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Old Jan 9th, 2013, 1:33:58 PM   #501
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There is way too much speculation on what this not even confirmed new type can and cannot do. I would assume no new types,will be introduced.
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Old Jan 9th, 2013, 1:33:58 PM   #502
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also, Meleota would love to be a Sound type.
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Old Jan 9th, 2013, 1:33:58 PM   #503
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Originally Posted by Fat Fennekin View Post
Technically, it's not mine, I merely brought it here from the other thread.
And that thread is where exactly?
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Old Jan 9th, 2013, 1:34:53 PM   #504
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[*]In addition to existing Pokemon, there will be a large number of completely new Pokemon. The additions will bring the total number of Pokemon in the franchise from the current 649 to over 700.
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[*]The bonds between players and Pokemon will deepen, and Pokemon will become stronger with the new battle structure.
New Battle Structure SCARES FRANKENSTEIN!
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Old Jan 9th, 2013, 1:35:58 PM   #505
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Originally Posted by Fat Dark Fallen Angel View Post
They could be weak against each other. Similar to Bug and Poison on the first generation. Light-types could also be weak to Fire (giving more reasons to use Fire attacks, other than against Steel-types)



Yes, but only 2 of these 5 Grass weakness are really common. Although yes, you are right. Virtually the only reason why I am using Grass-type attacks nowadays, are because of those Water-types. We need something that can fix that. If GF doesn't introduce a "Light" type, they could at least modify the current type chart. Also, Light could be super-effective against Dragon-types :3 (or again, at least modify the type chart, nerfing the Dragon-types and Water-types)
Right, and too many water types get vast buffs from Rain. Swift Swim would be fine if NON water types got it. Like Chlorophyll only benefits Grass-Types. Also abilities like Rain Dish and Dry Skin help way too much in rain. There is no "sand/sun" dish or skin so why is there water? Also things like Hydration/Rest combo can be so broken.

And to the 2 weaknesses being rare... I wouldn't say Bug is rare with all the U-turn combos going around. At least Volt Switch can be completely blocked by ground-types.
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Old Jan 9th, 2013, 1:35:59 PM   #506
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I wouldn't mind creating new types and scrapping a bunch of old, less popular types as well as eliminating redundant ones. Doing away with unpopular/redundant types actually opens up more design space since a few Pokemon each generation wouldn't have to be devoted to the unpopular typing.

Here are types I would like to see scrapped:
Poison/Bug: keep one or the other. Most Poison pokemon are bugs and the rest fit into Grass.
Ghost: Too few Pokemon to justify and they've actually always fitted into Dark or Psychic
Ground/Rock/Steel: These all describe the same thing and GameFreak is going overboard with making nonsensical Pokemon steel. I don't see the steel in Cobalion or Lucario. Empoleon is so barely steel.
Scrap Steel-types, and see Dragon-types dominating the metagame :3 Also, Rock and Ground aren't the same thing. Earthquakes don't affect birds when they are flying, but throwind rocks at them...

There are many Poison Pokémon that don't look like Bugs, and many Bugs that have nothing to do with Poison. As for Ghost-types, they are somewhat different from Dark-types. Ghost-type Pokémon tend to be more based on supernatural creatures, while Darks are more based on actual animals.

Scrapping old types is not probably the best solution, and if GF is not going to introduce a new type, modifying the resistances and weakness of current types would be fair.
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Old Jan 9th, 2013, 1:38:01 PM   #507
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Right, and too many water types get vast buffs from Rain. Swift Swim would be fine if NON water types got it. Like Chlorophyll only benefits Grass-Types. Also abilities like Rain Dish and Dry Skin help way too much in rain. There is no "sand/sun" dish or skin so why is there water? Also things like Hydration/Rest combo can be so broken.

And to the 2 weaknesses being rare... I wouldn't say Bug is rare with all the U-turn combos going around. At least Volt Switch can be completely blocked by ground-types.
Or did you mean flying/poison?
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Old Jan 9th, 2013, 1:39:27 PM   #508
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And that thread is where exactly?
I can only provide the 4chan thread, because I lost the 2ch one a while ago. If you're patient, though, I could try to dig it up in a few hours when I'm able to.
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Old Jan 9th, 2013, 1:42:35 PM   #509
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A more decent translation from Anonymous at /vp/.

...
More credit to the Norse mythology angle. It's in Europe, after all. 9 legendaries for 9 worlds?

Xerneas could be standing in front of mock-Yggdrasil there. Think about it.

Yggdrasil has three roots. One goes to Urđarbrunnr in the sky (Where Yveltal flies), another to Mímisbrunnr, which lies beneath the root that passes through Ginnungagap,the primordial plane, and the third to Hvergelmir, where the cold of Niflheim springs forth and Níđhöggr (Read: World Dragon) gnaws at the root.

Yveltal could also be the unnamed eagle that roosts within the tree. Perhaps he could be Veđrföln, who perches upon that eagle. (Less likely.)

Xerneas could be related to Dáinn, Dvalinn, Duneyrr and Duraţrór, since he too is a staglike creature that lives near a big tree. Perhaps he is Eikţyrnir, who stands atop Valhalla

We just need an 8-legged horse, a gigantic snake, some giant wolves, a golden boar, perhaps some ravens... My, these creatures would actually be fairly novel for Pokemon.
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Old Jan 9th, 2013, 1:47:23 PM   #510
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Right, and too many water types get vast buffs from Rain. Swift Swim would be fine if NON water types got it. Like Chlorophyll only benefits Grass-Types. Also abilities like Rain Dish and Dry Skin help way too much in rain. There is no "sand/sun" dish or skin so why is there water? Also things like Hydration/Rest combo can be so broken.

And to the 2 weaknesses being rare... I wouldn't say Bug is rare with all the U-turn combos going around. At least Volt Switch can be completely blocked by ground-types.
But apart from U-Turn, you don't see many Bug-type attacks running around, eh? And most of those U-Turns aren't even STABbed. Scizor sometimes use Bug Bite, but the Choice Band set almost always use U-Turn. Terrakion uses X-Scissor on choice sets, but it's only for Psychic-types, as Grass-types take more damage from a neutral Close Combat (even though X-Scissor hits Grass-types super-effectively). Volcarona uses Bug Buzz, but it's not so common to justify.

Flying-type attacks are rare outside of Hurricane, and for Poison-type attacks... Apart from Venusaur, WHO uses them on any Pokémon?

Although this isn't the problem, despite Fire- and Ice-type attacks being common because of Steel- and Dragon-types, respectively. The problem is that Grass is resisted by so many types, and it is only really useful because it hits Water and Ground-types super-effectively. Otherwise, it's a bad attacking move. Seriously, Game Freak could solve this, by either introducing the aforementioned Light type, or by removing some resistances from Water, or adding more weakness.

The same could be did about Dragon-types. Although they only hit one type super-effectively, they hit almost all Pokémon for neutral damage, apart from Steel-types; it's easy to pack a Fire- and/or a Ground-type attack to solve this. They also have only one weakness apart from Dragon: Ice. They also resist the common Fire- and Water-type attacks. Seriously, they need some sort of nerf.

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Originally Posted by Fat Infernis View Post

More credit to the Norse mythology angle. It's in Europe, after all. 9 legendaries for 9 worlds?

Xerneas could be standing in front of mock-Yggdrasil there. Think about it.

Yggdrasil has three roots. One goes to Urđarbrunnr in the sky (Where Yveltal flies), another to Mímisbrunnr, which lies beneath the root that passes through Ginnungagap,the primordial plane, and the third to Hvergelmir, where the cold of Niflheim springs forth and Níđhöggr (Read: World Dragon) gnaws at the root.

Yveltal could also be the unnamed eagle that roosts within the tree. Perhaps he could be Veđrföln, who perches upon that eagle. (Less likely.)

Xerneas could be related to Dáinn, Dvalinn, Duneyrr and Duraţrór, since he too is a staglike creature that lives near a big tree. Perhaps he is Eikţyrnir, who stands atop Valhalla

We just need an 8-legged horse, a gigantic snake, some giant wolves, a golden boar, perhaps some ravens... My, these creatures would actually be fairly novel for Pokemon.
Speaking of what you said...

Xerneas = Thor
Yveltal = Loki
"Rayquaza/Giratina/Kyurem"-esque master from them = Odin?

Makes sense.
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Old Jan 9th, 2013, 1:54:54 PM   #511
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Poison seriously needs to be super-effective against water. Grass really needs less types that resist it. And nerf some of the steel resistances...give ice more resistances.

A type chart rehaul would really be appreciated.
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Old Jan 9th, 2013, 1:56:31 PM   #512
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I can only provide the 4chan thread, because I lost the 2ch one a while ago. If you're patient, though, I could try to dig it up in a few hours when I'm able to.
http://kohada.2ch.net/test/read.cgi/poke/1357728476/6
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Old Jan 9th, 2013, 1:58:15 PM   #513
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Ok then. In your opinion, which typings are GOOD just the way they are? And which need revamps?
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Old Jan 9th, 2013, 2:02:11 PM   #514
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Xerneas = Thor
Yveltal = Loki
"Rayquaza/Giratina/Kyurem"-esque master from them = Odin?
Now I want Avengers themed legendaries. The third trio member is probably that guy from the post-credits scene that every nerd in the audience pretended to know.

Seriously, if they're going to quit the whole dragon trio thing, I could imagine them being another Lugia/Ho-Oh-esque duo. They did the whole yin/yang thing G5, so it would be nice if it were purely a good/evil battle; no middle ground.
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Old Jan 9th, 2013, 2:03:10 PM   #515
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grass, poison, bug need less types that resist it.

water needs a poison weakness cuz almost all of them know ice beam for grass...that leaves electric which doesn't even resist water.

ice needs more resists besides ice.

At least another type besides steel that resists dragon.

Thats about it for revamps. I think the rest are fine.
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Old Jan 9th, 2013, 2:04:29 PM   #516
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Why thank you very much <3
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Old Jan 9th, 2013, 2:05:30 PM   #517
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When you look at Steel Type on the chart, it's kind of silly. But to change the chart now would do more than "shake up" the metagame, it would flip over the table.

If it ain't broke, don't fix it.

Quote:
Originally Posted by Fat Dark Fallen Angel View Post
Scrap Steel-types, and see Dragon-types dominating the metagame :3 Also, Rock and Ground aren't the same thing. Earthquakes don't affect birds when they are flying, but throwind rocks at them...
Dragon types OUGHT TO thematically dominate the metagame, but everyone and their mother gets Ice Beam and even Outrage now, so "dominate" reads as "glass canon". As for Steel Types, they're "good" vs. outrage, and not much else. If you can't deal with a steel type outside of the rain, shame on you.

If it ain't broke, don't fix it.
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Old Jan 9th, 2013, 2:05:52 PM   #518
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DLC is not unlikely now that it is on 3DS
Technically, we've had DLC since R/S, in the form of e-cards. Save for the Eon Ticket, most of the e-cards actually added data onto the game, data that cannot be accessed through hacking or anything like that.
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Old Jan 9th, 2013, 2:08:17 PM   #519
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water being weak to poison would make sense, cuz, water pollution.
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Old Jan 9th, 2013, 2:09:30 PM   #520
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If we're going "makes sense", then I'm pretty sure paralysis never wears off, sleep is broken whenever contact is made, and electric doesn't affect flying types.

Or you could play pokemon. Your choice.
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Old Jan 9th, 2013, 2:10:41 PM   #521
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Originally Posted by Fat labarith View Post
When you look at Steel Type on the chart, it's kind of silly. But to change the chart now would do more than "shake up" the metagame, it would flip over the table.

If it ain't broke, don't fix it.


Dragon types OUGHT TO thematically dominate the metagame, but everyone and their mother gets Ice Beam and even Outrage now, so "dominate" reads as "glass canon". As for Steel Types, they're "good" vs. outrage, and not much else. If you can't deal with a steel type outside of the rain, shame on you.

If it ain't broke, don't fix it.
This is true. But don't you love flipping tables? I think in this case it would make NU, UU pokes with horrible movesets, as least POTENTIALLY viable.
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Old Jan 9th, 2013, 2:11:34 PM   #522
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Originally Posted by Fat labarith View Post
If we're going "makes sense", then I'm pretty sure paralysis never wears off, sleep is broken whenever contact is made, and electric doesn't affect flying types.

Or you could play pokemon. Your choice.
Have you ever seen a bird hit by a lightning bolt? I don't think I need to stay that it DOES effect the poor creature...
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Old Jan 9th, 2013, 2:16:53 PM   #523
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Why are people making big assumptions based on a really sketchy source? It seems pretty unlikely that a new type will be released because they've stuck with the current ones for a good 10 years or so. Light-type doesn't make sense as a counterpart to Dark either, because, as has been stated before, Dark isn't darkness but more like mischievous, crafty or sneaky, even evil.
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Old Jan 9th, 2013, 2:20:19 PM   #524
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Originally Posted by Fat skidilidy View Post
Why are people making big assumptions based on a really sketchy source? It seems pretty unlikely that a new type will be released because they've stuck with the current ones for a good 10 years or so. Light-type doesn't make sense as a counterpart to Dark either, because, as has been stated before, Dark isn't darkness but more like mischievous, crafty or sneaky, even evil.
I agree. What's I've been saying is while it would be cool, I would be just as fine with a revamp of the current typings. Basically more Dragon resists and more Water Weakness would balance things pretty well. Perhaps give ice another weakness or two. Same goes to rock.
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Old Jan 9th, 2013, 2:20:25 PM   #525
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Dragon types OUGHT TO thematically dominate the metagame, but everyone and their mother gets Ice Beam and even Outrage now, so "dominate" reads as "glass canon". As for Steel Types, they're "good" vs. outrage, and not much else. If you can't deal with a steel type outside of the rain, shame on you.

If it ain't broke, don't fix it.
And yet the Dragon-types dominate. Most Dragon-types can take one or other Ice Beam (Dragonite's Multiscale, Latias' high Special Defense, etc, and the fact that very few Ice-type attacks are backed by STAB), and Steel-types are actually good defensively outside of Dragon-type attacks, because they are immune to Poison status, and are resistant to Rock-, Dark-, Ice-, and Psychic-types that would be much, much more effective and dominating if there weren't Steel-types to stop them. Speaking of Psychic-types, look at the first generation, how Psychic-types were in a metagame where the only thing that could resist Psychic-type attacks were the own Psychic-type Pokémon. This is somewhat what is happening with Dragon-types nowadays.
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