Chi (qi, aura), which supposedly allowed especially skilled martial artists to feel the presence and intent of other living creatures even when their other senses were dulled or removed. Given Lucario's fighting basis and the fact that it uses aura powered attacks is less of a stretch than it's ability being a reference to Anubis. Bulbapedia needs to revise that, I think.
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It's safe to say that Mudkip dominates the meme metagame. With Bidoof being its only counter, and even then it can STILL use attract to make you like it. |
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#5214 | |||||||
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Join Date: Oct 2009
Posts: 3,358
England
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"If I may guess, Emboar might be an exception to the norm that the scalding liquid is expelled from the Pokémon's mouth" - Cobraroll, on Emboar learning Scald. "Nothing like a cup of tea to start off the day" - Professor Oak, EP025. |
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#5215 |
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Join Date: Feb 2013
Posts: 33
Castelia City
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Yeah, true. But I meant the "houses" to be like the secret bases in RSE; you'd only get one if you wanted one and knew how to get one.
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#5216 | |
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Join Date: Feb 2011
Posts: 12
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As for other types, I would've thought it to be super effective against ghost, dark and possibly bug, doesn't affect steel and is resisted by grass and fire as you mentioned along with itself. I can understand why you mentioned dragon, but it just doesn't make sense to me. Also, if this was the case, would we see clefairy, togepi, chansey etc adopt a light secondary? Could increase their usage a bit if it was a good coverage type. And for lulz, if you have a shiny pokemon, light type attacks hit the user instead due to reflectiveness :P EDIT: If light was for some reason super-effective against electricity along with the other types I mentioned, there would no longer be pokemon that have no weaknesses. Sableye/Spiritomb would receive 4x weaknesses, eelektross would get a regular 2x. Crazy mix-up. |
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#5217 | |
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Join Date: Feb 2013
Posts: 29
It's no use!
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I am the Eggman, that's what I am I am the Eggman, I have the master plan... |
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#5218 |
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Join Date: Dec 2010
Posts: 232
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i think it's highly unlikely the new eeveeiution would be normal, so to me flying makes the most sense. if it isn't flying it'll be normal.
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#5219 |
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Join Date: Dec 2012
Posts: 267
The ice kingdom
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Oh god not this again, can we please move off of sylveon for even a second???
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~Arguing with a fool proves there are two~ |
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#5220 | |
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Join Date: Oct 2010
Posts: 3,246
stuck in the past, locked in the present, banned from the future
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I think its about time we get a dark-type gym leader, it's been 4 generations since it's introduced and not a single one yet (though a few E4 members)
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Start of turn 24 Natu used Grass Knot! It's super effective! The foe's Corsola lost 31% of its health! Riolu ftw Amazing Rotom-S is amazingKAKUNA i'm dead, don't bother contacting me |
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#5221 |
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Join Date: Jun 2012
Posts: 38
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There won't be any new types. If they did introduce new types, the IV system would have to be reworked for Hidden Power to be able to use those types and that would mean that when we transfer a Pokemon, it's Hidden Power type and Power would most likely change.
That or we won't be able to transfer to Gen 6 at all...Yeah not happening. |
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#5222 |
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Join Date: Jun 2012
Posts: 254
UK
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Some more ghost ones too. iirc, Morty's the only ghost leader through all 5 generations.
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TEAM CHESPIN although i am sorta leaning towards Froakie at the moment |
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#5223 | |
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Join Date: Oct 2009
Posts: 3,358
England
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Quote:
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"If I may guess, Emboar might be an exception to the norm that the scalding liquid is expelled from the Pokémon's mouth" - Cobraroll, on Emboar learning Scald. "Nothing like a cup of tea to start off the day" - Professor Oak, EP025. |
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#5224 | |
Moderator
Join Date: Jan 2006
Posts: 6,490
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nothing about the source or the end |
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#5225 | ||
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Join Date: Feb 2013
Posts: 20
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-- Thanks for the replies. I still like my list :) |
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